Difference between revisions of "04C8"
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| − | + | {{OpCode | |
| − | + | | games = {{Icon|SA}} | |
| − | ''' | + | | command = IS_CHAR_IN_FLYING_VEHICLE |
| − | '' | + | | description = Checks if the character is in a flying vehicle |
| + | | syntax1 = 04C8: actor [''char handle''] driving_flying_vehicle | ||
| + | | p1t = [''char handle''] | ||
| + | | p1d = The handle of the character | ||
| + | | native = [[IS_CHAR_IN_FLYING_VEHICLE]] | ||
| + | }} | ||
| − | This opcode | + | This conditional opcode returns true if the character is in a flying vehicle. Flying vehicles include all [[04AB|planes]] and [[04A9|helicopters]]. |
| − | ==Keywords== | + | == Keywords == |
check, actor, operating, driving, piloting, air, flying, airbourne, vehicle | check, actor, operating, driving, piloting, air, flying, airbourne, vehicle | ||
| − | [[ | + | == See also == |
| + | * {{Icon|VC}} [[04C9]], checks if the player is in a flying vehicle | ||
Latest revision as of 07:58, 4 December 2016
- Description
- Checks if the character is in a flying vehicle
- Syntax
- 04C8: actor [char handle] driving_flying_vehicle
- Parameter
- [char handle]
- The handle of the character
- Native analog
- IS_CHAR_IN_FLYING_VEHICLE
This conditional opcode returns true if the character is in a flying vehicle. Flying vehicles include all planes and helicopters.
Keywords
check, actor, operating, driving, piloting, air, flying, airbourne, vehicle
See also
04C9, checks if the player is in a flying vehicle