Difference between revisions of "015C"
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| p2 = Time (0 = night: 19:00 - 8:00, 1 = day: 8:00 - 19:00) | | p2 = Time (0 = night: 19:00 - 8:00, 1 = day: 8:00 - 19:00) | ||
| p3 = unknown (was documented as density but it's not) | | p3 = unknown (was documented as density but it's not) | ||
− | | p4 = Mafia | + | | p4 = {{Icon|3}} Mafia, {{Icon|VC}} Cubans |
− | | p5 = Triads | + | | p5 = {{Icon|3}} Triads, {{Icon|VC}} Haitians |
− | | p6 = Diablos | + | | p6 = {{Icon|3}} Diablos, {{Icon|VC}} Streetwannabe's |
− | | p7 = Yakuza | + | | p7 = {{Icon|3}} Yakuza, {{Icon|VC}} Diaz's gang |
− | | p8 = Yardies | + | | p8 = {{Icon|3}} Yardies, {{Icon|VC}} Security guards |
− | | p9 = Colombians | + | | p9 = {{Icon|3}} Colombians, {{Icon|VC}} Biker gang |
− | | p10 = Hoods | + | | p10 = {{Icon|3}} Hoods, {{Icon|VC}} Vercetti gang |
− | | p11 = Cops | + | | p11 = {{Icon|3}} Cops, {{Icon|VC}} Golfers |
| p12 = 0 (any other value crashes the game) | | p12 = 0 (any other value crashes the game) | ||
− | | p13 = Cops | + | | p13 = {{Icon|VC}} Cops |
| game = [[GTA 3]], [[Vice City]] | | game = [[GTA 3]], [[Vice City]] | ||
}} | }} | ||
This opcode sets the zone's gang info. This opcodes only spawns them on foot. To spawn them in cars, use opcode [[0152]]. In GTA III, this opcode has only 11 parameters. Vice City added two extra parameters to include more gangs. Parameters 4 and up are integers from 0 to 1000. These set the density of the gang. 0 means the gang takes up 0% of the random ped in the area and 1000 means the gang takes up 100% of the random ped in the area. | This opcode sets the zone's gang info. This opcodes only spawns them on foot. To spawn them in cars, use opcode [[0152]]. In GTA III, this opcode has only 11 parameters. Vice City added two extra parameters to include more gangs. Parameters 4 and up are integers from 0 to 1000. These set the density of the gang. 0 means the gang takes up 0% of the random ped in the area and 1000 means the gang takes up 100% of the random ped in the area. |
Revision as of 18:46, 20 August 2009
{{{games}}}
- Description
- Sets the zone's gang info
- Syntax
- {{{syntax1}}}
- Parameter
This opcode sets the zone's gang info. This opcodes only spawns them on foot. To spawn them in cars, use opcode 0152. In GTA III, this opcode has only 11 parameters. Vice City added two extra parameters to include more gangs. Parameters 4 and up are integers from 0 to 1000. These set the density of the gang. 0 means the gang takes up 0% of the random ped in the area and 1000 means the gang takes up 100% of the random ped in the area.