Difference between revisions of "Audio directory (III)"
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The <code>{{dir|3}}\Audio</code> folder contains all of the audio in the game. The following lists all files in the folder and their associated mission and text if applicable. Texts in cutscene and radio will not be listed. | The <code>{{dir|3}}\Audio</code> folder contains all of the audio in the game. The following lists all files in the folder and their associated mission and text if applicable. Texts in cutscene and radio will not be listed. | ||
{| {{Prettytable}} | {| {{Prettytable}} | ||
− | ! File || Associated GXT entries || Text/description | + | ! File || Associated<br />[[GXT]] entries || Text/description |
|- | |- | ||
| A1_a.wav || - || Sayonara Salvatore: "There he is, waste him!" | | A1_a.wav || - || Sayonara Salvatore: "There he is, waste him!" | ||
Line 9: | Line 9: | ||
| a2_pp.wav || AM3_{{Hint|x|A, B, C}} || Paparazzi Purge cutscene | | a2_pp.wav || AM3_{{Hint|x|A, B, C}} || Paparazzi Purge cutscene | ||
|- | |- | ||
− | | a3_a.wav || - || | + | | a3_a.wav || - || "Federal agents request immediate backup, Torrington" - unused |
|- | |- | ||
| a3_ss.wav || AM2_{{Hint|x|A, A2, B, C, D, E, E2, F, G}} || Under Surveillance cutscene | | a3_ss.wav || AM2_{{Hint|x|A, A2, B, C, D, E, E2, F, G}} || Under Surveillance cutscene | ||
Line 35: | Line 35: | ||
| a9_asd.wav || CAT1_{{Hint|x|A, B}} || Ransom cutscene | | a9_asd.wav || CAT1_{{Hint|x|A, B}} || Ransom cutscene | ||
|- | |- | ||
− | | AMMU_A.wav || AMMU_A || Pump-Action Pimp: Luigi said you'd need a piece... | + | | AMMU_A.wav || AMMU_A || Pump-Action Pimp: "Luigi said you'd need a piece..." |
|- | |- | ||
− | | AMMU_b.wav || AMMU_B || Farewell 'Chunky' Lee Chong: Joey told me to tool you up... | + | | AMMU_b.wav || AMMU_B || Farewell 'Chunky' Lee Chong: "Joey told me to tool you up..." |
|- | |- | ||
− | | AMMU_C.wav || AMMU_C || So go around back of the shop. I left you a nine in the yard. | + | | AMMU_C.wav || AMMU_C || "So go around back of the shop. I left you a nine in the yard." |
|- | |- | ||
− | | BET.mp3 || BETRA_{{Hint|x|A, B, C}} || Introduction | + | | BET.mp3 || BETRA_{{Hint|x|A, B, C}} || Introduction cutscene |
|- | |- | ||
| c1_tex.mp3 || CAT2_{{Hint|x|A, B, B2, C, D, E, E2, E3}} || The Exchange cutscene | | c1_tex.mp3 || CAT2_{{Hint|x|A, B, B2, C, D, E, E2, E3}} || The Exchange cutscene | ||
|- | |- | ||
− | | cat1.wav || CAT2_J || The Exchange: Get this thing airborne!! | + | | cat1.wav || CAT2_J || The Exchange: "Get this thing airborne!!" |
|- | |- | ||
| CHAT.wav || - || Chatterbox 109 radio | | CHAT.wav || - || Chatterbox 109 radio | ||
Line 57: | Line 57: | ||
| d1_stog.mp3 || LOVE1_{{Hint|x|A, F, B, H, C, I, D, E, G}} || Liberator cutscene | | d1_stog.mp3 || LOVE1_{{Hint|x|A, F, B, H, C, I, D, E, G}} || Liberator cutscene | ||
|- | |- | ||
− | | d2_kk.mp3 || | + | | d2_kk.mp3 || LOVE2_{{Hint|x|A, B, C, D, E, F, G, H}} || Waka-Gashira Wipeout! cutscene |
|- | |- | ||
− | | d3_ado.mp3 || | + | | d3_ado.mp3 || LOVE3_{{Hint|x|A, B, C, D}} || A Drop In The Ocean cutscene |
|- | |- | ||
− | | d4_gta.mp3 || | + | | d4_gta.mp3 || LOVE4_{{Hint|x|A, B, C, D, H, E, F, G}} || Grand Theft Aero cutscene |
|- | |- | ||
− | | d4_gta2.mp3 || | + | | d4_gta2.mp3 || GTAB_{{Hint|x|A – U}} || Grand Theft Aero second cutscene |
|- | |- | ||
− | | d5_es.mp3 || | + | | d5_es.mp3 || LOVE5_{{Hint|x|A, B, C}} || Escort Service cutscene |
|- | |- | ||
− | | d6_sts.mp3 || | + | | d6_sts.mp3 || LOVE6_{{Hint|x|A, E, B, C, D, F}} || Decoy cutscene |
|- | |- | ||
− | | d7_mld.mp3 || | + | | d7_mld.mp3 || - || Love's Disappearance cutscene |
|- | |- | ||
− | | door_1.wav || | + | | door_1.wav || - || Portland hideout door closing |
|- | |- | ||
− | | door_2.wav || | + | | door_2.wav || - || Portland hideout door opening - unused |
|- | |- | ||
− | | door_3.wav || | + | | door_3.wav || - || Staunton hideout door closing |
|- | |- | ||
− | | door_4.wav || | + | | door_4.wav || - || Staunton hideout door opening - unused |
|- | |- | ||
− | | door_5.wav || | + | | door_5.wav || - || unused |
|- | |- | ||
− | | door_6.wav || | + | | door_6.wav || - || unused |
|- | |- | ||
− | | el3_a.wav || | + | | el3_a.wav || - || Big'N'Veiny: "All units be on a lookout for donkey porn being dropped in Portland area." |
|- | |- | ||
− | | el_ph1.mp3 || | + | | el_ph1.mp3 || DIAB1_{{Hint|x|B, D, E, F}} || Turismo cutscene |
|- | |- | ||
− | | el_ph2.mp3 || | + | | el_ph2.mp3 || DIAB2_{{Hint|x|A, B, C, D, E, F, G, H}} || I Scream, You Scream cutscene |
|- | |- | ||
− | | el_ph3.mp3 || | + | | el_ph3.mp3 || DIAB4_{{Hint|x|A, B, C, D, E, F, G, H}} || Big'N'Veiny cutscene |
|- | |- | ||
− | | el_ph4.mp3 || | + | | el_ph4.mp3 || DIAB3_{{Hint|x|A, B, C, D, E, F, G}} || Trial By Fire cutscene |
|- | |- | ||
− | | END.mp3 || | + | | END.mp3 || END_{{Hint|x|A – W}} || End cutscene |
|- | |- | ||
− | | FLASH.wav || | + | | FLASH.wav || - || Flashback 95.6 radio |
|- | |- | ||
− | | GAME.wav || | + | | GAME.wav || - || Game FM |
|- | |- | ||
− | | h5_a.wav || | + | | h5_a.wav || HM5_1 || Rumble: "Yo, Ice said was comin'. There rules. Bats only. No guns, no cars." |
|- | |- | ||
− | | h5_b.wav || | + | | h5_b.wav || HM5_5 || Rumble: "This is a battle for respect, you cool?" |
|- | |- | ||
− | | h5_c.wav || | + | | h5_c.wav || HM5_6 || Rumble: "Let's go crack some skulls..." |
|- | |- | ||
− | | hd_ph1.mp3 || | + | | hd_ph1.mp3 || HM1_{{Hint|x|A, B, C, D, G, E, H, F}} || Uzi Money cutscene |
|- | |- | ||
− | | hd_ph2.mp3 || | + | | hd_ph2.mp3 || HM2_{{Hint|x|A, B, C, D, E, F}} || Toyminator cutscene |
|- | |- | ||
− | | hd_ph3.mp3 || | + | | hd_ph3.mp3 || HM3_{{Hint|x|A, B, C, D, E, F, G}} || Rigged To Blow cutscene |
|- | |- | ||
− | | hd_ph4.mp3 || | + | | hd_ph4.mp3 || HM4_{{Hint|x|A, B, C, F, G, H}} || Bullion Run cutscene |
|- | |- | ||
− | | hd_ph5.mp3 || | + | | hd_ph5.mp3 || HM5_{{Hint|x|A, B, C, D, E, F, G, H, I, J}} || Rumble cutscene |
|- | |- | ||
− | | HEAD.wav || | + | | HEAD.wav || - || Head Radio |
|- | |- | ||
| j0_dm2.mp3 || || | | j0_dm2.mp3 || || | ||
Line 161: | Line 161: | ||
| j6_tbj.mp3 || || | | j6_tbj.mp3 || || | ||
|- | |- | ||
− | | JB.mp3 || | + | | JB.mp3 || JAILB_{{Hint|x|Q, R, S, T, U}} || Introduction second cutscene |
|- | |- | ||
| k1_a.wav || || | | k1_a.wav || || | ||
Line 181: | Line 181: | ||
| k5_sd.mp3 || || | | k5_sd.mp3 || || | ||
|- | |- | ||
− | | KJAH.wav || | + | | KJAH.wav || - || Jah Radio |
|- | |- | ||
| l1_lg.mp3 || || | | l1_lg.mp3 || || | ||
Line 207: | Line 207: | ||
| lib_d.wav || || | | lib_d.wav || || | ||
|- | |- | ||
− | | LIPS.wav || | + | | LIPS.wav || - || Lips 106 radio |
|- | |- | ||
| lo2_a.wav || || | | lo2_a.wav || || | ||
Line 231: | Line 231: | ||
| mf4_c.wav || || | | mf4_c.wav || || | ||
|- | |- | ||
− | | Miscom.wav || | + | | Miscom.wav || - || Mission passed |
|- | |- | ||
− | | MSX.wav || | + | | MSX.wav || - || MSX FM radio |
|- | |- | ||
| mt_ph1.mp3 || || | | mt_ph1.mp3 || || | ||
Line 243: | Line 243: | ||
| mt_ph4.mp3 || || | | mt_ph4.mp3 || || | ||
|- | |- | ||
− | | police.wav || | + | | police.wav || - || Police radio |
|- | |- | ||
| r0_pdr2.mp3 || || | | r0_pdr2.mp3 || || | ||
Line 285: | Line 285: | ||
| r6_mm.mp3 || || | | r6_mm.mp3 || || | ||
|- | |- | ||
− | | RISE.wav || | + | | RISE.wav || - || Rise FM radio |
|- | |- | ||
| s0_mas.mp3 || || | | s0_mas.mp3 || || | ||
Line 341: | Line 341: | ||
| s5_lrqc.mp3 || || | | s5_lrqc.mp3 || || | ||
|- | |- | ||
− | | sfx.RAW || | + | | sfx.RAW || - || |
|- | |- | ||
− | | sfx.SDT || | + | | sfx.SDT || - || |
|- | |- | ||
− | | SUBopen.wav || | + | | SUBopen.wav || - || Shoreside Vale unlocked radio |
|- | |- | ||
− | | t1_tol.mp3 || | + | | t1_tol.mp3 || TM1_{{Hint|x|A, B, C, D, G, H, I, J}} || Taking Out The Laundry cutscene |
|- | |- | ||
− | | t2_tpu.mp3 || | + | | t2_tpu.mp3 || TM2_{{Hint|x|A, AA, B, C, D, E}} || The Pick-Up cutscene |
|- | |- | ||
− | | t3_a.wav || | + | | t3_a.wav || - || Salvatore's Called A Meeting: "How you doin'." |
|- | |- | ||
− | | t3_b.wav || | + | | t3_b.wav || - || Salvatore's Called A Meeting: "How you doin', kid." |
|- | |- | ||
− | | t3_c.wav || | + | | t3_c.wav || - || Salvatore's Called A Meeting: "No fancy crap." |
|- | |- | ||
− | | t3_mas.mp3 || | + | | t3_mas.mp3 || TM3_{{Hint|x|A, B, C, D, E, F, G}} || Salvatore's Called A Meeting cutscene |
|- | |- | ||
− | | t4_a.wav || | + | | t4_a.wav || - || Triads And Tribulations: "Calling all units, gang war in progress, Chinatown, advice caution." |
|- | |- | ||
− | | t4_tat.mp3 || | + | | t4_tat.mp3 || TM4_{{Hint|x|A, A2, B, C, D, E, F, G}} || Triads And Tribulations cutscene |
|- | |- | ||
− | | t5_bf.mp3 || | + | | t5_bf.mp3 || TM5_{{Hint|x|B, C, D, E, F, G, H, I, J}} || Blow Fish cutscene |
|- | |- | ||
− | | Water.wav || | + | | Water.wav || - || Water ambiance |
|- | |- | ||
| YD2_A.wav || || | | YD2_A.wav || || |
Revision as of 21:55, 19 August 2011
The .\Audio
folder contains all of the audio in the game. The following lists all files in the folder and their associated mission and text if applicable. Texts in cutscene and radio will not be listed.
File | Associated GXT entries |
Text/description |
---|---|---|
A1_a.wav | - | Sayonara Salvatore: "There he is, waste him!" |
a1_sso.wav | AM1_x | Sayonara Salvatore cutscene |
a2_pp.wav | AM3_x | Paparazzi Purge cutscene |
a3_a.wav | - | "Federal agents request immediate backup, Torrington" - unused |
a3_ss.wav | AM2_x | Under Surveillance cutscene |
a4_a.wav | AM4_1A | Payday For Ray: "Get to the Phone in West Belleville Park." |
a4_b.wav | AM4_1B | Payday For Ray: "Get to the Phone on Liberty Campus." |
a4_c.wav | AM4_1C | Payday For Ray: "Get to the Phone in South Belleville Park." |
a4_d.wav | AM4_1D | Payday For Ray: "Meet me in the toilet block in the park." |
a4_pdr.wav | AM4_x | Payday For Ray cutscene |
a5_a.wav | - | Two-Faced Tanner: "Undercover officer requesting immediate backup and clean underwear, cover blown" |
a5_k2ft.wav | AM5_x | Two-Faced Tanner cutscene |
a6_bait.wav | AS1_x | Bait cutscene |
a7_etg.wav | AS2_x | Espresso-2-Go! cutscene |
a8_ps.wav | AS3_x | S.A.M. |
a9_asd.wav | CAT1_x | Ransom cutscene |
AMMU_A.wav | AMMU_A | Pump-Action Pimp: "Luigi said you'd need a piece..." |
AMMU_b.wav | AMMU_B | Farewell 'Chunky' Lee Chong: "Joey told me to tool you up..." |
AMMU_C.wav | AMMU_C | "So go around back of the shop. I left you a nine in the yard." |
BET.mp3 | BETRA_x | Introduction cutscene |
c1_tex.mp3 | CAT2_x | The Exchange cutscene |
cat1.wav | CAT2_J | The Exchange: "Get this thing airborne!!" |
CHAT.wav | - | Chatterbox 109 radio |
City.wav | - | City ambiance |
CLASS.wav | - | Double Cleff FM radio |
COMopen.wav | - | Staunton Island unlocked radio |
d1_stog.mp3 | LOVE1_x | Liberator cutscene |
d2_kk.mp3 | LOVE2_x | Waka-Gashira Wipeout! cutscene |
d3_ado.mp3 | LOVE3_x | A Drop In The Ocean cutscene |
d4_gta.mp3 | LOVE4_x | Grand Theft Aero cutscene |
d4_gta2.mp3 | GTAB_x | Grand Theft Aero second cutscene |
d5_es.mp3 | LOVE5_x | Escort Service cutscene |
d6_sts.mp3 | LOVE6_x | Decoy cutscene |
d7_mld.mp3 | - | Love's Disappearance cutscene |
door_1.wav | - | Portland hideout door closing |
door_2.wav | - | Portland hideout door opening - unused |
door_3.wav | - | Staunton hideout door closing |
door_4.wav | - | Staunton hideout door opening - unused |
door_5.wav | - | unused |
door_6.wav | - | unused |
el3_a.wav | - | Big'N'Veiny: "All units be on a lookout for donkey porn being dropped in Portland area." |
el_ph1.mp3 | DIAB1_x | Turismo cutscene |
el_ph2.mp3 | DIAB2_x | I Scream, You Scream cutscene |
el_ph3.mp3 | DIAB4_x | Big'N'Veiny cutscene |
el_ph4.mp3 | DIAB3_x | Trial By Fire cutscene |
END.mp3 | END_x | End cutscene |
FLASH.wav | - | Flashback 95.6 radio |
GAME.wav | - | Game FM |
h5_a.wav | HM5_1 | Rumble: "Yo, Ice said was comin'. There rules. Bats only. No guns, no cars." |
h5_b.wav | HM5_5 | Rumble: "This is a battle for respect, you cool?" |
h5_c.wav | HM5_6 | Rumble: "Let's go crack some skulls..." |
hd_ph1.mp3 | HM1_x | Uzi Money cutscene |
hd_ph2.mp3 | HM2_x | Toyminator cutscene |
hd_ph3.mp3 | HM3_x | Rigged To Blow cutscene |
hd_ph4.mp3 | HM4_x | Bullion Run cutscene |
hd_ph5.mp3 | HM5_x | Rumble cutscene |
HEAD.wav | - | Head Radio |
j0_dm2.mp3 | ||
j1_lfl.mp3 | ||
j2_kcl.mp3 | ||
j3_vh.mp3 | ||
j4t_1.wav | ||
j4t_2.wav | ||
j4t_3.wav | ||
j4t_4.wav | ||
j4_a.wav | ||
j4_b.wav | ||
j4_c.wav | ||
j4_d.wav | ||
j4_e.wav | ||
j4_eth.mp3 | ||
j4_f.wav | ||
j5_dst.mp3 | ||
j6_1.wav | ||
j6_a.wav | ||
j6_b.wav | ||
j6_c.wav | ||
j6_d.wav | ||
j6_tbj.mp3 | ||
JB.mp3 | JAILB_x | Introduction second cutscene |
k1_a.wav | ||
k1_b.wav | ||
k1_kbo.mp3 | ||
k2_gis.mp3 | ||
K3_A.wav | ||
k3_ds.mp3 | ||
k4_shi.mp3 | ||
k4_shi2.mp3 | ||
k5_sd.mp3 | ||
KJAH.wav | - | Jah Radio |
l1_lg.mp3 | ||
l2_a.wav | ||
l2_dsb.mp3 | ||
l3_dm.mp3 | ||
l4_pap.mp3 | ||
l5_tfb.mp3 | ||
lib_a.wav | ||
lib_a1.wav | ||
lib_a2.wav | ||
lib_b.wav | ||
lib_c.wav | ||
lib_d.wav | ||
LIPS.wav | - | Lips 106 radio |
lo2_a.wav | ||
lo6_a.wav | ||
mf1_a.wav | ||
mf2_a.wav | ||
mf3_a.wav | ||
mf3_b.wav | ||
mf3_b1.wav | ||
mf3_c.wav | ||
mf4_a.wav | ||
mf4_b.wav | ||
mf4_c.wav | ||
Miscom.wav | - | Mission passed |
MSX.wav | - | MSX FM radio |
mt_ph1.mp3 | ||
mt_ph2.mp3 | ||
mt_ph3.mp3 | ||
mt_ph4.mp3 | ||
police.wav | - | Police radio |
r0_pdr2.mp3 | ||
r1_a.wav | ||
r1_sw.mp3 | ||
r2_a.wav | ||
r2_ap.mp3 | ||
r2_b.wav | ||
r2_c.wav | ||
r2_d.wav | ||
r2_e.wav | ||
r2_f.wav | ||
r2_g.wav | ||
r2_h.wav | ||
r3_ed.mp3 | ||
r4_gf.mp3 | ||
r5_a.wav | ||
r5_pb.mp3 | ||
r6_a.wav | ||
r6_a1.wav | ||
r6_b.wav | ||
r6_mm.mp3 | ||
RISE.wav | - | Rise FM radio |
s0_mas.mp3 | ||
s1_a.wav | ||
s1_a1.wav | ||
s1_b.wav | ||
s1_c.wav | ||
s1_c1.wav | ||
s1_d.wav | ||
s1_e.wav | ||
s1_f.wav | ||
s1_g.wav | ||
s1_h.wav | ||
s1_i.wav | ||
s1_j.wav | ||
s1_k.wav | ||
s1_l.wav | ||
s1_pf.mp3 | ||
s2_ctg.mp3 | ||
s2_ctg2.mp3 | ||
s3_a.wav | ||
s3_b.wav | ||
s3_rtc.mp3 | ||
s4_bdba.mp3 | ||
s4_bdbb.mp3 | ||
s4_bdbd.mp3 | ||
s5_lrq.mp3 | ||
s5_lrqb.mp3 | ||
s5_lrqc.mp3 | ||
sfx.RAW | - | |
sfx.SDT | - | |
SUBopen.wav | - | Shoreside Vale unlocked radio |
t1_tol.mp3 | TM1_x | Taking Out The Laundry cutscene |
t2_tpu.mp3 | TM2_x | The Pick-Up cutscene |
t3_a.wav | - | Salvatore's Called A Meeting: "How you doin'." |
t3_b.wav | - | Salvatore's Called A Meeting: "How you doin', kid." |
t3_c.wav | - | Salvatore's Called A Meeting: "No fancy crap." |
t3_mas.mp3 | TM3_x | Salvatore's Called A Meeting cutscene |
t4_a.wav | - | Triads And Tribulations: "Calling all units, gang war in progress, Chinatown, advice caution." |
t4_tat.mp3 | TM4_x | Triads And Tribulations cutscene |
t5_bf.mp3 | TM5_x | Blow Fish cutscene |
Water.wav | - | Water ambiance |
YD2_A.wav | ||
yd2_ass.wav | ||
yd2_b.wav | ||
yd2_c.wav | ||
yd2_c1.wav | ||
yd2_d.wav | ||
yd2_e.wav | ||
yd2_f.wav | ||
yd2_g.wav | ||
yd2_h.wav | ||
yd2_ok.wav | ||
yd_ph1.mp3 | ||
yd_ph2.mp3 | ||
yd_ph3.mp3 | ||
yd_ph4.mp3 |