Difference between revisions of "SET OBJECT VISIBLE"
								
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		|  (New page: '''SET_OBJECT_VISIBLE''' [OBJECT, VISIBILITY]  OBJECT - represents object handle  VISIBILITY - Probably boolean, 0 - off, 1 - on.   Explanation:  - Make loaded object be visible in game.  ...) |  (can you test before posting?) | ||
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| − | + | {{Native | |
| − | + | |np=2 | |
| − | + | |p1t=int | |
| − | + | |p1d=Object handle | |
| − | + | |p2t=int | |
| − | + | |p2d=0 - invisible, 1 - visible | |
| − | + | |r=0 | |
| − | + | }} | |
| − | + | Sets the visibility of the object. | |
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| − | |||
| − | |||
| − | |||
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Revision as of 19:10, 20 January 2009
| Number of parameters: 2 | ||
|---|---|---|
| Parameter # | Type | Description | 
| 1. | int | Object handle | 
| 2. | int | 0 - invisible, 1 - visible | 
| Return value: | ||
| Type | Description | |
| None | ||
Sets the visibility of the object.

