Difference between revisions of "048A"
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− | This opcode sets manual detonation of RC vehicles. RC vehicles are created using [[010C]] or [[046E]], and both opcodes allow the player to manually detonate the vehicles by default, which can be done by pressing [[00E1|button 17 (attack)]]. | + | This opcode sets manual detonation of RC vehicles. RC vehicles are created using [[010C]] or [[046E]], and both opcodes allow the player to manually detonate the vehicles by default, which can be done by pressing [[00E1|button 17 (attack)]]. When a [[00D8|mission cleanup]] is processed, the resulting behavior is equivalent to setting the value of the opcode to 1, the default behavior. |
== Keywords == | == Keywords == | ||
set, enable, remote, controlled, car, rc, bandit, buggy, car, baron, goblin, raider, detonate, explode | set, enable, remote, controlled, car, rc, bandit, buggy, car, baron, goblin, raider, detonate, explode |
Latest revision as of 09:56, 1 February 2016
- Description
- Sets manual detonation of RC vehicles
- Syntax
- 048A: enable_rc_vehicle_detonation [int]
- Parameter
- [int]
- 0 = disable, 1 = enable (default)
This opcode sets manual detonation of RC vehicles. RC vehicles are created using 010C or 046E, and both opcodes allow the player to manually detonate the vehicles by default, which can be done by pressing button 17 (attack). When a mission cleanup is processed, the resulting behavior is equivalent to setting the value of the opcode to 1, the default behavior.
Keywords
set, enable, remote, controlled, car, rc, bandit, buggy, car, baron, goblin, raider, detonate, explode