Difference between revisions of "0170"
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(New page: {{OpCode | ini = 0170=2,%2d% %1d% | description = Gets the Z angle of the player | p1 = Actor handle | p2 = Variable to store the angle | game = GTA3, ...) |
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| p2 = Variable to store the angle | | p2 = Variable to store the angle | ||
| game = GTA3, Vice City | | game = GTA3, Vice City | ||
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This gets the Z angle of the player and stores it into a variable. The angle is in degrees. This opcode does not work in San Andreas so use [[0172]] instead. Note that the parameters are swapped. | This gets the Z angle of the player and stores it into a variable. The angle is in degrees. This opcode does not work in San Andreas so use [[0172]] instead. Note that the parameters are swapped. |
Revision as of 19:54, 28 December 2008
{{{games}}}
- Description
- Gets the Z angle of the player
- Syntax
- {{{syntax1}}}
- Parameter
This gets the Z angle of the player and stores it into a variable. The angle is in degrees. This opcode does not work in San Andreas so use 0172 instead. Note that the parameters are swapped.
Sanny Builder example:
0170: 0@ = player $PLAYER_CHAR Z_angle
Note
The above format is more commonly used. The actual format of this opcode is in order:
0170=2,%1d% %2d%
The format to use depends on which INI file you use.
Keywords
get, store, player, angle