Difference between revisions of "Waterpro.dat"
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+ | [[Category:Map Formats]][[Category:GTA 3]][[Category:GTA VC]] |
Latest revision as of 18:06, 6 July 2010
waterpro.dat is a binary file that places water tiles around the map in GTA III and Vice City. It can be manually edited using a hex editor or through a GUI using Water Editor.
Format
0x0000 - Number of water levels (max. 48) 0x0004..0x00C0 - Water height at each water level, recommended 0.0 for GTA III and 6.0 for Vice City 0x00C4..0x03C0 - Structure of type {StartX, StartY, EndX, EndY} defining water zones 0x03C4..0x13C0 - Visible water level map (64x64). Each byte corresponds to the index of the water level, which is the second section of the file 0x13C4..0x53C0 - Physical water level map (128x128). Each byte corresponds to the index of the water level, which is the second section of the file