Difference between revisions of "Model File"
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==Tools and Scripts== | ==Tools and Scripts== | ||
+ | The following tools and scripts can be used to import & export (edit) these model files. | ||
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+ | * [http://www.zmodeler2.com/ ZModeler 2]: Ideal for beginners to 3D modelling | ||
* [http://www.gtaforums.com/index.php?showtopic=218318 3DSMax/Gmax import/export] | * [http://www.gtaforums.com/index.php?showtopic=218318 3DSMax/Gmax import/export] | ||
* [http://www.gtagarage.com/mods/show.php?id=200 LightWave export] | * [http://www.gtagarage.com/mods/show.php?id=200 LightWave export] | ||
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* [http://www.gtaforums.com/index.php?showtopic=261624 Dextool] (2dfx export from 3DSMax) | * [http://www.gtaforums.com/index.php?showtopic=261624 Dextool] (2dfx export from 3DSMax) | ||
Revision as of 12:13, 8 April 2009
Model files in the GTA III game trilogy go by the extension .dff
. For more information on the file format, see the article about RenderWare binary stream files.
Tools and Scripts
The following tools and scripts can be used to import & export (edit) these model files.
- ZModeler 2: Ideal for beginners to 3D modelling
- 3DSMax/Gmax import/export
- LightWave export
- Dextool (2dfx export from 3DSMax)
See Also