Difference between revisions of "Weapon"
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A '''weapon''' is anything that can damage other objects, including vehicles and pedestrians. It is one of the core gameplay feature of Grand Theft Auto. | A '''weapon''' is anything that can damage other objects, including vehicles and pedestrians. It is one of the core gameplay feature of Grand Theft Auto. | ||
+ | ==Mission Script== | ||
+ | The following opcodes is related to weapons. Some of the opcodes are specific to one game so click on the opcode to see more information about it, if it exists.<br> | ||
+ | [[0114]] - Sets an actor's weapon ammo while in a vehicle<br> | ||
+ | [[017B]] - Sets an actor's weapon ammo<br> | ||
+ | [[01B2]] - Gives an actor a weapon<br> | ||
+ | [[01B9]] - Sets an actor's currently armed weapon<br> | ||
+ | [[0237]] - Sets a gang's weapons<br> | ||
+ | [[02D6]] - Checks if a weapon is being fired in a location<br> | ||
+ | [[02D8]] - Checks the current weapon an actor is holding<br> | ||
+ | [[02E2]] - Sets an actor's weapon accuracy<br> | ||
+ | [[031D]] - Checks if an actor is hit by a weapon<br> | ||
+ | [[031E]] - Checks if a vehicle is hit by a weapon<br> | ||
+ | [[032B]] - Creates a weapon pickup<br> | ||
+ | [[041A]] - Gets the current amount of ammo for the weapon<br> | ||
+ | [[0467]] - Resets 031D<br> | ||
+ | [[0468]] - Resets 031E<br> | ||
+ | [[0470]] - Gets an actor's current weapon<br> | ||
+ | [[048F]] - Removes weapons from an actor<br> | ||
+ | [[0491]] - Checks if an actor has the weapon<br> | ||
+ | [[04B8]] - Gets the weapon's data from an actor<br> | ||
+ | [[0501]] - Sets the player's ability to drive by<br> | ||
+ | [[0555]] - Removes a specific weapon from an actor<br> | ||
+ | [[0563]] - Sets the player's drive by ammo<br> | ||
+ | [[06AB]] - Hides all weapons<br> | ||
+ | [[0713]] - Makes an actor do drive bys<br> | ||
+ | [[081A]] - Sets an actor's weapon skill<br> | ||
+ | [[087E]] - Sets an actor to drop weapons after a death<br> | ||
+ | [[0881]] - Sets an actor be able to shoot<br> | ||
+ | [[0946]] - Sets an actor oblivious to weapon fire<br> | ||
+ | [[0992]] - Sets the player's ability to scroll through weapons | ||
+ | |||
==GTA3== | ==GTA3== | ||
==Vice City== | ==Vice City== | ||
+ | Vice City is the first GTA that lets you replace a weapon of the same type. Most of the information on the weapons are located in the <code>[[weapon.dat]]</code> file. Information on melee combat is located in the <code>[[melee.dat]]</code> file. The textures and models of the weapons are located in the <code>gta3.img</code> file. The HUD icon of the first is located in the <code>hud.txd</code> file. | ||
+ | {| | ||
+ | ! Name | ||
+ | ! ID | ||
+ | ! Model | ||
+ | ! Group | ||
+ | ! Number | ||
+ | |- | ||
+ | | Unarmed | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | 0 | ||
+ | |- | ||
+ | | Brass Knuckle | ||
+ | | 259 | ||
+ | | #brassknuckle | ||
+ | | | ||
+ | | 1 | ||
+ | |- | ||
+ | | Screw Driver | ||
+ | | 260 | ||
+ | | #screwdriver | ||
+ | | | ||
+ | | 2 | ||
+ | |- | ||
+ | | Golf Club | ||
+ | | 261 | ||
+ | | #golfclub | ||
+ | | | ||
+ | | 3 | ||
+ | |- | ||
+ | | Night Stick | ||
+ | | 262 | ||
+ | | #nitestick | ||
+ | | | ||
+ | | 4 | ||
+ | |- | ||
+ | | Knife | ||
+ | | 263 | ||
+ | | #knifecur | ||
+ | | | ||
+ | | 5 | ||
+ | |- | ||
+ | | Baseball Bat | ||
+ | | 264 | ||
+ | | #bat | ||
+ | | | ||
+ | | 6 | ||
+ | |- | ||
+ | | Hammer | ||
+ | | 265 | ||
+ | | #hammer | ||
+ | | | ||
+ | | 7 | ||
+ | |- | ||
+ | | Cleaver | ||
+ | | 266 | ||
+ | | #cleaver | ||
+ | | | ||
+ | | 8 | ||
+ | |- | ||
+ | | Machete | ||
+ | | 267 | ||
+ | | #machete | ||
+ | | | ||
+ | | 9 | ||
+ | |- | ||
+ | | Katana | ||
+ | | 268 | ||
+ | | #katana | ||
+ | | | ||
+ | | 10 | ||
+ | |- | ||
+ | | Chainsaw | ||
+ | | 269 | ||
+ | | #chnsaw | ||
+ | | | ||
+ | | 11 | ||
+ | |- | ||
+ | | Grenade | ||
+ | | 270 | ||
+ | | #grenade | ||
+ | | 2 | ||
+ | | 12 | ||
+ | |- | ||
+ | | Remote Detonator | ||
+ | | 291 | ||
+ | | #bomb | ||
+ | | 2 | ||
+ | | 13 | ||
+ | |- | ||
+ | | Tear Gas | ||
+ | | 271 | ||
+ | | #teargas | ||
+ | | 2 | ||
+ | | 14 | ||
+ | |- | ||
+ | | Molotov | ||
+ | | 272 | ||
+ | | #molotov | ||
+ | | 2 | ||
+ | | 15 | ||
+ | |- | ||
+ | | Missile | ||
+ | | 273 | ||
+ | | #missile | ||
+ | | 2 | ||
+ | | 16 | ||
+ | |- | ||
+ | | Colt .45 (Pistol) | ||
+ | | 274 | ||
+ | | #colt45 | ||
+ | | 3 | ||
+ | | 17 | ||
+ | |- | ||
+ | | Python (.357) | ||
+ | | 275 | ||
+ | | #python | ||
+ | | 3 | ||
+ | | 18 | ||
+ | |- | ||
+ | | Chrome Shotgun | ||
+ | | 276 | ||
+ | | #chromegun | ||
+ | | 4 | ||
+ | | 19 | ||
+ | |- | ||
+ | | Spaz Shotgun (S.P.A.S. 12) | ||
+ | | 277 | ||
+ | | #shotgspa | ||
+ | | 4 | ||
+ | | 20 | ||
+ | |- | ||
+ | | Stubby Shotgun | ||
+ | | 278 | ||
+ | | #buddyshot | ||
+ | | 4 | ||
+ | | 21 | ||
+ | |- | ||
+ | | Tec-9 | ||
+ | | 281 | ||
+ | | #tec9 | ||
+ | | 5 | ||
+ | | 22 | ||
+ | |- | ||
+ | | Uzi 9mm (Uz-I) | ||
+ | | 282 | ||
+ | | #uzi | ||
+ | | 5 | ||
+ | | 23 | ||
+ | |- | ||
+ | | Ingram Mac 10 | ||
+ | | 283 | ||
+ | | #ingramsl | ||
+ | | 5 | ||
+ | | 24 | ||
+ | |- | ||
+ | | MP5 (MP) | ||
+ | | 284 | ||
+ | | #mp5lng | ||
+ | | 5 | ||
+ | | 25 | ||
+ | |- | ||
+ | | M4 | ||
+ | | 280 | ||
+ | | #m4 | ||
+ | | 6 | ||
+ | | 26 | ||
+ | |- | ||
+ | | Ruger (Kruger) | ||
+ | | 276 | ||
+ | | #ruger | ||
+ | | 6 | ||
+ | | 27 | ||
+ | |- | ||
+ | | Rocket Launcher | ||
+ | | 287 | ||
+ | | #rocketla | ||
+ | | 7 | ||
+ | | 30 | ||
+ | |- | ||
+ | | Flame Thrower | ||
+ | | 288 | ||
+ | | #flame | ||
+ | | 7 | ||
+ | | 31 | ||
+ | |- | ||
+ | | M60 | ||
+ | | 289 | ||
+ | | #M60 | ||
+ | | 7 | ||
+ | | 32 | ||
+ | |} | ||
==San Andreas== | ==San Andreas== | ||
− | San Andreas is the first GTA that lets you dual wield weapons. | + | San Andreas is the first GTA that lets you dual wield weapons. Information on weapons, melee combat, textures, and models are located in the same files as in VIce City. |
{| | {| | ||
! Name | ! Name | ||
Line 149: | Line 374: | ||
| 31 | | 31 | ||
|- | |- | ||
− | | Tec 9 | + | | Tec-9 |
| 372 | | 372 | ||
| #tec9 | | #tec9 | ||
Line 239: | Line 464: | ||
| 46 | | 46 | ||
|} | |} | ||
+ | |||
+ | [[Category:Map Formats]][[Category:Mission Script]][[Category:GTA 3]][[Category:GTA VC]][[Category:GTA SA]][[Category:GTA LCS]][[Category:GTA VCS]] |
Revision as of 01:11, 21 January 2008
A weapon is anything that can damage other objects, including vehicles and pedestrians. It is one of the core gameplay feature of Grand Theft Auto.
Contents
Mission Script
The following opcodes is related to weapons. Some of the opcodes are specific to one game so click on the opcode to see more information about it, if it exists.
0114 - Sets an actor's weapon ammo while in a vehicle
017B - Sets an actor's weapon ammo
01B2 - Gives an actor a weapon
01B9 - Sets an actor's currently armed weapon
0237 - Sets a gang's weapons
02D6 - Checks if a weapon is being fired in a location
02D8 - Checks the current weapon an actor is holding
02E2 - Sets an actor's weapon accuracy
031D - Checks if an actor is hit by a weapon
031E - Checks if a vehicle is hit by a weapon
032B - Creates a weapon pickup
041A - Gets the current amount of ammo for the weapon
0467 - Resets 031D
0468 - Resets 031E
0470 - Gets an actor's current weapon
048F - Removes weapons from an actor
0491 - Checks if an actor has the weapon
04B8 - Gets the weapon's data from an actor
0501 - Sets the player's ability to drive by
0555 - Removes a specific weapon from an actor
0563 - Sets the player's drive by ammo
06AB - Hides all weapons
0713 - Makes an actor do drive bys
081A - Sets an actor's weapon skill
087E - Sets an actor to drop weapons after a death
0881 - Sets an actor be able to shoot
0946 - Sets an actor oblivious to weapon fire
0992 - Sets the player's ability to scroll through weapons
GTA3
Vice City
Vice City is the first GTA that lets you replace a weapon of the same type. Most of the information on the weapons are located in the weapon.dat
file. Information on melee combat is located in the melee.dat
file. The textures and models of the weapons are located in the gta3.img
file. The HUD icon of the first is located in the hud.txd
file.
Name | ID | Model | Group | Number |
---|---|---|---|---|
Unarmed | 0 | |||
Brass Knuckle | 259 | #brassknuckle | 1 | |
Screw Driver | 260 | #screwdriver | 2 | |
Golf Club | 261 | #golfclub | 3 | |
Night Stick | 262 | #nitestick | 4 | |
Knife | 263 | #knifecur | 5 | |
Baseball Bat | 264 | #bat | 6 | |
Hammer | 265 | #hammer | 7 | |
Cleaver | 266 | #cleaver | 8 | |
Machete | 267 | #machete | 9 | |
Katana | 268 | #katana | 10 | |
Chainsaw | 269 | #chnsaw | 11 | |
Grenade | 270 | #grenade | 2 | 12 |
Remote Detonator | 291 | #bomb | 2 | 13 |
Tear Gas | 271 | #teargas | 2 | 14 |
Molotov | 272 | #molotov | 2 | 15 |
Missile | 273 | #missile | 2 | 16 |
Colt .45 (Pistol) | 274 | #colt45 | 3 | 17 |
Python (.357) | 275 | #python | 3 | 18 |
Chrome Shotgun | 276 | #chromegun | 4 | 19 |
Spaz Shotgun (S.P.A.S. 12) | 277 | #shotgspa | 4 | 20 |
Stubby Shotgun | 278 | #buddyshot | 4 | 21 |
Tec-9 | 281 | #tec9 | 5 | 22 |
Uzi 9mm (Uz-I) | 282 | #uzi | 5 | 23 |
Ingram Mac 10 | 283 | #ingramsl | 5 | 24 |
MP5 (MP) | 284 | #mp5lng | 5 | 25 |
M4 | 280 | #m4 | 6 | 26 |
Ruger (Kruger) | 276 | #ruger | 6 | 27 |
Rocket Launcher | 287 | #rocketla | 7 | 30 |
Flame Thrower | 288 | #flame | 7 | 31 |
M60 | 289 | #M60 | 7 | 32 |
San Andreas
San Andreas is the first GTA that lets you dual wield weapons. Information on weapons, melee combat, textures, and models are located in the same files as in VIce City.
Name | ID | Model | Group | Number |
---|---|---|---|---|
Unarmed | 1 | 0 | ||
Brass Knuckle | 331 | #brassknuckle | 1 | 1 |
Golf Club | 333 | #golfclub | 2 | 2 |
Night Stick | 334 | #nitestick | 2 | 3 |
Knife | 335 | #knifecur | 2 | 4 |
Baseball Bat | 336 | #bat | 2 | 5 |
Shovel | 337 | #shovel | 2 | 6 |
Pool Cue | 338 | #poolcue | 2 | 7 |
Katana | 339 | #katana | 2 | 8 |
Chainsaw | 341 | #chnsaw | 2 | 9 |
Grenade | 342 | #grenade | 9 | 16 |
Tear Gas | 343 | #teargas | 9 | 17 |
Molotov Cocktail | 344 | #molotov | 9 | 18 |
Pistol | 346 | #colt45 | 3 | 22 |
Silenced Pistol | 347 | #silenced | 3 | 23 |
Desert Eagle | 348 | #desert_eagle | 3 | 24 |
Shotgun | 349 | #chromegun | 4 | 25 |
Sawn Off Shotgun | 350 | #sawnoff | 4 | 26 |
Combat Shotgun | 351 | #shotgspa | 4 | 27 |
Micro Uzi | 352 | #micro_uzi | 5 | 28 |
MP5 | 353 | #mp5lng | 5 | 29 |
AK-47 | 355 | #ak47 | 6 | 30 |
M4 | 356 | #m4 | 6 | 31 |
Tec-9 | 372 | #tec9 | 5 | 32 |
Country Rifle | 357 | #cuntgun | 7 | 33 |
Sniper Rifle | 358 | #sniper | 7 | 34 |
Rocket Launcher | 359 | #rocketla | 8 | 35 |
Heat-seeking Rocket Launcher | 360 | #heatseek | 8 | 36 |
Flame Thrower | 361 | #flame | 8 | 37 |
Minigun | 362 | #minigun | 8 | 38 |
Sachet Charges | 363 | #satchel | 9 | 39 |
Detonator | 364 | #bomb | 13 | 40 |
Spray Paint | 365 | #spraycan | 10 | 41 |
Fire Extinguisher | 366 | #fire_ex | 10 | 42 |
Camera | 367 | #camera | 10 | 43 |
Nightvision Goggles | 368 | #nvgoggles | 12 | 44 |
Thermal Goggles | 369 | #irgoggles | 12 | 45 |
Parachute | 371 | #gun_para | 12 | 46 |