Difference between revisions of "Vehicle Audio Loader"
Line 26: | Line 26: | ||
==Format== | ==Format== | ||
− | vehicleAudioSettings.cfg is text file, being processed line by line. Empty lines or lines commented by a # sign at the beggining are ignored and skipped by the readVehiclesAudioSettings | + | vehicleAudioSettings.cfg is text file, being processed line by line. Empty lines or lines commented by a # sign at the beggining are ignored and skipped by the readVehiclesAudioSettings function which parses a file. |
==GTA San Andreas== | ==GTA San Andreas== | ||
+ | {| {{Prettytable}} | ||
+ | ! Column Letter | ||
+ | ! Column Name | ||
+ | ! Description | ||
+ | |- | ||
+ | | A | ||
+ | | modelName | ||
+ | | A model name of vehicle which is defined in IDE file. No matter if is standard or added vehicle. | ||
+ | |- | ||
+ | | B | ||
+ | | VehicleType | ||
+ | | Vehicle type, see table below. | ||
+ | | C | ||
+ | | EngineOnSound | ||
+ | | Sound bank ID of accelerative, inhibitory engine. | ||
+ | |} |
Revision as of 10:57, 11 September 2011
Current version: | 1.0 |
---|---|
Developed by: | fastman92 |
Supported games: | GTA SA |
Type: | ASI plugin |
Website: | http://fastman92.tk |
The handling.cfg
file is a text data file format that comes with Vehicle Audio Loader created by fastman92 which sets audio properties of vehicles in GTA San Andreas currently. The file can be opened and edited with any text editor.
Instalation
- Make sure you are using one of the following gta_sa.exe versions:
- 1. GTA San Andreas v1.0 [US] HOODLUM No-CD Fixed EXE:
EXE size: 14 383 616 bytes
- 2. GTA: San Andreas v1.01 [EURO] No-CD/Fixed EXE:
EXE size: 15 806 464 bytes
Vehicle Audio Loader is fully compatible with both of them, 1.0 US and 1.01 Euro No-CD shortly.
- Extract all files from "copy to GTA San Andreas from inside" in an archive to root of GTA San Andreas directory.
Format
vehicleAudioSettings.cfg is text file, being processed line by line. Empty lines or lines commented by a # sign at the beggining are ignored and skipped by the readVehiclesAudioSettings function which parses a file.
GTA San Andreas
Column Letter | Column Name | Description | |||
---|---|---|---|---|---|
A | modelName | A model name of vehicle which is defined in IDE file. No matter if is standard or added vehicle. | |||
B | VehicleType | Vehicle type, see table below. | C | EngineOnSound | Sound bank ID of accelerative, inhibitory engine. |