Difference between revisions of "021F"

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(Created page with "{{Icon|3}} '''SET_ALL_TAXI_LIGHTS''' <hr /> '''Description''' : Sets all taxi lights '''Syntax''' : 021F: set_all_taxi_lights [''int''] '''Parameter''' : [''int''] :: 0 = all...")
 
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'''Description'''
 
'''Description'''
: Sets all taxi lights
+
: Sets all taxi roof lights
 
'''Syntax'''
 
'''Syntax'''
 
: 021F: set_all_taxi_lights [''int'']
 
: 021F: set_all_taxi_lights [''int'']
 
'''Parameter'''
 
'''Parameter'''
 
: [''int'']
 
: [''int'']
:: 0 = all lights off (default), {{hint|1|or any value other than 0}} = all lights on
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:: 0 = roof lights off (default), {{hint|1|or any value other than 0}} = roof lights on
  
This opcode allows all taxis to spawn with their lights turned on. Anything that can spawn a taxi like [[00A5]], [[014B]], or natural traffic, is affected. Taxis that are already spawned are not affected by this opcode. This opcode was never called in the [[Main.scm|original script]] of GTA III.
+
This opcode allows all taxis to spawn with their roof lights turned on. Anything that can spawn a taxi like [[00A5]], [[014B]], or natural traffic, is affected. Taxis that are already spawned are not affected by this opcode. This opcode was never called in the [[Main.scm|original script]] of GTA III.
  
 
== For Vice City ==
 
== For Vice City ==
Line 28: Line 28:
  
 
== See also ==
 
== See also ==
* [[0216]], sets single taxi lights
+
* [[0216]], sets single taxi roof light
  
 
[[Category:OpCodes]]
 
[[Category:OpCodes]]
 
[[Category:Code Snippets]]
 
[[Category:Code Snippets]]

Revision as of 22:32, 14 July 2015

GTA III SET_ALL_TAXI_LIGHTS


Description

Sets all taxi roof lights

Syntax

021F: set_all_taxi_lights [int]

Parameter

[int]
0 = roof lights off (default), 1 = roof lights on

This opcode allows all taxis to spawn with their roof lights turned on. Anything that can spawn a taxi like 00A5, 014B, or natural traffic, is affected. Taxis that are already spawned are not affected by this opcode. This opcode was never called in the original script of GTA III.

For Vice City

This opcode does not exist in Vice City but leftover code allows for this effect. The following example, using Sanny Builder with CLEO for Vice City in an external script (not the main one) and tested on US v1.0, should work similarly to this opcode.

:opcode_021F
// 0@ - input param (set)
05DF: write_memory 0xA10ABB size 1 value 0@ virtual_protect 0
05F6: ret 0

Use this line as a substitute for opcode 021F. This can be placed anywhere within the external script:

05F5: call_scm_func @opcode_021F inputs 1 set [int]

Keywords

set, toggle, all, taxi, cab, cabbie, light, lights

See also

  • 0216, sets single taxi roof light