Difference between revisions of "0164"

From GTAMods Wiki
Jump to navigation Jump to search
Line 1: Line 1:
 +
__NOTOC__
 
{{OpCode
 
{{OpCode
 
| ini        = 0164=1, %1d%
 
| ini        = 0164=1, %1d%
Line 17: Line 18:
 
Example: <source lang="scm">Marker.Disable(0@)</source>
 
Example: <source lang="scm">Marker.Disable(0@)</source>
  
==See Also==
+
==See also==
*[[0186]] Creates a marker above a car.
+
*[[0186]] &ndash; Creates a marker above a car.
*[[0187]] Creates a marker above an actor.
+
*[[0187]] &ndash; Creates a marker above an actor.
*[[0188]] Creates a marker above an object.
+
*[[0188]] &ndash; Creates a marker above an object.
*[[0168]] Sets the marker size (usually 3).
+
*[[0168]] &ndash; Sets the marker size (usually 3).
  
 
==Keywords==
 
==Keywords==
 
marker, disable
 
marker, disable

Revision as of 11:38, 30 October 2010

{{{games}}}


Description
Disables a marker.
Syntax
{{{syntax1}}}
Parameter

This opcode disables a marker created using 0186, 0187 or 0188.

Sanny Builder Example

0164: disable_marker $MARKER_CATALINA

Note

In Sanny Builder, this opcode is equivalent to the command Marker.Disable.

Example:

Marker.Disable(0@)

See also

  • 0186 – Creates a marker above a car.
  • 0187 – Creates a marker above an actor.
  • 0188 – Creates a marker above an object.
  • 0168 – Sets the marker size (usually 3).

Keywords

marker, disable