Difference between revisions of "0421"
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(Created page with "{{Icon|3}} '''FORCE_RAIN''' <hr /> '''Description''' : Force rain '''Syntax''' : 0421: toggle_rain [''int''] '''Parameter''' : [''int''] :: 0 = default, {{hint|1|or any value...") |
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− | {{Icon|3}} | + | {{OpCode |
− | + | | games = {{Icon|3}} | |
− | + | | command = FORCE_RAIN | |
− | + | | description = Forces rain everywhere | |
− | + | | syntax1 = 0421: force_rain [''int''] | |
− | + | | p1t = [''int''] | |
− | + | | p1d = 0 = default, {{hint|1|or any value other than 0}} = rain everywhere | |
− | + | }} | |
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− | + | Normally when raining, raindrops do not appear if you are inside [[Cullzone.dat|cull zones with attribute 8]]. This opcode forces raindrops to appear in zones with this attribute. The opcode has no effect on the [[Weather|rain weather]] itself. The [[Main.scm|original script]] called this opcode only once, during the introduction sequence. | |
== Keywords == | == Keywords == | ||
force, toggle, rain, raindrop, weather | force, toggle, rain, raindrop, weather | ||
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Latest revision as of 18:19, 2 June 2017
- Description
- Forces rain everywhere
- Syntax
- 0421: force_rain [int]
- Parameter
- [int]
- 0 = default, 1 = rain everywhere
Normally when raining, raindrops do not appear if you are inside cull zones with attribute 8. This opcode forces raindrops to appear in zones with this attribute. The opcode has no effect on the rain weather itself. The original script called this opcode only once, during the introduction sequence.
Keywords
force, toggle, rain, raindrop, weather