Difference between revisions of "START AUDIO SCENE"

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== Entire list taken from the decompiled scripts ==
 
== Entire list taken from the decompiled scripts ==
  
HINT_CAM_SCENE
+
* HINT_CAM_SCENE
LEAVE_CINEMA
+
* LEAVE_CINEMA
AGENCY_H_1_DRIVE_TO_FACTORY
+
* AGENCY_H_1_DRIVE_TO_FACTORY
AGENCY_H_1_FOLLOW_JANITOR
+
* AGENCY_H_1_FOLLOW_JANITOR
AGENCY_H_1_FOLLOW_ON_FOOT
+
* AGENCY_H_1_FOLLOW_ON_FOOT
AGENCY_H_1_FOCUS_ON_JANITOR
+
* AGENCY_H_1_FOCUS_ON_JANITOR
AGENCY_H_1_NON_TARGET_CARS
+
* AGENCY_H_1_NON_TARGET_CARS
AGENCY_H_1_JANITORS_CAR
+
* AGENCY_H_1_JANITORS_CAR
AGENCY_H_1_WAIT_FOR_CARS
+
* AGENCY_H_1_WAIT_FOR_CARS
AGENCY_H_1_FOCUS_ON_PLATES
+
* AGENCY_H_1_FOCUS_ON_PLATES
AGENCY_H_1_GET_TO_FIB
+
* AGENCY_H_1_GET_TO_FIB
AGENCY_H_2_FOLLOW_ARCHITECT_1
+
* AGENCY_H_2_FOLLOW_ARCHITECT_1
AGENCY_H_2_COVER_BLOWN
+
* AGENCY_H_2_COVER_BLOWN
AGENCY_H_2_FOLLOW_ARCHITECT_2
+
* AGENCY_H_2_FOLLOW_ARCHITECT_2
AGENCY_H_2_TAKE_OUT_ARCHITECT
+
* AGENCY_H_2_TAKE_OUT_ARCHITECT
AGENCY_H_2_USE_ELEVATOR
+
* AGENCY_H_2_USE_ELEVATOR
AH_3A_GET_TO_LESTERS
+
* AH_3A_GET_TO_LESTERS
AH_3A_RAPPEL_ELEVATOR_SHAFT
+
* AH_3A_RAPPEL_ELEVATOR_SHAFT
AH_3A_ESCAPE_TOP_FLOOR
+
* AH_3A_ESCAPE_TOP_FLOOR
AH_3A_EXPLODING_OFFICE_BROKEN_WINDOWS
+
* AH_3A_EXPLODING_OFFICE_BROKEN_WINDOWS
AH_3A_GET_TO_TOP_FLOOR
+
* AH_3A_GET_TO_TOP_FLOOR
AH_3A_DRIVE_AS_FRANKLIN
+
* AH_3A_DRIVE_AS_FRANKLIN
AH_3A_MOPPING_STAGE
+
* AH_3A_MOPPING_STAGE
AH_3A_INFILTRATE_FIB_SCENE
+
* AH_3A_INFILTRATE_FIB_SCENE
AH_3A_GET_TO_FIRETRUCK
+
* AH_3A_GET_TO_FIRETRUCK
AH_3A_RAPPEL_CUTSCENE
+
* AH_3A_RAPPEL_CUTSCENE
AH_3A_STAIRWELL_SCENE
+
* AH_3A_STAIRWELL_SCENE
AH_3A_WAIT_TO_RAM_DOORS
+
* AH_3A_WAIT_TO_RAM_DOORS
AH_3A_ENTER_CORRIDOR_PRE_KO_EXPLOSION
+
* AH_3A_ENTER_CORRIDOR_PRE_KO_EXPLOSION
AH_3A_KO_EXPLOSION
+
* AH_3A_KO_EXPLOSION
AH_3A_BACKDRAFT
+
* AH_3A_BACKDRAFT
AH_3A_WALK_THROUGH_BURNING_OFFICES
+
* AH_3A_WALK_THROUGH_BURNING_OFFICES
AH_3A_HELP_BUDDY_SCENE
+
* AH_3A_HELP_BUDDY_SCENE
AH_3A_KO_FADE_TO_BLACK
+
* AH_3A_KO_FADE_TO_BLACK
AH_3A_ESCAPE_TO_ELEVATOR_SHAFT
+
* AH_3A_ESCAPE_TO_ELEVATOR_SHAFT
AH_3A_BLOW_OPEN_OFFICE_DOOR
+
* AH_3A_BLOW_OPEN_OFFICE_DOOR
AH_3A_ELEVATOR_POST_EXPLOSION_SCENE
+
* AH_3A_ELEVATOR_POST_EXPLOSION_SCENE
AH_3A_DETONATE_THE_BOMBS
+
* AH_3A_DETONATE_THE_BOMBS
AH_3A_BUILDING_EXPLOSION
+
* AH_3A_BUILDING_EXPLOSION
FBI_HEIST_H5_MUTE_AMBIENCE_SCENE
+
* FBI_HEIST_H5_MUTE_AMBIENCE_SCENE
AH_3A_FRANK_GET_TO_FIB
+
* AH_3A_FRANK_GET_TO_FIB
AH_3A_ELEVATOR_SCENE
+
* AH_3A_ELEVATOR_SCENE
AH_3A_DRIVE_TO_FIB
+
* AH_3A_DRIVE_TO_FIB
AH_3B_GET_TO_VEHICLE
+
* AH_3B_GET_TO_VEHICLE
AH_3B_GET_TO_FRANKLINS
+
* AH_3B_GET_TO_FRANKLINS
AH_3B_RAPPEL_01
+
* AH_3B_RAPPEL_01
AH_3B_FIGHT_CHOPPER
+
* AH_3B_FIGHT_CHOPPER
AH_3B_GET_TO_RAPPEL_POINT_02
+
* AH_3B_GET_TO_RAPPEL_POINT_02
AH_3B_RAPPEL_02
+
* AH_3B_RAPPEL_02
AH_3B_ESCAPE_CONTINUED_DOWN_RUBBLE
+
* AH_3B_ESCAPE_CONTINUED_DOWN_RUBBLE
AH_3B_ESCAPE_CONTINUED_STAIRWELL_02
+
* AH_3B_ESCAPE_CONTINUED_STAIRWELL_02
AH_3B_ESCAPE_TO_RAPPEL_POINT
+
* AH_3B_ESCAPE_TO_RAPPEL_POINT
AH_3B_ESCAPE_POST_STAIRWELL
+
* AH_3B_ESCAPE_POST_STAIRWELL
AH_3B_ESCAPE_START
+
* AH_3B_ESCAPE_START
AH_3B_ESCAPE_STAIRWELL_01
+
* AH_3B_ESCAPE_STAIRWELL_01
AH_3B_ENEMIES_ARRIVE
+
* AH_3B_ENEMIES_ARRIVE
AH_3B_COMPUTER_FOCUS_CAM
+
* AH_3B_COMPUTER_FOCUS_CAM
AH_3B_HACKING_MG
+
* AH_3B_HACKING_MG
AH_3B_SKYDIVE_PREPARE
+
* AH_3B_SKYDIVE_PREPARE
AH_3B_SKYDIVE_FREEFALL
+
* AH_3B_SKYDIVE_FREEFALL
AH_3B_FOCUS_ON_LANDING_ZONE
+
* AH_3B_FOCUS_ON_LANDING_ZONE
AH_3B_BREAK_SERVER_ROOM_DOOR
+
* AH_3B_BREAK_SERVER_ROOM_DOOR
AH_3B_FLY_TO_JUMP_ZONE
+
* AH_3B_FLY_TO_JUMP_ZONE
AH_3B_FOCUS_ON_JUMP_ZONE
+
* AH_3B_FOCUS_ON_JUMP_ZONE
AH_3B_GET_TO_FACILITY
+
* AH_3B_GET_TO_FACILITY
TOD_SHIFT_SCENE
+
* TOD_SHIFT_SCENE
AH_3B_SHOOTOUT_CONTINUED
+
* AH_3B_SHOOTOUT_CONTINUED
AH_3B_HELICOPTER_MISSILE_CUTSCENE
+
* AH_3B_HELICOPTER_MISSILE_CUTSCENE
AH_3B_SHOOTTHROUGHDOOR_SCENE
+
* AH_3B_SHOOTTHROUGHDOOR_SCENE
AH_3B_SHOOTOUT_SMOKE_BOMBS
+
* AH_3B_SHOOTOUT_SMOKE_BOMBS
CHARACTER_CHANGE_IN_SKY_SCENE
+
* CHARACTER_CHANGE_IN_SKY_SCENE
AH_3B_SKYDIVE_PARACHUTE
+
* AH_3B_SKYDIVE_PARACHUTE
DEATH_SCENE
+
* DEATH_SCENE
MP_CELEB_SCREEN_SCENE
+
* MP_CELEB_SCREEN_SCENE
FAIRGROUND_RIDES_FERRIS_WHALE_ALTERNATIVE_VIEW
+
* FAIRGROUND_RIDES_FERRIS_WHALE_ALTERNATIVE_VIEW
FAIRGROUND_RIDES_FERRIS_WHALE
+
* FAIRGROUND_RIDES_FERRIS_WHALE
JOYRIDER_RADIO_SCENE
+
* JOYRIDER_RADIO_SCENE
MP_APARTMENT_SCENE
+
* MP_APARTMENT_SCENE
MP_GARAGE_RADIO_FADE_EXIT_SCENE
+
* MP_GARAGE_RADIO_FADE_EXIT_SCENE
MP_APT_STRIPPER_SCENE
+
* MP_APT_STRIPPER_SCENE
MP_CCTV_SCENE
+
* MP_CCTV_SCENE
WATCHING_SAFEHOUSE_TV
+
* WATCHING_SAFEHOUSE_TV
WEB_EPSILONISM_SITE_MUSIC_SCENE
+
* WEB_EPSILONISM_SITE_MUSIC_SCENE
WEB_GENERAL_BROWSING_SCENE
+
* WEB_GENERAL_BROWSING_SCENE
ARM_1_GO_HOME
+
* ARM_1_GO_HOME
ARM_1_LOSE_COPS
+
* ARM_1_LOSE_COPS
ARM_1_DRIVE_TO_DEALERSHIP
+
* ARM_1_DRIVE_TO_DEALERSHIP
ARM_1_COPS_ARRIVE
+
* ARM_1_COPS_ARRIVE
ARM_1_DRIVE_START
+
* ARM_1_DRIVE_START
ARM_1_DRIVE_PHONE_LAMAR
+
* ARM_1_DRIVE_PHONE_LAMAR
ARM_1_DRIVE_FOLLOW_LAMAR
+
* ARM_1_DRIVE_FOLLOW_LAMAR
ARM_1_DRIVE_THROUGH_STUDIO
+
* ARM_1_DRIVE_THROUGH_STUDIO
ARM_1_DRIVE_TO_CANALS
+
* ARM_1_DRIVE_TO_CANALS
ARM_1_DRIVE_OVER_BRIDGES
+
* ARM_1_DRIVE_OVER_BRIDGES
ARM_1_DRIVE_THROUGH_GARAGE
+
* ARM_1_DRIVE_THROUGH_GARAGE
ARM_1_LAMAR_FOCUS_CAM
+
* ARM_1_LAMAR_FOCUS_CAM
ARM_1_GET_IN_CAR_SCENE
+
* ARM_1_GET_IN_CAR_SCENE
ARM_1_CHOOSE_CAR
+
* ARM_1_CHOOSE_CAR
ARM_1_MONTAGE_MUTES
+
* ARM_1_MONTAGE_MUTES
ARM_2_RAYFIRE
+
* ARM_2_RAYFIRE
ARM_2_DRIVE_TO_ALLEY
+
* ARM_2_DRIVE_TO_ALLEY
ARM_2_GANG_DRIVE_PAST
+
* ARM_2_GANG_DRIVE_PAST
ARM_2_SEARCH_FOR_BIKE
+
* ARM_2_SEARCH_FOR_BIKE
ARM_2_SHOOTOUT
+
* ARM_2_SHOOTOUT
ARM_2_GAS_TRAIL
+
* ARM_2_GAS_TRAIL
ARM_2_FOCUS_ON_BIKE
+
* ARM_2_FOCUS_ON_BIKE
ARM_2_GET_TO_THE_CAR
+
* ARM_2_GET_TO_THE_CAR
ARM_2_CHASE_THE_BIKE
+
* ARM_2_CHASE_THE_BIKE
ARM_2_RIDE_BIKE_BACK
+
* ARM_2_RIDE_BIKE_BACK
ARM_3_BEAT_DOWN
+
* ARM_3_BEAT_DOWN
ARM_3_RAM_DEALERSHIP
+
* ARM_3_RAM_DEALERSHIP
ARM_3_WINDOW_FOCUS_CAM
+
* ARM_3_WINDOW_FOCUS_CAM
ARM_3_DRIVE_TO_DEALERSHIP
+
* ARM_3_DRIVE_TO_DEALERSHIP
ARM_3_EXIT_THROUGH_GATE
+
* ARM_3_EXIT_THROUGH_GATE
ARM_3_STEAL_CAR
+
* ARM_3_STEAL_CAR
ARM_3_ENTER_GARAGE
+
* ARM_3_ENTER_GARAGE
ARM_3_INSIDE_HOUSE
+
* ARM_3_INSIDE_HOUSE
ARM_3_CLIMB_INTO_GARDEN
+
* ARM_3_CLIMB_INTO_GARDEN
ARM_3_TAKE_OUT_GARDENER
+
* ARM_3_TAKE_OUT_GARDENER
ARM_3_TARGET_GARDENER
+
* ARM_3_TARGET_GARDENER
ARM_3_ENTER_HOUSE
+
* ARM_3_ENTER_HOUSE
ARM_3_DRIVE_TO_MICHAELS_HOUSE
+
* ARM_3_DRIVE_TO_MICHAELS_HOUSE
ARM_3_DRIVE_PHONE_SIMEON
+
* ARM_3_DRIVE_PHONE_SIMEON
ASSASSINATION_BUS_SCREAMS_INT_SCENE
+
* ASSASSINATION_BUS_SCREAMS_INT_SCENE
ASSASSINATION_BUS_SCREAMS_EXT_SCENE
+
* ASSASSINATION_BUS_SCREAMS_EXT_SCENE
ASSASSINATION_CONSTRUCT_LEAVE_THE_AREA
+
* ASSASSINATION_CONSTRUCT_LEAVE_THE_AREA
ASSASSINATION_CONSTRUCT_HELICOPTER_SCENE
+
* ASSASSINATION_CONSTRUCT_HELICOPTER_SCENE
ASSASSINATION_CONSTRUCT_SHOOTOUT_ROOFTOP
+
* ASSASSINATION_CONSTRUCT_SHOOTOUT_ROOFTOP
ASSASSINATION_CONSTRUCT_SHOOTOUT_START
+
* ASSASSINATION_CONSTRUCT_SHOOTOUT_START
ASSASSINATION_CONSTRUCT_CAR_ARRIVES
+
* ASSASSINATION_CONSTRUCT_CAR_ARRIVES
ASSASSINATION_CONSTRUCT_CUTSCENE
+
* ASSASSINATION_CONSTRUCT_CUTSCENE
ATM_PLAYER_SCENE
+
* ATM_PLAYER_SCENE
LEADERBOARD_SCENE
+
* LEADERBOARD_SCENE
CABLE_CAR_RIDE_UP_SCENE
+
* CABLE_CAR_RIDE_UP_SCENE
CABLE_CAR_RIDE_DOWN_SCENE
+
* CABLE_CAR_RIDE_DOWN_SCENE
CAR_MOD_BOOST_SCENE
+
* CAR_MOD_BOOST_SCENE
MP_CAR_MOD_SHOP
+
* MP_CAR_MOD_SHOP
FAMILY_1_MOD_SHOP_INTRO_SCENE
+
* FAMILY_1_MOD_SHOP_INTRO_SCENE
CAR_MOD_RADIO_MUTE_SCENE
+
* CAR_MOD_RADIO_MUTE_SCENE
CAR_1_GARAGE_ARRIVAL
+
* CAR_1_GARAGE_ARRIVAL
CAR_1_GET_TO_GARAGE
+
* CAR_1_GET_TO_GARAGE
CAR_1_RACE_CARS_FOCUS_CAM
+
* CAR_1_RACE_CARS_FOCUS_CAM
CAR_1_BIKE_ENTER_TUNNEL
+
* CAR_1_BIKE_ENTER_TUNNEL
CAR_1_BIKE_PASS_THE_LOST
+
* CAR_1_BIKE_PASS_THE_LOST
CAR_1_BIKE_CHASE_MAIN
+
* CAR_1_BIKE_CHASE_MAIN
CAR_1_FRANKLIN_CALLS_MICHAEL
+
* CAR_1_FRANKLIN_CALLS_MICHAEL
CAR_1_RACE_SKIDDING_CARS
+
* CAR_1_RACE_SKIDDING_CARS
CAR_1_RACE_MAIN
+
* CAR_1_RACE_MAIN
CAR_1_DEVIN_DRIVES_AWAY
+
* CAR_1_DEVIN_DRIVES_AWAY
CAR_1_GET_TO_RACE
+
* CAR_1_GET_TO_RACE
CAR_1_PARK_UP_CUTSCENE
+
* CAR_1_PARK_UP_CUTSCENE
CAR_2_HELI_FILTERING
+
* CAR_2_HELI_FILTERING
CAR_2_USE_MICROPHONE
+
* CAR_2_USE_MICROPHONE
CAR_2_HELI_CAM_TUTORIAL
+
* CAR_2_HELI_CAM_TUTORIAL
CAR_2_SCANNING_TARGET
+
* CAR_2_SCANNING_TARGET
CAR_2_FOLLOW_CHAD_ON_FOOT
+
* CAR_2_FOLLOW_CHAD_ON_FOOT
CAR_2_CAR_CHASE_CONTINUED
+
* CAR_2_CAR_CHASE_CONTINUED
CAR_2_STEAL_THE_CAR
+
* CAR_2_STEAL_THE_CAR
CAR_2_DRIVE_BACK_TO_GARAGE
+
* CAR_2_DRIVE_BACK_TO_GARAGE
CAR_2_SWITCH_TO_FRANLIN_IN_GARAGE
+
* CAR_2_SWITCH_TO_FRANLIN_IN_GARAGE
CAR_2_SCAN_FRANKLIN
+
* CAR_2_SCAN_FRANKLIN
CAR_2_CAR_ENTERS_GARAGE
+
* CAR_2_CAR_ENTERS_GARAGE
CAR_2_SCAN_THE_SUSPECTS
+
* CAR_2_SCAN_THE_SUSPECTS
CAR_2_USE_INFRARED
+
* CAR_2_USE_INFRARED
CAR_2_FRANKLIN_ARRIVES
+
* CAR_2_FRANKLIN_ARRIVES
CAR_2_CAR_CHASE_START
+
* CAR_2_CAR_CHASE_START
CAR_2_Z_TYPE_ENGINE_BOOST
+
* CAR_2_Z_TYPE_ENGINE_BOOST
CAR_3_GO_TO_GARAGE
+
* CAR_3_GO_TO_GARAGE
CAR_3_ACTIVATE_EJECTOR_SEAT
+
* CAR_3_ACTIVATE_EJECTOR_SEAT
CAR_3_ESCAPE_SECURITY
+
* CAR_3_ESCAPE_SECURITY
CAR_3_INSIDE_STUDIO
+
* CAR_3_INSIDE_STUDIO
CAR_3_TAKE_OUT_ACTOR
+
* CAR_3_TAKE_OUT_ACTOR
CAR_4_SPIKES_CAM_SCENE
+
* CAR_4_SPIKES_CAM_SCENE
CAR_4_DEFEND_THE_TRUCK
+
* CAR_4_DEFEND_THE_TRUCK
CAR_4_FOLLOW_TRUCK
+
* CAR_4_FOLLOW_TRUCK
CAR_4_FOCUS_ON_TRUCK
+
* CAR_4_FOCUS_ON_TRUCK
CAR_4_COPS_ARRIVE
+
* CAR_4_COPS_ARRIVE
CAR_4_GET_TO_PALETO
+
* CAR_4_GET_TO_PALETO
CAR_4_FOCUS_ON_FRANKLIN
+
* CAR_4_FOCUS_ON_FRANKLIN
CAR_4_REVERSE_OFF_TRUCK
+
* CAR_4_REVERSE_OFF_TRUCK
CAR_4_TAKE_CAR_TO_TRANSPORTER
+
* CAR_4_TAKE_CAR_TO_TRANSPORTER
CAR_WASH_SCENE
+
* CAR_WASH_SCENE
CHI_1_SHOOTOUT_04
+
* CHI_1_SHOOTOUT_04
CHI_1_SHOOTOUT_GRENADE_LAUNCHER
+
* CHI_1_SHOOTOUT_GRENADE_LAUNCHER
CHI_1_SHOOTOUT_01
+
* CHI_1_SHOOTOUT_01
CHI_1_ENEMIES_ESCAPE
+
* CHI_1_ENEMIES_ESCAPE
CHI_1_GO_TO_ICEBOX
+
* CHI_1_GO_TO_ICEBOX
CHI_1_SHOOTOUT_03
+
* CHI_1_SHOOTOUT_03
CHI_1_CATCH_GRENADE_LAUNCHER
+
* CHI_1_CATCH_GRENADE_LAUNCHER
CHI_1_GET_TO_SHOOTOUT_04
+
* CHI_1_GET_TO_SHOOTOUT_04
CHI_1_SHOOTOUT_02
+
* CHI_1_SHOOTOUT_02
CHI_1_GET_TO_SHOOTOUT_03
+
* CHI_1_GET_TO_SHOOTOUT_03
CHI_1_TRUCK_ARRIVES
+
* CHI_1_TRUCK_ARRIVES
CHI_1_DRIVE_TO_LAB
+
* CHI_1_DRIVE_TO_LAB
CHI_2_RAYFIRE
+
* CHI_2_RAYFIRE
CHI_2_SHOOT_GAS
+
* CHI_2_SHOOT_GAS
CHI_2_DRIVE_TO_FARMHOUSE
+
* CHI_2_DRIVE_TO_FARMHOUSE
CHI_2_DRIVE_ROCK_RADIO
+
* CHI_2_DRIVE_ROCK_RADIO
CHI_2_SHOOTOUT_STEALTH
+
* CHI_2_SHOOTOUT_STEALTH
CHI_2_SHOOTOUT_ENEMIES_ALERTED
+
* CHI_2_SHOOTOUT_ENEMIES_ALERTED
CHI_2_SHOOTOUT_IN_HOUSE
+
* CHI_2_SHOOTOUT_IN_HOUSE
CHI_2_POUR_GAS
+
* CHI_2_POUR_GAS
CHI_2_GAS_TRAIL_FIRE
+
* CHI_2_GAS_TRAIL_FIRE
CHI_2_FARMHOUSE_OVERVIEW
+
* CHI_2_FARMHOUSE_OVERVIEW
CREATOR_SCENES_AMBIENCE
+
* CREATOR_SCENES_AMBIENCE
DH2A_SWIM_TO_CONTAINER
+
* DH2A_SWIM_TO_CONTAINER
DH2A_CONTROL_SUB
+
* DH2A_CONTROL_SUB
DH2A_RAYFIRE
+
* DH2A_RAYFIRE
DH2A_PREPARE_DETONATION
+
* DH2A_PREPARE_DETONATION
DH_2A_DETONATE_BOMBS
+
* DH_2A_DETONATE_BOMBS
DH2A_SHOOTOUT_SNIPING_SCENE
+
* DH2A_SHOOTOUT_SNIPING_SCENE
DH2A_MICHAEL_DASH_AND_DIVE
+
* DH2A_MICHAEL_DASH_AND_DIVE
DH2A_CHOPPER_ARRIVES
+
* DH2A_CHOPPER_ARRIVES
DH2A_CHOPPER_SHOOTING
+
* DH2A_CHOPPER_SHOOTING
dh2a_shootout_sniping_scene
+
* dh2a_shootout_sniping_scene
dh2a_shootout_scene
+
* dh2a_shootout_scene
DH2A_SNIPE_GUARDS_scene
+
* DH2A_SNIPE_GUARDS_scene
DH2A_PLANT_BOMBS_SCENE
+
* DH2A_PLANT_BOMBS_SCENE
DH2A_GET_TO_VANTAGE_POINT
+
* DH2A_GET_TO_VANTAGE_POINT
DH2A_SNIPING_SCENE
+
* DH2A_SNIPING_SCENE
DH2A_SHOOTOUT_SCENE
+
* DH2A_SHOOTOUT_SCENE
DH_2B_RETURN_TO_AIRSTRIP
+
* DH_2B_RETURN_TO_AIRSTRIP
DH_2B_ESCAPE_ENEMIES
+
* DH_2B_ESCAPE_ENEMIES
DH_2B_ESCAPE_AS_MICHAEL
+
* DH_2B_ESCAPE_AS_MICHAEL
DH_2B_ENEMY_HELI_01_ARRIVES
+
* DH_2B_ENEMY_HELI_01_ARRIVES
DH_2B_ENEMY_HELI_02_ARRIVES
+
* DH_2B_ENEMY_HELI_02_ARRIVES
DH_2B_ENEMY_HELI_03_ARRIVES
+
* DH_2B_ENEMY_HELI_03_ARRIVES
DH_2B_ESCAPE_AS_FRANKLIN
+
* DH_2B_ESCAPE_AS_FRANKLIN
DH_2B_PICK_UP_SUB_CARGO
+
* DH_2B_PICK_UP_SUB_CARGO
DH_2B_GET_TO_SURFACE
+
* DH_2B_GET_TO_SURFACE
DH_2B_FIND_CONTAINER
+
* DH_2B_FIND_CONTAINER
DH_2B_SEE_PLANE
+
* DH_2B_SEE_PLANE
DH_2B_RELEASE_SUB
+
* DH_2B_RELEASE_SUB
DH_2B_SEE_BOATS
+
* DH_2B_SEE_BOATS
DH_2B_GET_TO_DROP_ZONE
+
* DH_2B_GET_TO_DROP_ZONE
DH_2B_ATTACH_SUB
+
* DH_2B_ATTACH_SUB
DH_2B_SUB_PICKED_UP_SCENE
+
* DH_2B_SUB_PICKED_UP_SCENE
DH_2B_DRIVE_TO_AIRSTRIP
+
* DH_2B_DRIVE_TO_AIRSTRIP
BIOTECH_HEIST_UNDERWATER_SCENE
+
* BIOTECH_HEIST_UNDERWATER_SCENE
DH_P_2B_ENTER_CHOPPER
+
* DH_P_2B_ENTER_CHOPPER
DH_P_2B_ENEMY_CHOPPERS_ARRIVE
+
* DH_P_2B_ENEMY_CHOPPERS_ARRIVE
DH_1_GET_TO_TRUCK
+
* DH_1_GET_TO_TRUCK
DH_1_DRIVE_TO_DOCKS
+
* DH_1_DRIVE_TO_DOCKS
DH_1_TAKE_PHOTOS
+
* DH_1_TAKE_PHOTOS
DH_1_PHONE_RON
+
* DH_1_PHONE_RON
DH_1_USE_CRANE
+
* DH_1_USE_CRANE
DOCKS_HEIST_USING_CRANE
+
* DOCKS_HEIST_USING_CRANE
CAR_THEFT_EXPORT_CARS_CRANE_SECTION_SCENE
+
* CAR_THEFT_EXPORT_CARS_CRANE_SECTION_SCENE
DH_1_CLIMB_UP_CRANE
+
* DH_1_CLIMB_UP_CRANE
DH_1_HANDLER_START
+
* DH_1_HANDLER_START
DH_1_FOLLOW_FLOYD_SEE_FREIGHTER
+
* DH_1_FOLLOW_FLOYD_SEE_FREIGHTER
DH_1_FOLLOW_FLOYD_START
+
* DH_1_FOLLOW_FLOYD_START
DH_1_DRIVE_START
+
* DH_1_DRIVE_START
DH_1_DRIVE_APPROACH_DOCKS
+
* DH_1_DRIVE_APPROACH_DOCKS
EPSILONISM_04_MIX
+
* EPSILONISM_04_MIX
EPSILONISM_08_NON_COMPLIANCE
+
* EPSILONISM_08_NON_COMPLIANCE
EPSILONISM_08_COMPLIANCE
+
* EPSILONISM_08_COMPLIANCE
EXILE_2_HELI_PICK_UP
+
* EXILE_2_HELI_PICK_UP
EXILE_2_SNIPE_STAGE
+
* EXILE_2_SNIPE_STAGE
EXILE_2_FOLLOW_CAR
+
* EXILE_2_FOLLOW_CAR
EXILE_2_FOLLOW_CAR_PHONE
+
* EXILE_2_FOLLOW_CAR_PHONE
EXILE_2_KILL_ENEMY_MICHAEL
+
* EXILE_2_KILL_ENEMY_MICHAEL
EXILE_2_KILL_ENEMY_CHOP
+
* EXILE_2_KILL_ENEMY_CHOP
EXILE_2_KILL_ENEMY_FRANKLIN
+
* EXILE_2_KILL_ENEMY_FRANKLIN
EXILE_2_SNIPE_STAGE_THERMAL
+
* EXILE_2_SNIPE_STAGE_THERMAL
EXILE_2_RPG_CUTSCENE
+
* EXILE_2_RPG_CUTSCENE
EXILE_2_HELI_IN_POSITION_CUTSCENE
+
* EXILE_2_HELI_IN_POSITION_CUTSCENE
EXILE_2_FLY_HELI
+
* EXILE_2_FLY_HELI
EXILE_2_GO_TO_HELI
+
* EXILE_2_GO_TO_HELI
EXILE_2_GO_TO_CRASH_SITE
+
* EXILE_2_GO_TO_CRASH_SITE
EXILE_2_CRASH_CUTSCENE
+
* EXILE_2_CRASH_CUTSCENE
EXILE_2_FOCUS_CAM
+
* EXILE_2_FOCUS_CAM
EXTREME_04_CUSTOM_QUIET_SCENE
+
* EXTREME_04_CUSTOM_QUIET_SCENE
FAM1_HIGHWAY_CHASE
+
* FAM1_HIGHWAY_CHASE
FAMILY_1_YACHT_ARRIVES
+
* FAMILY_1_YACHT_ARRIVES
FAMILY_1_FRANKLIN_JUMPS
+
* FAMILY_1_FRANKLIN_JUMPS
FAMILY_1_PROTECT_FRANKLIN
+
* FAMILY_1_PROTECT_FRANKLIN
FAM1_THROWN_OVERBOARD
+
* FAM1_THROWN_OVERBOARD
FAMILY_1_SHOOT_THE_ENEMY_02
+
* FAMILY_1_SHOOT_THE_ENEMY_02
FAMILY_1_SAVE_JIMMY
+
* FAMILY_1_SAVE_JIMMY
FAM1_BOOM_SWING
+
* FAM1_BOOM_SWING
FAM1_DROP_IN_CAR
+
* FAM1_DROP_IN_CAR
FAMILY_1_CATCH_FRANKLIN
+
* FAMILY_1_CATCH_FRANKLIN
FAM1_JUMP_TO_YACHT
+
* FAM1_JUMP_TO_YACHT
FAM1_LAND_ON_BONNET
+
* FAM1_LAND_ON_BONNET
FAMILY_1_GET_THE_YACHT
+
* FAMILY_1_GET_THE_YACHT
FAMILY_1_CAR_BREAKS_DOWN
+
* FAMILY_1_CAR_BREAKS_DOWN
FAMILY_1_FRANKLIN_CLIMBING
+
* FAMILY_1_FRANKLIN_CLIMBING
FAMILY_1_FOCUS_ON_YACHT
+
* FAMILY_1_FOCUS_ON_YACHT
FAMILY_1_DRIVE_TO_HIGHWAY
+
* FAMILY_1_DRIVE_TO_HIGHWAY
FAMILY_2_JETSKI_GO_TO_BEACH
+
* FAMILY_2_JETSKI_GO_TO_BEACH
FAMILY_2_JETSKI_CHASE
+
* FAMILY_2_JETSKI_CHASE
FAMILY_2_DIVE_INTO_WATER
+
* FAMILY_2_DIVE_INTO_WATER
FAMILY_2_SWIM_TO_YACHT
+
* FAMILY_2_SWIM_TO_YACHT
FAMILY_2_BIKE_RACE_JIMMY
+
* FAMILY_2_BIKE_RACE_JIMMY
FAMILY_2_DRIVE_TO_BEACH
+
* FAMILY_2_DRIVE_TO_BEACH
FAMILY_3_ESCAPE_AS_MICHAEL
+
* FAMILY_3_ESCAPE_AS_MICHAEL
FAMILY_3_ESCAPE_AS_FRANKLIN
+
* FAMILY_3_ESCAPE_AS_FRANKLIN
FAMILY_3_DRIVE_HOME
+
* FAMILY_3_DRIVE_HOME
FAMILY_3_PULL_DOWN_HOUSE_SCENE
+
* FAMILY_3_PULL_DOWN_HOUSE_SCENE
FAMILY_3_RAYFIRE
+
* FAMILY_3_RAYFIRE
FAMILY_3_FOLLOW_THE_COACH
+
* FAMILY_3_FOLLOW_THE_COACH
FAMILY_3_ARRIVE_AT_HOUSE
+
* FAMILY_3_ARRIVE_AT_HOUSE
FAMILY_3_DRIVE_IN_TO_POSITION
+
* FAMILY_3_DRIVE_IN_TO_POSITION
FAMILY_3_FOCUS_ON_COACH
+
* FAMILY_3_FOCUS_ON_COACH
FAMILY_3_FIND_THE_COACH
+
* FAMILY_3_FIND_THE_COACH
FAMILY_3_RV_BLOCKS_ROAD
+
* FAMILY_3_RV_BLOCKS_ROAD
FAMILY_4_CHASE_TRUCK_1
+
* FAMILY_4_CHASE_TRUCK_1
FAMILY_4_CHASE_TRUCK_2
+
* FAMILY_4_CHASE_TRUCK_2
FAMILY_4_CHASE_TRUCK_CAMERA
+
* FAMILY_4_CHASE_TRUCK_CAMERA
FAMILY_4_CHASE_TRUCK_TRACKS
+
* FAMILY_4_CHASE_TRUCK_TRACKS
FAMILY_4_CHASE_TRUCK_TUNNEL
+
* FAMILY_4_CHASE_TRUCK_TUNNEL
FAMILY_4_CHASE_TRUCK_JUMP
+
* FAMILY_4_CHASE_TRUCK_JUMP
FAMILY_4_CHASE_FOOT
+
* FAMILY_4_CHASE_FOOT
FAMILY_4_CHASE_FOOT_OUTSIDE
+
* FAMILY_4_CHASE_FOOT_OUTSIDE
FAMILY_4_DRIVE_TO_STADIUM
+
* FAMILY_4_DRIVE_TO_STADIUM
FAMILY_5_WAKE_UP_VOMIT
+
* FAMILY_5_WAKE_UP_VOMIT
FAMILY_5_GO_HOME
+
* FAMILY_5_GO_HOME
FAMILY_5_GO_HOME_INT
+
* FAMILY_5_GO_HOME_INT
FAMILY_5_FLYING
+
* FAMILY_5_FLYING
FAMILY_5_DRUGS_FOCUS_CAM
+
* FAMILY_5_DRUGS_FOCUS_CAM
FAMILY_5_YOGA_ON_DRUGS
+
* FAMILY_5_YOGA_ON_DRUGS
FAMILY_5_DRUGS
+
* FAMILY_5_DRUGS
FAMILY_5_TAKE_JIMMY_FOCUS_CAM
+
* FAMILY_5_TAKE_JIMMY_FOCUS_CAM
FAMILY_5_TAKE_JIMMY
+
* FAMILY_5_TAKE_JIMMY
FAMILY_5_GO_TO_BURGERSHOT
+
* FAMILY_5_GO_TO_BURGERSHOT
FAMILY_5_GO_TO_JIMMY
+
* FAMILY_5_GO_TO_JIMMY
FAMILY_5_YOGA_TRANQUIL
+
* FAMILY_5_YOGA_TRANQUIL
FAMILY_5_YOGA_MG
+
* FAMILY_5_YOGA_MG
FAMILY_6_DRIVE_HOME
+
* FAMILY_6_DRIVE_HOME
FAMILY_6_DRIVE_TO_THERAPIST
+
* FAMILY_6_DRIVE_TO_THERAPIST
FAMILY_6_HAIRCUT_LAZLOW_MG
+
* FAMILY_6_HAIRCUT_LAZLOW_MG
FAMILY_6_TATTOO_LAZLOW_MG
+
* FAMILY_6_TATTOO_LAZLOW_MG
FAMILY_6_PIERCE_LAZLOW_MG
+
* FAMILY_6_PIERCE_LAZLOW_MG
FAMILY_6_DRIVE_TO_TATTOO
+
* FAMILY_6_DRIVE_TO_TATTOO
FAMILY_6_AMANDA_PULLS_AWAY
+
* FAMILY_6_AMANDA_PULLS_AWAY
FAMILY_6_DRIVE_TO_AMANDA
+
* FAMILY_6_DRIVE_TO_AMANDA
FANATIC_MIX_SCENE
+
* FANATIC_MIX_SCENE
FBI_1_LOSE_COPS
+
* FBI_1_LOSE_COPS
FBI_1_ESCAPE_BASE_SCENE
+
* FBI_1_ESCAPE_BASE_SCENE
FBI_1_STEALTH_KILL_AGENT
+
* FBI_1_STEALTH_KILL_AGENT
FBI_1_JUMP
+
* FBI_1_JUMP
FBI_1_AGENT_BURSTS_THROUGH_DOOR
+
* FBI_1_AGENT_BURSTS_THROUGH_DOOR
FBI_1_GET_UPSTAIRS
+
* FBI_1_GET_UPSTAIRS
FBI_1_AIM_AT_WINDOW
+
* FBI_1_AIM_AT_WINDOW
FBI_1_SHOOTOUT_GROUND_FLOOR
+
* FBI_1_SHOOTOUT_GROUND_FLOOR
FBI_1_INSPECT_BODIES
+
* FBI_1_INSPECT_BODIES
FBI_01_DMW_IN_BODY_BAG
+
* FBI_01_DMW_IN_BODY_BAG
FBI_3_TREVOR_DRIVE_TO_AIRPORT
+
* FBI_3_TREVOR_DRIVE_TO_AIRPORT
FBI_3_TREVOR_TORTURE_2
+
* FBI_3_TREVOR_TORTURE_2
FBI_3_TREVOR_TORTURE_3
+
* FBI_3_TREVOR_TORTURE_3
FBI_3_TREVOR_TORTURE_4
+
* FBI_3_TREVOR_TORTURE_4
FBI_3_TREVOR_TORTURE_WRENCH
+
* FBI_3_TREVOR_TORTURE_WRENCH
FBI_3_TREVOR_TORTURE_ELECTRIC
+
* FBI_3_TREVOR_TORTURE_ELECTRIC
FBI_3_TREVOR_TORTURE_PLIERS
+
* FBI_3_TREVOR_TORTURE_PLIERS
FBI_3_TREVOR_TORTURE_WATER
+
* FBI_3_TREVOR_TORTURE_WATER
FBI_3_MICHAEL_SNIPER_SCOPE_TARGET
+
* FBI_3_MICHAEL_SNIPER_SCOPE_TARGET
FBI_3_MICHAEL_SNIPER_SCOPE
+
* FBI_3_MICHAEL_SNIPER_SCOPE
FBI_3_MICHAEL_VANTAGE_POINT_1
+
* FBI_3_MICHAEL_VANTAGE_POINT_1
FBI_3_MICHAEL_VANTAGE_POINT_2
+
* FBI_3_MICHAEL_VANTAGE_POINT_2
FBI_3_MICHAEL_VANTAGE_POINT_3
+
* FBI_3_MICHAEL_VANTAGE_POINT_3
FBI_3_TREVOR_TORTURE_ADRENALINE
+
* FBI_3_TREVOR_TORTURE_ADRENALINE
FBI_3_MICHAEL_DRIVE_CHUMASH
+
* FBI_3_MICHAEL_DRIVE_CHUMASH
FBI_3_MICHAEL_COFFEE_BREAK
+
* FBI_3_MICHAEL_COFFEE_BREAK
FBI_3_FOCUS_CAM_PHOTOSHOOT
+
* FBI_3_FOCUS_CAM_PHOTOSHOOT
FBI_3_MICHAEL_DRIVE_FIRST
+
* FBI_3_MICHAEL_DRIVE_FIRST
FBI_3_TREVOR_TORTURE_1
+
* FBI_3_TREVOR_TORTURE_1
FBI_4_GO_TO_MEETING
+
* FBI_4_GO_TO_MEETING
FBI_4_GO_TO_ALLEYWAY
+
* FBI_4_GO_TO_ALLEYWAY
FBI_4_DESTROY_TRUCK
+
* FBI_4_DESTROY_TRUCK
FBI_4_SHOOTOUT_MICHAEL
+
* FBI_4_SHOOTOUT_MICHAEL
FBI_4_SHOOTOUT_FRANKLIN
+
* FBI_4_SHOOTOUT_FRANKLIN
FBI_4_SHOOTOUT_TREVOR
+
* FBI_4_SHOOTOUT_TREVOR
FBI_4_COPS_ARRIVE
+
* FBI_4_COPS_ARRIVE
FBI_4_EXPLOSION_RAYFIRE
+
* FBI_4_EXPLOSION_RAYFIRE
FBI_4_PREP_FOR_COPS
+
* FBI_4_PREP_FOR_COPS
FBI_4_RIG_EXPLOSIVES
+
* FBI_4_RIG_EXPLOSIVES
FBI_4_COLLISION_RAYFIRE
+
* FBI_4_COLLISION_RAYFIRE
FBI_4_TRUCK_SMASH_MAIN
+
* FBI_4_TRUCK_SMASH_MAIN
FBI_4_PICKUP_TRUCK_INT
+
* FBI_4_PICKUP_TRUCK_INT
FBI_4_BLOCK_THE_STREET
+
* FBI_4_BLOCK_THE_STREET
FBI_4_CUTSCENE_BINOCULARS
+
* FBI_4_CUTSCENE_BINOCULARS
FBI_4_CUTSCENE_TRUCK
+
* FBI_4_CUTSCENE_TRUCK
FBI_4_DRIVE_TO_CYPRUS_FLATS
+
* FBI_4_DRIVE_TO_CYPRUS_FLATS
FBI_5_MILITARY_SHOOTOUT
+
* FBI_5_MILITARY_SHOOTOUT
FBI_5_TAKE_PATRICIA_HOME
+
* FBI_5_TAKE_PATRICIA_HOME
FBI_5_FLY_TO_AIRSTRIP
+
* FBI_5_FLY_TO_AIRSTRIP
FBI_5_FLY_TO_CONTAINER
+
* FBI_5_FLY_TO_CONTAINER
FBI_5_GO_TO_CONTAINER
+
* FBI_5_GO_TO_CONTAINER
FBI_5_LOAD_UP_SYNC_SCENE
+
* FBI_5_LOAD_UP_SYNC_SCENE
BIOTECH_HEIST_GASMASK_SCENE
+
* BIOTECH_HEIST_GASMASK_SCENE
FBI_5_SHOOTOUT_GUARD_RUNS_OUT
+
* FBI_5_SHOOTOUT_GUARD_RUNS_OUT
FBI_5_SHOOTOUT_ANIMAL_LAB
+
* FBI_5_SHOOTOUT_ANIMAL_LAB
FBI_5_SHOOTOUT_START
+
* FBI_5_SHOOTOUT_START
FBI_5_GET_TO_NERVE_TOXIN
+
* FBI_5_GET_TO_NERVE_TOXIN
FBI_5_HIDE_FROM_SECURITY
+
* FBI_5_HIDE_FROM_SECURITY
FBI_5_LIFT_SCENE
+
* FBI_5_LIFT_SCENE
FBI_5_GET_TO_LIFT
+
* FBI_5_GET_TO_LIFT
FBI_5_SWIM_TO_TUNNEL_EXIT
+
* FBI_5_SWIM_TO_TUNNEL_EXIT
FBI_5_GET_TO_SURFACE
+
* FBI_5_GET_TO_SURFACE
FBI_5_CUT_THROUGH_GRATE
+
* FBI_5_CUT_THROUGH_GRATE
FBI_5_ENTER_TUNNEL_SYNC_SCENE
+
* FBI_5_ENTER_TUNNEL_SYNC_SCENE
FBI_5_DIVE_IN_SYNC_SCENE
+
* FBI_5_DIVE_IN_SYNC_SCENE
FBI_5_SWIM_TO_TUNNEL_ENTRANCE
+
* FBI_5_SWIM_TO_TUNNEL_ENTRANCE
FBI_5_DINGHY_TO_DIVE_POINT
+
* FBI_5_DINGHY_TO_DIVE_POINT
END_CREDITS_SCENE
+
* END_CREDITS_SCENE
FIN_1_DESTROY_TREVOR
+
* FIN_1_DESTROY_TREVOR
FIN_1_TREVOR_DIES_SCENE
+
* FIN_1_TREVOR_DIES_SCENE
FIN_1_TREVOR_CRASH_SCENE
+
* FIN_1_TREVOR_CRASH_SCENE
FIN_1_CHASE_IN_CAR
+
* FIN_1_CHASE_IN_CAR
FIN_1_FOCUS_CAM
+
* FIN_1_FOCUS_CAM
FIN_2_HELICOPTER_ARRIVES
+
* FIN_2_HELICOPTER_ARRIVES
FIN_2_MAKE_CHOICE
+
* FIN_2_MAKE_CHOICE
FIN_2_KILL_MICHAEL
+
* FIN_2_KILL_MICHAEL
FIN_2_SAVE_MICHAEL
+
* FIN_2_SAVE_MICHAEL
FIN_2_CHASE_UP_LADDER
+
* FIN_2_CHASE_UP_LADDER
FIN_2_CHASE_ON_FOOT
+
* FIN_2_CHASE_ON_FOOT
FIN_2_MICHAEL_CLIMBS_LADDER
+
* FIN_2_MICHAEL_CLIMBS_LADDER
FIN_2_MICHAEL_ESCAPE_SCENE
+
* FIN_2_MICHAEL_ESCAPE_SCENE
FIN_2_CHASE_IN_CAR
+
* FIN_2_CHASE_IN_CAR
FIN_2_FOCUS_CAM
+
* FIN_2_FOCUS_CAM
FINALE_SHOOTOUT_FIRST_WAVE
+
* FINALE_SHOOTOUT_FIRST_WAVE
FINALE_ENEMIES_ARRIVE_ONESHOT
+
* FINALE_ENEMIES_ARRIVE_ONESHOT
FINALE_GET_TO_FOUNDRY
+
* FINALE_GET_TO_FOUNDRY
FINALE_ENTER_FOUNDRY
+
* FINALE_ENTER_FOUNDRY
FINALE_WAIT_FOR_AMBUSH
+
* FINALE_WAIT_FOR_AMBUSH
FINALE_GET_TO_LAMAR
+
* FINALE_GET_TO_LAMAR
FINALE_SHOOTOUT_WITH_LAMAR
+
* FINALE_SHOOTOUT_WITH_LAMAR
FINALE_SAVE_TREVOR
+
* FINALE_SAVE_TREVOR
FINALE_GET_TO_EXIT
+
* FINALE_GET_TO_EXIT
FINALE_SHOOTOUT_OUTSIDE
+
* FINALE_SHOOTOUT_OUTSIDE
FINALE_HELICOPTER_ARRIVES
+
* FINALE_HELICOPTER_ARRIVES
END_CREDITS_SHRINKS_NOTE_SCENE
+
* END_CREDITS_SHRINKS_NOTE_SCENE
BS_1_HELI_RETURN_TO_AIRSTRIP
+
* BS_1_HELI_RETURN_TO_AIRSTRIP
BS_1_CAR_RETURN_TO_FRANKLINS
+
* BS_1_CAR_RETURN_TO_FRANKLINS
BS_1_SEARCH_FOR_ENTRANCE
+
* BS_1_SEARCH_FOR_ENTRANCE
BS_1_TRUCKS_HINT_CAM
+
* BS_1_TRUCKS_HINT_CAM
BS_1_VIEW_RECORDING
+
* BS_1_VIEW_RECORDING
BS_1_TRUCKS_SPOTTED
+
* BS_1_TRUCKS_SPOTTED
BS_1_TRUCKS_ENTER_TUNNEL
+
* BS_1_TRUCKS_ENTER_TUNNEL
BS_1_FLY_TO_TRUCKS
+
* BS_1_FLY_TO_TRUCKS
BS_1_BANK_CHECK_OUT
+
* BS_1_BANK_CHECK_OUT
BS_1_DRIVE_AROUND_BACK
+
* BS_1_DRIVE_AROUND_BACK
BS_1_BANK_HINT_CAM
+
* BS_1_BANK_HINT_CAM
BS_1_drive_START
+
* BS_1_drive_START
BS_1_SWITCH_TO_TREVOR
+
* BS_1_SWITCH_TO_TREVOR
BS_2A_INTERSECTION_CAM
+
* BS_2A_INTERSECTION_CAM
BIG_SCORE_TRAFFIC_CONTROL_SCENE
+
* BIG_SCORE_TRAFFIC_CONTROL_SCENE
BIG_SCORE_2A_Boost_Franklins_Bike
+
* BIG_SCORE_2A_Boost_Franklins_Bike
BS_2A_CHASE_MAIN
+
* BS_2A_CHASE_MAIN
BS_2A_STUNT_JUMP
+
* BS_2A_STUNT_JUMP
BS_2A_DRIVE_INTO_TRUCK
+
* BS_2A_DRIVE_INTO_TRUCK
BS_2A_CHASE_TUNNEL_CHOPPER
+
* BS_2A_CHASE_TUNNEL_CHOPPER
BS_2A_SHOOTOUT
+
* BS_2A_SHOOTOUT
BS_2A_CAR_ARRIVE_01
+
* BS_2A_CAR_ARRIVE_01
BS_2A_CAR_ARRIVE_02
+
* BS_2A_CAR_ARRIVE_02
BS_2A_CAR_ARRIVE_03
+
* BS_2A_CAR_ARRIVE_03
BS_2A_CAR_ARRIVE_04
+
* BS_2A_CAR_ARRIVE_04
BS_2A_TRAFFIC_CONTROL_STAGE
+
* BS_2A_TRAFFIC_CONTROL_STAGE
BS_2A_LEAVE_BANK
+
* BS_2A_LEAVE_BANK
BS_2A_GET_TO_VAULT
+
* BS_2A_GET_TO_VAULT
BS_2A_FOLLOW_MANAGER
+
* BS_2A_FOLLOW_MANAGER
BS_2A_PARK_UP_CUTSCENE
+
* BS_2A_PARK_UP_CUTSCENE
BS_2A_DRIVE_TO_BANK
+
* BS_2A_DRIVE_TO_BANK
BS_2A_GET_TO_TUNNEL
+
* BS_2A_GET_TO_TUNNEL
BS_2A_TRUCKS_ARRIVE
+
* BS_2A_TRUCKS_ARRIVE
BS_2A_DROP_STINGER
+
* BS_2A_DROP_STINGER
BS_2B_GET_TO_AIRSTRIP
+
* BS_2B_GET_TO_AIRSTRIP
BS_2B_DROP_GOLD_CUTSCENE
+
* BS_2B_DROP_GOLD_CUTSCENE
BS_2B_GET_TO_TRAIN
+
* BS_2B_GET_TO_TRAIN
BS_2B_FOCUS_ON_TRAIN
+
* BS_2B_FOCUS_ON_TRAIN
BS_2B_HELI_CHASE
+
* BS_2B_HELI_CHASE
BS_2B_FOCUS_ON_HELI
+
* BS_2B_FOCUS_ON_HELI
BS_2B_LESTER_RPG_scene
+
* BS_2B_LESTER_RPG_scene
BS_2B_ESCAPE_START
+
* BS_2B_ESCAPE_START
BS_2B_DRIVE_AWAY
+
* BS_2B_DRIVE_AWAY
BS_2B_CHOPPER_ARRIVES
+
* BS_2B_CHOPPER_ARRIVES
BS_2B_VANS_ARRIVE
+
* BS_2B_VANS_ARRIVE
BS_2B_SHOOTOUT_ACROSS_STREET
+
* BS_2B_SHOOTOUT_ACROSS_STREET
BS_2B_ASCEND_TO_NEXT_AREA
+
* BS_2B_ASCEND_TO_NEXT_AREA
BS_2B_SHOOTOUT_CONT
+
* BS_2B_SHOOTOUT_CONT
BS_2B_UNDERGROUND_GARAGE
+
* BS_2B_UNDERGROUND_GARAGE
BS_2B_HELI_TAKE_GOLD
+
* BS_2B_HELI_TAKE_GOLD
BS_2B_VAULT_SHOOTOUT_02
+
* BS_2B_VAULT_SHOOTOUT_02
BS_2B_NOOSE_ABSEIL_SCENE
+
* BS_2B_NOOSE_ABSEIL_SCENE
BS_2B_VAULT_SHOOTOUT_01
+
* BS_2B_VAULT_SHOOTOUT_01
BS_2B_PLANT_C4
+
* BS_2B_PLANT_C4
BS_2B_WAIT_FOR_DETONATION
+
* BS_2B_WAIT_FOR_DETONATION
BS_2B_DRILL_THROUGH_VAULT
+
* BS_2B_DRILL_THROUGH_VAULT
BS_2B_VAULT_RAYFIRE
+
* BS_2B_VAULT_RAYFIRE
BS_2B_GET_TO_BANK
+
* BS_2B_GET_TO_BANK
BIG_SCORE_PREP_C_GARAGE_DOOR
+
* BIG_SCORE_PREP_C_GARAGE_DOOR
BS_P_D_FLY_CHOPPER
+
* BS_P_D_FLY_CHOPPER
BS_P_D_STEALTH
+
* BS_P_D_STEALTH
BS_P_D_TRAIN_ARRIVES
+
* BS_P_D_TRAIN_ARRIVES
BS_P_D_SWITCH_TRACKS
+
* BS_P_D_SWITCH_TRACKS
MP_CORONA_STOP_RADIO
+
* MP_CORONA_STOP_RADIO
MP_CORONA_MENU_SCENE
+
* MP_CORONA_MENU_SCENE
MP_LOBBY_SPEECH_OVERRIDE_SCENE
+
* MP_LOBBY_SPEECH_OVERRIDE_SCENE
MP_VEHICLE_SCROLL_SCENE
+
* MP_VEHICLE_SCROLL_SCENE
MP_LEADERBOARD_SCENE
+
* MP_LEADERBOARD_SCENE
RACES_RADIO_MUTE_scene
+
* RACES_RADIO_MUTE_scene
MP_JOB_CHANGE_RADIO_MUTE
+
* MP_JOB_CHANGE_RADIO_MUTE
RACES_SLIPSTREAM_SCENE
+
* RACES_SLIPSTREAM_SCENE
MP_POSITIONED_RADIO_MUTE_SCENE
+
* MP_POSITIONED_RADIO_MUTE_SCENE
MP_RACE_GENERAL_SCENE
+
* MP_RACE_GENERAL_SCENE
MP_DM_GENERAL_SCENE
+
* MP_DM_GENERAL_SCENE
MP_INTRO_RACE_SCENE
+
* MP_INTRO_RACE_SCENE
MP_INTRO_LAMAR_DRIVE_SCENE
+
* MP_INTRO_LAMAR_DRIVE_SCENE
MP_LOBBY_SCENE
+
* MP_LOBBY_SCENE
DLC_PILOT_MP_COLLECT_FLAG_SCENE
+
* DLC_PILOT_MP_COLLECT_FLAG_SCENE
DLC_HEISTS_BIOLAB_EMP_BLAST_SCENE
+
* DLC_HEISTS_BIOLAB_EMP_BLAST_SCENE
MP_LAMAR_DIALOGUE_MUTE_SCENE
+
* MP_LAMAR_DIALOGUE_MUTE_SCENE
FRANKLIN_1_JETSKI_SPLIT_UP
+
* FRANKLIN_1_JETSKI_SPLIT_UP
FRANKLIN_1_JETSKI_HELI_ESCAPE
+
* FRANKLIN_1_JETSKI_HELI_ESCAPE
FRANKLIN_1_JETSKI_GIRL_JUMP
+
* FRANKLIN_1_JETSKI_GIRL_JUMP
FRANKLIN_01_JETSKI_CHASE_CAR
+
* FRANKLIN_01_JETSKI_CHASE_CAR
FRANKLIN_1_JETSKI_CAR_ARRIVE
+
* FRANKLIN_1_JETSKI_CAR_ARRIVE
FRANKLIN_1_JETSKI_START
+
* FRANKLIN_1_JETSKI_START
FRANKLIN_1_SHOOTOUT_POLICE_ARRIVE
+
* FRANKLIN_1_SHOOTOUT_POLICE_ARRIVE
FRANKLIN_1_APPROACH_RIVER
+
* FRANKLIN_1_APPROACH_RIVER
FRANKLIN_1_SHOOTOUT_CAR_ARRIVE_3
+
* FRANKLIN_1_SHOOTOUT_CAR_ARRIVE_3
FRANKLIN_1_SHOOTOUT_CAR_ARRIVE_CRASH
+
* FRANKLIN_1_SHOOTOUT_CAR_ARRIVE_CRASH
FRANKLIN_1_SHOOTOUT_CAR_ARRIVE_1
+
* FRANKLIN_1_SHOOTOUT_CAR_ARRIVE_1
FRANKLIN_1_GET_TO_GROVE_ST
+
* FRANKLIN_1_GET_TO_GROVE_ST
FRANKLIN_1_SHOOTOUT_MAIN
+
* FRANKLIN_1_SHOOTOUT_MAIN
FRANKLIN_2_ESCAPE_IN_VEHICLE
+
* FRANKLIN_2_ESCAPE_IN_VEHICLE
FRANKLIN_2_GO_TO_FRANKLINS
+
* FRANKLIN_2_GO_TO_FRANKLINS
FRANKLIN_2_SAVE_LAMAR_ALERT
+
* FRANKLIN_2_SAVE_LAMAR_ALERT
FRANKLIN_2_PROTECT_LAMAR
+
* FRANKLIN_2_PROTECT_LAMAR
FRANKLIN_2_SAVE_LAMAR_TREVOR
+
* FRANKLIN_2_SAVE_LAMAR_TREVOR
FRANKLIN_2_SAVE_LAMAR_MICHAEL
+
* FRANKLIN_2_SAVE_LAMAR_MICHAEL
FRANKLIN_2_SAVE_LAMAR_STEALTH
+
* FRANKLIN_2_SAVE_LAMAR_STEALTH
FRANKLIN_2_GET_TO_SAWMILL
+
* FRANKLIN_2_GET_TO_SAWMILL
EPSILON_FADE_TO_WHITE
+
* EPSILON_FADE_TO_WHITE
MP_INTRO_LTS_CUTSCENE
+
* MP_INTRO_LTS_CUTSCENE
MP_GLOBAL_SCENE
+
* MP_GLOBAL_SCENE
GOLF_TRANQUIL
+
* GOLF_TRANQUIL
GOLF_FLY_CAM
+
* GOLF_FLY_CAM
STREET_RACE_OUTRO
+
* STREET_RACE_OUTRO
SEA_RACE_DURING_RACE
+
* SEA_RACE_DURING_RACE
STREET_RACE_DURING_RACE
+
* STREET_RACE_DURING_RACE
PS_1_TREVOR_PUKING
+
* PS_1_TREVOR_PUKING
MP_HELI_CAM_FILTERING
+
* MP_HELI_CAM_FILTERING
AMBIENT_HUNTING_MIX
+
* AMBIENT_HUNTING_MIX
HUNTING_02_TRAFFIC_SCENE
+
* HUNTING_02_TRAFFIC_SCENE
HUNTING_02_SETTINGS
+
* HUNTING_02_SETTINGS
JSH_2B_GO_TO_LOCKUP
+
* JSH_2B_GO_TO_LOCKUP
JSH_2B_LOAD_UP_TRUCK
+
* JSH_2B_LOAD_UP_TRUCK
JSH_2B_CHASE_EXIT_TUNNELS
+
* JSH_2B_CHASE_EXIT_TUNNELS
JSH_2B_RAM_POLICE
+
* JSH_2B_RAM_POLICE
JSH_2B_CHASE_START
+
* JSH_2B_CHASE_START
JSH_2B_CHASE_POLICE_AT_BRIDGE
+
* JSH_2B_CHASE_POLICE_AT_BRIDGE
JSH_2B_CHASE_JUMP_FREEWAY
+
* JSH_2B_CHASE_JUMP_FREEWAY
JSH_2B_CHASE_ENTER_TUNNELS
+
* JSH_2B_CHASE_ENTER_TUNNELS
JSH_2B_GRAB_LOOT_MAIN
+
* JSH_2B_GRAB_LOOT_MAIN
JSH_2B_CABINET_SMASH
+
* JSH_2B_CABINET_SMASH
JSH_2B_SECURITY_ESCAPE
+
* JSH_2B_SECURITY_ESCAPE
JSH_2B_MANAGER_ARRIVE
+
* JSH_2B_MANAGER_ARRIVE
JSH_2B_REVERSE_TRUCK_CUTSCENE
+
* JSH_2B_REVERSE_TRUCK_CUTSCENE
JSH_2A_GET_TO_ROOF
+
* JSH_2A_GET_TO_ROOF
JSH_2A_GET_ACROSS_ROOF
+
* JSH_2A_GET_ACROSS_ROOF
JSH_2A_THROW_GAS
+
* JSH_2A_THROW_GAS
JSH_2B_GET_TO_STORE
+
* JSH_2B_GET_TO_STORE
JSH_2A_GET_TO_STORE
+
* JSH_2A_GET_TO_STORE
JSH_1_DRIVE_TO_FACTORY
+
* JSH_1_DRIVE_TO_FACTORY
JSH_1_GET_TO_ROOF
+
* JSH_1_GET_TO_ROOF
JSH_1_TAKE_PHOTOS
+
* JSH_1_TAKE_PHOTOS
JSH1_RETURN_TO_CAR
+
* JSH1_RETURN_TO_CAR
JSH_1_DRIVE_TO_BACK_ENTRANCE
+
* JSH_1_DRIVE_TO_BACK_ENTRANCE
JSH_1_LEAVE_STORE
+
* JSH_1_LEAVE_STORE
JSH_1_INSIDE_STORE
+
* JSH_1_INSIDE_STORE
JSH_1_ENTER_STORE
+
* JSH_1_ENTER_STORE
JSH_1_DRIVE_TO_STORE
+
* JSH_1_DRIVE_TO_STORE
JOSH_02_SCENE
+
* JOSH_02_SCENE
LAMAR_1_STEAL_CAR
+
* LAMAR_1_STEAL_CAR
LAMAR_1_DRIVE_HOME
+
* LAMAR_1_DRIVE_HOME
LAMAR_1_LOSE_COPS
+
* LAMAR_1_LOSE_COPS
LAMAR_1_SHOOTOUT_START
+
* LAMAR_1_SHOOTOUT_START
LAMAR_1_SHOOTOUT_STAIRWELL
+
* LAMAR_1_SHOOTOUT_STAIRWELL
LAMAR_1_SHOOTOUT_WAREHOUSE
+
* LAMAR_1_SHOOTOUT_WAREHOUSE
LAMAR_1_SHOOTOUT_GET_OUTSIDE
+
* LAMAR_1_SHOOTOUT_GET_OUTSIDE
LAMAR_1_ESCAPE_FIGHT_HELI
+
* LAMAR_1_ESCAPE_FIGHT_HELI
LAMAR_1_ESCAPE_THE_JUNKYARD
+
* LAMAR_1_ESCAPE_THE_JUNKYARD
LAMAR_1_SHOOTOUT_COVER_LAMAR
+
* LAMAR_1_SHOOTOUT_COVER_LAMAR
LAMAR_1_SHOOTOUT_SAVE_LAMAR
+
* LAMAR_1_SHOOTOUT_SAVE_LAMAR
LAMAR_1_GO_TO_RECYCLING_CENTRE
+
* LAMAR_1_GO_TO_RECYCLING_CENTRE
LAMAR_1_GO_TO_MEETING
+
* LAMAR_1_GO_TO_MEETING
LAMAR_1_AMMUNATION_INTRO_CUTSCENE
+
* LAMAR_1_AMMUNATION_INTRO_CUTSCENE
LAMAR_1_GO_TO_AMMUNATION
+
* LAMAR_1_GO_TO_AMMUNATION
LESTER_1A_LEAVE_OFFICE
+
* LESTER_1A_LEAVE_OFFICE
LESTER_1A_POPUP_MINIGAME
+
* LESTER_1A_POPUP_MINIGAME
LESTER_1A_RIG_EXPLOSIVE
+
* LESTER_1A_RIG_EXPLOSIVE
LESTER_1A_FOLLOW_PROGRAMMER
+
* LESTER_1A_FOLLOW_PROGRAMMER
LESTER_1A_DRIVE_TO_LIFEINVADER
+
* LESTER_1A_DRIVE_TO_LIFEINVADER
LESTER_1A_BUY_CLOTHES
+
* LESTER_1A_BUY_CLOTHES
LESTER_1A_DRIVE_TO_STORE
+
* LESTER_1A_DRIVE_TO_STORE
MP_MENU_SCENE
+
* MP_MENU_SCENE
SWITCH_TO_MP_SCENE
+
* SWITCH_TO_MP_SCENE
MARTIN_1_DRIVE_BACK
+
* MARTIN_1_DRIVE_BACK
MARTIN_1_CHASE_JUMP_TRAIN
+
* MARTIN_1_CHASE_JUMP_TRAIN
MARTIN_1_KILL_PASSENGERS
+
* MARTIN_1_KILL_PASSENGERS
MARTIN_1_CHASE_JUMP_01
+
* MARTIN_1_CHASE_JUMP_01
MARTIN_1_CHASE_MAIN
+
* MARTIN_1_CHASE_MAIN
MARTIN_1_FOCUS_CAM
+
* MARTIN_1_FOCUS_CAM
MARTIN_1_PLANE_CRASH
+
* MARTIN_1_PLANE_CRASH
MARTIN_1_TRAIN_SCENE
+
* MARTIN_1_TRAIN_SCENE
MARTIN_1_CHASE_DUMP_TRUCK
+
* MARTIN_1_CHASE_DUMP_TRUCK
MARTIN_1_PLANE_CHASE_SCENE
+
* MARTIN_1_PLANE_CHASE_SCENE
MARTIN_1_SNIPER_CAMERA
+
* MARTIN_1_SNIPER_CAMERA
MARTIN_1_BULLET_HITS_PLANE_SCENE
+
* MARTIN_1_BULLET_HITS_PLANE_SCENE
MARTIN_1_DRIVE_TO_OBSERVATORY
+
* MARTIN_1_DRIVE_TO_OBSERVATORY
M_E_AMANDA_DRIVE_HOME
+
* M_E_AMANDA_DRIVE_HOME
M_E_AMANDA_ENTER_COP_CAR
+
* M_E_AMANDA_ENTER_COP_CAR
M_E_AMANDA_ESCAPE_COPS
+
* M_E_AMANDA_ESCAPE_COPS
M_E_AMANDA_GO_TO_AMANDA
+
* M_E_AMANDA_GO_TO_AMANDA
M_E_JIMMY_DRIVE_HOME
+
* M_E_JIMMY_DRIVE_HOME
M_E_JIMMY_STOP_KIDNAPPERS
+
* M_E_JIMMY_STOP_KIDNAPPERS
M_E_JIMMY_FOCUS_CAM
+
* M_E_JIMMY_FOCUS_CAM
M_E_JIMMY_GO_TO_JIMMY
+
* M_E_JIMMY_GO_TO_JIMMY
M_E_TRACEY_FOCUS_CAM
+
* M_E_TRACEY_FOCUS_CAM
MI_1_FLY_PRE_PHONECALL
+
* MI_1_FLY_PRE_PHONECALL
MI_1_SHOOTOUT_STEALTH
+
* MI_1_SHOOTOUT_STEALTH
MI_1_GET_TO_CAR
+
* MI_1_GET_TO_CAR
MI_1_SHOOTOUT_ENEMIES_ALERTED
+
* MI_1_SHOOTOUT_ENEMIES_ALERTED
MI_1_VAN_ARRIVES_03
+
* MI_1_VAN_ARRIVES_03
MI_1_VAN_ARRIVES_02
+
* MI_1_VAN_ARRIVES_02
MI_1_VAN_ARRIVES_01
+
* MI_1_VAN_ARRIVES_01
MI_1_MIC_WALK_TO_GRAVEYARD
+
* MI_1_MIC_WALK_TO_GRAVEYARD
MI_1_MIC_DRIVE_TO_GRAVEYARD
+
* MI_1_MIC_DRIVE_TO_GRAVEYARD
MI_1_MIC_DUCKING_FOR_SPEECH_SCENE
+
* MI_1_MIC_DUCKING_FOR_SPEECH_SCENE
MI_1_TREV_FLY_TO_LUDENDORFF
+
* MI_1_TREV_FLY_TO_LUDENDORFF
MI_1_TREV_DRIVE_TO_PLANE
+
* MI_1_TREV_DRIVE_TO_PLANE
MI_1_MIC_DRIVE_TO_AIRPORT
+
* MI_1_MIC_DRIVE_TO_AIRPORT
MIC1_RADIO_DISABLE
+
* MIC1_RADIO_DISABLE
MI_2_MICHAEL_ON_MEATHOOK
+
* MI_2_MICHAEL_ON_MEATHOOK
MI_2_DRIVE_TO_SLAUGHTERHOUSE
+
* MI_2_DRIVE_TO_SLAUGHTERHOUSE
MI_2_DRIVE_HOME
+
* MI_2_DRIVE_HOME
MI_2_ESCAPE_IN_CAR
+
* MI_2_ESCAPE_IN_CAR
MI_2_GRINDER_2
+
* MI_2_GRINDER_2
MI_2_ESCAPE_SHOOTOUT
+
* MI_2_ESCAPE_SHOOTOUT
MI_2_FRANKLIN_KNIFE_ATTACK
+
* MI_2_FRANKLIN_KNIFE_ATTACK
MI_2_SPLINE_2
+
* MI_2_SPLINE_2
MI_2_SAVE_FRANKLIN
+
* MI_2_SAVE_FRANKLIN
MI_2_SHOOT_FROM_MEATHOOK
+
* MI_2_SHOOT_FROM_MEATHOOK
MI_2_SHOOTOUT_MAIN
+
* MI_2_SHOOTOUT_MAIN
MI_2_SHOOTOUT_ACID
+
* MI_2_SHOOTOUT_ACID
MI_2_GRINDER_1
+
* MI_2_GRINDER_1
MI_2_SHOOT_THE_GUARD
+
* MI_2_SHOOT_THE_GUARD
MI_2_MEAT_SLICER
+
* MI_2_MEAT_SLICER
MI_2_THROW_THE_GUN
+
* MI_2_THROW_THE_GUN
MI_3_ESCAPE_IN_CAR
+
* MI_3_ESCAPE_IN_CAR
MI_3_SHOOTOUT_PLAYER_IS_TREVOR
+
* MI_3_SHOOTOUT_PLAYER_IS_TREVOR
MI_3_SHOOTOUT_PLAYER_IS_MICHAEL
+
* MI_3_SHOOTOUT_PLAYER_IS_MICHAEL
MI_3_KILL_ENEMIES_IN_COURTYARD
+
* MI_3_KILL_ENEMIES_IN_COURTYARD
MI_3_TREVOR_SHOOTS_HELICOPTER
+
* MI_3_TREVOR_SHOOTS_HELICOPTER
MI_3_HELICOPTER_CRASH_SCENE
+
* MI_3_HELICOPTER_CRASH_SCENE
MI_3_SHOOTOUT_START
+
* MI_3_SHOOTOUT_START
MI_3_SHOOTOUT_ENEMIES_ON_STAIRS
+
* MI_3_SHOOTOUT_ENEMIES_ON_STAIRS
MI_3_SHOOTOUT_SNIPER_SCOPE
+
* MI_3_SHOOTOUT_SNIPER_SCOPE
MI_3_ESCAPE_HELICOPTER_ATTACK
+
* MI_3_ESCAPE_HELICOPTER_ATTACK
MI_4_GET_BACK_UPSTAIRS
+
* MI_4_GET_BACK_UPSTAIRS
MI_4_DEFEND_HOUSE_MAIN
+
* MI_4_DEFEND_HOUSE_MAIN
MI_4_ENEMIES_BREACH_DOOR
+
* MI_4_ENEMIES_BREACH_DOOR
MI_4_ENEMY_CAR_ARRIVES
+
* MI_4_ENEMY_CAR_ARRIVES
MI_4_SAVE_TRACY
+
* MI_4_SAVE_TRACY
MI_4_SAVE_FAMILY_MAIN
+
* MI_4_SAVE_FAMILY_MAIN
MI_4_SAVE_AMANDA
+
* MI_4_SAVE_AMANDA
MI_4_GET_TO_THE_HOUSE
+
* MI_4_GET_TO_THE_HOUSE
MI_4_LIMO_DRIVE_SCENE
+
* MI_4_LIMO_DRIVE_SCENE
MI_4_LIMO_CAM_SCENE
+
* MI_4_LIMO_CAM_SCENE
MINUTE_01_SCENE
+
* MINUTE_01_SCENE
MINUTE_02_SCENE
+
* MINUTE_02_SCENE
MINUTE_03_SCENE
+
* MINUTE_03_SCENE
RACE_INTRO_GENERIC
+
* RACE_INTRO_GENERIC
SEA_RACES_OUTRO
+
* SEA_RACES_OUTRO
LESTER_1A_ENTER_LESTERS_HOUSE
+
* LESTER_1A_ENTER_LESTERS_HOUSE
PS_PREP_INTERCEPT_CONVOY
+
* PS_PREP_INTERCEPT_CONVOY
NIGEL_1A_SCENE
+
* NIGEL_1A_SCENE
NIGEL_1B_MAIN_MIX
+
* NIGEL_1B_MAIN_MIX
NIGEL_1C_SCENE
+
* NIGEL_1C_SCENE
NIGEL_1D_SCENE
+
* NIGEL_1D_SCENE
NIGEL_02_CHASE
+
* NIGEL_02_CHASE
NIGEL_03_MIX_SETTINGS
+
* NIGEL_03_MIX_SETTINGS
NIGEL_03_JOURNEY_MIX
+
* NIGEL_03_JOURNEY_MIX
FRANKLIN_SAFEHOUSE_ACTIVITIES_SCENE
+
* FRANKLIN_SAFEHOUSE_ACTIVITIES_SCENE
MICHAEL_SAFEHOUSE_ACTIVITIES_SCENE
+
* MICHAEL_SAFEHOUSE_ACTIVITIES_SCENE
SAFEHOUSE_STONED_MICHAEL
+
* SAFEHOUSE_STONED_MICHAEL
TREVOR_SAFEHOUSE_ACTIVITIES_SCENE
+
* TREVOR_SAFEHOUSE_ACTIVITIES_SCENE
OFFROAD_RACES_OUTRO_SCENE
+
* OFFROAD_RACES_OUTRO_SCENE
OFFROAD_RACES_DURING_RACE
+
* OFFROAD_RACES_DURING_RACE
PAPARAZZO_01_CHASE
+
* PAPARAZZO_01_CHASE
PAPARAZZO_01_INTRO
+
* PAPARAZZO_01_INTRO
PAPARAZZO_02_CHASE
+
* PAPARAZZO_02_CHASE
PAPARAZZO_02_INTRO
+
* PAPARAZZO_02_INTRO
PAPARAZZO_03_SCENE
+
* PAPARAZZO_03_SCENE
PAPARAZZO_3A_PHOTO_SCENE
+
* PAPARAZZO_3A_PHOTO_SCENE
PAPARAZZO_3A_POLICE_CHASE
+
* PAPARAZZO_3A_POLICE_CHASE
DLC_PILOT_CITY_LANDING_END_TRANSITION_SCENE
+
* DLC_PILOT_CITY_LANDING_END_TRANSITION_SCENE
DLC_PILOT_CITY_LANDING_MENU_FADE_SCENE
+
* DLC_PILOT_CITY_LANDING_MENU_FADE_SCENE
PROLOGUE_GRAB_WOMAN
+
* PROLOGUE_GRAB_WOMAN
PROLOGUE_DRIVE_ESCAPE
+
* PROLOGUE_DRIVE_ESCAPE
PROLOGUE_DRIVE_TO_PICKUP
+
* PROLOGUE_DRIVE_TO_PICKUP
PROLOGUE_POLICE_SHOOTOUT
+
* PROLOGUE_POLICE_SHOOTOUT
PROLOGUE_SWITCH_TO_TREVOR
+
* PROLOGUE_SWITCH_TO_TREVOR
PROLOGUE_TAKE_COVER
+
* PROLOGUE_TAKE_COVER
PROLOGUE_GET_TO_VAULT
+
* PROLOGUE_GET_TO_VAULT
PROLOGUE_DETONATE_CHARGES
+
* PROLOGUE_DETONATE_CHARGES
PROLOGUE_MUTE_SPRINKLERS
+
* PROLOGUE_MUTE_SPRINKLERS
PROLOGUE_VAULT_RAYFIRE
+
* PROLOGUE_VAULT_RAYFIRE
PROLOGUE_THREATEN_HOSTAGES
+
* PROLOGUE_THREATEN_HOSTAGES
PROLOGUE_GET_INSIDE_OFFICE
+
* PROLOGUE_GET_INSIDE_OFFICE
REPLAY_SCREEN_SCENE
+
* REPLAY_SCREEN_SCENE
RE_ABANDONED_VEHICLE_SCENE
+
* RE_ABANDONED_VEHICLE_SCENE
RE_CAR_STEAL_SCENE
+
* RE_CAR_STEAL_SCENE
RE_BUS_TOUR_FADE_OUT_WORLD
+
* RE_BUS_TOUR_FADE_OUT_WORLD
RE_BUS_TOUR_SCENE
+
* RE_BUS_TOUR_SCENE
RE_CHASE_THIEVES_SCENE
+
* RE_CHASE_THIEVES_SCENE
RE_COUNTRYSIDE_GANG_FIGHT_SCENE
+
* RE_COUNTRYSIDE_GANG_FIGHT_SCENE
TIMER_SCENE
+
* TIMER_SCENE
FAIRGROUND_RIDES_LEVIATHAN
+
* FAIRGROUND_RIDES_LEVIATHAN
PS_2A_SHOOTOUT_WAREHOUSE
+
* PS_2A_SHOOTOUT_WAREHOUSE
PS_2A_TRAIN_ARRIVES
+
* PS_2A_TRAIN_ARRIVES
PS_2A_GO_TO_FACTORY
+
* PS_2A_GO_TO_FACTORY
PS_2A_SHOOTOUT_FACTORY
+
* PS_2A_SHOOTOUT_FACTORY
PS_2A_TANK_ARRIVES
+
* PS_2A_TANK_ARRIVES
PS_2A_DRIVE_BULLDOZER
+
* PS_2A_DRIVE_BULLDOZER
PS_2A_SWITCH_TO_FRANKLIN
+
* PS_2A_SWITCH_TO_FRANKLIN
PS_2A_CAR_RAMS_BUDDY
+
* PS_2A_CAR_RAMS_BUDDY
PS_2A_SHOOTOUT_YARD_FLYING_TANK
+
* PS_2A_SHOOTOUT_YARD_FLYING_TANK
PS_2A_SHOOTOUT_STREET_CREW_DIES
+
* PS_2A_SHOOTOUT_STREET_CREW_DIES
PS_2A_SHOOTOUT_ALLEY
+
* PS_2A_SHOOTOUT_ALLEY
PS_2A_SHOOTOUT_YARD
+
* PS_2A_SHOOTOUT_YARD
PS_2A_SHOOTOUT_STREET_MAIN
+
* PS_2A_SHOOTOUT_STREET_MAIN
PS_2A_SHOOTOUT_STREET_ARMY_HELI
+
* PS_2A_SHOOTOUT_STREET_ARMY_HELI
PS_2A_SHOOTOUT_SWAT_VANS
+
* PS_2A_SHOOTOUT_SWAT_VANS
PS_2A_SHOOTOUT_START
+
* PS_2A_SHOOTOUT_START
PS_2A_SHOOT_FENCE_1
+
* PS_2A_SHOOT_FENCE_1
PS_2A_ENTER_GARDENS
+
* PS_2A_ENTER_GARDENS
PS_2A_GAS_STATION_RAYFIRE
+
* PS_2A_GAS_STATION_RAYFIRE
PS_2A_SHOOTOUT_HELI_ARRIVES
+
* PS_2A_SHOOTOUT_HELI_ARRIVES
PS_2A_HELI_CRASH
+
* PS_2A_HELI_CRASH
PS_2A_ENTER_BANK
+
* PS_2A_ENTER_BANK
PS_2A_REVERSE_TO_ENTRANCE
+
* PS_2A_REVERSE_TO_ENTRANCE
PS_2A_GO_TO_SAFE
+
* PS_2A_GO_TO_SAFE
PS_2A_KICK_DOOR_OPEN
+
* PS_2A_KICK_DOOR_OPEN
PS_2A_DRIVE_TO_PALETO
+
* PS_2A_DRIVE_TO_PALETO
PS_PREP_MILITARY_TRUCK_SHOOTOUT
+
* PS_PREP_MILITARY_TRUCK_SHOOTOUT
PS_1_FOCUS_ON_BANK
+
* PS_1_FOCUS_ON_BANK
PS_1_RACE_AS_MICHAEL
+
* PS_1_RACE_AS_MICHAEL
PS_1_TREVOR_DRIVES_OFF
+
* PS_1_TREVOR_DRIVES_OFF
PS_1_RACE_AS_TREVOR
+
* PS_1_RACE_AS_TREVOR
PS_1_DRIVE_TO_GAS_STATION
+
* PS_1_DRIVE_TO_GAS_STATION
PS_1_SHOOT_THE_ALARM
+
* PS_1_SHOOT_THE_ALARM
PS_1_DRIVE_TO_BANK
+
* PS_1_DRIVE_TO_BANK
PS_1_BUS_ARRIVES
+
* PS_1_BUS_ARRIVES
PS_1_DRIVE_TO_PALETO
+
* PS_1_DRIVE_TO_PALETO
PLAYER_SWITCH_RED_ALERT_SCENE
+
* PLAYER_SWITCH_RED_ALERT_SCENE
PLAYER_SWITCH_WHITE_ALERT_SCENE
+
* PLAYER_SWITCH_WHITE_ALERT_SCENE
SOL_1_GET_TO_STUDIO
+
* SOL_1_GET_TO_STUDIO
SOL_1_ROCCO_ARRIVES_CUTSCENE
+
* SOL_1_ROCCO_ARRIVES_CUTSCENE
SOL_1_FIGHT_ROCCO
+
* SOL_1_FIGHT_ROCCO
SOL_1_GET_TO_HELI_STEALTH
+
* SOL_1_GET_TO_HELI_STEALTH
SOL_1_COMPOUND_OVERVIEW_CUTSCENE
+
* SOL_1_COMPOUND_OVERVIEW_CUTSCENE
SOL_1_DRIVE_TO_EAST_LS
+
* SOL_1_DRIVE_TO_EAST_LS
SOL_1_GET_TO_HELI_ALERT
+
* SOL_1_GET_TO_HELI_ALERT
SOL_2_CAR_CHASE
+
* SOL_2_CAR_CHASE
SOL_2_FOCUS_CAM
+
* SOL_2_FOCUS_CAM
SOL_3_LOSE_COPS
+
* SOL_3_LOSE_COPS
SOL_3_LOSE_COPS_VEHICLE
+
* SOL_3_LOSE_COPS_VEHICLE
SOL_3_LOSE_COPS_PLANE
+
* SOL_3_LOSE_COPS_PLANE
SOL_3_ENGINE_DEATH_SCENE
+
* SOL_3_ENGINE_DEATH_SCENE
SOL_3_PLANE_ON_FIRE
+
* SOL_3_PLANE_ON_FIRE
SOL_3_EVENT_JET_LANDING
+
* SOL_3_EVENT_JET_LANDING
SOL_3_EVENT_PLANE_TAXIING_EXPLOSION
+
* SOL_3_EVENT_PLANE_TAXIING_EXPLOSION
SOL_3_MAIN_CHASE
+
* SOL_3_MAIN_CHASE
SOL_3_EVENT_TANKER_CRASH
+
* SOL_3_EVENT_TANKER_CRASH
SOL_3_HELI_TAKEOFF
+
* SOL_3_HELI_TAKEOFF
SOL_3_CAR_JET_ENGINE
+
* SOL_3_CAR_JET_ENGINE
SOL_3_ARRIVE_AT_HANGAR
+
* SOL_3_ARRIVE_AT_HANGAR
SOL_3_ON_FOOT_CHASE
+
* SOL_3_ON_FOOT_CHASE
SOL_3_CHOPPER_CAM
+
* SOL_3_CHOPPER_CAM
SOL_3_DRIVE_TO_AIRPORT
+
* SOL_3_DRIVE_TO_AIRPORT
FADE_OUT_WORLD_250MS_SCENE
+
* FADE_OUT_WORLD_250MS_SCENE
TAXI_CUT_U_IN
+
* TAXI_CUT_U_IN
TAXI_GOT_U_NOW
+
* TAXI_GOT_U_NOW
TENNIS_SCENE
+
* TENNIS_SCENE
SASQUATCH_MIX
+
* SASQUATCH_MIX
TOWING_FOCUS_CAM_ON_CAR
+
* TOWING_FOCUS_CAM_ON_CAR
TOWING_ONCOMING_TRAIN_SCENE
+
* TOWING_ONCOMING_TRAIN_SCENE
BAY_DOOR_SCENE
+
* BAY_DOOR_SCENE
SIREN_SCENE
+
* SIREN_SCENE
PLANE_FLY_OVER_SCENE
+
* PLANE_FLY_OVER_SCENE
TREVOR_1_DRIVE_HOME
+
* TREVOR_1_DRIVE_HOME
TREVOR_1_THREATEN_ORTEGA
+
* TREVOR_1_THREATEN_ORTEGA
TREVOR_1_ORTEGA_KILLED
+
* TREVOR_1_ORTEGA_KILLED
TREVOR_1_PUSH_THE_TRAILER
+
* TREVOR_1_PUSH_THE_TRAILER
TREVOR_1_SHOOTOUT_BIKERS_FLEE
+
* TREVOR_1_SHOOTOUT_BIKERS_FLEE
TREVOR_1_DRIVE_TO_TRAILER
+
* TREVOR_1_DRIVE_TO_TRAILER
TREVOR_1_ARRIVE_AT_TRAILER
+
* TREVOR_1_ARRIVE_AT_TRAILER
TREVOR_1_SHOOTOUT_START
+
* TREVOR_1_SHOOTOUT_START
TREVOR_1_BIKES
+
* TREVOR_1_BIKES
TREVOR_1_RAYFIRE
+
* TREVOR_1_RAYFIRE
TREVOR_1_CHASE_KILL_BIKERS
+
* TREVOR_1_CHASE_KILL_BIKERS
TREVOR_1_CHASE_FOLLOW_VAN
+
* TREVOR_1_CHASE_FOLLOW_VAN
TREVOR_1_FOCUS_CAM_SCENE
+
* TREVOR_1_FOCUS_CAM_SCENE
TREVOR_1_DRIVE_TO_BIKERS
+
* TREVOR_1_DRIVE_TO_BIKERS
TREVOR_2_PROPERTY_INTRO_SCENE
+
* TREVOR_2_PROPERTY_INTRO_SCENE
TREVOR_2_FLIGHT_START
+
* TREVOR_2_FLIGHT_START
TREVOR_2_CARGO_DOORS
+
* TREVOR_2_CARGO_DOORS
TREVOR_2_DROP_CARGO
+
* TREVOR_2_DROP_CARGO
TREVOR_2_SHOOTOUT_ON_WING
+
* TREVOR_2_SHOOTOUT_ON_WING
TREVOR_2_RAYFIRE
+
* TREVOR_2_RAYFIRE
TREVOR_2_SHOOTOUT
+
* TREVOR_2_SHOOTOUT
TREVOR_2_GET_TO_PLANE
+
* TREVOR_2_GET_TO_PLANE
TREVOR_2_HELI_CRASH
+
* TREVOR_2_HELI_CRASH
TREVOR_2_TRAINS_VOLUME
+
* TREVOR_2_TRAINS_VOLUME
TREVOR_2_SNIPE_MAIN
+
* TREVOR_2_SNIPE_MAIN
TREVOR_2_HELI_APPROACH
+
* TREVOR_2_HELI_APPROACH
TREVOR_2_HELI_SILENT
+
* TREVOR_2_HELI_SILENT
TREVOR_2_DRIVE_ATV
+
* TREVOR_2_DRIVE_ATV
TREVOR_2_FOCUS_CAM_RUNWAY
+
* TREVOR_2_FOCUS_CAM_RUNWAY
TREVOR_2_FOCUS_CAM_RON
+
* TREVOR_2_FOCUS_CAM_RON
TREVOR_2_LAND_THE_PLANE
+
* TREVOR_2_LAND_THE_PLANE
TREVOR_3_DRIVE_TO_TRAILER_PARK
+
* TREVOR_3_DRIVE_TO_TRAILER_PARK
TREVOR_3_PLANT_BOMBS_STEALTH
+
* TREVOR_3_PLANT_BOMBS_STEALTH
TREVOR_3_PLANT_BOMBS_SHOOTOUT
+
* TREVOR_3_PLANT_BOMBS_SHOOTOUT
TREVOR_3_RAYFIRE
+
* TREVOR_3_RAYFIRE
TREVOR_3_DRIVE_TO_LS_DIALOGUE
+
* TREVOR_3_DRIVE_TO_LS_DIALOGUE
TREVOR_3_DRIVE_TO_FLOYDS
+
* TREVOR_3_DRIVE_TO_FLOYDS
TREVOR_3_TRAILER_PARK_OVERVIEW
+
* TREVOR_3_TRAILER_PARK_OVERVIEW
TREVOR_3_ESCAPE_TO_CAR
+
* TREVOR_3_ESCAPE_TO_CAR
TRI_BIKE_SCENE
+
* TRI_BIKE_SCENE
TRI_RUN_SCENE
+
* TRI_RUN_SCENE
TRI_SWIM_SCENE
+
* TRI_SWIM_SCENE
TRI_END_SCENE
+
* TRI_END_SCENE
TRI_START_SCENE
+
* TRI_START_SCENE
YOGA_MINIGAME_TRANQUIL
+
* YOGA_MINIGAME_TRANQUIL

Latest revision as of 03:18, 10 May 2015

START_AUDIO_SCENE
Number of parameters: 1
Parameter #TypeDescription
1.StringAudio file to play, e.g "LEAVE_CINEMA"
Return value:
TypeDescription
None

Examples

  • LEAVE_CINEMA
  • HINT_CAM_SCENE
  • AGENCY_H_1_DRIVE_TO_FACTORY
  • AGENCY_H_1_FOLLOW_JANITOR
  • AGENCY_H_1_FOLLOW_ON_FOOT
  • AGENCY_H_1_FOCUS_ON_JANITOR
  • AGENCY_H_1_NON_TARGET_CARS
  • AGENCY_H_1_JANITORS_CAR
  • AGENCY_H_1_WAIT_FOR_CARS
  • AGENCY_H_1_FOCUS_ON_PLATES
  • AGENCY_H_1_GET_TO_FIB

Taken from abigail2.txt, act_cinema.txt, agency_heist1.txt.

Entire list taken from the decompiled scripts

  • HINT_CAM_SCENE
  • LEAVE_CINEMA
  • AGENCY_H_1_DRIVE_TO_FACTORY
  • AGENCY_H_1_FOLLOW_JANITOR
  • AGENCY_H_1_FOLLOW_ON_FOOT
  • AGENCY_H_1_FOCUS_ON_JANITOR
  • AGENCY_H_1_NON_TARGET_CARS
  • AGENCY_H_1_JANITORS_CAR
  • AGENCY_H_1_WAIT_FOR_CARS
  • AGENCY_H_1_FOCUS_ON_PLATES
  • AGENCY_H_1_GET_TO_FIB
  • AGENCY_H_2_FOLLOW_ARCHITECT_1
  • AGENCY_H_2_COVER_BLOWN
  • AGENCY_H_2_FOLLOW_ARCHITECT_2
  • AGENCY_H_2_TAKE_OUT_ARCHITECT
  • AGENCY_H_2_USE_ELEVATOR
  • AH_3A_GET_TO_LESTERS
  • AH_3A_RAPPEL_ELEVATOR_SHAFT
  • AH_3A_ESCAPE_TOP_FLOOR
  • AH_3A_EXPLODING_OFFICE_BROKEN_WINDOWS
  • AH_3A_GET_TO_TOP_FLOOR
  • AH_3A_DRIVE_AS_FRANKLIN
  • AH_3A_MOPPING_STAGE
  • AH_3A_INFILTRATE_FIB_SCENE
  • AH_3A_GET_TO_FIRETRUCK
  • AH_3A_RAPPEL_CUTSCENE
  • AH_3A_STAIRWELL_SCENE
  • AH_3A_WAIT_TO_RAM_DOORS
  • AH_3A_ENTER_CORRIDOR_PRE_KO_EXPLOSION
  • AH_3A_KO_EXPLOSION
  • AH_3A_BACKDRAFT
  • AH_3A_WALK_THROUGH_BURNING_OFFICES
  • AH_3A_HELP_BUDDY_SCENE
  • AH_3A_KO_FADE_TO_BLACK
  • AH_3A_ESCAPE_TO_ELEVATOR_SHAFT
  • AH_3A_BLOW_OPEN_OFFICE_DOOR
  • AH_3A_ELEVATOR_POST_EXPLOSION_SCENE
  • AH_3A_DETONATE_THE_BOMBS
  • AH_3A_BUILDING_EXPLOSION
  • FBI_HEIST_H5_MUTE_AMBIENCE_SCENE
  • AH_3A_FRANK_GET_TO_FIB
  • AH_3A_ELEVATOR_SCENE
  • AH_3A_DRIVE_TO_FIB
  • AH_3B_GET_TO_VEHICLE
  • AH_3B_GET_TO_FRANKLINS
  • AH_3B_RAPPEL_01
  • AH_3B_FIGHT_CHOPPER
  • AH_3B_GET_TO_RAPPEL_POINT_02
  • AH_3B_RAPPEL_02
  • AH_3B_ESCAPE_CONTINUED_DOWN_RUBBLE
  • AH_3B_ESCAPE_CONTINUED_STAIRWELL_02
  • AH_3B_ESCAPE_TO_RAPPEL_POINT
  • AH_3B_ESCAPE_POST_STAIRWELL
  • AH_3B_ESCAPE_START
  • AH_3B_ESCAPE_STAIRWELL_01
  • AH_3B_ENEMIES_ARRIVE
  • AH_3B_COMPUTER_FOCUS_CAM
  • AH_3B_HACKING_MG
  • AH_3B_SKYDIVE_PREPARE
  • AH_3B_SKYDIVE_FREEFALL
  • AH_3B_FOCUS_ON_LANDING_ZONE
  • AH_3B_BREAK_SERVER_ROOM_DOOR
  • AH_3B_FLY_TO_JUMP_ZONE
  • AH_3B_FOCUS_ON_JUMP_ZONE
  • AH_3B_GET_TO_FACILITY
  • TOD_SHIFT_SCENE
  • AH_3B_SHOOTOUT_CONTINUED
  • AH_3B_HELICOPTER_MISSILE_CUTSCENE
  • AH_3B_SHOOTTHROUGHDOOR_SCENE
  • AH_3B_SHOOTOUT_SMOKE_BOMBS
  • CHARACTER_CHANGE_IN_SKY_SCENE
  • AH_3B_SKYDIVE_PARACHUTE
  • DEATH_SCENE
  • MP_CELEB_SCREEN_SCENE
  • FAIRGROUND_RIDES_FERRIS_WHALE_ALTERNATIVE_VIEW
  • FAIRGROUND_RIDES_FERRIS_WHALE
  • JOYRIDER_RADIO_SCENE
  • MP_APARTMENT_SCENE
  • MP_GARAGE_RADIO_FADE_EXIT_SCENE
  • MP_APT_STRIPPER_SCENE
  • MP_CCTV_SCENE
  • WATCHING_SAFEHOUSE_TV
  • WEB_EPSILONISM_SITE_MUSIC_SCENE
  • WEB_GENERAL_BROWSING_SCENE
  • ARM_1_GO_HOME
  • ARM_1_LOSE_COPS
  • ARM_1_DRIVE_TO_DEALERSHIP
  • ARM_1_COPS_ARRIVE
  • ARM_1_DRIVE_START
  • ARM_1_DRIVE_PHONE_LAMAR
  • ARM_1_DRIVE_FOLLOW_LAMAR
  • ARM_1_DRIVE_THROUGH_STUDIO
  • ARM_1_DRIVE_TO_CANALS
  • ARM_1_DRIVE_OVER_BRIDGES
  • ARM_1_DRIVE_THROUGH_GARAGE
  • ARM_1_LAMAR_FOCUS_CAM
  • ARM_1_GET_IN_CAR_SCENE
  • ARM_1_CHOOSE_CAR
  • ARM_1_MONTAGE_MUTES
  • ARM_2_RAYFIRE
  • ARM_2_DRIVE_TO_ALLEY
  • ARM_2_GANG_DRIVE_PAST
  • ARM_2_SEARCH_FOR_BIKE
  • ARM_2_SHOOTOUT
  • ARM_2_GAS_TRAIL
  • ARM_2_FOCUS_ON_BIKE
  • ARM_2_GET_TO_THE_CAR
  • ARM_2_CHASE_THE_BIKE
  • ARM_2_RIDE_BIKE_BACK
  • ARM_3_BEAT_DOWN
  • ARM_3_RAM_DEALERSHIP
  • ARM_3_WINDOW_FOCUS_CAM
  • ARM_3_DRIVE_TO_DEALERSHIP
  • ARM_3_EXIT_THROUGH_GATE
  • ARM_3_STEAL_CAR
  • ARM_3_ENTER_GARAGE
  • ARM_3_INSIDE_HOUSE
  • ARM_3_CLIMB_INTO_GARDEN
  • ARM_3_TAKE_OUT_GARDENER
  • ARM_3_TARGET_GARDENER
  • ARM_3_ENTER_HOUSE
  • ARM_3_DRIVE_TO_MICHAELS_HOUSE
  • ARM_3_DRIVE_PHONE_SIMEON
  • ASSASSINATION_BUS_SCREAMS_INT_SCENE
  • ASSASSINATION_BUS_SCREAMS_EXT_SCENE
  • ASSASSINATION_CONSTRUCT_LEAVE_THE_AREA
  • ASSASSINATION_CONSTRUCT_HELICOPTER_SCENE
  • ASSASSINATION_CONSTRUCT_SHOOTOUT_ROOFTOP
  • ASSASSINATION_CONSTRUCT_SHOOTOUT_START
  • ASSASSINATION_CONSTRUCT_CAR_ARRIVES
  • ASSASSINATION_CONSTRUCT_CUTSCENE
  • ATM_PLAYER_SCENE
  • LEADERBOARD_SCENE
  • CABLE_CAR_RIDE_UP_SCENE
  • CABLE_CAR_RIDE_DOWN_SCENE
  • CAR_MOD_BOOST_SCENE
  • MP_CAR_MOD_SHOP
  • FAMILY_1_MOD_SHOP_INTRO_SCENE
  • CAR_MOD_RADIO_MUTE_SCENE
  • CAR_1_GARAGE_ARRIVAL
  • CAR_1_GET_TO_GARAGE
  • CAR_1_RACE_CARS_FOCUS_CAM
  • CAR_1_BIKE_ENTER_TUNNEL
  • CAR_1_BIKE_PASS_THE_LOST
  • CAR_1_BIKE_CHASE_MAIN
  • CAR_1_FRANKLIN_CALLS_MICHAEL
  • CAR_1_RACE_SKIDDING_CARS
  • CAR_1_RACE_MAIN
  • CAR_1_DEVIN_DRIVES_AWAY
  • CAR_1_GET_TO_RACE
  • CAR_1_PARK_UP_CUTSCENE
  • CAR_2_HELI_FILTERING
  • CAR_2_USE_MICROPHONE
  • CAR_2_HELI_CAM_TUTORIAL
  • CAR_2_SCANNING_TARGET
  • CAR_2_FOLLOW_CHAD_ON_FOOT
  • CAR_2_CAR_CHASE_CONTINUED
  • CAR_2_STEAL_THE_CAR
  • CAR_2_DRIVE_BACK_TO_GARAGE
  • CAR_2_SWITCH_TO_FRANLIN_IN_GARAGE
  • CAR_2_SCAN_FRANKLIN
  • CAR_2_CAR_ENTERS_GARAGE
  • CAR_2_SCAN_THE_SUSPECTS
  • CAR_2_USE_INFRARED
  • CAR_2_FRANKLIN_ARRIVES
  • CAR_2_CAR_CHASE_START
  • CAR_2_Z_TYPE_ENGINE_BOOST
  • CAR_3_GO_TO_GARAGE
  • CAR_3_ACTIVATE_EJECTOR_SEAT
  • CAR_3_ESCAPE_SECURITY
  • CAR_3_INSIDE_STUDIO
  • CAR_3_TAKE_OUT_ACTOR
  • CAR_4_SPIKES_CAM_SCENE
  • CAR_4_DEFEND_THE_TRUCK
  • CAR_4_FOLLOW_TRUCK
  • CAR_4_FOCUS_ON_TRUCK
  • CAR_4_COPS_ARRIVE
  • CAR_4_GET_TO_PALETO
  • CAR_4_FOCUS_ON_FRANKLIN
  • CAR_4_REVERSE_OFF_TRUCK
  • CAR_4_TAKE_CAR_TO_TRANSPORTER
  • CAR_WASH_SCENE
  • CHI_1_SHOOTOUT_04
  • CHI_1_SHOOTOUT_GRENADE_LAUNCHER
  • CHI_1_SHOOTOUT_01
  • CHI_1_ENEMIES_ESCAPE
  • CHI_1_GO_TO_ICEBOX
  • CHI_1_SHOOTOUT_03
  • CHI_1_CATCH_GRENADE_LAUNCHER
  • CHI_1_GET_TO_SHOOTOUT_04
  • CHI_1_SHOOTOUT_02
  • CHI_1_GET_TO_SHOOTOUT_03
  • CHI_1_TRUCK_ARRIVES
  • CHI_1_DRIVE_TO_LAB
  • CHI_2_RAYFIRE
  • CHI_2_SHOOT_GAS
  • CHI_2_DRIVE_TO_FARMHOUSE
  • CHI_2_DRIVE_ROCK_RADIO
  • CHI_2_SHOOTOUT_STEALTH
  • CHI_2_SHOOTOUT_ENEMIES_ALERTED
  • CHI_2_SHOOTOUT_IN_HOUSE
  • CHI_2_POUR_GAS
  • CHI_2_GAS_TRAIL_FIRE
  • CHI_2_FARMHOUSE_OVERVIEW
  • CREATOR_SCENES_AMBIENCE
  • DH2A_SWIM_TO_CONTAINER
  • DH2A_CONTROL_SUB
  • DH2A_RAYFIRE
  • DH2A_PREPARE_DETONATION
  • DH_2A_DETONATE_BOMBS
  • DH2A_SHOOTOUT_SNIPING_SCENE
  • DH2A_MICHAEL_DASH_AND_DIVE
  • DH2A_CHOPPER_ARRIVES
  • DH2A_CHOPPER_SHOOTING
  • dh2a_shootout_sniping_scene
  • dh2a_shootout_scene
  • DH2A_SNIPE_GUARDS_scene
  • DH2A_PLANT_BOMBS_SCENE
  • DH2A_GET_TO_VANTAGE_POINT
  • DH2A_SNIPING_SCENE
  • DH2A_SHOOTOUT_SCENE
  • DH_2B_RETURN_TO_AIRSTRIP
  • DH_2B_ESCAPE_ENEMIES
  • DH_2B_ESCAPE_AS_MICHAEL
  • DH_2B_ENEMY_HELI_01_ARRIVES
  • DH_2B_ENEMY_HELI_02_ARRIVES
  • DH_2B_ENEMY_HELI_03_ARRIVES
  • DH_2B_ESCAPE_AS_FRANKLIN
  • DH_2B_PICK_UP_SUB_CARGO
  • DH_2B_GET_TO_SURFACE
  • DH_2B_FIND_CONTAINER
  • DH_2B_SEE_PLANE
  • DH_2B_RELEASE_SUB
  • DH_2B_SEE_BOATS
  • DH_2B_GET_TO_DROP_ZONE
  • DH_2B_ATTACH_SUB
  • DH_2B_SUB_PICKED_UP_SCENE
  • DH_2B_DRIVE_TO_AIRSTRIP
  • BIOTECH_HEIST_UNDERWATER_SCENE
  • DH_P_2B_ENTER_CHOPPER
  • DH_P_2B_ENEMY_CHOPPERS_ARRIVE
  • DH_1_GET_TO_TRUCK
  • DH_1_DRIVE_TO_DOCKS
  • DH_1_TAKE_PHOTOS
  • DH_1_PHONE_RON
  • DH_1_USE_CRANE
  • DOCKS_HEIST_USING_CRANE
  • CAR_THEFT_EXPORT_CARS_CRANE_SECTION_SCENE
  • DH_1_CLIMB_UP_CRANE
  • DH_1_HANDLER_START
  • DH_1_FOLLOW_FLOYD_SEE_FREIGHTER
  • DH_1_FOLLOW_FLOYD_START
  • DH_1_DRIVE_START
  • DH_1_DRIVE_APPROACH_DOCKS
  • EPSILONISM_04_MIX
  • EPSILONISM_08_NON_COMPLIANCE
  • EPSILONISM_08_COMPLIANCE
  • EXILE_2_HELI_PICK_UP
  • EXILE_2_SNIPE_STAGE
  • EXILE_2_FOLLOW_CAR
  • EXILE_2_FOLLOW_CAR_PHONE
  • EXILE_2_KILL_ENEMY_MICHAEL
  • EXILE_2_KILL_ENEMY_CHOP
  • EXILE_2_KILL_ENEMY_FRANKLIN
  • EXILE_2_SNIPE_STAGE_THERMAL
  • EXILE_2_RPG_CUTSCENE
  • EXILE_2_HELI_IN_POSITION_CUTSCENE
  • EXILE_2_FLY_HELI
  • EXILE_2_GO_TO_HELI
  • EXILE_2_GO_TO_CRASH_SITE
  • EXILE_2_CRASH_CUTSCENE
  • EXILE_2_FOCUS_CAM
  • EXTREME_04_CUSTOM_QUIET_SCENE
  • FAM1_HIGHWAY_CHASE
  • FAMILY_1_YACHT_ARRIVES
  • FAMILY_1_FRANKLIN_JUMPS
  • FAMILY_1_PROTECT_FRANKLIN
  • FAM1_THROWN_OVERBOARD
  • FAMILY_1_SHOOT_THE_ENEMY_02
  • FAMILY_1_SAVE_JIMMY
  • FAM1_BOOM_SWING
  • FAM1_DROP_IN_CAR
  • FAMILY_1_CATCH_FRANKLIN
  • FAM1_JUMP_TO_YACHT
  • FAM1_LAND_ON_BONNET
  • FAMILY_1_GET_THE_YACHT
  • FAMILY_1_CAR_BREAKS_DOWN
  • FAMILY_1_FRANKLIN_CLIMBING
  • FAMILY_1_FOCUS_ON_YACHT
  • FAMILY_1_DRIVE_TO_HIGHWAY
  • FAMILY_2_JETSKI_GO_TO_BEACH
  • FAMILY_2_JETSKI_CHASE
  • FAMILY_2_DIVE_INTO_WATER
  • FAMILY_2_SWIM_TO_YACHT
  • FAMILY_2_BIKE_RACE_JIMMY
  • FAMILY_2_DRIVE_TO_BEACH
  • FAMILY_3_ESCAPE_AS_MICHAEL
  • FAMILY_3_ESCAPE_AS_FRANKLIN
  • FAMILY_3_DRIVE_HOME
  • FAMILY_3_PULL_DOWN_HOUSE_SCENE
  • FAMILY_3_RAYFIRE
  • FAMILY_3_FOLLOW_THE_COACH
  • FAMILY_3_ARRIVE_AT_HOUSE
  • FAMILY_3_DRIVE_IN_TO_POSITION
  • FAMILY_3_FOCUS_ON_COACH
  • FAMILY_3_FIND_THE_COACH
  • FAMILY_3_RV_BLOCKS_ROAD
  • FAMILY_4_CHASE_TRUCK_1
  • FAMILY_4_CHASE_TRUCK_2
  • FAMILY_4_CHASE_TRUCK_CAMERA
  • FAMILY_4_CHASE_TRUCK_TRACKS
  • FAMILY_4_CHASE_TRUCK_TUNNEL
  • FAMILY_4_CHASE_TRUCK_JUMP
  • FAMILY_4_CHASE_FOOT
  • FAMILY_4_CHASE_FOOT_OUTSIDE
  • FAMILY_4_DRIVE_TO_STADIUM
  • FAMILY_5_WAKE_UP_VOMIT
  • FAMILY_5_GO_HOME
  • FAMILY_5_GO_HOME_INT
  • FAMILY_5_FLYING
  • FAMILY_5_DRUGS_FOCUS_CAM
  • FAMILY_5_YOGA_ON_DRUGS
  • FAMILY_5_DRUGS
  • FAMILY_5_TAKE_JIMMY_FOCUS_CAM
  • FAMILY_5_TAKE_JIMMY
  • FAMILY_5_GO_TO_BURGERSHOT
  • FAMILY_5_GO_TO_JIMMY
  • FAMILY_5_YOGA_TRANQUIL
  • FAMILY_5_YOGA_MG
  • FAMILY_6_DRIVE_HOME
  • FAMILY_6_DRIVE_TO_THERAPIST
  • FAMILY_6_HAIRCUT_LAZLOW_MG
  • FAMILY_6_TATTOO_LAZLOW_MG
  • FAMILY_6_PIERCE_LAZLOW_MG
  • FAMILY_6_DRIVE_TO_TATTOO
  • FAMILY_6_AMANDA_PULLS_AWAY
  • FAMILY_6_DRIVE_TO_AMANDA
  • FANATIC_MIX_SCENE
  • FBI_1_LOSE_COPS
  • FBI_1_ESCAPE_BASE_SCENE
  • FBI_1_STEALTH_KILL_AGENT
  • FBI_1_JUMP
  • FBI_1_AGENT_BURSTS_THROUGH_DOOR
  • FBI_1_GET_UPSTAIRS
  • FBI_1_AIM_AT_WINDOW
  • FBI_1_SHOOTOUT_GROUND_FLOOR
  • FBI_1_INSPECT_BODIES
  • FBI_01_DMW_IN_BODY_BAG
  • FBI_3_TREVOR_DRIVE_TO_AIRPORT
  • FBI_3_TREVOR_TORTURE_2
  • FBI_3_TREVOR_TORTURE_3
  • FBI_3_TREVOR_TORTURE_4
  • FBI_3_TREVOR_TORTURE_WRENCH
  • FBI_3_TREVOR_TORTURE_ELECTRIC
  • FBI_3_TREVOR_TORTURE_PLIERS
  • FBI_3_TREVOR_TORTURE_WATER
  • FBI_3_MICHAEL_SNIPER_SCOPE_TARGET
  • FBI_3_MICHAEL_SNIPER_SCOPE
  • FBI_3_MICHAEL_VANTAGE_POINT_1
  • FBI_3_MICHAEL_VANTAGE_POINT_2
  • FBI_3_MICHAEL_VANTAGE_POINT_3
  • FBI_3_TREVOR_TORTURE_ADRENALINE
  • FBI_3_MICHAEL_DRIVE_CHUMASH
  • FBI_3_MICHAEL_COFFEE_BREAK
  • FBI_3_FOCUS_CAM_PHOTOSHOOT
  • FBI_3_MICHAEL_DRIVE_FIRST
  • FBI_3_TREVOR_TORTURE_1
  • FBI_4_GO_TO_MEETING
  • FBI_4_GO_TO_ALLEYWAY
  • FBI_4_DESTROY_TRUCK
  • FBI_4_SHOOTOUT_MICHAEL
  • FBI_4_SHOOTOUT_FRANKLIN
  • FBI_4_SHOOTOUT_TREVOR
  • FBI_4_COPS_ARRIVE
  • FBI_4_EXPLOSION_RAYFIRE
  • FBI_4_PREP_FOR_COPS
  • FBI_4_RIG_EXPLOSIVES
  • FBI_4_COLLISION_RAYFIRE
  • FBI_4_TRUCK_SMASH_MAIN
  • FBI_4_PICKUP_TRUCK_INT
  • FBI_4_BLOCK_THE_STREET
  • FBI_4_CUTSCENE_BINOCULARS
  • FBI_4_CUTSCENE_TRUCK
  • FBI_4_DRIVE_TO_CYPRUS_FLATS
  • FBI_5_MILITARY_SHOOTOUT
  • FBI_5_TAKE_PATRICIA_HOME
  • FBI_5_FLY_TO_AIRSTRIP
  • FBI_5_FLY_TO_CONTAINER
  • FBI_5_GO_TO_CONTAINER
  • FBI_5_LOAD_UP_SYNC_SCENE
  • BIOTECH_HEIST_GASMASK_SCENE
  • FBI_5_SHOOTOUT_GUARD_RUNS_OUT
  • FBI_5_SHOOTOUT_ANIMAL_LAB
  • FBI_5_SHOOTOUT_START
  • FBI_5_GET_TO_NERVE_TOXIN
  • FBI_5_HIDE_FROM_SECURITY
  • FBI_5_LIFT_SCENE
  • FBI_5_GET_TO_LIFT
  • FBI_5_SWIM_TO_TUNNEL_EXIT
  • FBI_5_GET_TO_SURFACE
  • FBI_5_CUT_THROUGH_GRATE
  • FBI_5_ENTER_TUNNEL_SYNC_SCENE
  • FBI_5_DIVE_IN_SYNC_SCENE
  • FBI_5_SWIM_TO_TUNNEL_ENTRANCE
  • FBI_5_DINGHY_TO_DIVE_POINT
  • END_CREDITS_SCENE
  • FIN_1_DESTROY_TREVOR
  • FIN_1_TREVOR_DIES_SCENE
  • FIN_1_TREVOR_CRASH_SCENE
  • FIN_1_CHASE_IN_CAR
  • FIN_1_FOCUS_CAM
  • FIN_2_HELICOPTER_ARRIVES
  • FIN_2_MAKE_CHOICE
  • FIN_2_KILL_MICHAEL
  • FIN_2_SAVE_MICHAEL
  • FIN_2_CHASE_UP_LADDER
  • FIN_2_CHASE_ON_FOOT
  • FIN_2_MICHAEL_CLIMBS_LADDER
  • FIN_2_MICHAEL_ESCAPE_SCENE
  • FIN_2_CHASE_IN_CAR
  • FIN_2_FOCUS_CAM
  • FINALE_SHOOTOUT_FIRST_WAVE
  • FINALE_ENEMIES_ARRIVE_ONESHOT
  • FINALE_GET_TO_FOUNDRY
  • FINALE_ENTER_FOUNDRY
  • FINALE_WAIT_FOR_AMBUSH
  • FINALE_GET_TO_LAMAR
  • FINALE_SHOOTOUT_WITH_LAMAR
  • FINALE_SAVE_TREVOR
  • FINALE_GET_TO_EXIT
  • FINALE_SHOOTOUT_OUTSIDE
  • FINALE_HELICOPTER_ARRIVES
  • END_CREDITS_SHRINKS_NOTE_SCENE
  • BS_1_HELI_RETURN_TO_AIRSTRIP
  • BS_1_CAR_RETURN_TO_FRANKLINS
  • BS_1_SEARCH_FOR_ENTRANCE
  • BS_1_TRUCKS_HINT_CAM
  • BS_1_VIEW_RECORDING
  • BS_1_TRUCKS_SPOTTED
  • BS_1_TRUCKS_ENTER_TUNNEL
  • BS_1_FLY_TO_TRUCKS
  • BS_1_BANK_CHECK_OUT
  • BS_1_DRIVE_AROUND_BACK
  • BS_1_BANK_HINT_CAM
  • BS_1_drive_START
  • BS_1_SWITCH_TO_TREVOR
  • BS_2A_INTERSECTION_CAM
  • BIG_SCORE_TRAFFIC_CONTROL_SCENE
  • BIG_SCORE_2A_Boost_Franklins_Bike
  • BS_2A_CHASE_MAIN
  • BS_2A_STUNT_JUMP
  • BS_2A_DRIVE_INTO_TRUCK
  • BS_2A_CHASE_TUNNEL_CHOPPER
  • BS_2A_SHOOTOUT
  • BS_2A_CAR_ARRIVE_01
  • BS_2A_CAR_ARRIVE_02
  • BS_2A_CAR_ARRIVE_03
  • BS_2A_CAR_ARRIVE_04
  • BS_2A_TRAFFIC_CONTROL_STAGE
  • BS_2A_LEAVE_BANK
  • BS_2A_GET_TO_VAULT
  • BS_2A_FOLLOW_MANAGER
  • BS_2A_PARK_UP_CUTSCENE
  • BS_2A_DRIVE_TO_BANK
  • BS_2A_GET_TO_TUNNEL
  • BS_2A_TRUCKS_ARRIVE
  • BS_2A_DROP_STINGER
  • BS_2B_GET_TO_AIRSTRIP
  • BS_2B_DROP_GOLD_CUTSCENE
  • BS_2B_GET_TO_TRAIN
  • BS_2B_FOCUS_ON_TRAIN
  • BS_2B_HELI_CHASE
  • BS_2B_FOCUS_ON_HELI
  • BS_2B_LESTER_RPG_scene
  • BS_2B_ESCAPE_START
  • BS_2B_DRIVE_AWAY
  • BS_2B_CHOPPER_ARRIVES
  • BS_2B_VANS_ARRIVE
  • BS_2B_SHOOTOUT_ACROSS_STREET
  • BS_2B_ASCEND_TO_NEXT_AREA
  • BS_2B_SHOOTOUT_CONT
  • BS_2B_UNDERGROUND_GARAGE
  • BS_2B_HELI_TAKE_GOLD
  • BS_2B_VAULT_SHOOTOUT_02
  • BS_2B_NOOSE_ABSEIL_SCENE
  • BS_2B_VAULT_SHOOTOUT_01
  • BS_2B_PLANT_C4
  • BS_2B_WAIT_FOR_DETONATION
  • BS_2B_DRILL_THROUGH_VAULT
  • BS_2B_VAULT_RAYFIRE
  • BS_2B_GET_TO_BANK
  • BIG_SCORE_PREP_C_GARAGE_DOOR
  • BS_P_D_FLY_CHOPPER
  • BS_P_D_STEALTH
  • BS_P_D_TRAIN_ARRIVES
  • BS_P_D_SWITCH_TRACKS
  • MP_CORONA_STOP_RADIO
  • MP_CORONA_MENU_SCENE
  • MP_LOBBY_SPEECH_OVERRIDE_SCENE
  • MP_VEHICLE_SCROLL_SCENE
  • MP_LEADERBOARD_SCENE
  • RACES_RADIO_MUTE_scene
  • MP_JOB_CHANGE_RADIO_MUTE
  • RACES_SLIPSTREAM_SCENE
  • MP_POSITIONED_RADIO_MUTE_SCENE
  • MP_RACE_GENERAL_SCENE
  • MP_DM_GENERAL_SCENE
  • MP_INTRO_RACE_SCENE
  • MP_INTRO_LAMAR_DRIVE_SCENE
  • MP_LOBBY_SCENE
  • DLC_PILOT_MP_COLLECT_FLAG_SCENE
  • DLC_HEISTS_BIOLAB_EMP_BLAST_SCENE
  • MP_LAMAR_DIALOGUE_MUTE_SCENE
  • FRANKLIN_1_JETSKI_SPLIT_UP
  • FRANKLIN_1_JETSKI_HELI_ESCAPE
  • FRANKLIN_1_JETSKI_GIRL_JUMP
  • FRANKLIN_01_JETSKI_CHASE_CAR
  • FRANKLIN_1_JETSKI_CAR_ARRIVE
  • FRANKLIN_1_JETSKI_START
  • FRANKLIN_1_SHOOTOUT_POLICE_ARRIVE
  • FRANKLIN_1_APPROACH_RIVER
  • FRANKLIN_1_SHOOTOUT_CAR_ARRIVE_3
  • FRANKLIN_1_SHOOTOUT_CAR_ARRIVE_CRASH
  • FRANKLIN_1_SHOOTOUT_CAR_ARRIVE_1
  • FRANKLIN_1_GET_TO_GROVE_ST
  • FRANKLIN_1_SHOOTOUT_MAIN
  • FRANKLIN_2_ESCAPE_IN_VEHICLE
  • FRANKLIN_2_GO_TO_FRANKLINS
  • FRANKLIN_2_SAVE_LAMAR_ALERT
  • FRANKLIN_2_PROTECT_LAMAR
  • FRANKLIN_2_SAVE_LAMAR_TREVOR
  • FRANKLIN_2_SAVE_LAMAR_MICHAEL
  • FRANKLIN_2_SAVE_LAMAR_STEALTH
  • FRANKLIN_2_GET_TO_SAWMILL
  • EPSILON_FADE_TO_WHITE
  • MP_INTRO_LTS_CUTSCENE
  • MP_GLOBAL_SCENE
  • GOLF_TRANQUIL
  • GOLF_FLY_CAM
  • STREET_RACE_OUTRO
  • SEA_RACE_DURING_RACE
  • STREET_RACE_DURING_RACE
  • PS_1_TREVOR_PUKING
  • MP_HELI_CAM_FILTERING
  • AMBIENT_HUNTING_MIX
  • HUNTING_02_TRAFFIC_SCENE
  • HUNTING_02_SETTINGS
  • JSH_2B_GO_TO_LOCKUP
  • JSH_2B_LOAD_UP_TRUCK
  • JSH_2B_CHASE_EXIT_TUNNELS
  • JSH_2B_RAM_POLICE
  • JSH_2B_CHASE_START
  • JSH_2B_CHASE_POLICE_AT_BRIDGE
  • JSH_2B_CHASE_JUMP_FREEWAY
  • JSH_2B_CHASE_ENTER_TUNNELS
  • JSH_2B_GRAB_LOOT_MAIN
  • JSH_2B_CABINET_SMASH
  • JSH_2B_SECURITY_ESCAPE
  • JSH_2B_MANAGER_ARRIVE
  • JSH_2B_REVERSE_TRUCK_CUTSCENE
  • JSH_2A_GET_TO_ROOF
  • JSH_2A_GET_ACROSS_ROOF
  • JSH_2A_THROW_GAS
  • JSH_2B_GET_TO_STORE
  • JSH_2A_GET_TO_STORE
  • JSH_1_DRIVE_TO_FACTORY
  • JSH_1_GET_TO_ROOF
  • JSH_1_TAKE_PHOTOS
  • JSH1_RETURN_TO_CAR
  • JSH_1_DRIVE_TO_BACK_ENTRANCE
  • JSH_1_LEAVE_STORE
  • JSH_1_INSIDE_STORE
  • JSH_1_ENTER_STORE
  • JSH_1_DRIVE_TO_STORE
  • JOSH_02_SCENE
  • LAMAR_1_STEAL_CAR
  • LAMAR_1_DRIVE_HOME
  • LAMAR_1_LOSE_COPS
  • LAMAR_1_SHOOTOUT_START
  • LAMAR_1_SHOOTOUT_STAIRWELL
  • LAMAR_1_SHOOTOUT_WAREHOUSE
  • LAMAR_1_SHOOTOUT_GET_OUTSIDE
  • LAMAR_1_ESCAPE_FIGHT_HELI
  • LAMAR_1_ESCAPE_THE_JUNKYARD
  • LAMAR_1_SHOOTOUT_COVER_LAMAR
  • LAMAR_1_SHOOTOUT_SAVE_LAMAR
  • LAMAR_1_GO_TO_RECYCLING_CENTRE
  • LAMAR_1_GO_TO_MEETING
  • LAMAR_1_AMMUNATION_INTRO_CUTSCENE
  • LAMAR_1_GO_TO_AMMUNATION
  • LESTER_1A_LEAVE_OFFICE
  • LESTER_1A_POPUP_MINIGAME
  • LESTER_1A_RIG_EXPLOSIVE
  • LESTER_1A_FOLLOW_PROGRAMMER
  • LESTER_1A_DRIVE_TO_LIFEINVADER
  • LESTER_1A_BUY_CLOTHES
  • LESTER_1A_DRIVE_TO_STORE
  • MP_MENU_SCENE
  • SWITCH_TO_MP_SCENE
  • MARTIN_1_DRIVE_BACK
  • MARTIN_1_CHASE_JUMP_TRAIN
  • MARTIN_1_KILL_PASSENGERS
  • MARTIN_1_CHASE_JUMP_01
  • MARTIN_1_CHASE_MAIN
  • MARTIN_1_FOCUS_CAM
  • MARTIN_1_PLANE_CRASH
  • MARTIN_1_TRAIN_SCENE
  • MARTIN_1_CHASE_DUMP_TRUCK
  • MARTIN_1_PLANE_CHASE_SCENE
  • MARTIN_1_SNIPER_CAMERA
  • MARTIN_1_BULLET_HITS_PLANE_SCENE
  • MARTIN_1_DRIVE_TO_OBSERVATORY
  • M_E_AMANDA_DRIVE_HOME
  • M_E_AMANDA_ENTER_COP_CAR
  • M_E_AMANDA_ESCAPE_COPS
  • M_E_AMANDA_GO_TO_AMANDA
  • M_E_JIMMY_DRIVE_HOME
  • M_E_JIMMY_STOP_KIDNAPPERS
  • M_E_JIMMY_FOCUS_CAM
  • M_E_JIMMY_GO_TO_JIMMY
  • M_E_TRACEY_FOCUS_CAM
  • MI_1_FLY_PRE_PHONECALL
  • MI_1_SHOOTOUT_STEALTH
  • MI_1_GET_TO_CAR
  • MI_1_SHOOTOUT_ENEMIES_ALERTED
  • MI_1_VAN_ARRIVES_03
  • MI_1_VAN_ARRIVES_02
  • MI_1_VAN_ARRIVES_01
  • MI_1_MIC_WALK_TO_GRAVEYARD
  • MI_1_MIC_DRIVE_TO_GRAVEYARD
  • MI_1_MIC_DUCKING_FOR_SPEECH_SCENE
  • MI_1_TREV_FLY_TO_LUDENDORFF
  • MI_1_TREV_DRIVE_TO_PLANE
  • MI_1_MIC_DRIVE_TO_AIRPORT
  • MIC1_RADIO_DISABLE
  • MI_2_MICHAEL_ON_MEATHOOK
  • MI_2_DRIVE_TO_SLAUGHTERHOUSE
  • MI_2_DRIVE_HOME
  • MI_2_ESCAPE_IN_CAR
  • MI_2_GRINDER_2
  • MI_2_ESCAPE_SHOOTOUT
  • MI_2_FRANKLIN_KNIFE_ATTACK
  • MI_2_SPLINE_2
  • MI_2_SAVE_FRANKLIN
  • MI_2_SHOOT_FROM_MEATHOOK
  • MI_2_SHOOTOUT_MAIN
  • MI_2_SHOOTOUT_ACID
  • MI_2_GRINDER_1
  • MI_2_SHOOT_THE_GUARD
  • MI_2_MEAT_SLICER
  • MI_2_THROW_THE_GUN
  • MI_3_ESCAPE_IN_CAR
  • MI_3_SHOOTOUT_PLAYER_IS_TREVOR
  • MI_3_SHOOTOUT_PLAYER_IS_MICHAEL
  • MI_3_KILL_ENEMIES_IN_COURTYARD
  • MI_3_TREVOR_SHOOTS_HELICOPTER
  • MI_3_HELICOPTER_CRASH_SCENE
  • MI_3_SHOOTOUT_START
  • MI_3_SHOOTOUT_ENEMIES_ON_STAIRS
  • MI_3_SHOOTOUT_SNIPER_SCOPE
  • MI_3_ESCAPE_HELICOPTER_ATTACK
  • MI_4_GET_BACK_UPSTAIRS
  • MI_4_DEFEND_HOUSE_MAIN
  • MI_4_ENEMIES_BREACH_DOOR
  • MI_4_ENEMY_CAR_ARRIVES
  • MI_4_SAVE_TRACY
  • MI_4_SAVE_FAMILY_MAIN
  • MI_4_SAVE_AMANDA
  • MI_4_GET_TO_THE_HOUSE
  • MI_4_LIMO_DRIVE_SCENE
  • MI_4_LIMO_CAM_SCENE
  • MINUTE_01_SCENE
  • MINUTE_02_SCENE
  • MINUTE_03_SCENE
  • RACE_INTRO_GENERIC
  • SEA_RACES_OUTRO
  • LESTER_1A_ENTER_LESTERS_HOUSE
  • PS_PREP_INTERCEPT_CONVOY
  • NIGEL_1A_SCENE
  • NIGEL_1B_MAIN_MIX
  • NIGEL_1C_SCENE
  • NIGEL_1D_SCENE
  • NIGEL_02_CHASE
  • NIGEL_03_MIX_SETTINGS
  • NIGEL_03_JOURNEY_MIX
  • FRANKLIN_SAFEHOUSE_ACTIVITIES_SCENE
  • MICHAEL_SAFEHOUSE_ACTIVITIES_SCENE
  • SAFEHOUSE_STONED_MICHAEL
  • TREVOR_SAFEHOUSE_ACTIVITIES_SCENE
  • OFFROAD_RACES_OUTRO_SCENE
  • OFFROAD_RACES_DURING_RACE
  • PAPARAZZO_01_CHASE
  • PAPARAZZO_01_INTRO
  • PAPARAZZO_02_CHASE
  • PAPARAZZO_02_INTRO
  • PAPARAZZO_03_SCENE
  • PAPARAZZO_3A_PHOTO_SCENE
  • PAPARAZZO_3A_POLICE_CHASE
  • DLC_PILOT_CITY_LANDING_END_TRANSITION_SCENE
  • DLC_PILOT_CITY_LANDING_MENU_FADE_SCENE
  • PROLOGUE_GRAB_WOMAN
  • PROLOGUE_DRIVE_ESCAPE
  • PROLOGUE_DRIVE_TO_PICKUP
  • PROLOGUE_POLICE_SHOOTOUT
  • PROLOGUE_SWITCH_TO_TREVOR
  • PROLOGUE_TAKE_COVER
  • PROLOGUE_GET_TO_VAULT
  • PROLOGUE_DETONATE_CHARGES
  • PROLOGUE_MUTE_SPRINKLERS
  • PROLOGUE_VAULT_RAYFIRE
  • PROLOGUE_THREATEN_HOSTAGES
  • PROLOGUE_GET_INSIDE_OFFICE
  • REPLAY_SCREEN_SCENE
  • RE_ABANDONED_VEHICLE_SCENE
  • RE_CAR_STEAL_SCENE
  • RE_BUS_TOUR_FADE_OUT_WORLD
  • RE_BUS_TOUR_SCENE
  • RE_CHASE_THIEVES_SCENE
  • RE_COUNTRYSIDE_GANG_FIGHT_SCENE
  • TIMER_SCENE
  • FAIRGROUND_RIDES_LEVIATHAN
  • PS_2A_SHOOTOUT_WAREHOUSE
  • PS_2A_TRAIN_ARRIVES
  • PS_2A_GO_TO_FACTORY
  • PS_2A_SHOOTOUT_FACTORY
  • PS_2A_TANK_ARRIVES
  • PS_2A_DRIVE_BULLDOZER
  • PS_2A_SWITCH_TO_FRANKLIN
  • PS_2A_CAR_RAMS_BUDDY
  • PS_2A_SHOOTOUT_YARD_FLYING_TANK
  • PS_2A_SHOOTOUT_STREET_CREW_DIES
  • PS_2A_SHOOTOUT_ALLEY
  • PS_2A_SHOOTOUT_YARD
  • PS_2A_SHOOTOUT_STREET_MAIN
  • PS_2A_SHOOTOUT_STREET_ARMY_HELI
  • PS_2A_SHOOTOUT_SWAT_VANS
  • PS_2A_SHOOTOUT_START
  • PS_2A_SHOOT_FENCE_1
  • PS_2A_ENTER_GARDENS
  • PS_2A_GAS_STATION_RAYFIRE
  • PS_2A_SHOOTOUT_HELI_ARRIVES
  • PS_2A_HELI_CRASH
  • PS_2A_ENTER_BANK
  • PS_2A_REVERSE_TO_ENTRANCE
  • PS_2A_GO_TO_SAFE
  • PS_2A_KICK_DOOR_OPEN
  • PS_2A_DRIVE_TO_PALETO
  • PS_PREP_MILITARY_TRUCK_SHOOTOUT
  • PS_1_FOCUS_ON_BANK
  • PS_1_RACE_AS_MICHAEL
  • PS_1_TREVOR_DRIVES_OFF
  • PS_1_RACE_AS_TREVOR
  • PS_1_DRIVE_TO_GAS_STATION
  • PS_1_SHOOT_THE_ALARM
  • PS_1_DRIVE_TO_BANK
  • PS_1_BUS_ARRIVES
  • PS_1_DRIVE_TO_PALETO
  • PLAYER_SWITCH_RED_ALERT_SCENE
  • PLAYER_SWITCH_WHITE_ALERT_SCENE
  • SOL_1_GET_TO_STUDIO
  • SOL_1_ROCCO_ARRIVES_CUTSCENE
  • SOL_1_FIGHT_ROCCO
  • SOL_1_GET_TO_HELI_STEALTH
  • SOL_1_COMPOUND_OVERVIEW_CUTSCENE
  • SOL_1_DRIVE_TO_EAST_LS
  • SOL_1_GET_TO_HELI_ALERT
  • SOL_2_CAR_CHASE
  • SOL_2_FOCUS_CAM
  • SOL_3_LOSE_COPS
  • SOL_3_LOSE_COPS_VEHICLE
  • SOL_3_LOSE_COPS_PLANE
  • SOL_3_ENGINE_DEATH_SCENE
  • SOL_3_PLANE_ON_FIRE
  • SOL_3_EVENT_JET_LANDING
  • SOL_3_EVENT_PLANE_TAXIING_EXPLOSION
  • SOL_3_MAIN_CHASE
  • SOL_3_EVENT_TANKER_CRASH
  • SOL_3_HELI_TAKEOFF
  • SOL_3_CAR_JET_ENGINE
  • SOL_3_ARRIVE_AT_HANGAR
  • SOL_3_ON_FOOT_CHASE
  • SOL_3_CHOPPER_CAM
  • SOL_3_DRIVE_TO_AIRPORT
  • FADE_OUT_WORLD_250MS_SCENE
  • TAXI_CUT_U_IN
  • TAXI_GOT_U_NOW
  • TENNIS_SCENE
  • SASQUATCH_MIX
  • TOWING_FOCUS_CAM_ON_CAR
  • TOWING_ONCOMING_TRAIN_SCENE
  • BAY_DOOR_SCENE
  • SIREN_SCENE
  • PLANE_FLY_OVER_SCENE
  • TREVOR_1_DRIVE_HOME
  • TREVOR_1_THREATEN_ORTEGA
  • TREVOR_1_ORTEGA_KILLED
  • TREVOR_1_PUSH_THE_TRAILER
  • TREVOR_1_SHOOTOUT_BIKERS_FLEE
  • TREVOR_1_DRIVE_TO_TRAILER
  • TREVOR_1_ARRIVE_AT_TRAILER
  • TREVOR_1_SHOOTOUT_START
  • TREVOR_1_BIKES
  • TREVOR_1_RAYFIRE
  • TREVOR_1_CHASE_KILL_BIKERS
  • TREVOR_1_CHASE_FOLLOW_VAN
  • TREVOR_1_FOCUS_CAM_SCENE
  • TREVOR_1_DRIVE_TO_BIKERS
  • TREVOR_2_PROPERTY_INTRO_SCENE
  • TREVOR_2_FLIGHT_START
  • TREVOR_2_CARGO_DOORS
  • TREVOR_2_DROP_CARGO
  • TREVOR_2_SHOOTOUT_ON_WING
  • TREVOR_2_RAYFIRE
  • TREVOR_2_SHOOTOUT
  • TREVOR_2_GET_TO_PLANE
  • TREVOR_2_HELI_CRASH
  • TREVOR_2_TRAINS_VOLUME
  • TREVOR_2_SNIPE_MAIN
  • TREVOR_2_HELI_APPROACH
  • TREVOR_2_HELI_SILENT
  • TREVOR_2_DRIVE_ATV
  • TREVOR_2_FOCUS_CAM_RUNWAY
  • TREVOR_2_FOCUS_CAM_RON
  • TREVOR_2_LAND_THE_PLANE
  • TREVOR_3_DRIVE_TO_TRAILER_PARK
  • TREVOR_3_PLANT_BOMBS_STEALTH
  • TREVOR_3_PLANT_BOMBS_SHOOTOUT
  • TREVOR_3_RAYFIRE
  • TREVOR_3_DRIVE_TO_LS_DIALOGUE
  • TREVOR_3_DRIVE_TO_FLOYDS
  • TREVOR_3_TRAILER_PARK_OVERVIEW
  • TREVOR_3_ESCAPE_TO_CAR
  • TRI_BIKE_SCENE
  • TRI_RUN_SCENE
  • TRI_SWIM_SCENE
  • TRI_END_SCENE
  • TRI_START_SCENE
  • YOGA_MINIGAME_TRANQUIL