Difference between revisions of "0390"
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(Created page with "{{OpCode | games = {{Icon|t}} | command = LOAD_TEXTURE_DICTIONARY | description = Loads the texture dictionary | syntax1 = 0390: load_txd_dictionary '[''stri...") |
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This opcode loads the texture dictionary for use in [[038D|drawing sprites]] on the screen. When no longer needed, the texture dictionary can be removed through opcode [[0391]]. This opcode was never called in the [[Main.scm|original scripts]] of GTA III or Vice City. | This opcode loads the texture dictionary for use in [[038D|drawing sprites]] on the screen. When no longer needed, the texture dictionary can be removed through opcode [[0391]]. This opcode was never called in the [[Main.scm|original scripts]] of GTA III or Vice City. | ||
+ | |||
+ | == Example == | ||
+ | :''See [[038D#Example]]'' | ||
== Keywords == | == Keywords == | ||
load, texture, dictionary, txd | load, texture, dictionary, txd |
Latest revision as of 15:28, 14 September 2017
- Description
- Loads the texture dictionary
- Syntax
- 0390: load_txd_dictionary '[string]'
- Parameter
- [string]
- Texture dictionary file name without extension — must be placed in the
.\models
directory for GTA III and Vice City or the.\models\txd
directory for San Andreas
This opcode loads the texture dictionary for use in drawing sprites on the screen. When no longer needed, the texture dictionary can be removed through opcode 0391. This opcode was never called in the original scripts of GTA III or Vice City.
Example
- See 038D#Example
Keywords
load, texture, dictionary, txd