Difference between revisions of "Magic.TXD"
Jump to navigation
Jump to search
m |
|||
Line 13: | Line 13: | ||
==Tutorials== | ==Tutorials== | ||
* [[Magic.TXD/Choosing_the_right_Encoding/|Choosing the right Encoding]] | * [[Magic.TXD/Choosing_the_right_Encoding/|Choosing the right Encoding]] | ||
+ | * [[Magic.TXD/Working_with_the_Log/|Working with the Log]] |
Revision as of 19:42, 9 December 2015
Magic.TXD is an open-source RenderWare Texture Dictionary (TXD) editor written by DK22Pac and The_GTA for Microsoft Windows. It is currently in closed-testing phase. It aims to support every RW TXD format and comes with many unprecedented features to make TXD editing simple.
The release date is sheduled around end of December 2015.
NOTE: more information will follow on release.
Features
- PC, PS2, XBOX, Android, iOS TXD support
- live preview of TXD contents
- importing, exporting, resizing, encoding and decoding
- friendly user interface