Difference between revisions of "ATTACH OBJECT TO PED"
Jump to navigation
Jump to search
| (3 intermediate revisions by 3 users not shown) | |||
| Line 6: | Line 6: | ||
|p2d=ped handle | |p2d=ped handle | ||
|p3t=integer | |p3t=integer | ||
| − | |p3d= | + | |p3d=[[Ped Bones|Bone ID]] |
|p4t=float | |p4t=float | ||
|p4d=X Offset | |p4d=X Offset | ||
| − | | | + | |p5t=float |
|p5d=Y Offset | |p5d=Y Offset | ||
|p6t=float | |p6t=float | ||
| Line 23: | Line 23: | ||
}} | }} | ||
This function attaches an object to the ped. | This function attaches an object to the ped. | ||
| + | {{stub}} | ||
Latest revision as of 19:42, 19 January 2013
| Number of parameters: 10 | ||
|---|---|---|
| Parameter # | Type | Description |
| 1. | handle | object handle |
| 2. | handle | ped handle |
| 3. | integer | Bone ID |
| 4. | float | X Offset |
| 5. | float | Y Offset |
| 6. | float | Z Offset |
| 7. | float | RotoOffset X |
| 8. | float | RotoOffset Y |
| 9. | float | RotoOffset Z |
| 10. | integer | Unknown (Always 0?) |
| Return value: | ||
| Type | Description | |
| None | ||
This function attaches an object to the ped.