Difference between revisions of "START AUDIO SCENE"
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== Entire list taken from the decompiled scripts == | == Entire list taken from the decompiled scripts == | ||
− | HINT_CAM_SCENE | + | * HINT_CAM_SCENE |
− | LEAVE_CINEMA | + | * LEAVE_CINEMA |
− | AGENCY_H_1_DRIVE_TO_FACTORY | + | * AGENCY_H_1_DRIVE_TO_FACTORY |
− | AGENCY_H_1_FOLLOW_JANITOR | + | * AGENCY_H_1_FOLLOW_JANITOR |
− | AGENCY_H_1_FOLLOW_ON_FOOT | + | * AGENCY_H_1_FOLLOW_ON_FOOT |
− | AGENCY_H_1_FOCUS_ON_JANITOR | + | * AGENCY_H_1_FOCUS_ON_JANITOR |
− | AGENCY_H_1_NON_TARGET_CARS | + | * AGENCY_H_1_NON_TARGET_CARS |
− | AGENCY_H_1_JANITORS_CAR | + | * AGENCY_H_1_JANITORS_CAR |
− | AGENCY_H_1_WAIT_FOR_CARS | + | * AGENCY_H_1_WAIT_FOR_CARS |
− | AGENCY_H_1_FOCUS_ON_PLATES | + | * AGENCY_H_1_FOCUS_ON_PLATES |
− | AGENCY_H_1_GET_TO_FIB | + | * AGENCY_H_1_GET_TO_FIB |
− | AGENCY_H_2_FOLLOW_ARCHITECT_1 | + | * AGENCY_H_2_FOLLOW_ARCHITECT_1 |
− | AGENCY_H_2_COVER_BLOWN | + | * AGENCY_H_2_COVER_BLOWN |
− | AGENCY_H_2_FOLLOW_ARCHITECT_2 | + | * AGENCY_H_2_FOLLOW_ARCHITECT_2 |
− | AGENCY_H_2_TAKE_OUT_ARCHITECT | + | * AGENCY_H_2_TAKE_OUT_ARCHITECT |
− | AGENCY_H_2_USE_ELEVATOR | + | * AGENCY_H_2_USE_ELEVATOR |
− | AH_3A_GET_TO_LESTERS | + | * AH_3A_GET_TO_LESTERS |
− | AH_3A_RAPPEL_ELEVATOR_SHAFT | + | * AH_3A_RAPPEL_ELEVATOR_SHAFT |
− | AH_3A_ESCAPE_TOP_FLOOR | + | * AH_3A_ESCAPE_TOP_FLOOR |
− | AH_3A_EXPLODING_OFFICE_BROKEN_WINDOWS | + | * AH_3A_EXPLODING_OFFICE_BROKEN_WINDOWS |
− | AH_3A_GET_TO_TOP_FLOOR | + | * AH_3A_GET_TO_TOP_FLOOR |
− | AH_3A_DRIVE_AS_FRANKLIN | + | * AH_3A_DRIVE_AS_FRANKLIN |
− | AH_3A_MOPPING_STAGE | + | * AH_3A_MOPPING_STAGE |
− | AH_3A_INFILTRATE_FIB_SCENE | + | * AH_3A_INFILTRATE_FIB_SCENE |
− | AH_3A_GET_TO_FIRETRUCK | + | * AH_3A_GET_TO_FIRETRUCK |
− | AH_3A_RAPPEL_CUTSCENE | + | * AH_3A_RAPPEL_CUTSCENE |
− | AH_3A_STAIRWELL_SCENE | + | * AH_3A_STAIRWELL_SCENE |
− | AH_3A_WAIT_TO_RAM_DOORS | + | * AH_3A_WAIT_TO_RAM_DOORS |
− | AH_3A_ENTER_CORRIDOR_PRE_KO_EXPLOSION | + | * AH_3A_ENTER_CORRIDOR_PRE_KO_EXPLOSION |
− | AH_3A_KO_EXPLOSION | + | * AH_3A_KO_EXPLOSION |
− | AH_3A_BACKDRAFT | + | * AH_3A_BACKDRAFT |
− | AH_3A_WALK_THROUGH_BURNING_OFFICES | + | * AH_3A_WALK_THROUGH_BURNING_OFFICES |
− | AH_3A_HELP_BUDDY_SCENE | + | * AH_3A_HELP_BUDDY_SCENE |
− | AH_3A_KO_FADE_TO_BLACK | + | * AH_3A_KO_FADE_TO_BLACK |
− | AH_3A_ESCAPE_TO_ELEVATOR_SHAFT | + | * AH_3A_ESCAPE_TO_ELEVATOR_SHAFT |
− | AH_3A_BLOW_OPEN_OFFICE_DOOR | + | * AH_3A_BLOW_OPEN_OFFICE_DOOR |
− | AH_3A_ELEVATOR_POST_EXPLOSION_SCENE | + | * AH_3A_ELEVATOR_POST_EXPLOSION_SCENE |
− | AH_3A_DETONATE_THE_BOMBS | + | * AH_3A_DETONATE_THE_BOMBS |
− | AH_3A_BUILDING_EXPLOSION | + | * AH_3A_BUILDING_EXPLOSION |
− | FBI_HEIST_H5_MUTE_AMBIENCE_SCENE | + | * FBI_HEIST_H5_MUTE_AMBIENCE_SCENE |
− | AH_3A_FRANK_GET_TO_FIB | + | * AH_3A_FRANK_GET_TO_FIB |
− | AH_3A_ELEVATOR_SCENE | + | * AH_3A_ELEVATOR_SCENE |
− | AH_3A_DRIVE_TO_FIB | + | * AH_3A_DRIVE_TO_FIB |
− | AH_3B_GET_TO_VEHICLE | + | * AH_3B_GET_TO_VEHICLE |
− | AH_3B_GET_TO_FRANKLINS | + | * AH_3B_GET_TO_FRANKLINS |
− | AH_3B_RAPPEL_01 | + | * AH_3B_RAPPEL_01 |
− | AH_3B_FIGHT_CHOPPER | + | * AH_3B_FIGHT_CHOPPER |
− | AH_3B_GET_TO_RAPPEL_POINT_02 | + | * AH_3B_GET_TO_RAPPEL_POINT_02 |
− | AH_3B_RAPPEL_02 | + | * AH_3B_RAPPEL_02 |
− | AH_3B_ESCAPE_CONTINUED_DOWN_RUBBLE | + | * AH_3B_ESCAPE_CONTINUED_DOWN_RUBBLE |
− | AH_3B_ESCAPE_CONTINUED_STAIRWELL_02 | + | * AH_3B_ESCAPE_CONTINUED_STAIRWELL_02 |
− | AH_3B_ESCAPE_TO_RAPPEL_POINT | + | * AH_3B_ESCAPE_TO_RAPPEL_POINT |
− | AH_3B_ESCAPE_POST_STAIRWELL | + | * AH_3B_ESCAPE_POST_STAIRWELL |
− | AH_3B_ESCAPE_START | + | * AH_3B_ESCAPE_START |
− | AH_3B_ESCAPE_STAIRWELL_01 | + | * AH_3B_ESCAPE_STAIRWELL_01 |
− | AH_3B_ENEMIES_ARRIVE | + | * AH_3B_ENEMIES_ARRIVE |
− | AH_3B_COMPUTER_FOCUS_CAM | + | * AH_3B_COMPUTER_FOCUS_CAM |
− | AH_3B_HACKING_MG | + | * AH_3B_HACKING_MG |
− | AH_3B_SKYDIVE_PREPARE | + | * AH_3B_SKYDIVE_PREPARE |
− | AH_3B_SKYDIVE_FREEFALL | + | * AH_3B_SKYDIVE_FREEFALL |
− | AH_3B_FOCUS_ON_LANDING_ZONE | + | * AH_3B_FOCUS_ON_LANDING_ZONE |
− | AH_3B_BREAK_SERVER_ROOM_DOOR | + | * AH_3B_BREAK_SERVER_ROOM_DOOR |
− | AH_3B_FLY_TO_JUMP_ZONE | + | * AH_3B_FLY_TO_JUMP_ZONE |
− | AH_3B_FOCUS_ON_JUMP_ZONE | + | * AH_3B_FOCUS_ON_JUMP_ZONE |
− | AH_3B_GET_TO_FACILITY | + | * AH_3B_GET_TO_FACILITY |
− | TOD_SHIFT_SCENE | + | * TOD_SHIFT_SCENE |
− | AH_3B_SHOOTOUT_CONTINUED | + | * AH_3B_SHOOTOUT_CONTINUED |
− | AH_3B_HELICOPTER_MISSILE_CUTSCENE | + | * AH_3B_HELICOPTER_MISSILE_CUTSCENE |
− | AH_3B_SHOOTTHROUGHDOOR_SCENE | + | * AH_3B_SHOOTTHROUGHDOOR_SCENE |
− | AH_3B_SHOOTOUT_SMOKE_BOMBS | + | * AH_3B_SHOOTOUT_SMOKE_BOMBS |
− | CHARACTER_CHANGE_IN_SKY_SCENE | + | * CHARACTER_CHANGE_IN_SKY_SCENE |
− | AH_3B_SKYDIVE_PARACHUTE | + | * AH_3B_SKYDIVE_PARACHUTE |
− | DEATH_SCENE | + | * DEATH_SCENE |
− | MP_CELEB_SCREEN_SCENE | + | * MP_CELEB_SCREEN_SCENE |
− | FAIRGROUND_RIDES_FERRIS_WHALE_ALTERNATIVE_VIEW | + | * FAIRGROUND_RIDES_FERRIS_WHALE_ALTERNATIVE_VIEW |
− | FAIRGROUND_RIDES_FERRIS_WHALE | + | * FAIRGROUND_RIDES_FERRIS_WHALE |
− | JOYRIDER_RADIO_SCENE | + | * JOYRIDER_RADIO_SCENE |
− | MP_APARTMENT_SCENE | + | * MP_APARTMENT_SCENE |
− | MP_GARAGE_RADIO_FADE_EXIT_SCENE | + | * MP_GARAGE_RADIO_FADE_EXIT_SCENE |
− | MP_APT_STRIPPER_SCENE | + | * MP_APT_STRIPPER_SCENE |
− | MP_CCTV_SCENE | + | * MP_CCTV_SCENE |
− | WATCHING_SAFEHOUSE_TV | + | * WATCHING_SAFEHOUSE_TV |
− | WEB_EPSILONISM_SITE_MUSIC_SCENE | + | * WEB_EPSILONISM_SITE_MUSIC_SCENE |
− | WEB_GENERAL_BROWSING_SCENE | + | * WEB_GENERAL_BROWSING_SCENE |
− | ARM_1_GO_HOME | + | * ARM_1_GO_HOME |
− | ARM_1_LOSE_COPS | + | * ARM_1_LOSE_COPS |
− | ARM_1_DRIVE_TO_DEALERSHIP | + | * ARM_1_DRIVE_TO_DEALERSHIP |
− | ARM_1_COPS_ARRIVE | + | * ARM_1_COPS_ARRIVE |
− | ARM_1_DRIVE_START | + | * ARM_1_DRIVE_START |
− | ARM_1_DRIVE_PHONE_LAMAR | + | * ARM_1_DRIVE_PHONE_LAMAR |
− | ARM_1_DRIVE_FOLLOW_LAMAR | + | * ARM_1_DRIVE_FOLLOW_LAMAR |
− | ARM_1_DRIVE_THROUGH_STUDIO | + | * ARM_1_DRIVE_THROUGH_STUDIO |
− | ARM_1_DRIVE_TO_CANALS | + | * ARM_1_DRIVE_TO_CANALS |
− | ARM_1_DRIVE_OVER_BRIDGES | + | * ARM_1_DRIVE_OVER_BRIDGES |
− | ARM_1_DRIVE_THROUGH_GARAGE | + | * ARM_1_DRIVE_THROUGH_GARAGE |
− | ARM_1_LAMAR_FOCUS_CAM | + | * ARM_1_LAMAR_FOCUS_CAM |
− | ARM_1_GET_IN_CAR_SCENE | + | * ARM_1_GET_IN_CAR_SCENE |
− | ARM_1_CHOOSE_CAR | + | * ARM_1_CHOOSE_CAR |
− | ARM_1_MONTAGE_MUTES | + | * ARM_1_MONTAGE_MUTES |
− | ARM_2_RAYFIRE | + | * ARM_2_RAYFIRE |
− | ARM_2_DRIVE_TO_ALLEY | + | * ARM_2_DRIVE_TO_ALLEY |
− | ARM_2_GANG_DRIVE_PAST | + | * ARM_2_GANG_DRIVE_PAST |
− | ARM_2_SEARCH_FOR_BIKE | + | * ARM_2_SEARCH_FOR_BIKE |
− | ARM_2_SHOOTOUT | + | * ARM_2_SHOOTOUT |
− | ARM_2_GAS_TRAIL | + | * ARM_2_GAS_TRAIL |
− | ARM_2_FOCUS_ON_BIKE | + | * ARM_2_FOCUS_ON_BIKE |
− | ARM_2_GET_TO_THE_CAR | + | * ARM_2_GET_TO_THE_CAR |
− | ARM_2_CHASE_THE_BIKE | + | * ARM_2_CHASE_THE_BIKE |
− | ARM_2_RIDE_BIKE_BACK | + | * ARM_2_RIDE_BIKE_BACK |
− | ARM_3_BEAT_DOWN | + | * ARM_3_BEAT_DOWN |
− | ARM_3_RAM_DEALERSHIP | + | * ARM_3_RAM_DEALERSHIP |
− | ARM_3_WINDOW_FOCUS_CAM | + | * ARM_3_WINDOW_FOCUS_CAM |
− | ARM_3_DRIVE_TO_DEALERSHIP | + | * ARM_3_DRIVE_TO_DEALERSHIP |
− | ARM_3_EXIT_THROUGH_GATE | + | * ARM_3_EXIT_THROUGH_GATE |
− | ARM_3_STEAL_CAR | + | * ARM_3_STEAL_CAR |
− | ARM_3_ENTER_GARAGE | + | * ARM_3_ENTER_GARAGE |
− | ARM_3_INSIDE_HOUSE | + | * ARM_3_INSIDE_HOUSE |
− | ARM_3_CLIMB_INTO_GARDEN | + | * ARM_3_CLIMB_INTO_GARDEN |
− | ARM_3_TAKE_OUT_GARDENER | + | * ARM_3_TAKE_OUT_GARDENER |
− | ARM_3_TARGET_GARDENER | + | * ARM_3_TARGET_GARDENER |
− | ARM_3_ENTER_HOUSE | + | * ARM_3_ENTER_HOUSE |
− | ARM_3_DRIVE_TO_MICHAELS_HOUSE | + | * ARM_3_DRIVE_TO_MICHAELS_HOUSE |
− | ARM_3_DRIVE_PHONE_SIMEON | + | * ARM_3_DRIVE_PHONE_SIMEON |
− | ASSASSINATION_BUS_SCREAMS_INT_SCENE | + | * ASSASSINATION_BUS_SCREAMS_INT_SCENE |
− | ASSASSINATION_BUS_SCREAMS_EXT_SCENE | + | * ASSASSINATION_BUS_SCREAMS_EXT_SCENE |
− | ASSASSINATION_CONSTRUCT_LEAVE_THE_AREA | + | * ASSASSINATION_CONSTRUCT_LEAVE_THE_AREA |
− | ASSASSINATION_CONSTRUCT_HELICOPTER_SCENE | + | * ASSASSINATION_CONSTRUCT_HELICOPTER_SCENE |
− | ASSASSINATION_CONSTRUCT_SHOOTOUT_ROOFTOP | + | * ASSASSINATION_CONSTRUCT_SHOOTOUT_ROOFTOP |
− | ASSASSINATION_CONSTRUCT_SHOOTOUT_START | + | * ASSASSINATION_CONSTRUCT_SHOOTOUT_START |
− | ASSASSINATION_CONSTRUCT_CAR_ARRIVES | + | * ASSASSINATION_CONSTRUCT_CAR_ARRIVES |
− | ASSASSINATION_CONSTRUCT_CUTSCENE | + | * ASSASSINATION_CONSTRUCT_CUTSCENE |
− | ATM_PLAYER_SCENE | + | * ATM_PLAYER_SCENE |
− | LEADERBOARD_SCENE | + | * LEADERBOARD_SCENE |
− | CABLE_CAR_RIDE_UP_SCENE | + | * CABLE_CAR_RIDE_UP_SCENE |
− | CABLE_CAR_RIDE_DOWN_SCENE | + | * CABLE_CAR_RIDE_DOWN_SCENE |
− | CAR_MOD_BOOST_SCENE | + | * CAR_MOD_BOOST_SCENE |
− | MP_CAR_MOD_SHOP | + | * MP_CAR_MOD_SHOP |
− | FAMILY_1_MOD_SHOP_INTRO_SCENE | + | * FAMILY_1_MOD_SHOP_INTRO_SCENE |
− | CAR_MOD_RADIO_MUTE_SCENE | + | * CAR_MOD_RADIO_MUTE_SCENE |
− | CAR_1_GARAGE_ARRIVAL | + | * CAR_1_GARAGE_ARRIVAL |
− | CAR_1_GET_TO_GARAGE | + | * CAR_1_GET_TO_GARAGE |
− | CAR_1_RACE_CARS_FOCUS_CAM | + | * CAR_1_RACE_CARS_FOCUS_CAM |
− | CAR_1_BIKE_ENTER_TUNNEL | + | * CAR_1_BIKE_ENTER_TUNNEL |
− | CAR_1_BIKE_PASS_THE_LOST | + | * CAR_1_BIKE_PASS_THE_LOST |
− | CAR_1_BIKE_CHASE_MAIN | + | * CAR_1_BIKE_CHASE_MAIN |
− | CAR_1_FRANKLIN_CALLS_MICHAEL | + | * CAR_1_FRANKLIN_CALLS_MICHAEL |
− | CAR_1_RACE_SKIDDING_CARS | + | * CAR_1_RACE_SKIDDING_CARS |
− | CAR_1_RACE_MAIN | + | * CAR_1_RACE_MAIN |
− | CAR_1_DEVIN_DRIVES_AWAY | + | * CAR_1_DEVIN_DRIVES_AWAY |
− | CAR_1_GET_TO_RACE | + | * CAR_1_GET_TO_RACE |
− | CAR_1_PARK_UP_CUTSCENE | + | * CAR_1_PARK_UP_CUTSCENE |
− | CAR_2_HELI_FILTERING | + | * CAR_2_HELI_FILTERING |
− | CAR_2_USE_MICROPHONE | + | * CAR_2_USE_MICROPHONE |
− | CAR_2_HELI_CAM_TUTORIAL | + | * CAR_2_HELI_CAM_TUTORIAL |
− | CAR_2_SCANNING_TARGET | + | * CAR_2_SCANNING_TARGET |
− | CAR_2_FOLLOW_CHAD_ON_FOOT | + | * CAR_2_FOLLOW_CHAD_ON_FOOT |
− | CAR_2_CAR_CHASE_CONTINUED | + | * CAR_2_CAR_CHASE_CONTINUED |
− | CAR_2_STEAL_THE_CAR | + | * CAR_2_STEAL_THE_CAR |
− | CAR_2_DRIVE_BACK_TO_GARAGE | + | * CAR_2_DRIVE_BACK_TO_GARAGE |
− | CAR_2_SWITCH_TO_FRANLIN_IN_GARAGE | + | * CAR_2_SWITCH_TO_FRANLIN_IN_GARAGE |
− | CAR_2_SCAN_FRANKLIN | + | * CAR_2_SCAN_FRANKLIN |
− | CAR_2_CAR_ENTERS_GARAGE | + | * CAR_2_CAR_ENTERS_GARAGE |
− | CAR_2_SCAN_THE_SUSPECTS | + | * CAR_2_SCAN_THE_SUSPECTS |
− | CAR_2_USE_INFRARED | + | * CAR_2_USE_INFRARED |
− | CAR_2_FRANKLIN_ARRIVES | + | * CAR_2_FRANKLIN_ARRIVES |
− | CAR_2_CAR_CHASE_START | + | * CAR_2_CAR_CHASE_START |
− | CAR_2_Z_TYPE_ENGINE_BOOST | + | * CAR_2_Z_TYPE_ENGINE_BOOST |
− | CAR_3_GO_TO_GARAGE | + | * CAR_3_GO_TO_GARAGE |
− | CAR_3_ACTIVATE_EJECTOR_SEAT | + | * CAR_3_ACTIVATE_EJECTOR_SEAT |
− | CAR_3_ESCAPE_SECURITY | + | * CAR_3_ESCAPE_SECURITY |
− | CAR_3_INSIDE_STUDIO | + | * CAR_3_INSIDE_STUDIO |
− | CAR_3_TAKE_OUT_ACTOR | + | * CAR_3_TAKE_OUT_ACTOR |
− | CAR_4_SPIKES_CAM_SCENE | + | * CAR_4_SPIKES_CAM_SCENE |
− | CAR_4_DEFEND_THE_TRUCK | + | * CAR_4_DEFEND_THE_TRUCK |
− | CAR_4_FOLLOW_TRUCK | + | * CAR_4_FOLLOW_TRUCK |
− | CAR_4_FOCUS_ON_TRUCK | + | * CAR_4_FOCUS_ON_TRUCK |
− | CAR_4_COPS_ARRIVE | + | * CAR_4_COPS_ARRIVE |
− | CAR_4_GET_TO_PALETO | + | * CAR_4_GET_TO_PALETO |
− | CAR_4_FOCUS_ON_FRANKLIN | + | * CAR_4_FOCUS_ON_FRANKLIN |
− | CAR_4_REVERSE_OFF_TRUCK | + | * CAR_4_REVERSE_OFF_TRUCK |
− | CAR_4_TAKE_CAR_TO_TRANSPORTER | + | * CAR_4_TAKE_CAR_TO_TRANSPORTER |
− | CAR_WASH_SCENE | + | * CAR_WASH_SCENE |
− | CHI_1_SHOOTOUT_04 | + | * CHI_1_SHOOTOUT_04 |
− | CHI_1_SHOOTOUT_GRENADE_LAUNCHER | + | * CHI_1_SHOOTOUT_GRENADE_LAUNCHER |
− | CHI_1_SHOOTOUT_01 | + | * CHI_1_SHOOTOUT_01 |
− | CHI_1_ENEMIES_ESCAPE | + | * CHI_1_ENEMIES_ESCAPE |
− | CHI_1_GO_TO_ICEBOX | + | * CHI_1_GO_TO_ICEBOX |
− | CHI_1_SHOOTOUT_03 | + | * CHI_1_SHOOTOUT_03 |
− | CHI_1_CATCH_GRENADE_LAUNCHER | + | * CHI_1_CATCH_GRENADE_LAUNCHER |
− | CHI_1_GET_TO_SHOOTOUT_04 | + | * CHI_1_GET_TO_SHOOTOUT_04 |
− | CHI_1_SHOOTOUT_02 | + | * CHI_1_SHOOTOUT_02 |
− | CHI_1_GET_TO_SHOOTOUT_03 | + | * CHI_1_GET_TO_SHOOTOUT_03 |
− | CHI_1_TRUCK_ARRIVES | + | * CHI_1_TRUCK_ARRIVES |
− | CHI_1_DRIVE_TO_LAB | + | * CHI_1_DRIVE_TO_LAB |
− | CHI_2_RAYFIRE | + | * CHI_2_RAYFIRE |
− | CHI_2_SHOOT_GAS | + | * CHI_2_SHOOT_GAS |
− | CHI_2_DRIVE_TO_FARMHOUSE | + | * CHI_2_DRIVE_TO_FARMHOUSE |
− | CHI_2_DRIVE_ROCK_RADIO | + | * CHI_2_DRIVE_ROCK_RADIO |
− | CHI_2_SHOOTOUT_STEALTH | + | * CHI_2_SHOOTOUT_STEALTH |
− | CHI_2_SHOOTOUT_ENEMIES_ALERTED | + | * CHI_2_SHOOTOUT_ENEMIES_ALERTED |
− | CHI_2_SHOOTOUT_IN_HOUSE | + | * CHI_2_SHOOTOUT_IN_HOUSE |
− | CHI_2_POUR_GAS | + | * CHI_2_POUR_GAS |
− | CHI_2_GAS_TRAIL_FIRE | + | * CHI_2_GAS_TRAIL_FIRE |
− | CHI_2_FARMHOUSE_OVERVIEW | + | * CHI_2_FARMHOUSE_OVERVIEW |
− | CREATOR_SCENES_AMBIENCE | + | * CREATOR_SCENES_AMBIENCE |
− | DH2A_SWIM_TO_CONTAINER | + | * DH2A_SWIM_TO_CONTAINER |
− | DH2A_CONTROL_SUB | + | * DH2A_CONTROL_SUB |
− | DH2A_RAYFIRE | + | * DH2A_RAYFIRE |
− | DH2A_PREPARE_DETONATION | + | * DH2A_PREPARE_DETONATION |
− | DH_2A_DETONATE_BOMBS | + | * DH_2A_DETONATE_BOMBS |
− | DH2A_SHOOTOUT_SNIPING_SCENE | + | * DH2A_SHOOTOUT_SNIPING_SCENE |
− | DH2A_MICHAEL_DASH_AND_DIVE | + | * DH2A_MICHAEL_DASH_AND_DIVE |
− | DH2A_CHOPPER_ARRIVES | + | * DH2A_CHOPPER_ARRIVES |
− | DH2A_CHOPPER_SHOOTING | + | * DH2A_CHOPPER_SHOOTING |
− | dh2a_shootout_sniping_scene | + | * dh2a_shootout_sniping_scene |
− | dh2a_shootout_scene | + | * dh2a_shootout_scene |
− | DH2A_SNIPE_GUARDS_scene | + | * DH2A_SNIPE_GUARDS_scene |
− | DH2A_PLANT_BOMBS_SCENE | + | * DH2A_PLANT_BOMBS_SCENE |
− | DH2A_GET_TO_VANTAGE_POINT | + | * DH2A_GET_TO_VANTAGE_POINT |
− | DH2A_SNIPING_SCENE | + | * DH2A_SNIPING_SCENE |
− | DH2A_SHOOTOUT_SCENE | + | * DH2A_SHOOTOUT_SCENE |
− | DH_2B_RETURN_TO_AIRSTRIP | + | * DH_2B_RETURN_TO_AIRSTRIP |
− | DH_2B_ESCAPE_ENEMIES | + | * DH_2B_ESCAPE_ENEMIES |
− | DH_2B_ESCAPE_AS_MICHAEL | + | * DH_2B_ESCAPE_AS_MICHAEL |
− | DH_2B_ENEMY_HELI_01_ARRIVES | + | * DH_2B_ENEMY_HELI_01_ARRIVES |
− | DH_2B_ENEMY_HELI_02_ARRIVES | + | * DH_2B_ENEMY_HELI_02_ARRIVES |
− | DH_2B_ENEMY_HELI_03_ARRIVES | + | * DH_2B_ENEMY_HELI_03_ARRIVES |
− | DH_2B_ESCAPE_AS_FRANKLIN | + | * DH_2B_ESCAPE_AS_FRANKLIN |
− | DH_2B_PICK_UP_SUB_CARGO | + | * DH_2B_PICK_UP_SUB_CARGO |
− | DH_2B_GET_TO_SURFACE | + | * DH_2B_GET_TO_SURFACE |
− | DH_2B_FIND_CONTAINER | + | * DH_2B_FIND_CONTAINER |
− | DH_2B_SEE_PLANE | + | * DH_2B_SEE_PLANE |
− | DH_2B_RELEASE_SUB | + | * DH_2B_RELEASE_SUB |
− | DH_2B_SEE_BOATS | + | * DH_2B_SEE_BOATS |
− | DH_2B_GET_TO_DROP_ZONE | + | * DH_2B_GET_TO_DROP_ZONE |
− | DH_2B_ATTACH_SUB | + | * DH_2B_ATTACH_SUB |
− | DH_2B_SUB_PICKED_UP_SCENE | + | * DH_2B_SUB_PICKED_UP_SCENE |
− | DH_2B_DRIVE_TO_AIRSTRIP | + | * DH_2B_DRIVE_TO_AIRSTRIP |
− | BIOTECH_HEIST_UNDERWATER_SCENE | + | * BIOTECH_HEIST_UNDERWATER_SCENE |
− | DH_P_2B_ENTER_CHOPPER | + | * DH_P_2B_ENTER_CHOPPER |
− | DH_P_2B_ENEMY_CHOPPERS_ARRIVE | + | * DH_P_2B_ENEMY_CHOPPERS_ARRIVE |
− | DH_1_GET_TO_TRUCK | + | * DH_1_GET_TO_TRUCK |
− | DH_1_DRIVE_TO_DOCKS | + | * DH_1_DRIVE_TO_DOCKS |
− | DH_1_TAKE_PHOTOS | + | * DH_1_TAKE_PHOTOS |
− | DH_1_PHONE_RON | + | * DH_1_PHONE_RON |
− | DH_1_USE_CRANE | + | * DH_1_USE_CRANE |
− | DOCKS_HEIST_USING_CRANE | + | * DOCKS_HEIST_USING_CRANE |
− | CAR_THEFT_EXPORT_CARS_CRANE_SECTION_SCENE | + | * CAR_THEFT_EXPORT_CARS_CRANE_SECTION_SCENE |
− | DH_1_CLIMB_UP_CRANE | + | * DH_1_CLIMB_UP_CRANE |
− | DH_1_HANDLER_START | + | * DH_1_HANDLER_START |
− | DH_1_FOLLOW_FLOYD_SEE_FREIGHTER | + | * DH_1_FOLLOW_FLOYD_SEE_FREIGHTER |
− | DH_1_FOLLOW_FLOYD_START | + | * DH_1_FOLLOW_FLOYD_START |
− | DH_1_DRIVE_START | + | * DH_1_DRIVE_START |
− | DH_1_DRIVE_APPROACH_DOCKS | + | * DH_1_DRIVE_APPROACH_DOCKS |
− | EPSILONISM_04_MIX | + | * EPSILONISM_04_MIX |
− | EPSILONISM_08_NON_COMPLIANCE | + | * EPSILONISM_08_NON_COMPLIANCE |
− | EPSILONISM_08_COMPLIANCE | + | * EPSILONISM_08_COMPLIANCE |
− | EXILE_2_HELI_PICK_UP | + | * EXILE_2_HELI_PICK_UP |
− | EXILE_2_SNIPE_STAGE | + | * EXILE_2_SNIPE_STAGE |
− | EXILE_2_FOLLOW_CAR | + | * EXILE_2_FOLLOW_CAR |
− | EXILE_2_FOLLOW_CAR_PHONE | + | * EXILE_2_FOLLOW_CAR_PHONE |
− | EXILE_2_KILL_ENEMY_MICHAEL | + | * EXILE_2_KILL_ENEMY_MICHAEL |
− | EXILE_2_KILL_ENEMY_CHOP | + | * EXILE_2_KILL_ENEMY_CHOP |
− | EXILE_2_KILL_ENEMY_FRANKLIN | + | * EXILE_2_KILL_ENEMY_FRANKLIN |
− | EXILE_2_SNIPE_STAGE_THERMAL | + | * EXILE_2_SNIPE_STAGE_THERMAL |
− | EXILE_2_RPG_CUTSCENE | + | * EXILE_2_RPG_CUTSCENE |
− | EXILE_2_HELI_IN_POSITION_CUTSCENE | + | * EXILE_2_HELI_IN_POSITION_CUTSCENE |
− | EXILE_2_FLY_HELI | + | * EXILE_2_FLY_HELI |
− | EXILE_2_GO_TO_HELI | + | * EXILE_2_GO_TO_HELI |
− | EXILE_2_GO_TO_CRASH_SITE | + | * EXILE_2_GO_TO_CRASH_SITE |
− | EXILE_2_CRASH_CUTSCENE | + | * EXILE_2_CRASH_CUTSCENE |
− | EXILE_2_FOCUS_CAM | + | * EXILE_2_FOCUS_CAM |
− | EXTREME_04_CUSTOM_QUIET_SCENE | + | * EXTREME_04_CUSTOM_QUIET_SCENE |
− | FAM1_HIGHWAY_CHASE | + | * FAM1_HIGHWAY_CHASE |
− | FAMILY_1_YACHT_ARRIVES | + | * FAMILY_1_YACHT_ARRIVES |
− | FAMILY_1_FRANKLIN_JUMPS | + | * FAMILY_1_FRANKLIN_JUMPS |
− | FAMILY_1_PROTECT_FRANKLIN | + | * FAMILY_1_PROTECT_FRANKLIN |
− | FAM1_THROWN_OVERBOARD | + | * FAM1_THROWN_OVERBOARD |
− | FAMILY_1_SHOOT_THE_ENEMY_02 | + | * FAMILY_1_SHOOT_THE_ENEMY_02 |
− | FAMILY_1_SAVE_JIMMY | + | * FAMILY_1_SAVE_JIMMY |
− | FAM1_BOOM_SWING | + | * FAM1_BOOM_SWING |
− | FAM1_DROP_IN_CAR | + | * FAM1_DROP_IN_CAR |
− | FAMILY_1_CATCH_FRANKLIN | + | * FAMILY_1_CATCH_FRANKLIN |
− | FAM1_JUMP_TO_YACHT | + | * FAM1_JUMP_TO_YACHT |
− | FAM1_LAND_ON_BONNET | + | * FAM1_LAND_ON_BONNET |
− | FAMILY_1_GET_THE_YACHT | + | * FAMILY_1_GET_THE_YACHT |
− | FAMILY_1_CAR_BREAKS_DOWN | + | * FAMILY_1_CAR_BREAKS_DOWN |
− | FAMILY_1_FRANKLIN_CLIMBING | + | * FAMILY_1_FRANKLIN_CLIMBING |
− | FAMILY_1_FOCUS_ON_YACHT | + | * FAMILY_1_FOCUS_ON_YACHT |
− | FAMILY_1_DRIVE_TO_HIGHWAY | + | * FAMILY_1_DRIVE_TO_HIGHWAY |
− | FAMILY_2_JETSKI_GO_TO_BEACH | + | * FAMILY_2_JETSKI_GO_TO_BEACH |
− | FAMILY_2_JETSKI_CHASE | + | * FAMILY_2_JETSKI_CHASE |
− | FAMILY_2_DIVE_INTO_WATER | + | * FAMILY_2_DIVE_INTO_WATER |
− | FAMILY_2_SWIM_TO_YACHT | + | * FAMILY_2_SWIM_TO_YACHT |
− | FAMILY_2_BIKE_RACE_JIMMY | + | * FAMILY_2_BIKE_RACE_JIMMY |
− | FAMILY_2_DRIVE_TO_BEACH | + | * FAMILY_2_DRIVE_TO_BEACH |
− | FAMILY_3_ESCAPE_AS_MICHAEL | + | * FAMILY_3_ESCAPE_AS_MICHAEL |
− | FAMILY_3_ESCAPE_AS_FRANKLIN | + | * FAMILY_3_ESCAPE_AS_FRANKLIN |
− | FAMILY_3_DRIVE_HOME | + | * FAMILY_3_DRIVE_HOME |
− | FAMILY_3_PULL_DOWN_HOUSE_SCENE | + | * FAMILY_3_PULL_DOWN_HOUSE_SCENE |
− | FAMILY_3_RAYFIRE | + | * FAMILY_3_RAYFIRE |
− | FAMILY_3_FOLLOW_THE_COACH | + | * FAMILY_3_FOLLOW_THE_COACH |
− | FAMILY_3_ARRIVE_AT_HOUSE | + | * FAMILY_3_ARRIVE_AT_HOUSE |
− | FAMILY_3_DRIVE_IN_TO_POSITION | + | * FAMILY_3_DRIVE_IN_TO_POSITION |
− | FAMILY_3_FOCUS_ON_COACH | + | * FAMILY_3_FOCUS_ON_COACH |
− | FAMILY_3_FIND_THE_COACH | + | * FAMILY_3_FIND_THE_COACH |
− | FAMILY_3_RV_BLOCKS_ROAD | + | * FAMILY_3_RV_BLOCKS_ROAD |
− | FAMILY_4_CHASE_TRUCK_1 | + | * FAMILY_4_CHASE_TRUCK_1 |
− | FAMILY_4_CHASE_TRUCK_2 | + | * FAMILY_4_CHASE_TRUCK_2 |
− | FAMILY_4_CHASE_TRUCK_CAMERA | + | * FAMILY_4_CHASE_TRUCK_CAMERA |
− | FAMILY_4_CHASE_TRUCK_TRACKS | + | * FAMILY_4_CHASE_TRUCK_TRACKS |
− | FAMILY_4_CHASE_TRUCK_TUNNEL | + | * FAMILY_4_CHASE_TRUCK_TUNNEL |
− | FAMILY_4_CHASE_TRUCK_JUMP | + | * FAMILY_4_CHASE_TRUCK_JUMP |
− | FAMILY_4_CHASE_FOOT | + | * FAMILY_4_CHASE_FOOT |
− | FAMILY_4_CHASE_FOOT_OUTSIDE | + | * FAMILY_4_CHASE_FOOT_OUTSIDE |
− | FAMILY_4_DRIVE_TO_STADIUM | + | * FAMILY_4_DRIVE_TO_STADIUM |
− | FAMILY_5_WAKE_UP_VOMIT | + | * FAMILY_5_WAKE_UP_VOMIT |
− | FAMILY_5_GO_HOME | + | * FAMILY_5_GO_HOME |
− | FAMILY_5_GO_HOME_INT | + | * FAMILY_5_GO_HOME_INT |
− | FAMILY_5_FLYING | + | * FAMILY_5_FLYING |
− | FAMILY_5_DRUGS_FOCUS_CAM | + | * FAMILY_5_DRUGS_FOCUS_CAM |
− | FAMILY_5_YOGA_ON_DRUGS | + | * FAMILY_5_YOGA_ON_DRUGS |
− | FAMILY_5_DRUGS | + | * FAMILY_5_DRUGS |
− | FAMILY_5_TAKE_JIMMY_FOCUS_CAM | + | * FAMILY_5_TAKE_JIMMY_FOCUS_CAM |
− | FAMILY_5_TAKE_JIMMY | + | * FAMILY_5_TAKE_JIMMY |
− | FAMILY_5_GO_TO_BURGERSHOT | + | * FAMILY_5_GO_TO_BURGERSHOT |
− | FAMILY_5_GO_TO_JIMMY | + | * FAMILY_5_GO_TO_JIMMY |
− | FAMILY_5_YOGA_TRANQUIL | + | * FAMILY_5_YOGA_TRANQUIL |
− | FAMILY_5_YOGA_MG | + | * FAMILY_5_YOGA_MG |
− | FAMILY_6_DRIVE_HOME | + | * FAMILY_6_DRIVE_HOME |
− | FAMILY_6_DRIVE_TO_THERAPIST | + | * FAMILY_6_DRIVE_TO_THERAPIST |
− | FAMILY_6_HAIRCUT_LAZLOW_MG | + | * FAMILY_6_HAIRCUT_LAZLOW_MG |
− | FAMILY_6_TATTOO_LAZLOW_MG | + | * FAMILY_6_TATTOO_LAZLOW_MG |
− | FAMILY_6_PIERCE_LAZLOW_MG | + | * FAMILY_6_PIERCE_LAZLOW_MG |
− | FAMILY_6_DRIVE_TO_TATTOO | + | * FAMILY_6_DRIVE_TO_TATTOO |
− | FAMILY_6_AMANDA_PULLS_AWAY | + | * FAMILY_6_AMANDA_PULLS_AWAY |
− | FAMILY_6_DRIVE_TO_AMANDA | + | * FAMILY_6_DRIVE_TO_AMANDA |
− | FANATIC_MIX_SCENE | + | * FANATIC_MIX_SCENE |
− | FBI_1_LOSE_COPS | + | * FBI_1_LOSE_COPS |
− | FBI_1_ESCAPE_BASE_SCENE | + | * FBI_1_ESCAPE_BASE_SCENE |
− | FBI_1_STEALTH_KILL_AGENT | + | * FBI_1_STEALTH_KILL_AGENT |
− | FBI_1_JUMP | + | * FBI_1_JUMP |
− | FBI_1_AGENT_BURSTS_THROUGH_DOOR | + | * FBI_1_AGENT_BURSTS_THROUGH_DOOR |
− | FBI_1_GET_UPSTAIRS | + | * FBI_1_GET_UPSTAIRS |
− | FBI_1_AIM_AT_WINDOW | + | * FBI_1_AIM_AT_WINDOW |
− | FBI_1_SHOOTOUT_GROUND_FLOOR | + | * FBI_1_SHOOTOUT_GROUND_FLOOR |
− | FBI_1_INSPECT_BODIES | + | * FBI_1_INSPECT_BODIES |
− | FBI_01_DMW_IN_BODY_BAG | + | * FBI_01_DMW_IN_BODY_BAG |
− | FBI_3_TREVOR_DRIVE_TO_AIRPORT | + | * FBI_3_TREVOR_DRIVE_TO_AIRPORT |
− | FBI_3_TREVOR_TORTURE_2 | + | * FBI_3_TREVOR_TORTURE_2 |
− | FBI_3_TREVOR_TORTURE_3 | + | * FBI_3_TREVOR_TORTURE_3 |
− | FBI_3_TREVOR_TORTURE_4 | + | * FBI_3_TREVOR_TORTURE_4 |
− | FBI_3_TREVOR_TORTURE_WRENCH | + | * FBI_3_TREVOR_TORTURE_WRENCH |
− | FBI_3_TREVOR_TORTURE_ELECTRIC | + | * FBI_3_TREVOR_TORTURE_ELECTRIC |
− | FBI_3_TREVOR_TORTURE_PLIERS | + | * FBI_3_TREVOR_TORTURE_PLIERS |
− | FBI_3_TREVOR_TORTURE_WATER | + | * FBI_3_TREVOR_TORTURE_WATER |
− | FBI_3_MICHAEL_SNIPER_SCOPE_TARGET | + | * FBI_3_MICHAEL_SNIPER_SCOPE_TARGET |
− | FBI_3_MICHAEL_SNIPER_SCOPE | + | * FBI_3_MICHAEL_SNIPER_SCOPE |
− | FBI_3_MICHAEL_VANTAGE_POINT_1 | + | * FBI_3_MICHAEL_VANTAGE_POINT_1 |
− | FBI_3_MICHAEL_VANTAGE_POINT_2 | + | * FBI_3_MICHAEL_VANTAGE_POINT_2 |
− | FBI_3_MICHAEL_VANTAGE_POINT_3 | + | * FBI_3_MICHAEL_VANTAGE_POINT_3 |
− | FBI_3_TREVOR_TORTURE_ADRENALINE | + | * FBI_3_TREVOR_TORTURE_ADRENALINE |
− | FBI_3_MICHAEL_DRIVE_CHUMASH | + | * FBI_3_MICHAEL_DRIVE_CHUMASH |
− | FBI_3_MICHAEL_COFFEE_BREAK | + | * FBI_3_MICHAEL_COFFEE_BREAK |
− | FBI_3_FOCUS_CAM_PHOTOSHOOT | + | * FBI_3_FOCUS_CAM_PHOTOSHOOT |
− | FBI_3_MICHAEL_DRIVE_FIRST | + | * FBI_3_MICHAEL_DRIVE_FIRST |
− | FBI_3_TREVOR_TORTURE_1 | + | * FBI_3_TREVOR_TORTURE_1 |
− | FBI_4_GO_TO_MEETING | + | * FBI_4_GO_TO_MEETING |
− | FBI_4_GO_TO_ALLEYWAY | + | * FBI_4_GO_TO_ALLEYWAY |
− | FBI_4_DESTROY_TRUCK | + | * FBI_4_DESTROY_TRUCK |
− | FBI_4_SHOOTOUT_MICHAEL | + | * FBI_4_SHOOTOUT_MICHAEL |
− | FBI_4_SHOOTOUT_FRANKLIN | + | * FBI_4_SHOOTOUT_FRANKLIN |
− | FBI_4_SHOOTOUT_TREVOR | + | * FBI_4_SHOOTOUT_TREVOR |
− | FBI_4_COPS_ARRIVE | + | * FBI_4_COPS_ARRIVE |
− | FBI_4_EXPLOSION_RAYFIRE | + | * FBI_4_EXPLOSION_RAYFIRE |
− | FBI_4_PREP_FOR_COPS | + | * FBI_4_PREP_FOR_COPS |
− | FBI_4_RIG_EXPLOSIVES | + | * FBI_4_RIG_EXPLOSIVES |
− | FBI_4_COLLISION_RAYFIRE | + | * FBI_4_COLLISION_RAYFIRE |
− | FBI_4_TRUCK_SMASH_MAIN | + | * FBI_4_TRUCK_SMASH_MAIN |
− | FBI_4_PICKUP_TRUCK_INT | + | * FBI_4_PICKUP_TRUCK_INT |
− | FBI_4_BLOCK_THE_STREET | + | * FBI_4_BLOCK_THE_STREET |
− | FBI_4_CUTSCENE_BINOCULARS | + | * FBI_4_CUTSCENE_BINOCULARS |
− | FBI_4_CUTSCENE_TRUCK | + | * FBI_4_CUTSCENE_TRUCK |
− | FBI_4_DRIVE_TO_CYPRUS_FLATS | + | * FBI_4_DRIVE_TO_CYPRUS_FLATS |
− | FBI_5_MILITARY_SHOOTOUT | + | * FBI_5_MILITARY_SHOOTOUT |
− | FBI_5_TAKE_PATRICIA_HOME | + | * FBI_5_TAKE_PATRICIA_HOME |
− | FBI_5_FLY_TO_AIRSTRIP | + | * FBI_5_FLY_TO_AIRSTRIP |
− | FBI_5_FLY_TO_CONTAINER | + | * FBI_5_FLY_TO_CONTAINER |
− | FBI_5_GO_TO_CONTAINER | + | * FBI_5_GO_TO_CONTAINER |
− | FBI_5_LOAD_UP_SYNC_SCENE | + | * FBI_5_LOAD_UP_SYNC_SCENE |
− | BIOTECH_HEIST_GASMASK_SCENE | + | * BIOTECH_HEIST_GASMASK_SCENE |
− | FBI_5_SHOOTOUT_GUARD_RUNS_OUT | + | * FBI_5_SHOOTOUT_GUARD_RUNS_OUT |
− | FBI_5_SHOOTOUT_ANIMAL_LAB | + | * FBI_5_SHOOTOUT_ANIMAL_LAB |
− | FBI_5_SHOOTOUT_START | + | * FBI_5_SHOOTOUT_START |
− | FBI_5_GET_TO_NERVE_TOXIN | + | * FBI_5_GET_TO_NERVE_TOXIN |
− | FBI_5_HIDE_FROM_SECURITY | + | * FBI_5_HIDE_FROM_SECURITY |
− | FBI_5_LIFT_SCENE | + | * FBI_5_LIFT_SCENE |
− | FBI_5_GET_TO_LIFT | + | * FBI_5_GET_TO_LIFT |
− | FBI_5_SWIM_TO_TUNNEL_EXIT | + | * FBI_5_SWIM_TO_TUNNEL_EXIT |
− | FBI_5_GET_TO_SURFACE | + | * FBI_5_GET_TO_SURFACE |
− | FBI_5_CUT_THROUGH_GRATE | + | * FBI_5_CUT_THROUGH_GRATE |
− | FBI_5_ENTER_TUNNEL_SYNC_SCENE | + | * FBI_5_ENTER_TUNNEL_SYNC_SCENE |
− | FBI_5_DIVE_IN_SYNC_SCENE | + | * FBI_5_DIVE_IN_SYNC_SCENE |
− | FBI_5_SWIM_TO_TUNNEL_ENTRANCE | + | * FBI_5_SWIM_TO_TUNNEL_ENTRANCE |
− | FBI_5_DINGHY_TO_DIVE_POINT | + | * FBI_5_DINGHY_TO_DIVE_POINT |
− | END_CREDITS_SCENE | + | * END_CREDITS_SCENE |
− | FIN_1_DESTROY_TREVOR | + | * FIN_1_DESTROY_TREVOR |
− | FIN_1_TREVOR_DIES_SCENE | + | * FIN_1_TREVOR_DIES_SCENE |
− | FIN_1_TREVOR_CRASH_SCENE | + | * FIN_1_TREVOR_CRASH_SCENE |
− | FIN_1_CHASE_IN_CAR | + | * FIN_1_CHASE_IN_CAR |
− | FIN_1_FOCUS_CAM | + | * FIN_1_FOCUS_CAM |
− | FIN_2_HELICOPTER_ARRIVES | + | * FIN_2_HELICOPTER_ARRIVES |
− | FIN_2_MAKE_CHOICE | + | * FIN_2_MAKE_CHOICE |
− | FIN_2_KILL_MICHAEL | + | * FIN_2_KILL_MICHAEL |
− | FIN_2_SAVE_MICHAEL | + | * FIN_2_SAVE_MICHAEL |
− | FIN_2_CHASE_UP_LADDER | + | * FIN_2_CHASE_UP_LADDER |
− | FIN_2_CHASE_ON_FOOT | + | * FIN_2_CHASE_ON_FOOT |
− | FIN_2_MICHAEL_CLIMBS_LADDER | + | * FIN_2_MICHAEL_CLIMBS_LADDER |
− | FIN_2_MICHAEL_ESCAPE_SCENE | + | * FIN_2_MICHAEL_ESCAPE_SCENE |
− | FIN_2_CHASE_IN_CAR | + | * FIN_2_CHASE_IN_CAR |
− | FIN_2_FOCUS_CAM | + | * FIN_2_FOCUS_CAM |
− | FINALE_SHOOTOUT_FIRST_WAVE | + | * FINALE_SHOOTOUT_FIRST_WAVE |
− | FINALE_ENEMIES_ARRIVE_ONESHOT | + | * FINALE_ENEMIES_ARRIVE_ONESHOT |
− | FINALE_GET_TO_FOUNDRY | + | * FINALE_GET_TO_FOUNDRY |
− | FINALE_ENTER_FOUNDRY | + | * FINALE_ENTER_FOUNDRY |
− | FINALE_WAIT_FOR_AMBUSH | + | * FINALE_WAIT_FOR_AMBUSH |
− | FINALE_GET_TO_LAMAR | + | * FINALE_GET_TO_LAMAR |
− | FINALE_SHOOTOUT_WITH_LAMAR | + | * FINALE_SHOOTOUT_WITH_LAMAR |
− | FINALE_SAVE_TREVOR | + | * FINALE_SAVE_TREVOR |
− | FINALE_GET_TO_EXIT | + | * FINALE_GET_TO_EXIT |
− | FINALE_SHOOTOUT_OUTSIDE | + | * FINALE_SHOOTOUT_OUTSIDE |
− | FINALE_HELICOPTER_ARRIVES | + | * FINALE_HELICOPTER_ARRIVES |
− | END_CREDITS_SHRINKS_NOTE_SCENE | + | * END_CREDITS_SHRINKS_NOTE_SCENE |
− | BS_1_HELI_RETURN_TO_AIRSTRIP | + | * BS_1_HELI_RETURN_TO_AIRSTRIP |
− | BS_1_CAR_RETURN_TO_FRANKLINS | + | * BS_1_CAR_RETURN_TO_FRANKLINS |
− | BS_1_SEARCH_FOR_ENTRANCE | + | * BS_1_SEARCH_FOR_ENTRANCE |
− | BS_1_TRUCKS_HINT_CAM | + | * BS_1_TRUCKS_HINT_CAM |
− | BS_1_VIEW_RECORDING | + | * BS_1_VIEW_RECORDING |
− | BS_1_TRUCKS_SPOTTED | + | * BS_1_TRUCKS_SPOTTED |
− | BS_1_TRUCKS_ENTER_TUNNEL | + | * BS_1_TRUCKS_ENTER_TUNNEL |
− | BS_1_FLY_TO_TRUCKS | + | * BS_1_FLY_TO_TRUCKS |
− | BS_1_BANK_CHECK_OUT | + | * BS_1_BANK_CHECK_OUT |
− | BS_1_DRIVE_AROUND_BACK | + | * BS_1_DRIVE_AROUND_BACK |
− | BS_1_BANK_HINT_CAM | + | * BS_1_BANK_HINT_CAM |
− | BS_1_drive_START | + | * BS_1_drive_START |
− | BS_1_SWITCH_TO_TREVOR | + | * BS_1_SWITCH_TO_TREVOR |
− | BS_2A_INTERSECTION_CAM | + | * BS_2A_INTERSECTION_CAM |
− | BIG_SCORE_TRAFFIC_CONTROL_SCENE | + | * BIG_SCORE_TRAFFIC_CONTROL_SCENE |
− | BIG_SCORE_2A_Boost_Franklins_Bike | + | * BIG_SCORE_2A_Boost_Franklins_Bike |
− | BS_2A_CHASE_MAIN | + | * BS_2A_CHASE_MAIN |
− | BS_2A_STUNT_JUMP | + | * BS_2A_STUNT_JUMP |
− | BS_2A_DRIVE_INTO_TRUCK | + | * BS_2A_DRIVE_INTO_TRUCK |
− | BS_2A_CHASE_TUNNEL_CHOPPER | + | * BS_2A_CHASE_TUNNEL_CHOPPER |
− | BS_2A_SHOOTOUT | + | * BS_2A_SHOOTOUT |
− | BS_2A_CAR_ARRIVE_01 | + | * BS_2A_CAR_ARRIVE_01 |
− | BS_2A_CAR_ARRIVE_02 | + | * BS_2A_CAR_ARRIVE_02 |
− | BS_2A_CAR_ARRIVE_03 | + | * BS_2A_CAR_ARRIVE_03 |
− | BS_2A_CAR_ARRIVE_04 | + | * BS_2A_CAR_ARRIVE_04 |
− | BS_2A_TRAFFIC_CONTROL_STAGE | + | * BS_2A_TRAFFIC_CONTROL_STAGE |
− | BS_2A_LEAVE_BANK | + | * BS_2A_LEAVE_BANK |
− | BS_2A_GET_TO_VAULT | + | * BS_2A_GET_TO_VAULT |
− | BS_2A_FOLLOW_MANAGER | + | * BS_2A_FOLLOW_MANAGER |
− | BS_2A_PARK_UP_CUTSCENE | + | * BS_2A_PARK_UP_CUTSCENE |
− | BS_2A_DRIVE_TO_BANK | + | * BS_2A_DRIVE_TO_BANK |
− | BS_2A_GET_TO_TUNNEL | + | * BS_2A_GET_TO_TUNNEL |
− | BS_2A_TRUCKS_ARRIVE | + | * BS_2A_TRUCKS_ARRIVE |
− | BS_2A_DROP_STINGER | + | * BS_2A_DROP_STINGER |
− | BS_2B_GET_TO_AIRSTRIP | + | * BS_2B_GET_TO_AIRSTRIP |
− | BS_2B_DROP_GOLD_CUTSCENE | + | * BS_2B_DROP_GOLD_CUTSCENE |
− | BS_2B_GET_TO_TRAIN | + | * BS_2B_GET_TO_TRAIN |
− | BS_2B_FOCUS_ON_TRAIN | + | * BS_2B_FOCUS_ON_TRAIN |
− | BS_2B_HELI_CHASE | + | * BS_2B_HELI_CHASE |
− | BS_2B_FOCUS_ON_HELI | + | * BS_2B_FOCUS_ON_HELI |
− | BS_2B_LESTER_RPG_scene | + | * BS_2B_LESTER_RPG_scene |
− | BS_2B_ESCAPE_START | + | * BS_2B_ESCAPE_START |
− | BS_2B_DRIVE_AWAY | + | * BS_2B_DRIVE_AWAY |
− | BS_2B_CHOPPER_ARRIVES | + | * BS_2B_CHOPPER_ARRIVES |
− | BS_2B_VANS_ARRIVE | + | * BS_2B_VANS_ARRIVE |
− | BS_2B_SHOOTOUT_ACROSS_STREET | + | * BS_2B_SHOOTOUT_ACROSS_STREET |
− | BS_2B_ASCEND_TO_NEXT_AREA | + | * BS_2B_ASCEND_TO_NEXT_AREA |
− | BS_2B_SHOOTOUT_CONT | + | * BS_2B_SHOOTOUT_CONT |
− | BS_2B_UNDERGROUND_GARAGE | + | * BS_2B_UNDERGROUND_GARAGE |
− | BS_2B_HELI_TAKE_GOLD | + | * BS_2B_HELI_TAKE_GOLD |
− | BS_2B_VAULT_SHOOTOUT_02 | + | * BS_2B_VAULT_SHOOTOUT_02 |
− | BS_2B_NOOSE_ABSEIL_SCENE | + | * BS_2B_NOOSE_ABSEIL_SCENE |
− | BS_2B_VAULT_SHOOTOUT_01 | + | * BS_2B_VAULT_SHOOTOUT_01 |
− | BS_2B_PLANT_C4 | + | * BS_2B_PLANT_C4 |
− | BS_2B_WAIT_FOR_DETONATION | + | * BS_2B_WAIT_FOR_DETONATION |
− | BS_2B_DRILL_THROUGH_VAULT | + | * BS_2B_DRILL_THROUGH_VAULT |
− | BS_2B_VAULT_RAYFIRE | + | * BS_2B_VAULT_RAYFIRE |
− | BS_2B_GET_TO_BANK | + | * BS_2B_GET_TO_BANK |
− | BIG_SCORE_PREP_C_GARAGE_DOOR | + | * BIG_SCORE_PREP_C_GARAGE_DOOR |
− | BS_P_D_FLY_CHOPPER | + | * BS_P_D_FLY_CHOPPER |
− | BS_P_D_STEALTH | + | * BS_P_D_STEALTH |
− | BS_P_D_TRAIN_ARRIVES | + | * BS_P_D_TRAIN_ARRIVES |
− | BS_P_D_SWITCH_TRACKS | + | * BS_P_D_SWITCH_TRACKS |
− | MP_CORONA_STOP_RADIO | + | * MP_CORONA_STOP_RADIO |
− | MP_CORONA_MENU_SCENE | + | * MP_CORONA_MENU_SCENE |
− | MP_LOBBY_SPEECH_OVERRIDE_SCENE | + | * MP_LOBBY_SPEECH_OVERRIDE_SCENE |
− | MP_VEHICLE_SCROLL_SCENE | + | * MP_VEHICLE_SCROLL_SCENE |
− | MP_LEADERBOARD_SCENE | + | * MP_LEADERBOARD_SCENE |
− | RACES_RADIO_MUTE_scene | + | * RACES_RADIO_MUTE_scene |
− | MP_JOB_CHANGE_RADIO_MUTE | + | * MP_JOB_CHANGE_RADIO_MUTE |
− | RACES_SLIPSTREAM_SCENE | + | * RACES_SLIPSTREAM_SCENE |
− | MP_POSITIONED_RADIO_MUTE_SCENE | + | * MP_POSITIONED_RADIO_MUTE_SCENE |
− | MP_RACE_GENERAL_SCENE | + | * MP_RACE_GENERAL_SCENE |
− | MP_DM_GENERAL_SCENE | + | * MP_DM_GENERAL_SCENE |
− | MP_INTRO_RACE_SCENE | + | * MP_INTRO_RACE_SCENE |
− | MP_INTRO_LAMAR_DRIVE_SCENE | + | * MP_INTRO_LAMAR_DRIVE_SCENE |
− | MP_LOBBY_SCENE | + | * MP_LOBBY_SCENE |
− | DLC_PILOT_MP_COLLECT_FLAG_SCENE | + | * DLC_PILOT_MP_COLLECT_FLAG_SCENE |
− | DLC_HEISTS_BIOLAB_EMP_BLAST_SCENE | + | * DLC_HEISTS_BIOLAB_EMP_BLAST_SCENE |
− | MP_LAMAR_DIALOGUE_MUTE_SCENE | + | * MP_LAMAR_DIALOGUE_MUTE_SCENE |
− | FRANKLIN_1_JETSKI_SPLIT_UP | + | * FRANKLIN_1_JETSKI_SPLIT_UP |
− | FRANKLIN_1_JETSKI_HELI_ESCAPE | + | * FRANKLIN_1_JETSKI_HELI_ESCAPE |
− | FRANKLIN_1_JETSKI_GIRL_JUMP | + | * FRANKLIN_1_JETSKI_GIRL_JUMP |
− | FRANKLIN_01_JETSKI_CHASE_CAR | + | * FRANKLIN_01_JETSKI_CHASE_CAR |
− | FRANKLIN_1_JETSKI_CAR_ARRIVE | + | * FRANKLIN_1_JETSKI_CAR_ARRIVE |
− | FRANKLIN_1_JETSKI_START | + | * FRANKLIN_1_JETSKI_START |
− | FRANKLIN_1_SHOOTOUT_POLICE_ARRIVE | + | * FRANKLIN_1_SHOOTOUT_POLICE_ARRIVE |
− | FRANKLIN_1_APPROACH_RIVER | + | * FRANKLIN_1_APPROACH_RIVER |
− | FRANKLIN_1_SHOOTOUT_CAR_ARRIVE_3 | + | * FRANKLIN_1_SHOOTOUT_CAR_ARRIVE_3 |
− | FRANKLIN_1_SHOOTOUT_CAR_ARRIVE_CRASH | + | * FRANKLIN_1_SHOOTOUT_CAR_ARRIVE_CRASH |
− | FRANKLIN_1_SHOOTOUT_CAR_ARRIVE_1 | + | * FRANKLIN_1_SHOOTOUT_CAR_ARRIVE_1 |
− | FRANKLIN_1_GET_TO_GROVE_ST | + | * FRANKLIN_1_GET_TO_GROVE_ST |
− | FRANKLIN_1_SHOOTOUT_MAIN | + | * FRANKLIN_1_SHOOTOUT_MAIN |
− | FRANKLIN_2_ESCAPE_IN_VEHICLE | + | * FRANKLIN_2_ESCAPE_IN_VEHICLE |
− | FRANKLIN_2_GO_TO_FRANKLINS | + | * FRANKLIN_2_GO_TO_FRANKLINS |
− | FRANKLIN_2_SAVE_LAMAR_ALERT | + | * FRANKLIN_2_SAVE_LAMAR_ALERT |
− | FRANKLIN_2_PROTECT_LAMAR | + | * FRANKLIN_2_PROTECT_LAMAR |
− | FRANKLIN_2_SAVE_LAMAR_TREVOR | + | * FRANKLIN_2_SAVE_LAMAR_TREVOR |
− | FRANKLIN_2_SAVE_LAMAR_MICHAEL | + | * FRANKLIN_2_SAVE_LAMAR_MICHAEL |
− | FRANKLIN_2_SAVE_LAMAR_STEALTH | + | * FRANKLIN_2_SAVE_LAMAR_STEALTH |
− | FRANKLIN_2_GET_TO_SAWMILL | + | * FRANKLIN_2_GET_TO_SAWMILL |
− | EPSILON_FADE_TO_WHITE | + | * EPSILON_FADE_TO_WHITE |
− | MP_INTRO_LTS_CUTSCENE | + | * MP_INTRO_LTS_CUTSCENE |
− | MP_GLOBAL_SCENE | + | * MP_GLOBAL_SCENE |
− | GOLF_TRANQUIL | + | * GOLF_TRANQUIL |
− | GOLF_FLY_CAM | + | * GOLF_FLY_CAM |
− | STREET_RACE_OUTRO | + | * STREET_RACE_OUTRO |
− | SEA_RACE_DURING_RACE | + | * SEA_RACE_DURING_RACE |
− | STREET_RACE_DURING_RACE | + | * STREET_RACE_DURING_RACE |
− | PS_1_TREVOR_PUKING | + | * PS_1_TREVOR_PUKING |
− | MP_HELI_CAM_FILTERING | + | * MP_HELI_CAM_FILTERING |
− | AMBIENT_HUNTING_MIX | + | * AMBIENT_HUNTING_MIX |
− | HUNTING_02_TRAFFIC_SCENE | + | * HUNTING_02_TRAFFIC_SCENE |
− | HUNTING_02_SETTINGS | + | * HUNTING_02_SETTINGS |
− | JSH_2B_GO_TO_LOCKUP | + | * JSH_2B_GO_TO_LOCKUP |
− | JSH_2B_LOAD_UP_TRUCK | + | * JSH_2B_LOAD_UP_TRUCK |
− | JSH_2B_CHASE_EXIT_TUNNELS | + | * JSH_2B_CHASE_EXIT_TUNNELS |
− | JSH_2B_RAM_POLICE | + | * JSH_2B_RAM_POLICE |
− | JSH_2B_CHASE_START | + | * JSH_2B_CHASE_START |
− | JSH_2B_CHASE_POLICE_AT_BRIDGE | + | * JSH_2B_CHASE_POLICE_AT_BRIDGE |
− | JSH_2B_CHASE_JUMP_FREEWAY | + | * JSH_2B_CHASE_JUMP_FREEWAY |
− | JSH_2B_CHASE_ENTER_TUNNELS | + | * JSH_2B_CHASE_ENTER_TUNNELS |
− | JSH_2B_GRAB_LOOT_MAIN | + | * JSH_2B_GRAB_LOOT_MAIN |
− | JSH_2B_CABINET_SMASH | + | * JSH_2B_CABINET_SMASH |
− | JSH_2B_SECURITY_ESCAPE | + | * JSH_2B_SECURITY_ESCAPE |
− | JSH_2B_MANAGER_ARRIVE | + | * JSH_2B_MANAGER_ARRIVE |
− | JSH_2B_REVERSE_TRUCK_CUTSCENE | + | * JSH_2B_REVERSE_TRUCK_CUTSCENE |
− | JSH_2A_GET_TO_ROOF | + | * JSH_2A_GET_TO_ROOF |
− | JSH_2A_GET_ACROSS_ROOF | + | * JSH_2A_GET_ACROSS_ROOF |
− | JSH_2A_THROW_GAS | + | * JSH_2A_THROW_GAS |
− | JSH_2B_GET_TO_STORE | + | * JSH_2B_GET_TO_STORE |
− | JSH_2A_GET_TO_STORE | + | * JSH_2A_GET_TO_STORE |
− | JSH_1_DRIVE_TO_FACTORY | + | * JSH_1_DRIVE_TO_FACTORY |
− | JSH_1_GET_TO_ROOF | + | * JSH_1_GET_TO_ROOF |
− | JSH_1_TAKE_PHOTOS | + | * JSH_1_TAKE_PHOTOS |
− | JSH1_RETURN_TO_CAR | + | * JSH1_RETURN_TO_CAR |
− | JSH_1_DRIVE_TO_BACK_ENTRANCE | + | * JSH_1_DRIVE_TO_BACK_ENTRANCE |
− | JSH_1_LEAVE_STORE | + | * JSH_1_LEAVE_STORE |
− | JSH_1_INSIDE_STORE | + | * JSH_1_INSIDE_STORE |
− | JSH_1_ENTER_STORE | + | * JSH_1_ENTER_STORE |
− | JSH_1_DRIVE_TO_STORE | + | * JSH_1_DRIVE_TO_STORE |
− | JOSH_02_SCENE | + | * JOSH_02_SCENE |
− | LAMAR_1_STEAL_CAR | + | * LAMAR_1_STEAL_CAR |
− | LAMAR_1_DRIVE_HOME | + | * LAMAR_1_DRIVE_HOME |
− | LAMAR_1_LOSE_COPS | + | * LAMAR_1_LOSE_COPS |
− | LAMAR_1_SHOOTOUT_START | + | * LAMAR_1_SHOOTOUT_START |
− | LAMAR_1_SHOOTOUT_STAIRWELL | + | * LAMAR_1_SHOOTOUT_STAIRWELL |
− | LAMAR_1_SHOOTOUT_WAREHOUSE | + | * LAMAR_1_SHOOTOUT_WAREHOUSE |
− | LAMAR_1_SHOOTOUT_GET_OUTSIDE | + | * LAMAR_1_SHOOTOUT_GET_OUTSIDE |
− | LAMAR_1_ESCAPE_FIGHT_HELI | + | * LAMAR_1_ESCAPE_FIGHT_HELI |
− | LAMAR_1_ESCAPE_THE_JUNKYARD | + | * LAMAR_1_ESCAPE_THE_JUNKYARD |
− | LAMAR_1_SHOOTOUT_COVER_LAMAR | + | * LAMAR_1_SHOOTOUT_COVER_LAMAR |
− | LAMAR_1_SHOOTOUT_SAVE_LAMAR | + | * LAMAR_1_SHOOTOUT_SAVE_LAMAR |
− | LAMAR_1_GO_TO_RECYCLING_CENTRE | + | * LAMAR_1_GO_TO_RECYCLING_CENTRE |
− | LAMAR_1_GO_TO_MEETING | + | * LAMAR_1_GO_TO_MEETING |
− | LAMAR_1_AMMUNATION_INTRO_CUTSCENE | + | * LAMAR_1_AMMUNATION_INTRO_CUTSCENE |
− | LAMAR_1_GO_TO_AMMUNATION | + | * LAMAR_1_GO_TO_AMMUNATION |
− | LESTER_1A_LEAVE_OFFICE | + | * LESTER_1A_LEAVE_OFFICE |
− | LESTER_1A_POPUP_MINIGAME | + | * LESTER_1A_POPUP_MINIGAME |
− | LESTER_1A_RIG_EXPLOSIVE | + | * LESTER_1A_RIG_EXPLOSIVE |
− | LESTER_1A_FOLLOW_PROGRAMMER | + | * LESTER_1A_FOLLOW_PROGRAMMER |
− | LESTER_1A_DRIVE_TO_LIFEINVADER | + | * LESTER_1A_DRIVE_TO_LIFEINVADER |
− | LESTER_1A_BUY_CLOTHES | + | * LESTER_1A_BUY_CLOTHES |
− | LESTER_1A_DRIVE_TO_STORE | + | * LESTER_1A_DRIVE_TO_STORE |
− | MP_MENU_SCENE | + | * MP_MENU_SCENE |
− | SWITCH_TO_MP_SCENE | + | * SWITCH_TO_MP_SCENE |
− | MARTIN_1_DRIVE_BACK | + | * MARTIN_1_DRIVE_BACK |
− | MARTIN_1_CHASE_JUMP_TRAIN | + | * MARTIN_1_CHASE_JUMP_TRAIN |
− | MARTIN_1_KILL_PASSENGERS | + | * MARTIN_1_KILL_PASSENGERS |
− | MARTIN_1_CHASE_JUMP_01 | + | * MARTIN_1_CHASE_JUMP_01 |
− | MARTIN_1_CHASE_MAIN | + | * MARTIN_1_CHASE_MAIN |
− | MARTIN_1_FOCUS_CAM | + | * MARTIN_1_FOCUS_CAM |
− | MARTIN_1_PLANE_CRASH | + | * MARTIN_1_PLANE_CRASH |
− | MARTIN_1_TRAIN_SCENE | + | * MARTIN_1_TRAIN_SCENE |
− | MARTIN_1_CHASE_DUMP_TRUCK | + | * MARTIN_1_CHASE_DUMP_TRUCK |
− | MARTIN_1_PLANE_CHASE_SCENE | + | * MARTIN_1_PLANE_CHASE_SCENE |
− | MARTIN_1_SNIPER_CAMERA | + | * MARTIN_1_SNIPER_CAMERA |
− | MARTIN_1_BULLET_HITS_PLANE_SCENE | + | * MARTIN_1_BULLET_HITS_PLANE_SCENE |
− | MARTIN_1_DRIVE_TO_OBSERVATORY | + | * MARTIN_1_DRIVE_TO_OBSERVATORY |
− | M_E_AMANDA_DRIVE_HOME | + | * M_E_AMANDA_DRIVE_HOME |
− | M_E_AMANDA_ENTER_COP_CAR | + | * M_E_AMANDA_ENTER_COP_CAR |
− | M_E_AMANDA_ESCAPE_COPS | + | * M_E_AMANDA_ESCAPE_COPS |
− | M_E_AMANDA_GO_TO_AMANDA | + | * M_E_AMANDA_GO_TO_AMANDA |
− | M_E_JIMMY_DRIVE_HOME | + | * M_E_JIMMY_DRIVE_HOME |
− | M_E_JIMMY_STOP_KIDNAPPERS | + | * M_E_JIMMY_STOP_KIDNAPPERS |
− | M_E_JIMMY_FOCUS_CAM | + | * M_E_JIMMY_FOCUS_CAM |
− | M_E_JIMMY_GO_TO_JIMMY | + | * M_E_JIMMY_GO_TO_JIMMY |
− | M_E_TRACEY_FOCUS_CAM | + | * M_E_TRACEY_FOCUS_CAM |
− | MI_1_FLY_PRE_PHONECALL | + | * MI_1_FLY_PRE_PHONECALL |
− | MI_1_SHOOTOUT_STEALTH | + | * MI_1_SHOOTOUT_STEALTH |
− | MI_1_GET_TO_CAR | + | * MI_1_GET_TO_CAR |
− | MI_1_SHOOTOUT_ENEMIES_ALERTED | + | * MI_1_SHOOTOUT_ENEMIES_ALERTED |
− | MI_1_VAN_ARRIVES_03 | + | * MI_1_VAN_ARRIVES_03 |
− | MI_1_VAN_ARRIVES_02 | + | * MI_1_VAN_ARRIVES_02 |
− | MI_1_VAN_ARRIVES_01 | + | * MI_1_VAN_ARRIVES_01 |
− | MI_1_MIC_WALK_TO_GRAVEYARD | + | * MI_1_MIC_WALK_TO_GRAVEYARD |
− | MI_1_MIC_DRIVE_TO_GRAVEYARD | + | * MI_1_MIC_DRIVE_TO_GRAVEYARD |
− | MI_1_MIC_DUCKING_FOR_SPEECH_SCENE | + | * MI_1_MIC_DUCKING_FOR_SPEECH_SCENE |
− | MI_1_TREV_FLY_TO_LUDENDORFF | + | * MI_1_TREV_FLY_TO_LUDENDORFF |
− | MI_1_TREV_DRIVE_TO_PLANE | + | * MI_1_TREV_DRIVE_TO_PLANE |
− | MI_1_MIC_DRIVE_TO_AIRPORT | + | * MI_1_MIC_DRIVE_TO_AIRPORT |
− | MIC1_RADIO_DISABLE | + | * MIC1_RADIO_DISABLE |
− | MI_2_MICHAEL_ON_MEATHOOK | + | * MI_2_MICHAEL_ON_MEATHOOK |
− | MI_2_DRIVE_TO_SLAUGHTERHOUSE | + | * MI_2_DRIVE_TO_SLAUGHTERHOUSE |
− | MI_2_DRIVE_HOME | + | * MI_2_DRIVE_HOME |
− | MI_2_ESCAPE_IN_CAR | + | * MI_2_ESCAPE_IN_CAR |
− | MI_2_GRINDER_2 | + | * MI_2_GRINDER_2 |
− | MI_2_ESCAPE_SHOOTOUT | + | * MI_2_ESCAPE_SHOOTOUT |
− | MI_2_FRANKLIN_KNIFE_ATTACK | + | * MI_2_FRANKLIN_KNIFE_ATTACK |
− | MI_2_SPLINE_2 | + | * MI_2_SPLINE_2 |
− | MI_2_SAVE_FRANKLIN | + | * MI_2_SAVE_FRANKLIN |
− | MI_2_SHOOT_FROM_MEATHOOK | + | * MI_2_SHOOT_FROM_MEATHOOK |
− | MI_2_SHOOTOUT_MAIN | + | * MI_2_SHOOTOUT_MAIN |
− | MI_2_SHOOTOUT_ACID | + | * MI_2_SHOOTOUT_ACID |
− | MI_2_GRINDER_1 | + | * MI_2_GRINDER_1 |
− | MI_2_SHOOT_THE_GUARD | + | * MI_2_SHOOT_THE_GUARD |
− | MI_2_MEAT_SLICER | + | * MI_2_MEAT_SLICER |
− | MI_2_THROW_THE_GUN | + | * MI_2_THROW_THE_GUN |
− | MI_3_ESCAPE_IN_CAR | + | * MI_3_ESCAPE_IN_CAR |
− | MI_3_SHOOTOUT_PLAYER_IS_TREVOR | + | * MI_3_SHOOTOUT_PLAYER_IS_TREVOR |
− | MI_3_SHOOTOUT_PLAYER_IS_MICHAEL | + | * MI_3_SHOOTOUT_PLAYER_IS_MICHAEL |
− | MI_3_KILL_ENEMIES_IN_COURTYARD | + | * MI_3_KILL_ENEMIES_IN_COURTYARD |
− | MI_3_TREVOR_SHOOTS_HELICOPTER | + | * MI_3_TREVOR_SHOOTS_HELICOPTER |
− | MI_3_HELICOPTER_CRASH_SCENE | + | * MI_3_HELICOPTER_CRASH_SCENE |
− | MI_3_SHOOTOUT_START | + | * MI_3_SHOOTOUT_START |
− | MI_3_SHOOTOUT_ENEMIES_ON_STAIRS | + | * MI_3_SHOOTOUT_ENEMIES_ON_STAIRS |
− | MI_3_SHOOTOUT_SNIPER_SCOPE | + | * MI_3_SHOOTOUT_SNIPER_SCOPE |
− | MI_3_ESCAPE_HELICOPTER_ATTACK | + | * MI_3_ESCAPE_HELICOPTER_ATTACK |
− | MI_4_GET_BACK_UPSTAIRS | + | * MI_4_GET_BACK_UPSTAIRS |
− | MI_4_DEFEND_HOUSE_MAIN | + | * MI_4_DEFEND_HOUSE_MAIN |
− | MI_4_ENEMIES_BREACH_DOOR | + | * MI_4_ENEMIES_BREACH_DOOR |
− | MI_4_ENEMY_CAR_ARRIVES | + | * MI_4_ENEMY_CAR_ARRIVES |
− | MI_4_SAVE_TRACY | + | * MI_4_SAVE_TRACY |
− | MI_4_SAVE_FAMILY_MAIN | + | * MI_4_SAVE_FAMILY_MAIN |
− | MI_4_SAVE_AMANDA | + | * MI_4_SAVE_AMANDA |
− | MI_4_GET_TO_THE_HOUSE | + | * MI_4_GET_TO_THE_HOUSE |
− | MI_4_LIMO_DRIVE_SCENE | + | * MI_4_LIMO_DRIVE_SCENE |
− | MI_4_LIMO_CAM_SCENE | + | * MI_4_LIMO_CAM_SCENE |
− | MINUTE_01_SCENE | + | * MINUTE_01_SCENE |
− | MINUTE_02_SCENE | + | * MINUTE_02_SCENE |
− | MINUTE_03_SCENE | + | * MINUTE_03_SCENE |
− | RACE_INTRO_GENERIC | + | * RACE_INTRO_GENERIC |
− | SEA_RACES_OUTRO | + | * SEA_RACES_OUTRO |
− | LESTER_1A_ENTER_LESTERS_HOUSE | + | * LESTER_1A_ENTER_LESTERS_HOUSE |
− | PS_PREP_INTERCEPT_CONVOY | + | * PS_PREP_INTERCEPT_CONVOY |
− | NIGEL_1A_SCENE | + | * NIGEL_1A_SCENE |
− | NIGEL_1B_MAIN_MIX | + | * NIGEL_1B_MAIN_MIX |
− | NIGEL_1C_SCENE | + | * NIGEL_1C_SCENE |
− | NIGEL_1D_SCENE | + | * NIGEL_1D_SCENE |
− | NIGEL_02_CHASE | + | * NIGEL_02_CHASE |
− | NIGEL_03_MIX_SETTINGS | + | * NIGEL_03_MIX_SETTINGS |
− | NIGEL_03_JOURNEY_MIX | + | * NIGEL_03_JOURNEY_MIX |
− | FRANKLIN_SAFEHOUSE_ACTIVITIES_SCENE | + | * FRANKLIN_SAFEHOUSE_ACTIVITIES_SCENE |
− | MICHAEL_SAFEHOUSE_ACTIVITIES_SCENE | + | * MICHAEL_SAFEHOUSE_ACTIVITIES_SCENE |
− | SAFEHOUSE_STONED_MICHAEL | + | * SAFEHOUSE_STONED_MICHAEL |
− | TREVOR_SAFEHOUSE_ACTIVITIES_SCENE | + | * TREVOR_SAFEHOUSE_ACTIVITIES_SCENE |
− | OFFROAD_RACES_OUTRO_SCENE | + | * OFFROAD_RACES_OUTRO_SCENE |
− | OFFROAD_RACES_DURING_RACE | + | * OFFROAD_RACES_DURING_RACE |
− | PAPARAZZO_01_CHASE | + | * PAPARAZZO_01_CHASE |
− | PAPARAZZO_01_INTRO | + | * PAPARAZZO_01_INTRO |
− | PAPARAZZO_02_CHASE | + | * PAPARAZZO_02_CHASE |
− | PAPARAZZO_02_INTRO | + | * PAPARAZZO_02_INTRO |
− | PAPARAZZO_03_SCENE | + | * PAPARAZZO_03_SCENE |
− | PAPARAZZO_3A_PHOTO_SCENE | + | * PAPARAZZO_3A_PHOTO_SCENE |
− | PAPARAZZO_3A_POLICE_CHASE | + | * PAPARAZZO_3A_POLICE_CHASE |
− | DLC_PILOT_CITY_LANDING_END_TRANSITION_SCENE | + | * DLC_PILOT_CITY_LANDING_END_TRANSITION_SCENE |
− | DLC_PILOT_CITY_LANDING_MENU_FADE_SCENE | + | * DLC_PILOT_CITY_LANDING_MENU_FADE_SCENE |
− | PROLOGUE_GRAB_WOMAN | + | * PROLOGUE_GRAB_WOMAN |
− | PROLOGUE_DRIVE_ESCAPE | + | * PROLOGUE_DRIVE_ESCAPE |
− | PROLOGUE_DRIVE_TO_PICKUP | + | * PROLOGUE_DRIVE_TO_PICKUP |
− | PROLOGUE_POLICE_SHOOTOUT | + | * PROLOGUE_POLICE_SHOOTOUT |
− | PROLOGUE_SWITCH_TO_TREVOR | + | * PROLOGUE_SWITCH_TO_TREVOR |
− | PROLOGUE_TAKE_COVER | + | * PROLOGUE_TAKE_COVER |
− | PROLOGUE_GET_TO_VAULT | + | * PROLOGUE_GET_TO_VAULT |
− | PROLOGUE_DETONATE_CHARGES | + | * PROLOGUE_DETONATE_CHARGES |
− | PROLOGUE_MUTE_SPRINKLERS | + | * PROLOGUE_MUTE_SPRINKLERS |
− | PROLOGUE_VAULT_RAYFIRE | + | * PROLOGUE_VAULT_RAYFIRE |
− | PROLOGUE_THREATEN_HOSTAGES | + | * PROLOGUE_THREATEN_HOSTAGES |
− | PROLOGUE_GET_INSIDE_OFFICE | + | * PROLOGUE_GET_INSIDE_OFFICE |
− | REPLAY_SCREEN_SCENE | + | * REPLAY_SCREEN_SCENE |
− | RE_ABANDONED_VEHICLE_SCENE | + | * RE_ABANDONED_VEHICLE_SCENE |
− | RE_CAR_STEAL_SCENE | + | * RE_CAR_STEAL_SCENE |
− | RE_BUS_TOUR_FADE_OUT_WORLD | + | * RE_BUS_TOUR_FADE_OUT_WORLD |
− | RE_BUS_TOUR_SCENE | + | * RE_BUS_TOUR_SCENE |
− | RE_CHASE_THIEVES_SCENE | + | * RE_CHASE_THIEVES_SCENE |
− | RE_COUNTRYSIDE_GANG_FIGHT_SCENE | + | * RE_COUNTRYSIDE_GANG_FIGHT_SCENE |
− | TIMER_SCENE | + | * TIMER_SCENE |
− | FAIRGROUND_RIDES_LEVIATHAN | + | * FAIRGROUND_RIDES_LEVIATHAN |
− | PS_2A_SHOOTOUT_WAREHOUSE | + | * PS_2A_SHOOTOUT_WAREHOUSE |
− | PS_2A_TRAIN_ARRIVES | + | * PS_2A_TRAIN_ARRIVES |
− | PS_2A_GO_TO_FACTORY | + | * PS_2A_GO_TO_FACTORY |
− | PS_2A_SHOOTOUT_FACTORY | + | * PS_2A_SHOOTOUT_FACTORY |
− | PS_2A_TANK_ARRIVES | + | * PS_2A_TANK_ARRIVES |
− | PS_2A_DRIVE_BULLDOZER | + | * PS_2A_DRIVE_BULLDOZER |
− | PS_2A_SWITCH_TO_FRANKLIN | + | * PS_2A_SWITCH_TO_FRANKLIN |
− | PS_2A_CAR_RAMS_BUDDY | + | * PS_2A_CAR_RAMS_BUDDY |
− | PS_2A_SHOOTOUT_YARD_FLYING_TANK | + | * PS_2A_SHOOTOUT_YARD_FLYING_TANK |
− | PS_2A_SHOOTOUT_STREET_CREW_DIES | + | * PS_2A_SHOOTOUT_STREET_CREW_DIES |
− | PS_2A_SHOOTOUT_ALLEY | + | * PS_2A_SHOOTOUT_ALLEY |
− | PS_2A_SHOOTOUT_YARD | + | * PS_2A_SHOOTOUT_YARD |
− | PS_2A_SHOOTOUT_STREET_MAIN | + | * PS_2A_SHOOTOUT_STREET_MAIN |
− | PS_2A_SHOOTOUT_STREET_ARMY_HELI | + | * PS_2A_SHOOTOUT_STREET_ARMY_HELI |
− | PS_2A_SHOOTOUT_SWAT_VANS | + | * PS_2A_SHOOTOUT_SWAT_VANS |
− | PS_2A_SHOOTOUT_START | + | * PS_2A_SHOOTOUT_START |
− | PS_2A_SHOOT_FENCE_1 | + | * PS_2A_SHOOT_FENCE_1 |
− | PS_2A_ENTER_GARDENS | + | * PS_2A_ENTER_GARDENS |
− | PS_2A_GAS_STATION_RAYFIRE | + | * PS_2A_GAS_STATION_RAYFIRE |
− | PS_2A_SHOOTOUT_HELI_ARRIVES | + | * PS_2A_SHOOTOUT_HELI_ARRIVES |
− | PS_2A_HELI_CRASH | + | * PS_2A_HELI_CRASH |
− | PS_2A_ENTER_BANK | + | * PS_2A_ENTER_BANK |
− | PS_2A_REVERSE_TO_ENTRANCE | + | * PS_2A_REVERSE_TO_ENTRANCE |
− | PS_2A_GO_TO_SAFE | + | * PS_2A_GO_TO_SAFE |
− | PS_2A_KICK_DOOR_OPEN | + | * PS_2A_KICK_DOOR_OPEN |
− | PS_2A_DRIVE_TO_PALETO | + | * PS_2A_DRIVE_TO_PALETO |
− | PS_PREP_MILITARY_TRUCK_SHOOTOUT | + | * PS_PREP_MILITARY_TRUCK_SHOOTOUT |
− | PS_1_FOCUS_ON_BANK | + | * PS_1_FOCUS_ON_BANK |
− | PS_1_RACE_AS_MICHAEL | + | * PS_1_RACE_AS_MICHAEL |
− | PS_1_TREVOR_DRIVES_OFF | + | * PS_1_TREVOR_DRIVES_OFF |
− | PS_1_RACE_AS_TREVOR | + | * PS_1_RACE_AS_TREVOR |
− | PS_1_DRIVE_TO_GAS_STATION | + | * PS_1_DRIVE_TO_GAS_STATION |
− | PS_1_SHOOT_THE_ALARM | + | * PS_1_SHOOT_THE_ALARM |
− | PS_1_DRIVE_TO_BANK | + | * PS_1_DRIVE_TO_BANK |
− | PS_1_BUS_ARRIVES | + | * PS_1_BUS_ARRIVES |
− | PS_1_DRIVE_TO_PALETO | + | * PS_1_DRIVE_TO_PALETO |
− | PLAYER_SWITCH_RED_ALERT_SCENE | + | * PLAYER_SWITCH_RED_ALERT_SCENE |
− | PLAYER_SWITCH_WHITE_ALERT_SCENE | + | * PLAYER_SWITCH_WHITE_ALERT_SCENE |
− | SOL_1_GET_TO_STUDIO | + | * SOL_1_GET_TO_STUDIO |
− | SOL_1_ROCCO_ARRIVES_CUTSCENE | + | * SOL_1_ROCCO_ARRIVES_CUTSCENE |
− | SOL_1_FIGHT_ROCCO | + | * SOL_1_FIGHT_ROCCO |
− | SOL_1_GET_TO_HELI_STEALTH | + | * SOL_1_GET_TO_HELI_STEALTH |
− | SOL_1_COMPOUND_OVERVIEW_CUTSCENE | + | * SOL_1_COMPOUND_OVERVIEW_CUTSCENE |
− | SOL_1_DRIVE_TO_EAST_LS | + | * SOL_1_DRIVE_TO_EAST_LS |
− | SOL_1_GET_TO_HELI_ALERT | + | * SOL_1_GET_TO_HELI_ALERT |
− | SOL_2_CAR_CHASE | + | * SOL_2_CAR_CHASE |
− | SOL_2_FOCUS_CAM | + | * SOL_2_FOCUS_CAM |
− | SOL_3_LOSE_COPS | + | * SOL_3_LOSE_COPS |
− | SOL_3_LOSE_COPS_VEHICLE | + | * SOL_3_LOSE_COPS_VEHICLE |
− | SOL_3_LOSE_COPS_PLANE | + | * SOL_3_LOSE_COPS_PLANE |
− | SOL_3_ENGINE_DEATH_SCENE | + | * SOL_3_ENGINE_DEATH_SCENE |
− | SOL_3_PLANE_ON_FIRE | + | * SOL_3_PLANE_ON_FIRE |
− | SOL_3_EVENT_JET_LANDING | + | * SOL_3_EVENT_JET_LANDING |
− | SOL_3_EVENT_PLANE_TAXIING_EXPLOSION | + | * SOL_3_EVENT_PLANE_TAXIING_EXPLOSION |
− | SOL_3_MAIN_CHASE | + | * SOL_3_MAIN_CHASE |
− | SOL_3_EVENT_TANKER_CRASH | + | * SOL_3_EVENT_TANKER_CRASH |
− | SOL_3_HELI_TAKEOFF | + | * SOL_3_HELI_TAKEOFF |
− | SOL_3_CAR_JET_ENGINE | + | * SOL_3_CAR_JET_ENGINE |
− | SOL_3_ARRIVE_AT_HANGAR | + | * SOL_3_ARRIVE_AT_HANGAR |
− | SOL_3_ON_FOOT_CHASE | + | * SOL_3_ON_FOOT_CHASE |
− | SOL_3_CHOPPER_CAM | + | * SOL_3_CHOPPER_CAM |
− | SOL_3_DRIVE_TO_AIRPORT | + | * SOL_3_DRIVE_TO_AIRPORT |
− | FADE_OUT_WORLD_250MS_SCENE | + | * FADE_OUT_WORLD_250MS_SCENE |
− | TAXI_CUT_U_IN | + | * TAXI_CUT_U_IN |
− | TAXI_GOT_U_NOW | + | * TAXI_GOT_U_NOW |
− | TENNIS_SCENE | + | * TENNIS_SCENE |
− | SASQUATCH_MIX | + | * SASQUATCH_MIX |
− | TOWING_FOCUS_CAM_ON_CAR | + | * TOWING_FOCUS_CAM_ON_CAR |
− | TOWING_ONCOMING_TRAIN_SCENE | + | * TOWING_ONCOMING_TRAIN_SCENE |
− | BAY_DOOR_SCENE | + | * BAY_DOOR_SCENE |
− | SIREN_SCENE | + | * SIREN_SCENE |
− | PLANE_FLY_OVER_SCENE | + | * PLANE_FLY_OVER_SCENE |
− | TREVOR_1_DRIVE_HOME | + | * TREVOR_1_DRIVE_HOME |
− | TREVOR_1_THREATEN_ORTEGA | + | * TREVOR_1_THREATEN_ORTEGA |
− | TREVOR_1_ORTEGA_KILLED | + | * TREVOR_1_ORTEGA_KILLED |
− | TREVOR_1_PUSH_THE_TRAILER | + | * TREVOR_1_PUSH_THE_TRAILER |
− | TREVOR_1_SHOOTOUT_BIKERS_FLEE | + | * TREVOR_1_SHOOTOUT_BIKERS_FLEE |
− | TREVOR_1_DRIVE_TO_TRAILER | + | * TREVOR_1_DRIVE_TO_TRAILER |
− | TREVOR_1_ARRIVE_AT_TRAILER | + | * TREVOR_1_ARRIVE_AT_TRAILER |
− | TREVOR_1_SHOOTOUT_START | + | * TREVOR_1_SHOOTOUT_START |
− | TREVOR_1_BIKES | + | * TREVOR_1_BIKES |
− | TREVOR_1_RAYFIRE | + | * TREVOR_1_RAYFIRE |
− | TREVOR_1_CHASE_KILL_BIKERS | + | * TREVOR_1_CHASE_KILL_BIKERS |
− | TREVOR_1_CHASE_FOLLOW_VAN | + | * TREVOR_1_CHASE_FOLLOW_VAN |
− | TREVOR_1_FOCUS_CAM_SCENE | + | * TREVOR_1_FOCUS_CAM_SCENE |
− | TREVOR_1_DRIVE_TO_BIKERS | + | * TREVOR_1_DRIVE_TO_BIKERS |
− | TREVOR_2_PROPERTY_INTRO_SCENE | + | * TREVOR_2_PROPERTY_INTRO_SCENE |
− | TREVOR_2_FLIGHT_START | + | * TREVOR_2_FLIGHT_START |
− | TREVOR_2_CARGO_DOORS | + | * TREVOR_2_CARGO_DOORS |
− | TREVOR_2_DROP_CARGO | + | * TREVOR_2_DROP_CARGO |
− | TREVOR_2_SHOOTOUT_ON_WING | + | * TREVOR_2_SHOOTOUT_ON_WING |
− | TREVOR_2_RAYFIRE | + | * TREVOR_2_RAYFIRE |
− | TREVOR_2_SHOOTOUT | + | * TREVOR_2_SHOOTOUT |
− | TREVOR_2_GET_TO_PLANE | + | * TREVOR_2_GET_TO_PLANE |
− | TREVOR_2_HELI_CRASH | + | * TREVOR_2_HELI_CRASH |
− | TREVOR_2_TRAINS_VOLUME | + | * TREVOR_2_TRAINS_VOLUME |
− | TREVOR_2_SNIPE_MAIN | + | * TREVOR_2_SNIPE_MAIN |
− | TREVOR_2_HELI_APPROACH | + | * TREVOR_2_HELI_APPROACH |
− | TREVOR_2_HELI_SILENT | + | * TREVOR_2_HELI_SILENT |
− | TREVOR_2_DRIVE_ATV | + | * TREVOR_2_DRIVE_ATV |
− | TREVOR_2_FOCUS_CAM_RUNWAY | + | * TREVOR_2_FOCUS_CAM_RUNWAY |
− | TREVOR_2_FOCUS_CAM_RON | + | * TREVOR_2_FOCUS_CAM_RON |
− | TREVOR_2_LAND_THE_PLANE | + | * TREVOR_2_LAND_THE_PLANE |
− | TREVOR_3_DRIVE_TO_TRAILER_PARK | + | * TREVOR_3_DRIVE_TO_TRAILER_PARK |
− | TREVOR_3_PLANT_BOMBS_STEALTH | + | * TREVOR_3_PLANT_BOMBS_STEALTH |
− | TREVOR_3_PLANT_BOMBS_SHOOTOUT | + | * TREVOR_3_PLANT_BOMBS_SHOOTOUT |
− | TREVOR_3_RAYFIRE | + | * TREVOR_3_RAYFIRE |
− | TREVOR_3_DRIVE_TO_LS_DIALOGUE | + | * TREVOR_3_DRIVE_TO_LS_DIALOGUE |
− | TREVOR_3_DRIVE_TO_FLOYDS | + | * TREVOR_3_DRIVE_TO_FLOYDS |
− | TREVOR_3_TRAILER_PARK_OVERVIEW | + | * TREVOR_3_TRAILER_PARK_OVERVIEW |
− | TREVOR_3_ESCAPE_TO_CAR | + | * TREVOR_3_ESCAPE_TO_CAR |
− | TRI_BIKE_SCENE | + | * TRI_BIKE_SCENE |
− | TRI_RUN_SCENE | + | * TRI_RUN_SCENE |
− | TRI_SWIM_SCENE | + | * TRI_SWIM_SCENE |
− | TRI_END_SCENE | + | * TRI_END_SCENE |
− | TRI_START_SCENE | + | * TRI_START_SCENE |
− | YOGA_MINIGAME_TRANQUIL | + | * YOGA_MINIGAME_TRANQUIL |
Latest revision as of 03:18, 10 May 2015
Number of parameters: 1 | ||
---|---|---|
Parameter # | Type | Description |
1. | String | Audio file to play, e.g "LEAVE_CINEMA" |
Return value: | ||
Type | Description | |
None |
Examples
- LEAVE_CINEMA
- HINT_CAM_SCENE
- AGENCY_H_1_DRIVE_TO_FACTORY
- AGENCY_H_1_FOLLOW_JANITOR
- AGENCY_H_1_FOLLOW_ON_FOOT
- AGENCY_H_1_FOCUS_ON_JANITOR
- AGENCY_H_1_NON_TARGET_CARS
- AGENCY_H_1_JANITORS_CAR
- AGENCY_H_1_WAIT_FOR_CARS
- AGENCY_H_1_FOCUS_ON_PLATES
- AGENCY_H_1_GET_TO_FIB
Taken from abigail2.txt, act_cinema.txt, agency_heist1.txt.
Entire list taken from the decompiled scripts
- HINT_CAM_SCENE
- LEAVE_CINEMA
- AGENCY_H_1_DRIVE_TO_FACTORY
- AGENCY_H_1_FOLLOW_JANITOR
- AGENCY_H_1_FOLLOW_ON_FOOT
- AGENCY_H_1_FOCUS_ON_JANITOR
- AGENCY_H_1_NON_TARGET_CARS
- AGENCY_H_1_JANITORS_CAR
- AGENCY_H_1_WAIT_FOR_CARS
- AGENCY_H_1_FOCUS_ON_PLATES
- AGENCY_H_1_GET_TO_FIB
- AGENCY_H_2_FOLLOW_ARCHITECT_1
- AGENCY_H_2_COVER_BLOWN
- AGENCY_H_2_FOLLOW_ARCHITECT_2
- AGENCY_H_2_TAKE_OUT_ARCHITECT
- AGENCY_H_2_USE_ELEVATOR
- AH_3A_GET_TO_LESTERS
- AH_3A_RAPPEL_ELEVATOR_SHAFT
- AH_3A_ESCAPE_TOP_FLOOR
- AH_3A_EXPLODING_OFFICE_BROKEN_WINDOWS
- AH_3A_GET_TO_TOP_FLOOR
- AH_3A_DRIVE_AS_FRANKLIN
- AH_3A_MOPPING_STAGE
- AH_3A_INFILTRATE_FIB_SCENE
- AH_3A_GET_TO_FIRETRUCK
- AH_3A_RAPPEL_CUTSCENE
- AH_3A_STAIRWELL_SCENE
- AH_3A_WAIT_TO_RAM_DOORS
- AH_3A_ENTER_CORRIDOR_PRE_KO_EXPLOSION
- AH_3A_KO_EXPLOSION
- AH_3A_BACKDRAFT
- AH_3A_WALK_THROUGH_BURNING_OFFICES
- AH_3A_HELP_BUDDY_SCENE
- AH_3A_KO_FADE_TO_BLACK
- AH_3A_ESCAPE_TO_ELEVATOR_SHAFT
- AH_3A_BLOW_OPEN_OFFICE_DOOR
- AH_3A_ELEVATOR_POST_EXPLOSION_SCENE
- AH_3A_DETONATE_THE_BOMBS
- AH_3A_BUILDING_EXPLOSION
- FBI_HEIST_H5_MUTE_AMBIENCE_SCENE
- AH_3A_FRANK_GET_TO_FIB
- AH_3A_ELEVATOR_SCENE
- AH_3A_DRIVE_TO_FIB
- AH_3B_GET_TO_VEHICLE
- AH_3B_GET_TO_FRANKLINS
- AH_3B_RAPPEL_01
- AH_3B_FIGHT_CHOPPER
- AH_3B_GET_TO_RAPPEL_POINT_02
- AH_3B_RAPPEL_02
- AH_3B_ESCAPE_CONTINUED_DOWN_RUBBLE
- AH_3B_ESCAPE_CONTINUED_STAIRWELL_02
- AH_3B_ESCAPE_TO_RAPPEL_POINT
- AH_3B_ESCAPE_POST_STAIRWELL
- AH_3B_ESCAPE_START
- AH_3B_ESCAPE_STAIRWELL_01
- AH_3B_ENEMIES_ARRIVE
- AH_3B_COMPUTER_FOCUS_CAM
- AH_3B_HACKING_MG
- AH_3B_SKYDIVE_PREPARE
- AH_3B_SKYDIVE_FREEFALL
- AH_3B_FOCUS_ON_LANDING_ZONE
- AH_3B_BREAK_SERVER_ROOM_DOOR
- AH_3B_FLY_TO_JUMP_ZONE
- AH_3B_FOCUS_ON_JUMP_ZONE
- AH_3B_GET_TO_FACILITY
- TOD_SHIFT_SCENE
- AH_3B_SHOOTOUT_CONTINUED
- AH_3B_HELICOPTER_MISSILE_CUTSCENE
- AH_3B_SHOOTTHROUGHDOOR_SCENE
- AH_3B_SHOOTOUT_SMOKE_BOMBS
- CHARACTER_CHANGE_IN_SKY_SCENE
- AH_3B_SKYDIVE_PARACHUTE
- DEATH_SCENE
- MP_CELEB_SCREEN_SCENE
- FAIRGROUND_RIDES_FERRIS_WHALE_ALTERNATIVE_VIEW
- FAIRGROUND_RIDES_FERRIS_WHALE
- JOYRIDER_RADIO_SCENE
- MP_APARTMENT_SCENE
- MP_GARAGE_RADIO_FADE_EXIT_SCENE
- MP_APT_STRIPPER_SCENE
- MP_CCTV_SCENE
- WATCHING_SAFEHOUSE_TV
- WEB_EPSILONISM_SITE_MUSIC_SCENE
- WEB_GENERAL_BROWSING_SCENE
- ARM_1_GO_HOME
- ARM_1_LOSE_COPS
- ARM_1_DRIVE_TO_DEALERSHIP
- ARM_1_COPS_ARRIVE
- ARM_1_DRIVE_START
- ARM_1_DRIVE_PHONE_LAMAR
- ARM_1_DRIVE_FOLLOW_LAMAR
- ARM_1_DRIVE_THROUGH_STUDIO
- ARM_1_DRIVE_TO_CANALS
- ARM_1_DRIVE_OVER_BRIDGES
- ARM_1_DRIVE_THROUGH_GARAGE
- ARM_1_LAMAR_FOCUS_CAM
- ARM_1_GET_IN_CAR_SCENE
- ARM_1_CHOOSE_CAR
- ARM_1_MONTAGE_MUTES
- ARM_2_RAYFIRE
- ARM_2_DRIVE_TO_ALLEY
- ARM_2_GANG_DRIVE_PAST
- ARM_2_SEARCH_FOR_BIKE
- ARM_2_SHOOTOUT
- ARM_2_GAS_TRAIL
- ARM_2_FOCUS_ON_BIKE
- ARM_2_GET_TO_THE_CAR
- ARM_2_CHASE_THE_BIKE
- ARM_2_RIDE_BIKE_BACK
- ARM_3_BEAT_DOWN
- ARM_3_RAM_DEALERSHIP
- ARM_3_WINDOW_FOCUS_CAM
- ARM_3_DRIVE_TO_DEALERSHIP
- ARM_3_EXIT_THROUGH_GATE
- ARM_3_STEAL_CAR
- ARM_3_ENTER_GARAGE
- ARM_3_INSIDE_HOUSE
- ARM_3_CLIMB_INTO_GARDEN
- ARM_3_TAKE_OUT_GARDENER
- ARM_3_TARGET_GARDENER
- ARM_3_ENTER_HOUSE
- ARM_3_DRIVE_TO_MICHAELS_HOUSE
- ARM_3_DRIVE_PHONE_SIMEON
- ASSASSINATION_BUS_SCREAMS_INT_SCENE
- ASSASSINATION_BUS_SCREAMS_EXT_SCENE
- ASSASSINATION_CONSTRUCT_LEAVE_THE_AREA
- ASSASSINATION_CONSTRUCT_HELICOPTER_SCENE
- ASSASSINATION_CONSTRUCT_SHOOTOUT_ROOFTOP
- ASSASSINATION_CONSTRUCT_SHOOTOUT_START
- ASSASSINATION_CONSTRUCT_CAR_ARRIVES
- ASSASSINATION_CONSTRUCT_CUTSCENE
- ATM_PLAYER_SCENE
- LEADERBOARD_SCENE
- CABLE_CAR_RIDE_UP_SCENE
- CABLE_CAR_RIDE_DOWN_SCENE
- CAR_MOD_BOOST_SCENE
- MP_CAR_MOD_SHOP
- FAMILY_1_MOD_SHOP_INTRO_SCENE
- CAR_MOD_RADIO_MUTE_SCENE
- CAR_1_GARAGE_ARRIVAL
- CAR_1_GET_TO_GARAGE
- CAR_1_RACE_CARS_FOCUS_CAM
- CAR_1_BIKE_ENTER_TUNNEL
- CAR_1_BIKE_PASS_THE_LOST
- CAR_1_BIKE_CHASE_MAIN
- CAR_1_FRANKLIN_CALLS_MICHAEL
- CAR_1_RACE_SKIDDING_CARS
- CAR_1_RACE_MAIN
- CAR_1_DEVIN_DRIVES_AWAY
- CAR_1_GET_TO_RACE
- CAR_1_PARK_UP_CUTSCENE
- CAR_2_HELI_FILTERING
- CAR_2_USE_MICROPHONE
- CAR_2_HELI_CAM_TUTORIAL
- CAR_2_SCANNING_TARGET
- CAR_2_FOLLOW_CHAD_ON_FOOT
- CAR_2_CAR_CHASE_CONTINUED
- CAR_2_STEAL_THE_CAR
- CAR_2_DRIVE_BACK_TO_GARAGE
- CAR_2_SWITCH_TO_FRANLIN_IN_GARAGE
- CAR_2_SCAN_FRANKLIN
- CAR_2_CAR_ENTERS_GARAGE
- CAR_2_SCAN_THE_SUSPECTS
- CAR_2_USE_INFRARED
- CAR_2_FRANKLIN_ARRIVES
- CAR_2_CAR_CHASE_START
- CAR_2_Z_TYPE_ENGINE_BOOST
- CAR_3_GO_TO_GARAGE
- CAR_3_ACTIVATE_EJECTOR_SEAT
- CAR_3_ESCAPE_SECURITY
- CAR_3_INSIDE_STUDIO
- CAR_3_TAKE_OUT_ACTOR
- CAR_4_SPIKES_CAM_SCENE
- CAR_4_DEFEND_THE_TRUCK
- CAR_4_FOLLOW_TRUCK
- CAR_4_FOCUS_ON_TRUCK
- CAR_4_COPS_ARRIVE
- CAR_4_GET_TO_PALETO
- CAR_4_FOCUS_ON_FRANKLIN
- CAR_4_REVERSE_OFF_TRUCK
- CAR_4_TAKE_CAR_TO_TRANSPORTER
- CAR_WASH_SCENE
- CHI_1_SHOOTOUT_04
- CHI_1_SHOOTOUT_GRENADE_LAUNCHER
- CHI_1_SHOOTOUT_01
- CHI_1_ENEMIES_ESCAPE
- CHI_1_GO_TO_ICEBOX
- CHI_1_SHOOTOUT_03
- CHI_1_CATCH_GRENADE_LAUNCHER
- CHI_1_GET_TO_SHOOTOUT_04
- CHI_1_SHOOTOUT_02
- CHI_1_GET_TO_SHOOTOUT_03
- CHI_1_TRUCK_ARRIVES
- CHI_1_DRIVE_TO_LAB
- CHI_2_RAYFIRE
- CHI_2_SHOOT_GAS
- CHI_2_DRIVE_TO_FARMHOUSE
- CHI_2_DRIVE_ROCK_RADIO
- CHI_2_SHOOTOUT_STEALTH
- CHI_2_SHOOTOUT_ENEMIES_ALERTED
- CHI_2_SHOOTOUT_IN_HOUSE
- CHI_2_POUR_GAS
- CHI_2_GAS_TRAIL_FIRE
- CHI_2_FARMHOUSE_OVERVIEW
- CREATOR_SCENES_AMBIENCE
- DH2A_SWIM_TO_CONTAINER
- DH2A_CONTROL_SUB
- DH2A_RAYFIRE
- DH2A_PREPARE_DETONATION
- DH_2A_DETONATE_BOMBS
- DH2A_SHOOTOUT_SNIPING_SCENE
- DH2A_MICHAEL_DASH_AND_DIVE
- DH2A_CHOPPER_ARRIVES
- DH2A_CHOPPER_SHOOTING
- dh2a_shootout_sniping_scene
- dh2a_shootout_scene
- DH2A_SNIPE_GUARDS_scene
- DH2A_PLANT_BOMBS_SCENE
- DH2A_GET_TO_VANTAGE_POINT
- DH2A_SNIPING_SCENE
- DH2A_SHOOTOUT_SCENE
- DH_2B_RETURN_TO_AIRSTRIP
- DH_2B_ESCAPE_ENEMIES
- DH_2B_ESCAPE_AS_MICHAEL
- DH_2B_ENEMY_HELI_01_ARRIVES
- DH_2B_ENEMY_HELI_02_ARRIVES
- DH_2B_ENEMY_HELI_03_ARRIVES
- DH_2B_ESCAPE_AS_FRANKLIN
- DH_2B_PICK_UP_SUB_CARGO
- DH_2B_GET_TO_SURFACE
- DH_2B_FIND_CONTAINER
- DH_2B_SEE_PLANE
- DH_2B_RELEASE_SUB
- DH_2B_SEE_BOATS
- DH_2B_GET_TO_DROP_ZONE
- DH_2B_ATTACH_SUB
- DH_2B_SUB_PICKED_UP_SCENE
- DH_2B_DRIVE_TO_AIRSTRIP
- BIOTECH_HEIST_UNDERWATER_SCENE
- DH_P_2B_ENTER_CHOPPER
- DH_P_2B_ENEMY_CHOPPERS_ARRIVE
- DH_1_GET_TO_TRUCK
- DH_1_DRIVE_TO_DOCKS
- DH_1_TAKE_PHOTOS
- DH_1_PHONE_RON
- DH_1_USE_CRANE
- DOCKS_HEIST_USING_CRANE
- CAR_THEFT_EXPORT_CARS_CRANE_SECTION_SCENE
- DH_1_CLIMB_UP_CRANE
- DH_1_HANDLER_START
- DH_1_FOLLOW_FLOYD_SEE_FREIGHTER
- DH_1_FOLLOW_FLOYD_START
- DH_1_DRIVE_START
- DH_1_DRIVE_APPROACH_DOCKS
- EPSILONISM_04_MIX
- EPSILONISM_08_NON_COMPLIANCE
- EPSILONISM_08_COMPLIANCE
- EXILE_2_HELI_PICK_UP
- EXILE_2_SNIPE_STAGE
- EXILE_2_FOLLOW_CAR
- EXILE_2_FOLLOW_CAR_PHONE
- EXILE_2_KILL_ENEMY_MICHAEL
- EXILE_2_KILL_ENEMY_CHOP
- EXILE_2_KILL_ENEMY_FRANKLIN
- EXILE_2_SNIPE_STAGE_THERMAL
- EXILE_2_RPG_CUTSCENE
- EXILE_2_HELI_IN_POSITION_CUTSCENE
- EXILE_2_FLY_HELI
- EXILE_2_GO_TO_HELI
- EXILE_2_GO_TO_CRASH_SITE
- EXILE_2_CRASH_CUTSCENE
- EXILE_2_FOCUS_CAM
- EXTREME_04_CUSTOM_QUIET_SCENE
- FAM1_HIGHWAY_CHASE
- FAMILY_1_YACHT_ARRIVES
- FAMILY_1_FRANKLIN_JUMPS
- FAMILY_1_PROTECT_FRANKLIN
- FAM1_THROWN_OVERBOARD
- FAMILY_1_SHOOT_THE_ENEMY_02
- FAMILY_1_SAVE_JIMMY
- FAM1_BOOM_SWING
- FAM1_DROP_IN_CAR
- FAMILY_1_CATCH_FRANKLIN
- FAM1_JUMP_TO_YACHT
- FAM1_LAND_ON_BONNET
- FAMILY_1_GET_THE_YACHT
- FAMILY_1_CAR_BREAKS_DOWN
- FAMILY_1_FRANKLIN_CLIMBING
- FAMILY_1_FOCUS_ON_YACHT
- FAMILY_1_DRIVE_TO_HIGHWAY
- FAMILY_2_JETSKI_GO_TO_BEACH
- FAMILY_2_JETSKI_CHASE
- FAMILY_2_DIVE_INTO_WATER
- FAMILY_2_SWIM_TO_YACHT
- FAMILY_2_BIKE_RACE_JIMMY
- FAMILY_2_DRIVE_TO_BEACH
- FAMILY_3_ESCAPE_AS_MICHAEL
- FAMILY_3_ESCAPE_AS_FRANKLIN
- FAMILY_3_DRIVE_HOME
- FAMILY_3_PULL_DOWN_HOUSE_SCENE
- FAMILY_3_RAYFIRE
- FAMILY_3_FOLLOW_THE_COACH
- FAMILY_3_ARRIVE_AT_HOUSE
- FAMILY_3_DRIVE_IN_TO_POSITION
- FAMILY_3_FOCUS_ON_COACH
- FAMILY_3_FIND_THE_COACH
- FAMILY_3_RV_BLOCKS_ROAD
- FAMILY_4_CHASE_TRUCK_1
- FAMILY_4_CHASE_TRUCK_2
- FAMILY_4_CHASE_TRUCK_CAMERA
- FAMILY_4_CHASE_TRUCK_TRACKS
- FAMILY_4_CHASE_TRUCK_TUNNEL
- FAMILY_4_CHASE_TRUCK_JUMP
- FAMILY_4_CHASE_FOOT
- FAMILY_4_CHASE_FOOT_OUTSIDE
- FAMILY_4_DRIVE_TO_STADIUM
- FAMILY_5_WAKE_UP_VOMIT
- FAMILY_5_GO_HOME
- FAMILY_5_GO_HOME_INT
- FAMILY_5_FLYING
- FAMILY_5_DRUGS_FOCUS_CAM
- FAMILY_5_YOGA_ON_DRUGS
- FAMILY_5_DRUGS
- FAMILY_5_TAKE_JIMMY_FOCUS_CAM
- FAMILY_5_TAKE_JIMMY
- FAMILY_5_GO_TO_BURGERSHOT
- FAMILY_5_GO_TO_JIMMY
- FAMILY_5_YOGA_TRANQUIL
- FAMILY_5_YOGA_MG
- FAMILY_6_DRIVE_HOME
- FAMILY_6_DRIVE_TO_THERAPIST
- FAMILY_6_HAIRCUT_LAZLOW_MG
- FAMILY_6_TATTOO_LAZLOW_MG
- FAMILY_6_PIERCE_LAZLOW_MG
- FAMILY_6_DRIVE_TO_TATTOO
- FAMILY_6_AMANDA_PULLS_AWAY
- FAMILY_6_DRIVE_TO_AMANDA
- FANATIC_MIX_SCENE
- FBI_1_LOSE_COPS
- FBI_1_ESCAPE_BASE_SCENE
- FBI_1_STEALTH_KILL_AGENT
- FBI_1_JUMP
- FBI_1_AGENT_BURSTS_THROUGH_DOOR
- FBI_1_GET_UPSTAIRS
- FBI_1_AIM_AT_WINDOW
- FBI_1_SHOOTOUT_GROUND_FLOOR
- FBI_1_INSPECT_BODIES
- FBI_01_DMW_IN_BODY_BAG
- FBI_3_TREVOR_DRIVE_TO_AIRPORT
- FBI_3_TREVOR_TORTURE_2
- FBI_3_TREVOR_TORTURE_3
- FBI_3_TREVOR_TORTURE_4
- FBI_3_TREVOR_TORTURE_WRENCH
- FBI_3_TREVOR_TORTURE_ELECTRIC
- FBI_3_TREVOR_TORTURE_PLIERS
- FBI_3_TREVOR_TORTURE_WATER
- FBI_3_MICHAEL_SNIPER_SCOPE_TARGET
- FBI_3_MICHAEL_SNIPER_SCOPE
- FBI_3_MICHAEL_VANTAGE_POINT_1
- FBI_3_MICHAEL_VANTAGE_POINT_2
- FBI_3_MICHAEL_VANTAGE_POINT_3
- FBI_3_TREVOR_TORTURE_ADRENALINE
- FBI_3_MICHAEL_DRIVE_CHUMASH
- FBI_3_MICHAEL_COFFEE_BREAK
- FBI_3_FOCUS_CAM_PHOTOSHOOT
- FBI_3_MICHAEL_DRIVE_FIRST
- FBI_3_TREVOR_TORTURE_1
- FBI_4_GO_TO_MEETING
- FBI_4_GO_TO_ALLEYWAY
- FBI_4_DESTROY_TRUCK
- FBI_4_SHOOTOUT_MICHAEL
- FBI_4_SHOOTOUT_FRANKLIN
- FBI_4_SHOOTOUT_TREVOR
- FBI_4_COPS_ARRIVE
- FBI_4_EXPLOSION_RAYFIRE
- FBI_4_PREP_FOR_COPS
- FBI_4_RIG_EXPLOSIVES
- FBI_4_COLLISION_RAYFIRE
- FBI_4_TRUCK_SMASH_MAIN
- FBI_4_PICKUP_TRUCK_INT
- FBI_4_BLOCK_THE_STREET
- FBI_4_CUTSCENE_BINOCULARS
- FBI_4_CUTSCENE_TRUCK
- FBI_4_DRIVE_TO_CYPRUS_FLATS
- FBI_5_MILITARY_SHOOTOUT
- FBI_5_TAKE_PATRICIA_HOME
- FBI_5_FLY_TO_AIRSTRIP
- FBI_5_FLY_TO_CONTAINER
- FBI_5_GO_TO_CONTAINER
- FBI_5_LOAD_UP_SYNC_SCENE
- BIOTECH_HEIST_GASMASK_SCENE
- FBI_5_SHOOTOUT_GUARD_RUNS_OUT
- FBI_5_SHOOTOUT_ANIMAL_LAB
- FBI_5_SHOOTOUT_START
- FBI_5_GET_TO_NERVE_TOXIN
- FBI_5_HIDE_FROM_SECURITY
- FBI_5_LIFT_SCENE
- FBI_5_GET_TO_LIFT
- FBI_5_SWIM_TO_TUNNEL_EXIT
- FBI_5_GET_TO_SURFACE
- FBI_5_CUT_THROUGH_GRATE
- FBI_5_ENTER_TUNNEL_SYNC_SCENE
- FBI_5_DIVE_IN_SYNC_SCENE
- FBI_5_SWIM_TO_TUNNEL_ENTRANCE
- FBI_5_DINGHY_TO_DIVE_POINT
- END_CREDITS_SCENE
- FIN_1_DESTROY_TREVOR
- FIN_1_TREVOR_DIES_SCENE
- FIN_1_TREVOR_CRASH_SCENE
- FIN_1_CHASE_IN_CAR
- FIN_1_FOCUS_CAM
- FIN_2_HELICOPTER_ARRIVES
- FIN_2_MAKE_CHOICE
- FIN_2_KILL_MICHAEL
- FIN_2_SAVE_MICHAEL
- FIN_2_CHASE_UP_LADDER
- FIN_2_CHASE_ON_FOOT
- FIN_2_MICHAEL_CLIMBS_LADDER
- FIN_2_MICHAEL_ESCAPE_SCENE
- FIN_2_CHASE_IN_CAR
- FIN_2_FOCUS_CAM
- FINALE_SHOOTOUT_FIRST_WAVE
- FINALE_ENEMIES_ARRIVE_ONESHOT
- FINALE_GET_TO_FOUNDRY
- FINALE_ENTER_FOUNDRY
- FINALE_WAIT_FOR_AMBUSH
- FINALE_GET_TO_LAMAR
- FINALE_SHOOTOUT_WITH_LAMAR
- FINALE_SAVE_TREVOR
- FINALE_GET_TO_EXIT
- FINALE_SHOOTOUT_OUTSIDE
- FINALE_HELICOPTER_ARRIVES
- END_CREDITS_SHRINKS_NOTE_SCENE
- BS_1_HELI_RETURN_TO_AIRSTRIP
- BS_1_CAR_RETURN_TO_FRANKLINS
- BS_1_SEARCH_FOR_ENTRANCE
- BS_1_TRUCKS_HINT_CAM
- BS_1_VIEW_RECORDING
- BS_1_TRUCKS_SPOTTED
- BS_1_TRUCKS_ENTER_TUNNEL
- BS_1_FLY_TO_TRUCKS
- BS_1_BANK_CHECK_OUT
- BS_1_DRIVE_AROUND_BACK
- BS_1_BANK_HINT_CAM
- BS_1_drive_START
- BS_1_SWITCH_TO_TREVOR
- BS_2A_INTERSECTION_CAM
- BIG_SCORE_TRAFFIC_CONTROL_SCENE
- BIG_SCORE_2A_Boost_Franklins_Bike
- BS_2A_CHASE_MAIN
- BS_2A_STUNT_JUMP
- BS_2A_DRIVE_INTO_TRUCK
- BS_2A_CHASE_TUNNEL_CHOPPER
- BS_2A_SHOOTOUT
- BS_2A_CAR_ARRIVE_01
- BS_2A_CAR_ARRIVE_02
- BS_2A_CAR_ARRIVE_03
- BS_2A_CAR_ARRIVE_04
- BS_2A_TRAFFIC_CONTROL_STAGE
- BS_2A_LEAVE_BANK
- BS_2A_GET_TO_VAULT
- BS_2A_FOLLOW_MANAGER
- BS_2A_PARK_UP_CUTSCENE
- BS_2A_DRIVE_TO_BANK
- BS_2A_GET_TO_TUNNEL
- BS_2A_TRUCKS_ARRIVE
- BS_2A_DROP_STINGER
- BS_2B_GET_TO_AIRSTRIP
- BS_2B_DROP_GOLD_CUTSCENE
- BS_2B_GET_TO_TRAIN
- BS_2B_FOCUS_ON_TRAIN
- BS_2B_HELI_CHASE
- BS_2B_FOCUS_ON_HELI
- BS_2B_LESTER_RPG_scene
- BS_2B_ESCAPE_START
- BS_2B_DRIVE_AWAY
- BS_2B_CHOPPER_ARRIVES
- BS_2B_VANS_ARRIVE
- BS_2B_SHOOTOUT_ACROSS_STREET
- BS_2B_ASCEND_TO_NEXT_AREA
- BS_2B_SHOOTOUT_CONT
- BS_2B_UNDERGROUND_GARAGE
- BS_2B_HELI_TAKE_GOLD
- BS_2B_VAULT_SHOOTOUT_02
- BS_2B_NOOSE_ABSEIL_SCENE
- BS_2B_VAULT_SHOOTOUT_01
- BS_2B_PLANT_C4
- BS_2B_WAIT_FOR_DETONATION
- BS_2B_DRILL_THROUGH_VAULT
- BS_2B_VAULT_RAYFIRE
- BS_2B_GET_TO_BANK
- BIG_SCORE_PREP_C_GARAGE_DOOR
- BS_P_D_FLY_CHOPPER
- BS_P_D_STEALTH
- BS_P_D_TRAIN_ARRIVES
- BS_P_D_SWITCH_TRACKS
- MP_CORONA_STOP_RADIO
- MP_CORONA_MENU_SCENE
- MP_LOBBY_SPEECH_OVERRIDE_SCENE
- MP_VEHICLE_SCROLL_SCENE
- MP_LEADERBOARD_SCENE
- RACES_RADIO_MUTE_scene
- MP_JOB_CHANGE_RADIO_MUTE
- RACES_SLIPSTREAM_SCENE
- MP_POSITIONED_RADIO_MUTE_SCENE
- MP_RACE_GENERAL_SCENE
- MP_DM_GENERAL_SCENE
- MP_INTRO_RACE_SCENE
- MP_INTRO_LAMAR_DRIVE_SCENE
- MP_LOBBY_SCENE
- DLC_PILOT_MP_COLLECT_FLAG_SCENE
- DLC_HEISTS_BIOLAB_EMP_BLAST_SCENE
- MP_LAMAR_DIALOGUE_MUTE_SCENE
- FRANKLIN_1_JETSKI_SPLIT_UP
- FRANKLIN_1_JETSKI_HELI_ESCAPE
- FRANKLIN_1_JETSKI_GIRL_JUMP
- FRANKLIN_01_JETSKI_CHASE_CAR
- FRANKLIN_1_JETSKI_CAR_ARRIVE
- FRANKLIN_1_JETSKI_START
- FRANKLIN_1_SHOOTOUT_POLICE_ARRIVE
- FRANKLIN_1_APPROACH_RIVER
- FRANKLIN_1_SHOOTOUT_CAR_ARRIVE_3
- FRANKLIN_1_SHOOTOUT_CAR_ARRIVE_CRASH
- FRANKLIN_1_SHOOTOUT_CAR_ARRIVE_1
- FRANKLIN_1_GET_TO_GROVE_ST
- FRANKLIN_1_SHOOTOUT_MAIN
- FRANKLIN_2_ESCAPE_IN_VEHICLE
- FRANKLIN_2_GO_TO_FRANKLINS
- FRANKLIN_2_SAVE_LAMAR_ALERT
- FRANKLIN_2_PROTECT_LAMAR
- FRANKLIN_2_SAVE_LAMAR_TREVOR
- FRANKLIN_2_SAVE_LAMAR_MICHAEL
- FRANKLIN_2_SAVE_LAMAR_STEALTH
- FRANKLIN_2_GET_TO_SAWMILL
- EPSILON_FADE_TO_WHITE
- MP_INTRO_LTS_CUTSCENE
- MP_GLOBAL_SCENE
- GOLF_TRANQUIL
- GOLF_FLY_CAM
- STREET_RACE_OUTRO
- SEA_RACE_DURING_RACE
- STREET_RACE_DURING_RACE
- PS_1_TREVOR_PUKING
- MP_HELI_CAM_FILTERING
- AMBIENT_HUNTING_MIX
- HUNTING_02_TRAFFIC_SCENE
- HUNTING_02_SETTINGS
- JSH_2B_GO_TO_LOCKUP
- JSH_2B_LOAD_UP_TRUCK
- JSH_2B_CHASE_EXIT_TUNNELS
- JSH_2B_RAM_POLICE
- JSH_2B_CHASE_START
- JSH_2B_CHASE_POLICE_AT_BRIDGE
- JSH_2B_CHASE_JUMP_FREEWAY
- JSH_2B_CHASE_ENTER_TUNNELS
- JSH_2B_GRAB_LOOT_MAIN
- JSH_2B_CABINET_SMASH
- JSH_2B_SECURITY_ESCAPE
- JSH_2B_MANAGER_ARRIVE
- JSH_2B_REVERSE_TRUCK_CUTSCENE
- JSH_2A_GET_TO_ROOF
- JSH_2A_GET_ACROSS_ROOF
- JSH_2A_THROW_GAS
- JSH_2B_GET_TO_STORE
- JSH_2A_GET_TO_STORE
- JSH_1_DRIVE_TO_FACTORY
- JSH_1_GET_TO_ROOF
- JSH_1_TAKE_PHOTOS
- JSH1_RETURN_TO_CAR
- JSH_1_DRIVE_TO_BACK_ENTRANCE
- JSH_1_LEAVE_STORE
- JSH_1_INSIDE_STORE
- JSH_1_ENTER_STORE
- JSH_1_DRIVE_TO_STORE
- JOSH_02_SCENE
- LAMAR_1_STEAL_CAR
- LAMAR_1_DRIVE_HOME
- LAMAR_1_LOSE_COPS
- LAMAR_1_SHOOTOUT_START
- LAMAR_1_SHOOTOUT_STAIRWELL
- LAMAR_1_SHOOTOUT_WAREHOUSE
- LAMAR_1_SHOOTOUT_GET_OUTSIDE
- LAMAR_1_ESCAPE_FIGHT_HELI
- LAMAR_1_ESCAPE_THE_JUNKYARD
- LAMAR_1_SHOOTOUT_COVER_LAMAR
- LAMAR_1_SHOOTOUT_SAVE_LAMAR
- LAMAR_1_GO_TO_RECYCLING_CENTRE
- LAMAR_1_GO_TO_MEETING
- LAMAR_1_AMMUNATION_INTRO_CUTSCENE
- LAMAR_1_GO_TO_AMMUNATION
- LESTER_1A_LEAVE_OFFICE
- LESTER_1A_POPUP_MINIGAME
- LESTER_1A_RIG_EXPLOSIVE
- LESTER_1A_FOLLOW_PROGRAMMER
- LESTER_1A_DRIVE_TO_LIFEINVADER
- LESTER_1A_BUY_CLOTHES
- LESTER_1A_DRIVE_TO_STORE
- MP_MENU_SCENE
- SWITCH_TO_MP_SCENE
- MARTIN_1_DRIVE_BACK
- MARTIN_1_CHASE_JUMP_TRAIN
- MARTIN_1_KILL_PASSENGERS
- MARTIN_1_CHASE_JUMP_01
- MARTIN_1_CHASE_MAIN
- MARTIN_1_FOCUS_CAM
- MARTIN_1_PLANE_CRASH
- MARTIN_1_TRAIN_SCENE
- MARTIN_1_CHASE_DUMP_TRUCK
- MARTIN_1_PLANE_CHASE_SCENE
- MARTIN_1_SNIPER_CAMERA
- MARTIN_1_BULLET_HITS_PLANE_SCENE
- MARTIN_1_DRIVE_TO_OBSERVATORY
- M_E_AMANDA_DRIVE_HOME
- M_E_AMANDA_ENTER_COP_CAR
- M_E_AMANDA_ESCAPE_COPS
- M_E_AMANDA_GO_TO_AMANDA
- M_E_JIMMY_DRIVE_HOME
- M_E_JIMMY_STOP_KIDNAPPERS
- M_E_JIMMY_FOCUS_CAM
- M_E_JIMMY_GO_TO_JIMMY
- M_E_TRACEY_FOCUS_CAM
- MI_1_FLY_PRE_PHONECALL
- MI_1_SHOOTOUT_STEALTH
- MI_1_GET_TO_CAR
- MI_1_SHOOTOUT_ENEMIES_ALERTED
- MI_1_VAN_ARRIVES_03
- MI_1_VAN_ARRIVES_02
- MI_1_VAN_ARRIVES_01
- MI_1_MIC_WALK_TO_GRAVEYARD
- MI_1_MIC_DRIVE_TO_GRAVEYARD
- MI_1_MIC_DUCKING_FOR_SPEECH_SCENE
- MI_1_TREV_FLY_TO_LUDENDORFF
- MI_1_TREV_DRIVE_TO_PLANE
- MI_1_MIC_DRIVE_TO_AIRPORT
- MIC1_RADIO_DISABLE
- MI_2_MICHAEL_ON_MEATHOOK
- MI_2_DRIVE_TO_SLAUGHTERHOUSE
- MI_2_DRIVE_HOME
- MI_2_ESCAPE_IN_CAR
- MI_2_GRINDER_2
- MI_2_ESCAPE_SHOOTOUT
- MI_2_FRANKLIN_KNIFE_ATTACK
- MI_2_SPLINE_2
- MI_2_SAVE_FRANKLIN
- MI_2_SHOOT_FROM_MEATHOOK
- MI_2_SHOOTOUT_MAIN
- MI_2_SHOOTOUT_ACID
- MI_2_GRINDER_1
- MI_2_SHOOT_THE_GUARD
- MI_2_MEAT_SLICER
- MI_2_THROW_THE_GUN
- MI_3_ESCAPE_IN_CAR
- MI_3_SHOOTOUT_PLAYER_IS_TREVOR
- MI_3_SHOOTOUT_PLAYER_IS_MICHAEL
- MI_3_KILL_ENEMIES_IN_COURTYARD
- MI_3_TREVOR_SHOOTS_HELICOPTER
- MI_3_HELICOPTER_CRASH_SCENE
- MI_3_SHOOTOUT_START
- MI_3_SHOOTOUT_ENEMIES_ON_STAIRS
- MI_3_SHOOTOUT_SNIPER_SCOPE
- MI_3_ESCAPE_HELICOPTER_ATTACK
- MI_4_GET_BACK_UPSTAIRS
- MI_4_DEFEND_HOUSE_MAIN
- MI_4_ENEMIES_BREACH_DOOR
- MI_4_ENEMY_CAR_ARRIVES
- MI_4_SAVE_TRACY
- MI_4_SAVE_FAMILY_MAIN
- MI_4_SAVE_AMANDA
- MI_4_GET_TO_THE_HOUSE
- MI_4_LIMO_DRIVE_SCENE
- MI_4_LIMO_CAM_SCENE
- MINUTE_01_SCENE
- MINUTE_02_SCENE
- MINUTE_03_SCENE
- RACE_INTRO_GENERIC
- SEA_RACES_OUTRO
- LESTER_1A_ENTER_LESTERS_HOUSE
- PS_PREP_INTERCEPT_CONVOY
- NIGEL_1A_SCENE
- NIGEL_1B_MAIN_MIX
- NIGEL_1C_SCENE
- NIGEL_1D_SCENE
- NIGEL_02_CHASE
- NIGEL_03_MIX_SETTINGS
- NIGEL_03_JOURNEY_MIX
- FRANKLIN_SAFEHOUSE_ACTIVITIES_SCENE
- MICHAEL_SAFEHOUSE_ACTIVITIES_SCENE
- SAFEHOUSE_STONED_MICHAEL
- TREVOR_SAFEHOUSE_ACTIVITIES_SCENE
- OFFROAD_RACES_OUTRO_SCENE
- OFFROAD_RACES_DURING_RACE
- PAPARAZZO_01_CHASE
- PAPARAZZO_01_INTRO
- PAPARAZZO_02_CHASE
- PAPARAZZO_02_INTRO
- PAPARAZZO_03_SCENE
- PAPARAZZO_3A_PHOTO_SCENE
- PAPARAZZO_3A_POLICE_CHASE
- DLC_PILOT_CITY_LANDING_END_TRANSITION_SCENE
- DLC_PILOT_CITY_LANDING_MENU_FADE_SCENE
- PROLOGUE_GRAB_WOMAN
- PROLOGUE_DRIVE_ESCAPE
- PROLOGUE_DRIVE_TO_PICKUP
- PROLOGUE_POLICE_SHOOTOUT
- PROLOGUE_SWITCH_TO_TREVOR
- PROLOGUE_TAKE_COVER
- PROLOGUE_GET_TO_VAULT
- PROLOGUE_DETONATE_CHARGES
- PROLOGUE_MUTE_SPRINKLERS
- PROLOGUE_VAULT_RAYFIRE
- PROLOGUE_THREATEN_HOSTAGES
- PROLOGUE_GET_INSIDE_OFFICE
- REPLAY_SCREEN_SCENE
- RE_ABANDONED_VEHICLE_SCENE
- RE_CAR_STEAL_SCENE
- RE_BUS_TOUR_FADE_OUT_WORLD
- RE_BUS_TOUR_SCENE
- RE_CHASE_THIEVES_SCENE
- RE_COUNTRYSIDE_GANG_FIGHT_SCENE
- TIMER_SCENE
- FAIRGROUND_RIDES_LEVIATHAN
- PS_2A_SHOOTOUT_WAREHOUSE
- PS_2A_TRAIN_ARRIVES
- PS_2A_GO_TO_FACTORY
- PS_2A_SHOOTOUT_FACTORY
- PS_2A_TANK_ARRIVES
- PS_2A_DRIVE_BULLDOZER
- PS_2A_SWITCH_TO_FRANKLIN
- PS_2A_CAR_RAMS_BUDDY
- PS_2A_SHOOTOUT_YARD_FLYING_TANK
- PS_2A_SHOOTOUT_STREET_CREW_DIES
- PS_2A_SHOOTOUT_ALLEY
- PS_2A_SHOOTOUT_YARD
- PS_2A_SHOOTOUT_STREET_MAIN
- PS_2A_SHOOTOUT_STREET_ARMY_HELI
- PS_2A_SHOOTOUT_SWAT_VANS
- PS_2A_SHOOTOUT_START
- PS_2A_SHOOT_FENCE_1
- PS_2A_ENTER_GARDENS
- PS_2A_GAS_STATION_RAYFIRE
- PS_2A_SHOOTOUT_HELI_ARRIVES
- PS_2A_HELI_CRASH
- PS_2A_ENTER_BANK
- PS_2A_REVERSE_TO_ENTRANCE
- PS_2A_GO_TO_SAFE
- PS_2A_KICK_DOOR_OPEN
- PS_2A_DRIVE_TO_PALETO
- PS_PREP_MILITARY_TRUCK_SHOOTOUT
- PS_1_FOCUS_ON_BANK
- PS_1_RACE_AS_MICHAEL
- PS_1_TREVOR_DRIVES_OFF
- PS_1_RACE_AS_TREVOR
- PS_1_DRIVE_TO_GAS_STATION
- PS_1_SHOOT_THE_ALARM
- PS_1_DRIVE_TO_BANK
- PS_1_BUS_ARRIVES
- PS_1_DRIVE_TO_PALETO
- PLAYER_SWITCH_RED_ALERT_SCENE
- PLAYER_SWITCH_WHITE_ALERT_SCENE
- SOL_1_GET_TO_STUDIO
- SOL_1_ROCCO_ARRIVES_CUTSCENE
- SOL_1_FIGHT_ROCCO
- SOL_1_GET_TO_HELI_STEALTH
- SOL_1_COMPOUND_OVERVIEW_CUTSCENE
- SOL_1_DRIVE_TO_EAST_LS
- SOL_1_GET_TO_HELI_ALERT
- SOL_2_CAR_CHASE
- SOL_2_FOCUS_CAM
- SOL_3_LOSE_COPS
- SOL_3_LOSE_COPS_VEHICLE
- SOL_3_LOSE_COPS_PLANE
- SOL_3_ENGINE_DEATH_SCENE
- SOL_3_PLANE_ON_FIRE
- SOL_3_EVENT_JET_LANDING
- SOL_3_EVENT_PLANE_TAXIING_EXPLOSION
- SOL_3_MAIN_CHASE
- SOL_3_EVENT_TANKER_CRASH
- SOL_3_HELI_TAKEOFF
- SOL_3_CAR_JET_ENGINE
- SOL_3_ARRIVE_AT_HANGAR
- SOL_3_ON_FOOT_CHASE
- SOL_3_CHOPPER_CAM
- SOL_3_DRIVE_TO_AIRPORT
- FADE_OUT_WORLD_250MS_SCENE
- TAXI_CUT_U_IN
- TAXI_GOT_U_NOW
- TENNIS_SCENE
- SASQUATCH_MIX
- TOWING_FOCUS_CAM_ON_CAR
- TOWING_ONCOMING_TRAIN_SCENE
- BAY_DOOR_SCENE
- SIREN_SCENE
- PLANE_FLY_OVER_SCENE
- TREVOR_1_DRIVE_HOME
- TREVOR_1_THREATEN_ORTEGA
- TREVOR_1_ORTEGA_KILLED
- TREVOR_1_PUSH_THE_TRAILER
- TREVOR_1_SHOOTOUT_BIKERS_FLEE
- TREVOR_1_DRIVE_TO_TRAILER
- TREVOR_1_ARRIVE_AT_TRAILER
- TREVOR_1_SHOOTOUT_START
- TREVOR_1_BIKES
- TREVOR_1_RAYFIRE
- TREVOR_1_CHASE_KILL_BIKERS
- TREVOR_1_CHASE_FOLLOW_VAN
- TREVOR_1_FOCUS_CAM_SCENE
- TREVOR_1_DRIVE_TO_BIKERS
- TREVOR_2_PROPERTY_INTRO_SCENE
- TREVOR_2_FLIGHT_START
- TREVOR_2_CARGO_DOORS
- TREVOR_2_DROP_CARGO
- TREVOR_2_SHOOTOUT_ON_WING
- TREVOR_2_RAYFIRE
- TREVOR_2_SHOOTOUT
- TREVOR_2_GET_TO_PLANE
- TREVOR_2_HELI_CRASH
- TREVOR_2_TRAINS_VOLUME
- TREVOR_2_SNIPE_MAIN
- TREVOR_2_HELI_APPROACH
- TREVOR_2_HELI_SILENT
- TREVOR_2_DRIVE_ATV
- TREVOR_2_FOCUS_CAM_RUNWAY
- TREVOR_2_FOCUS_CAM_RON
- TREVOR_2_LAND_THE_PLANE
- TREVOR_3_DRIVE_TO_TRAILER_PARK
- TREVOR_3_PLANT_BOMBS_STEALTH
- TREVOR_3_PLANT_BOMBS_SHOOTOUT
- TREVOR_3_RAYFIRE
- TREVOR_3_DRIVE_TO_LS_DIALOGUE
- TREVOR_3_DRIVE_TO_FLOYDS
- TREVOR_3_TRAILER_PARK_OVERVIEW
- TREVOR_3_ESCAPE_TO_CAR
- TRI_BIKE_SCENE
- TRI_RUN_SCENE
- TRI_SWIM_SCENE
- TRI_END_SCENE
- TRI_START_SCENE
- YOGA_MINIGAME_TRANQUIL