Difference between revisions of "0168"
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(Created page with '{{OpCode | ini = 0168=2, %1d% %2d% | description = Sets a marker's size. | p1 = Any existing marker handle. | p2 = Marker size (integer). | game …') |
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{{OpCode | {{OpCode | ||
| ini = 0168=2, %1d% %2d% | | ini = 0168=2, %1d% %2d% | ||
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Example: <source lang="scm">Marker.SetIconSize(0@, 3)</source> | Example: <source lang="scm">Marker.SetIconSize(0@, 3)</source> | ||
− | ==See | + | ==See also== |
− | *[[0186]] Creates a marker above a car. | + | *[[0186]] – Creates a marker above a car. |
− | *[[0187]] Creates a marker above an actor. | + | *[[0187]] – Creates a marker above an actor. |
− | *[[0188]] Creates a marker above an object. | + | *[[0188]] – Creates a marker above an object. |
− | *[[0164]] Disables a marker. | + | *[[0164]] – Disables a marker. |
==Keywords== | ==Keywords== | ||
marker, size | marker, size |
Revision as of 11:39, 30 October 2010
{{{games}}}
- Description
- Sets a marker's size.
- Syntax
- {{{syntax1}}}
- Parameter
This opcode sets a marker's size.
Sanny Builder Example
0168: set_marker 5@ size 2
Note
Default size = 3
In Sanny Builder, this opcode is equivalent to the command Marker.SetIconSize.
Example:
Marker.SetIconSize(0@, 3)
See also
- 0186 – Creates a marker above a car.
- 0187 – Creates a marker above an actor.
- 0188 – Creates a marker above an object.
- 0164 – Disables a marker.
Keywords
marker, size