Difference between revisions of "0164"
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*[[0188]] – Creates a marker above an object. | *[[0188]] – Creates a marker above an object. | ||
*[[0168]] – Sets the marker size (usually 3). | *[[0168]] – Sets the marker size (usually 3). | ||
+ | *[[018A]] – Creates a map blip (yellow). | ||
==Keywords== | ==Keywords== | ||
marker, disable | marker, disable |
Revision as of 14:18, 19 December 2010
{{{games}}}
- Description
- Disables a marker.
- Syntax
- {{{syntax1}}}
- Parameter
This opcode disables a marker created using 0186, 0187, 0188 or a map blip created using 018A.
Sanny Builder Example
0164: disable_marker $MARKER_CATALINA
Note
In Sanny Builder, this opcode is equivalent to the command Marker.Disable.
Example:
Marker.Disable(0@)
See also
- 0186 – Creates a marker above a car.
- 0187 – Creates a marker above an actor.
- 0188 – Creates a marker above an object.
- 0168 – Sets the marker size (usually 3).
- 018A – Creates a map blip (yellow).
Keywords
marker, disable