Difference between revisions of "004E"
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− | < | + | {{Icon|trilogy}} '''MISSION_END''' |
− | '''Description''': Ends the thread | + | <hr /> |
− | ''' | + | <onlyinclude>{{#ifeq:{{{transcludesection|opcode}}}|opcode| |
+ | '''Description''' | ||
+ | : Ends the thread | ||
+ | '''Syntax''' | ||
+ | : 004E: end_thread | ||
+ | : end_thread | ||
+ | '''Parameter''' | ||
+ | : ''none'' | ||
− | This | + | This opcode stops the execution of the [[thread]] created through opcodes [[00D7]] or [[004F]], or the mission. All data within the thread or mission (such as local variables, timers) immediately are nulled and the thread is removed from the game memory. |
+ | }}</onlyinclude> | ||
− | ==Keywords== | + | == Keywords == |
− | thread, end | + | thread, end, script |
+ | |||
+ | == See also == | ||
+ | * [[0459]], ends a named thread | ||
[[Category:OpCodes]] | [[Category:OpCodes]] |
Revision as of 01:51, 19 January 2012
Description
- Ends the thread
Syntax
- 004E: end_thread
- end_thread
Parameter
- none
This opcode stops the execution of the thread created through opcodes 00D7 or 004F, or the mission. All data within the thread or mission (such as local variables, timers) immediately are nulled and the thread is removed from the game memory.
Keywords
thread, end, script
See also
- 0459, ends a named thread