Difference between revisions of "Atomic Visibility Distance (RW Section)"
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(Created page with "{{RW Section|Atomic Visibility Distance|0x0253F200}} An '''Atomic Visibility Distance''' is one of Rockstar's [[List of RW section IDs#Rockstar.27s_Custom_Sections|custom sec...") |
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===Flags=== | ===Flags=== | ||
Flags are used to hide/unhide atomic. | Flags are used to hide/unhide atomic. | ||
− | {| | + | {| class="wikitable" |
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! Bit !! Name !! Description | ! Bit !! Name !! Description |
Revision as of 22:55, 5 February 2015
{{{NAME}}} | |
---|---|
RenderWare Stream Section | |
Vendor | {{{VENDORNAME}}} |
Module | {{{MODULENAME}}} |
Module ID | 0x{{{MODULEID}}}
|
Identifier | 0x{{{IDENTIFIER}}}
|
Chunk ID | 0x{{{MODULEID}}}{{{IDENTIFIER}}}
|
Versions | All |
Hierarchy | |
Parents: None | |
Children: None | |
Extensions: None | |
File Format |
An Atomic Visibility Distance is one of Rockstar's custom sections.
Structure
0x0000 | WORD m_wModelId 0x0002 | WORD m_wFlags
ModelId
An id of model this atomic is within.
Flags
Flags are used to hide/unhide atomic.
Bit | Name | Description |
---|---|---|
0 | IS_OK_PART | Used for car damaging system |
1 | IS_DAMAGED_PART | Used for car damaging system |
12 | HIDE_TRANSPARENT_MATERIALS | Used to hide car windows |
14 | IGNORE_LIGHTING |