Difference between revisions of "MUTE GAMEWORLD AND POSITIONED RADIO FOR TV"

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Revision as of 04:51, 31 August 2009

MUTE_GAMEWORLD_AND_POSITIONED_RADIO_FOR_TV
Number of parameters: 1
Parameter #TypeDescription
1.integerset (0=off / 1=on)
Return value:
TypeDescription
None

This function mutes almost all sounds in the game. Some "front end" sounds, like info beeps and cell phone beeps, car radios, cutscenes, and the TV aren't affected.