Difference between revisions of "0213"
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==Types of Pickups== | ==Types of Pickups== | ||
− | 3 | + | 0: -unused<br> |
− | + | 1: -unpickable<br> | |
− | 21 | + | 2: -item pickup, respawn time 30s, respawn distance 15m<br> |
+ | 3: -item pickup, does not respawn.<br> | ||
+ | 4: -item picked-up, does not respawn.<br> | ||
+ | 5: -item pickup, does not respawn.<br> | ||
+ | 6: -unpickable<br> | ||
+ | 7: -unpickable<br> | ||
+ | 8: -item picked-up, does not respawn.<br> | ||
+ | 9: -proximity bomb?, selfdestruct when player driving in proximity 20m, explodes upon contact with vehs<br> | ||
+ | 10: -proximity bomb?, selfdestruct when player driving in proximity 20m, explodes upon contact with vehs<br> | ||
+ | 11: -proximity bomb?, selfdestruct when player driving in proximity 20m, explodes upon contact with vehs<br> | ||
+ | 12: -proximity bomb?, selfdestruct when player in proximity 40m, explodes upon contact with vehs<br> | ||
+ | 13: -item photo-op, fake pickup drops slowly down, real visible when photographed.<br> | ||
+ | 14: -vehicle pickup, drive thru it to make it dissapear, does not respawn.<br> | ||
+ | 15: -item pickup, respawns after time.<br> | ||
+ | 16: -unpickable, (originally property)<br> | ||
+ | 17: -shows cancel popup. (originally property)<br> | ||
+ | 18: -paycash pickup, pay amount to make it dissapear. (originally property)<br> | ||
+ | 19: -getcash pickup, get amount to make it dissapear.<br> | ||
+ | 20: -snapshot pickup, photograph it to make it dissapear, adds 1 snapshot collected.<br> | ||
+ | 21: -2nd player pickup, press second controller to make it dissapear.<br> | ||
+ | 22: -invisible<br> | ||
+ | 23: -unpickable<br> | ||
+ | 24: -unpickable<br> | ||
+ | 25: -unpickable<br> | ||
+ | 26: -unpickable<br> | ||
+ | 27: -unpickable<br> | ||
+ | 28: -unpickable<br> | ||
+ | 29: -unpickable<br> | ||
+ | 30: -unpickable<br> | ||
+ | 31: -unpickable | ||
==Note== | ==Note== | ||
Line 25: | Line 54: | ||
==Keywords== | ==Keywords== | ||
create, pickup | create, pickup | ||
+ | |||
+ | ==External Link== | ||
+ | *[http://www.gtaforums.com/index.php?showtopic=205020 Generic SA SCM Documentation] | ||
[[Category:OpCodes]] | [[Category:OpCodes]] |
Revision as of 22:00, 27 August 2008
0213=6,%1o% %2d% %3d% %4d% %5d% %6d%
Description: Creates a pickup
Parameter 1: DFF object model ID or name
Parameter 2: Type
Parameter 3: X-coordinate
Parameter 4: Y-coordinate
Parameter 5: Z-coordinate
Parameter 6: Pickup handle
Supports: GTA3, Vice City, San Andreas
This creates a pickup at a coordinate that can be "picked" up by the player. It creates a spinning object (with a glowing halo in GTA3 and Vice City) that disappears when the player goes through it. If the model is a useable weapon, the player will be able to pick it up and use it.
Types of Pickups
0: -unused
1: -unpickable
2: -item pickup, respawn time 30s, respawn distance 15m
3: -item pickup, does not respawn.
4: -item picked-up, does not respawn.
5: -item pickup, does not respawn.
6: -unpickable
7: -unpickable
8: -item picked-up, does not respawn.
9: -proximity bomb?, selfdestruct when player driving in proximity 20m, explodes upon contact with vehs
10: -proximity bomb?, selfdestruct when player driving in proximity 20m, explodes upon contact with vehs
11: -proximity bomb?, selfdestruct when player driving in proximity 20m, explodes upon contact with vehs
12: -proximity bomb?, selfdestruct when player in proximity 40m, explodes upon contact with vehs
13: -item photo-op, fake pickup drops slowly down, real visible when photographed.
14: -vehicle pickup, drive thru it to make it dissapear, does not respawn.
15: -item pickup, respawns after time.
16: -unpickable, (originally property)
17: -shows cancel popup. (originally property)
18: -paycash pickup, pay amount to make it dissapear. (originally property)
19: -getcash pickup, get amount to make it dissapear.
20: -snapshot pickup, photograph it to make it dissapear, adds 1 snapshot collected.
21: -2nd player pickup, press second controller to make it dissapear.
22: -invisible
23: -unpickable
24: -unpickable
25: -unpickable
26: -unpickable
27: -unpickable
28: -unpickable
29: -unpickable
30: -unpickable
31: -unpickable
Note
Sometimes this opcode is written as this:
0213=6,%6d% %1o% %2d% %3d% %4d% %5d%
The sixth parameter is placed in the beginning instead of at the end. This depends on which sascm.ini file you use.
Sanny Builder by default:
0213: 0@ = create_pickup #BAT type 15 at 0.0 0.0 0.0
Keywords
create, pickup