Difference between revisions of "ATTACH OBJECT TO OBJECT PHYSICALLY"

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(New page: {{Native |np=12 |p1t=integer |p1d=Object Id 1 |p2t=integer |p2d=Object Id 2 |p3t=bool |p3d=Unknown |p4t=integer |p4d=Unknown |p5t=float |p5d=X Offset 1 |p6t=float |p6d=Y Offset 2 |p7t=floa...)
 
 
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|p3d=Unknown
 
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|p4d=Bone ID
 
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|p5t=float
 
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|p7d=Z Offset 3
 
|p7d=Z Offset 3
 
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|p8d=Rotation X
 
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|p9t=float
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|p9d=Rotation Y
 
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|p10d=Rotation Z
 
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Attaches an Object to another Object Physically.
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Attaches an Object to another Object Physically.  
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Unknown parameter
  
 
{{Incomplete}}
 
{{Incomplete}}

Latest revision as of 02:25, 10 January 2017

ATTACH_OBJECT_TO_OBJECT_PHYSICALLY
Number of parameters: 12
Parameter #TypeDescription
1.integerObject Id 1
2.integerObject Id 2
3.boolUnknown
4.integerBone ID
5.floatX Offset 1
6.floatY Offset 2
7.floatZ Offset 3
8.floatRotation X
9.floatRotation Y
10.floatRotation Z
11.floatUnknown
12.floatUnknown
Return value:
TypeDescription
None

Attaches an Object to another Object Physically.

Unknown parameter

This section is incomplete. You can help by fixing and expanding it.