Difference between revisions of "0237"
Jump to navigation
Jump to search
Line 2: | Line 2: | ||
<hr /> | <hr /> | ||
'''Description''' | '''Description''' | ||
− | : Sets the | + | : Sets the [[weapon]]s of the specified [[gang]] |
'''Syntax''' | '''Syntax''' | ||
: {{Icon|3}} {{Icon|VC}} 0237: set_gang [''int1''] primary_weapon_to [''int2''] secondary_weapon_to [''int3''] | : {{Icon|3}} {{Icon|VC}} 0237: set_gang [''int1''] primary_weapon_to [''int2''] secondary_weapon_to [''int3''] | ||
Line 15: | Line 15: | ||
: [''int4''] | : [''int4''] | ||
:: Weapon number 3 | :: Weapon number 3 | ||
+ | '''Native analog''' | ||
+ | : [[SET_GANG_WEAPONS]] | ||
This opcode sets the weapons of a specific gang. If a gang's weapons are not set by this opcode, the game will use the default hardcoded gang weapons. | This opcode sets the weapons of a specific gang. If a gang's weapons are not set by this opcode, the game will use the default hardcoded gang weapons. |
Revision as of 17:29, 24 November 2011
Description
Syntax
- 0237: set_gang [int1] primary_weapon_to [int2] secondary_weapon_to [int3]
- 0237: set_gang [int1] weapons_to [int2] [int3] [int4]
Parameter
- [int1]
- [int2]
- [int3]
- Weapon number 2
- [int4]
- Weapon number 3
Native analog
This opcode sets the weapons of a specific gang. If a gang's weapons are not set by this opcode, the game will use the default hardcoded gang weapons.
Keywords
set, weapon, gang