Difference between revisions of "056A"

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(Created page with "{{Icon|VC}} {{Icon|SA}} '''WAS_CUTSCENE_SKIPPED''' <hr /> '''Description''' : Checks if the cutscene was skipped '''Syntax''' : 056A:   has_cutscene_been_interrupted '''P...")
 
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{{Icon|VC}} {{Icon|SA}} '''WAS_CUTSCENE_SKIPPED'''
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{{OpCode
<hr />
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| games      = {{Icon|VC}} {{Icon|SA}}
'''Description'''
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| command    = WAS_CUTSCENE_SKIPPED
: Checks if the cutscene was skipped
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| description = Checks if a [[cutscene]] was skipped
'''Syntax'''
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| syntax1    = 056A: &nbsp; has_cutscene_been_interrupted
: 056A: &nbsp; has_cutscene_been_interrupted
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| p1t        = ''none''
'''Parameter'''
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}}
: ''none''
 
  
This opcode returns true when any cutscene, which is started by opcode [[02E7]], was skipped. On a PC mouse and keyboard setup, a cutscene is considered skipped when these specific keys are pressed:
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This conditional opcode returns true if any cutscene, which is started by opcode [[02E7]], was skipped. On a PC mouse and keyboard setup, a cutscene is considered skipped when these specific keys are pressed:
* Right Shift
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* [[00E1#Joypad buttons|Button 16]] (SPRINT key on foot, ACCELERATE key in vehicle)
* Left Shift
 
 
* Left Mouse Button
 
* Left Mouse Button
 
* Enter
 
* Enter
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== Keywords ==
 
== Keywords ==
has, was, cut, scene, cutscene, skipped, been, interrupted, interrupt
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has, was, cut, scene, {{K|cutscene}}, skipped, skip, been, interrupted, interrupt
 
 
[[Category:OpCodes]]
 

Latest revision as of 13:22, 15 December 2016

Vice City San Andreas WAS_CUTSCENE_SKIPPED


Description
Checks if a cutscene was skipped
Syntax
056A:   has_cutscene_been_interrupted
Parameter
none

This conditional opcode returns true if any cutscene, which is started by opcode 02E7, was skipped. On a PC mouse and keyboard setup, a cutscene is considered skipped when these specific keys are pressed:

  • Button 16 (SPRINT key on foot, ACCELERATE key in vehicle)
  • Left Mouse Button
  • Enter
  • Return
  • Space

Note that it will keep returning true after the cutscene was skipped. You must watch another cutscene through to the end (starting a cutscene automatically sets the return condition to false) or reload the game to set the return condition to false.

Keywords

has, was, cut, scene, cutscene, skipped, skip, been, interrupted, interrupt