Difference between revisions of "02E5"

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(Created page with "{{OpCode | games = {{Icon|3}} {{Icon|VC}} | command = CREATE_CUTSCENE_OBJECT | description = Creates an object into cutscene. | syntax1 = 02E5: [''var''] = creat...")
 
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| syntax1    = 02E5: [''var''] = create_cutscene_object [''int'']
 
| syntax1    = 02E5: [''var''] = create_cutscene_object [''int'']
 
| p1t        = [''var'']
 
| p1t        = [''var'']
| p1d        = Variable to be stored.
+
| p1d        = (Returned) Object handle (Integer) (INT)
 
| p2t        = [''int'']
 
| p2t        = [''int'']
| p2d        = Object Model (it can be ID number or model name with hash at the beginning.)
+
| p2d        = Model (Integer) (MODEL)
 
}}
 
}}
  

Revision as of 15:25, 14 September 2017

GTA III Vice City CREATE_CUTSCENE_OBJECT


Description
Creates an object into cutscene.
Syntax
02E5: [var] = create_cutscene_object [int]
Parameter
[var]
(Returned) Object handle (Integer) (INT)
[int]
Model (Integer) (MODEL)

(insert description here...)

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