Difference between revisions of "Collision File Editor II"
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− | Collision File Editor II, the successor of the popular CollEditor, is a tool for creating and editing collision | + | '''Collision File Editor II''', the successor of the popular CollEditor, is a tool for creating and editing [[collision file]]s (*.col) for [[:Category:GTA 3|GTA III]], [[:Category:GTA VC|Vice City]] and [[:Category:GTA SA|San Andreas]]. |
Built completely from scratch, CollEditor II is much more reliable and flexible, and offers a lot more features than the old one. It fully supports all characteristics of all 3 known .col file formats, and offers several built-in optimization routines to achieve best possible results. | Built completely from scratch, CollEditor II is much more reliable and flexible, and offers a lot more features than the old one. It fully supports all characteristics of all 3 known .col file formats, and offers several built-in optimization routines to achieve best possible results. |
Revision as of 19:19, 28 December 2005
Collision File Editor II, the successor of the popular CollEditor, is a tool for creating and editing collision files (*.col) for GTA III, Vice City and San Andreas.
Built completely from scratch, CollEditor II is much more reliable and flexible, and offers a lot more features than the old one. It fully supports all characteristics of all 3 known .col file formats, and offers several built-in optimization routines to achieve best possible results.
The tool has been developed by Steve M.