Difference between revisions of "02FB"

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(Created page with "{{Icon|3}} '''ACTIVATE_CRUSHER_CRANE''' <hr /> '''Description''' : Activates a crusher crane '''Syntax''' : 02FB: create_crusher_crane [''flt1''] [''flt2''] [''flt3''] [''...")
 
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:: [[Heading]] of drop off point in degrees
 
:: [[Heading]] of drop off point in degrees
  
This opcode grabs and activates a crane that can lift certain cars within the pickup zone and move it to the drop off point. The crane behaves exactly as ones activated by opcode [[01EE]] with the only differences being the magnet height and restrictions to what cars it accepts. When you deliver a car it does not accept, [[GXT]] string <code>CR_1</code> ("Crane cannot lift this vehicle.") is displayed and the crane refuses the car. The following cars based on their [[IDE]] values are rejected by cranes activated with this opcode:
+
This opcode grabs and activates a crane that accepts vehicles for the crusher. The crane behaves similarly to ones activated by opcode [[01EE]] with the following differences. If the crane have a magnet, the height of the magnet is lowered. When you deliver a vehicle model it does not accept, [[GXT]] string <code>CR_1</code> ("Crane cannot lift this vehicle.") is displayed and the crane refuses the vehicle. The following vehicle models based on their [[IDE]] values are rejected by cranes activated with this opcode:
 
* 97 (Firetruck)
 
* 97 (Firetruck)
 
* 98 (Trashmaster)
 
* 98 (Trashmaster)
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* 118 (Securicar)
 
* 118 (Securicar)
 
* 121 (Bus)
 
* 121 (Bus)
 +
* 122 (Rhino)
 
* 126 (Dodo)
 
* 126 (Dodo)
* 122 (Rhino)
+
The crusher itself is separate from the crane and is not tied to this restriction or the crane.
  
 
== Keywords ==
 
== Keywords ==

Revision as of 01:51, 6 July 2015

GTA III ACTIVATE_CRUSHER_CRANE


Description

Activates a crusher crane

Syntax

02FB: create_crusher_crane [flt1] [flt2] [flt3] [flt4] [flt5] [flt6] [flt7] [flt8] [flt9] [flt10]

Parameter

[flt1]
X-coordinate of location of crane
[flt2]
Y-coordinate of location of crane
[flt3]
X-coordinate of one corner of pickup zone
[flt4]
Y-coordinate of one corner of pickup zone
[flt5]
X-coordinate of other corner of pickup zone
[flt6]
Y-coordinate of other corner of pickup zone
[flt7]
X-coordinate of drop off point
[flt8]
Y-coordinate of drop off point
[flt9]
Z-coordinate of drop off point
[flt10]
Heading of drop off point in degrees

This opcode grabs and activates a crane that accepts vehicles for the crusher. The crane behaves similarly to ones activated by opcode 01EE with the following differences. If the crane have a magnet, the height of the magnet is lowered. When you deliver a vehicle model it does not accept, GXT string CR_1 ("Crane cannot lift this vehicle.") is displayed and the crane refuses the vehicle. The following vehicle models based on their IDE values are rejected by cranes activated with this opcode:

  • 97 (Firetruck)
  • 98 (Trashmaster)
  • 102 (Blista)
  • 118 (Securicar)
  • 121 (Bus)
  • 122 (Rhino)
  • 126 (Dodo)

The crusher itself is separate from the crane and is not tied to this restriction or the crane.

Keywords

activate, crusher, crane

See also

  • 01EE, activate crane
  • 0368, activate military crane

External link

  • GTA Net GTAGarage: SilentPatch, allows the crusher crane to lift the Blista and not the Coach