Difference between revisions of "PLAY SOUND FRONTEND"
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{{Native | {{Native | ||
− | |np= | + | |np=4 |
|p1t=Integer | |p1t=Integer | ||
|p1d=Unknown, Suggested: -1 | |p1d=Unknown, Suggested: -1 | ||
Line 11: | Line 11: | ||
}} | }} | ||
− | + | Note: Not all parameters are use all the time, some are skipped entirely | |
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− | + | == Examples == | |
− | + | {{research}} | |
− | + | * FocusOut, HintCamSounds | |
− | + | * FocusIn, HintCamSounds | |
− | + | * SELECT, HUD_FRONTEND_DEFAULT_SOUNDSET | |
− | + | * BACK, HUD_FRONTEND_DEFAULT_SOUNDSET | |
− | + | * In, SHORT_PLAYER_SWITCH_SOUND_SET | |
− | + | * Hit_In, PLAYER_SWITCH_CUSTOM_SOUNDSET | |
− | + | * Camera_Move_Loop, PLAYER_SWITCH_CUSTOM_SOUNDSET | |
+ | * Hit_Out, PLAYER_SWITCH_CUSTOM_SOUNDSET | ||
+ | * HACKING_MOVE_CURSOR | ||
+ | * HACKING_CLICK_BAD | ||
+ | * HACKING_COUNTDOWN_IP_FIND | ||
+ | * HACKING_COUNTDOWN_IP_FIND++ | ||
+ | * HACKING_FAILURE | ||
+ | * HACKING_CLICK_GOOD | ||
+ | * HACKING_CLICK | ||
+ | * HACKING_SUCCESS | ||
+ | * HACKING_COUNTDOWN_CRACK_PASS | ||
+ | * TIME_LAPSE_MASTER | ||
+ | * Heli_Crash, FBI_HEIST_FINALE_CHOPPER | ||
+ | * ScreenFlash, WastedSounds | ||
+ | * Bed, WastedSounds | ||
+ | * TextHit, WastedSounds | ||
+ | * ScreenFlash, MissionFailedSounds | ||
+ | * NO, HUD_FRONTEND_DEFAULT_SOUNDSET | ||
+ | * YES, HUD_FRONTEND_DEFAULT_SOUNDSET | ||
+ | * PROPERTY_PURCHASE, HUD_AWARDS | ||
− | + | Taken from ''abigail2.txt'', ''act_cinema.txt'', ''agency_heist1.txt'', ''agency_heist3a.txt'', ''agency_heist3b.txt'', ''altruist_cult.txt''. | |
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Latest revision as of 09:17, 30 April 2015
Number of parameters: 4 | ||
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Parameter # | Type | Description |
1. | Integer | Unknown, Suggested: -1 |
2. | String | Sound FileName, e.g "NAV_UP_DOWN" |
3. | String | Soundset, e.g "HUD_FRONTEND_DEFAULT_SOUNDSET" |
4. | Boolean | Unknown, Suggested: 0 |
Return value: | ||
Type | Description | |
None |
Note: Not all parameters are use all the time, some are skipped entirely
Examples
- FocusOut, HintCamSounds
- FocusIn, HintCamSounds
- SELECT, HUD_FRONTEND_DEFAULT_SOUNDSET
- BACK, HUD_FRONTEND_DEFAULT_SOUNDSET
- In, SHORT_PLAYER_SWITCH_SOUND_SET
- Hit_In, PLAYER_SWITCH_CUSTOM_SOUNDSET
- Camera_Move_Loop, PLAYER_SWITCH_CUSTOM_SOUNDSET
- Hit_Out, PLAYER_SWITCH_CUSTOM_SOUNDSET
- HACKING_MOVE_CURSOR
- HACKING_CLICK_BAD
- HACKING_COUNTDOWN_IP_FIND
- HACKING_COUNTDOWN_IP_FIND++
- HACKING_FAILURE
- HACKING_CLICK_GOOD
- HACKING_CLICK
- HACKING_SUCCESS
- HACKING_COUNTDOWN_CRACK_PASS
- TIME_LAPSE_MASTER
- Heli_Crash, FBI_HEIST_FINALE_CHOPPER
- ScreenFlash, WastedSounds
- Bed, WastedSounds
- TextHit, WastedSounds
- ScreenFlash, MissionFailedSounds
- NO, HUD_FRONTEND_DEFAULT_SOUNDSET
- YES, HUD_FRONTEND_DEFAULT_SOUNDSET
- PROPERTY_PURCHASE, HUD_AWARDS
Taken from abigail2.txt, act_cinema.txt, agency_heist1.txt, agency_heist3a.txt, agency_heist3b.txt, altruist_cult.txt.