Difference between revisions of "0168"

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(Created page with '{{OpCode | ini = 0168=2, %1d% %2d% | description = Sets a marker's size. | p1 = Any existing marker handle. | p2 = Marker size (integer). | game …')
 
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__NOTOC__
 
{{OpCode
 
{{OpCode
 
| ini        = 0168=2, %1d%  %2d%
 
| ini        = 0168=2, %1d%  %2d%
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Example: <source lang="scm">Marker.SetIconSize(0@, 3)</source>
 
Example: <source lang="scm">Marker.SetIconSize(0@, 3)</source>
  
==See Also==
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==See also==
*[[0186]] Creates a marker above a car.
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*[[0186]] &ndash; Creates a marker above a car.
*[[0187]] Creates a marker above an actor.
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*[[0187]] &ndash; Creates a marker above an actor.
*[[0188]] Creates a marker above an object.
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*[[0188]] &ndash; Creates a marker above an object.
*[[0164]] Disables a marker.
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*[[0164]] &ndash; Disables a marker.
  
 
==Keywords==
 
==Keywords==
 
marker, size
 
marker, size

Revision as of 11:39, 30 October 2010

{{{games}}}


Description
Sets a marker's size.
Syntax
{{{syntax1}}}
Parameter

This opcode sets a marker's size.

Sanny Builder Example

0168: set_marker 5@ size 2

Note

Default size = 3

In Sanny Builder, this opcode is equivalent to the command Marker.SetIconSize.

Example:

Marker.SetIconSize(0@, 3)

See also

  • 0186 – Creates a marker above a car.
  • 0187 – Creates a marker above an actor.
  • 0188 – Creates a marker above an object.
  • 0164 – Disables a marker.

Keywords

marker, size