Difference between revisions of "01C8"

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: 01C8: [''var''] = create_actor [''int1''] [''int2''] in_car [''car handle''] passenger_seat [''int3'']
 
: 01C8: [''var''] = create_actor [''int1''] [''int2''] in_car [''car handle''] passenger_seat [''int3'']
 
'''Parameter'''
 
'''Parameter'''
: [''var'']
+
: [''car handle'']
:: Variable to store the handle of the character
+
:: The handle of the vehicle
 
: [''int1'']
 
: [''int1'']
 
:: [[Ped type]]
 
:: [[Ped type]]
 
: [''int2'']
 
: [''int2'']
 
:: Valid character model ID number as defined in the [[PEDS|PEDS section]] of the [[IDE]] file; also acceptable is model's [[DFF]] name with a hash character
 
:: Valid character model ID number as defined in the [[PEDS|PEDS section]] of the [[IDE]] file; also acceptable is model's [[DFF]] name with a hash character
: [''car handle'']
 
:: The handle of the vehicle
 
 
: [''int3'']
 
: [''int3'']
 
:: [[01C8#Seat position|Seat position]]
 
:: [[01C8#Seat position|Seat position]]
 +
: [''var'']
 +
:: Variable to store the handle of the character
 
'''Native analog'''
 
'''Native analog'''
 
: [[CREATE_CHAR_AS_PASSENGER]]
 
: [[CREATE_CHAR_AS_PASSENGER]]

Revision as of 00:19, 20 November 2016

GTA III Vice City San Andreas CREATE_CHAR_AS_PASSENGER


Description

Creates a character in the passenger seat of a vehicle

Syntax

01C8: [var] = create_actor [int1] [int2] in_car [car handle] passenger_seat [int3]

Parameter

[car handle]
The handle of the vehicle
[int1]
Ped type
[int2]
Valid character model ID number as defined in the PEDS section of the IDE file; also acceptable is model's DFF name with a hash character
[int3]
Seat position
[var]
Variable to store the handle of the character

Native analog

CREATE_CHAR_AS_PASSENGER

Similar to opcode 009A, this opcode creates a character in the passenger seat of a vehicle. Using this opcode requires an existing vehicle and opcode 0247 to load the model of the character or else the game could crash. Characters can even be created in wrecked vehicles as long as the vehicle exists. Without further additions, if the player enters the vehicle with the character, the character will exit the vehicle. Additional opcodes like 0526 are needed to prevent them from doing that.

If you create a character in a non-existent seat, the character will still be created inside the vehicle but it will be invisible. Certain actions that would normally make the character voluntarily exit the vehicle won't work but opcodes can force the character to exit the vehicle.

Seat position

The flag is the position of the seat that the character will be created in.

Flag Four-seat Two-seat
-1 the next available seat
0 front right seat rear seat
1 rear left seat
2 rear right seat

Keywords

create, actor, character, pedtype, model, vehicle, car, passenger