Difference between revisions of "00AE"
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(added enum, the 5th is unknown atm, any ideas?) |
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| − | {{Icon| | + | {{OpCode |
| − | + | | games = {{Icon|t}} | |
| − | + | | command = SET_CAR_DRIVING_STYLE | |
| − | + | | description = Sets a vehicle's driving style | |
| − | + | | syntax1 = 00AE: set_car [''car handle''] traffic_behaviour_to [''int''] | |
| − | + | | p1t = [''car handle''] | |
| − | + | | p1d = Handle of the car | |
| − | + | | p2t = [''int''] | |
| − | + | | p2d = Car behaviour, see below | |
| − | + | }} | |
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{| class="wikitable" | {| class="wikitable" | ||
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== Keywords == | == Keywords == | ||
car, driving, style, traffic, behaviour | car, driving, style, traffic, behaviour | ||
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Revision as of 22:06, 17 November 2016
- Description
- Sets a vehicle's driving style
- Syntax
- 00AE: set_car [car handle] traffic_behaviour_to [int]
- Parameter
- [car handle]
- Handle of the car
- [int]
- Car behaviour, see below
| Value | Enum | Description |
|---|---|---|
| 0 | DRIVINGMODE_STOPFORCARS | follows traffic lights, stops for obstacles |
| 1 | DRIVINGMODE_SLOWDOWNFORCARS | follows traffic lights, drives into obstacles |
| 2 | DRIVINGMODE_AVOIDCARS | ignores traffic lights, drives around obstacles |
| 3 | DRIVINGMODE_PLOUGHTHROUGH | ignores traffic lights, drives into obstacles |
| 4 | DRIVINGMODE_STOPFORCARS_IGNORELIGHTS | ignores traffic lights, stops for obstacles |
| 5 | follows traffic lights, drives around obstacles |
Keywords
car, driving, style, traffic, behaviour