Difference between revisions of "056A"

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(Created page with "{{Icon|VC}} {{Icon|SA}} '''WAS_CUTSCENE_SKIPPED''' <hr /> '''Description''' : Checks if the cutscene was skipped '''Syntax''' : 056A:   has_cutscene_been_interrupted '''P...")
 
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'''Description'''
 
'''Description'''
: Checks if the cutscene was skipped
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: Checks if the [[cutscene]] was skipped
 
'''Syntax'''
 
'''Syntax'''
 
: 056A: &nbsp; has_cutscene_been_interrupted
 
: 056A: &nbsp; has_cutscene_been_interrupted

Revision as of 15:45, 5 June 2015

Vice City San Andreas WAS_CUTSCENE_SKIPPED


Description

Checks if the cutscene was skipped

Syntax

056A:   has_cutscene_been_interrupted

Parameter

none

This opcode returns true when any cutscene, which is started by opcode 02E7, was skipped. On a PC mouse and keyboard setup, a cutscene is considered skipped when these specific keys are pressed:

  • Right Shift
  • Left Shift
  • Left Mouse Button
  • Enter
  • Return
  • Space

Note that it will keep returning true after the cutscene was skipped. You must watch another cutscene through to the end (starting a cutscene automatically sets the return condition to false) or reload the game to set the return condition to false.

Keywords

has, was, cut, scene, cutscene, skipped, been, interrupted, interrupt