Difference between revisions of "0249"
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| ini = 0249=1,%1o% | | ini = 0249=1,%1o% | ||
| description = Releases the model from memory | | description = Releases the model from memory | ||
− | | p1 = [[DFF]] model ID or name as defined at the beginning of the <code>main.scm</code> | + | | p1 = [[DFF]] model ID or name as defined at the beginning of the <code>[[main.scm]]</code> |
− | | game = | + | | game = [[GTA 3]], [[Vice City]], [[San Andreas]] |
| native = [[MARK_MODEL_AS_NO_LONGER_NEEDED]] | | native = [[MARK_MODEL_AS_NO_LONGER_NEEDED]] | ||
}} | }} | ||
This opcode releases the model after [[0247]] is used. | This opcode releases the model after [[0247]] is used. | ||
+ | |||
+ | ==Note== | ||
+ | In [[Sanny Builder]], this opcode is equivalent to the command '''Model.Destroy'''. | ||
+ | Example: <source lang="scm">Model.Destroy(#BFORI)</source> | ||
==Keywords== | ==Keywords== | ||
− | release, model | + | release, destroy, unload, model |
− | |||
− |
Revision as of 03:16, 15 January 2010
{{{games}}}
- Description
- Releases the model from memory
- Syntax
- {{{syntax1}}}
- Parameter
- Native analog
- MARK_MODEL_AS_NO_LONGER_NEEDED
This opcode releases the model after 0247 is used.
Note
In Sanny Builder, this opcode is equivalent to the command Model.Destroy.
Example:
Model.Destroy(#BFORI)
Keywords
release, destroy, unload, model