Difference between revisions of "01B4"

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{{OpCode
 
{{OpCode
| ini        = 01B4=2, %1d%  %2d%
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| games      = {{Icon|t}}
| description = Toggles player movement. 
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| command    = SET_PLAYER_CONTROL
| p1          = Variable
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| description = Sets control of the player character
| p2          = Boolean value (0/1)
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| syntax1    = 01B4: set_player [''player handle''] can_move [''int'']
| game        = [[GTA 3]], [[Vice City]], [[San Andreas]]
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| p1t        = [''player handle'']
 +
| p1d        = The [[0053|handle of the player]]
 +
| p2t        = [''int'']
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| p2d        = 0 = uncontrollable, {{hint|1|or any value other than 0}} = controllable (default)
 +
| native      = [[SET_PLAYER_CONTROL]]
 
}}
 
}}
This opcode can enable or disable player movement.
 
  
==Sanny Builder Example==
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This opcode sets control of the player character. Switching off control will prevent any inputs from having an effect on the player character and the camera that follows the player character. Many effects in the environment occur while the character is frozen, including extinguishing all fires, all pedestrians ignoring the player, and instantly stopping the player vehicle if the player is driving.
  
<source lang="scm">01B4: set_player $PLAYER_CHAR can_move 1</source>
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== Keywords ==
 
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set, player, freeze, frozen, state, can move, lock
==Keywords==
 
player, movement, toggle
 

Latest revision as of 06:56, 8 July 2017

GTA III Vice City San Andreas SET_PLAYER_CONTROL


Description
Sets control of the player character
Syntax
01B4: set_player [player handle] can_move [int]
Parameter
[player handle]
The handle of the player
[int]
0 = uncontrollable, 1 = controllable (default)
Native analog
SET_PLAYER_CONTROL

This opcode sets control of the player character. Switching off control will prevent any inputs from having an effect on the player character and the camera that follows the player character. Many effects in the environment occur while the character is frozen, including extinguishing all fires, all pedestrians ignoring the player, and instantly stopping the player vehicle if the player is driving.

Keywords

set, player, freeze, frozen, state, can move, lock