Difference between revisions of "03A4"
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(New page: <code>03a4=1,%1s% </code><br> '''Description''': Gives a new name for thread<br> '''Parameter 1''': short string (8 bytes)<br> '''Supports''': GTA3, Vice City, San Andreas<br> This opcode...) |
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− | + | {{OpCode | |
− | ''' | + | | games = {{Icon|t}} |
− | ''' | + | | command = SCRIPT_NAME |
− | ''' | + | | description = Names the [[script]] |
+ | | syntax1 = 03A4: name_thread '[''string'']' | ||
+ | | syntax2 = thread '[''string'']' | ||
+ | | p1t = [''string''] | ||
+ | | p1d = 7-character string | ||
+ | }} | ||
− | + | By default, any new script is named ''noname''. This opcode renames the current [[script]] to the one specified. Any upper case letters (A-Z) are converted to lower case by the game internally. Opcode [[0459]] can be used to end scripts with this given name. | |
− | + | In [[GTA3script]] there cannot be two scripts with the same name in a given multifile, in such case the compiler will emit an error. | |
− | |||
− | + | == Keywords == | |
+ | thread, script, name |
Latest revision as of 03:27, 28 January 2017
- Description
- Names the script
- Syntax
- 03A4: name_thread '[string]'
- thread '[string]'
- Parameter
- [string]
- 7-character string
By default, any new script is named noname. This opcode renames the current script to the one specified. Any upper case letters (A-Z) are converted to lower case by the game internally. Opcode 0459 can be used to end scripts with this given name.
In GTA3script there cannot be two scripts with the same name in a given multifile, in such case the compiler will emit an error.
Keywords
thread, script, name