Difference between revisions of "ATTACH OBJECT TO OBJECT"

From GTAMods Wiki
Jump to navigation Jump to search
(New page: {{Native |np=9 |p1t=integer |p1d=Object Id 1 |p2t=integer |p2d=Object Id 2 |p3t=bool |p3d=Unknown |p4t=float |p4d=X Offset |p5t=float |p5d=Y Offset |p6t=float |p6d=Z Offset |p7t=float |p7d...)
 
Line 5: Line 5:
 
|p2t=integer
 
|p2t=integer
 
|p2d=Object Id 2
 
|p2d=Object Id 2
|p3t=bool
+
|p3t=integer
|p3d=Unknown
+
|p3d=Bone ID
 
|p4t=float
 
|p4t=float
 
|p4d=X Offset
 
|p4d=X Offset

Revision as of 02:26, 10 January 2017

ATTACH_OBJECT_TO_OBJECT
Number of parameters: 9
Parameter #TypeDescription
1.integerObject Id 1
2.integerObject Id 2
3.integerBone ID
4.floatX Offset
5.floatY Offset
6.floatZ Offset
7.floatX Offset 2
8.floatY Offset 2
9.floatZ Offset 2
Return value:
TypeDescription
None

Attaches 2 Objects together.

This section is incomplete. You can help by fixing and expanding it.