Difference between revisions of "0477"
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− | ! Action || Enum || Notes | + | ! Action || [[SCM language III/VC definitions#TEMPACT|Enum]] || Notes |
|- | |- | ||
| 0 || TEMPACT_NONE || brake, with brake lights | | 0 || TEMPACT_NONE || brake, with brake lights |
Latest revision as of 05:18, 6 December 2015
Description
- Sets a driving behavior for the vehicle
Syntax
- 0477: set_car [car handle] action [int] time [int]
Parameter
- [car handle]
- The handle of the vehicle
- [int]
- Action (see below)
- [int]
- Duration in ms
This opcode sets a specific driving behavior for a vehicle excluding the helicopter. The requirement for this opcode to work is that the vehicle needs to have a driver and the driver cannot be the player. Combinations of these behaviors can be used where physically possible. The driver will not avoid obstacles or follow any paths.
Action | Enum | Notes |
---|---|---|
0 | TEMPACT_NONE | brake, with brake lights |
1 | TEMPACT_WAIT | gentle brake |
2 | TEMPACT_REVERSE | reverse |
3 | TEMPACT_HANDBRAKETURNLEFT | turn hard left and brake |
4 | TEMPACT_HANDBRAKETURNRIGHT | turn hard right and brake |
5 | TEMPACT_HANDBRAKESTRAIGHT | brake, no brake lights |
6 | TEMPACT_TURNLEFT | turn hard left |
7 | TEMPACT_TURNRIGHT | turn hard right |
8 | TEMPACT_GOFORWARD | forward |
9 | TEMPACT_SWERVELEFT | turn wide left (right for boat) |
10 | TEMPACT_SWERVERIGHT | turn wide right (left for boat) |
Any other values will have the same effect as behavior 0.
Keywords
set, car, action, animation, time