Difference between revisions of "Talk:Native Data PLG (RW Section)"

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I've moved the contents of [[PS2 Native Geometry]], [[Xbox Native Data]] and [[War Drum OpenGL Native Data]] to this article. However, the formatting could be improved to have a unique layout. Also the XBox section is missing some explanatory text. --[[User:Aschratt|Aschratt]] ([[User talk:Aschratt|talk]])
 
I've moved the contents of [[PS2 Native Geometry]], [[Xbox Native Data]] and [[War Drum OpenGL Native Data]] to this article. However, the formatting could be improved to have a unique layout. Also the XBox section is missing some explanatory text. --[[User:Aschratt|Aschratt]] ([[User talk:Aschratt|talk]])
 
: Hey! Maybe make them redirects instead of deleting? [[User:Seemann|Seemann]] ([[User talk:Seemann|talk]]) 23:14, 11 September 2020 (UTC)
 
: Hey! Maybe make them redirects instead of deleting? [[User:Seemann|Seemann]] ([[User talk:Seemann|talk]]) 23:14, 11 September 2020 (UTC)
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:: Sounds reasonable. 🙂 --[[User:Aschratt|Aschratt]] ([[User talk:Aschratt|talk]])
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: And welcome back! :) [[User:Seemann|Seemann]] ([[User talk:Seemann|talk]]) 01:07, 14 September 2020 (UTC)
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:: Thanks 👋🙂 --[[User:Aschratt|Aschratt]] ([[User talk:Aschratt|talk]])

Latest revision as of 07:17, 14 September 2020

I've moved the contents of PS2 Native Geometry, Xbox Native Data and War Drum OpenGL Native Data to this article. However, the formatting could be improved to have a unique layout. Also the XBox section is missing some explanatory text. --Aschratt (talk)

Hey! Maybe make them redirects instead of deleting? Seemann (talk) 23:14, 11 September 2020 (UTC)
Sounds reasonable. 🙂 --Aschratt (talk)
And welcome back! :) Seemann (talk) 01:07, 14 September 2020 (UTC)
Thanks 👋🙂 --Aschratt (talk)