Difference between revisions of "Talk:Vehicle Audio Loader"

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m (moved Talk:VehicleAudioSettings.cfg to Talk:Vehicle Audio Loader: it is name of tool. Was name of file)
 
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What to add more. It is just loader compiled as ASI plugin and reads vehicleAudioSettings.cfg, then puts values into newly allocated memory of gta_sa.exe + changed 2 pointers.
 
What to add more. It is just loader compiled as ASI plugin and reads vehicleAudioSettings.cfg, then puts values into newly allocated memory of gta_sa.exe + changed 2 pointers.
Same structure of audio properties is not invented myself and must agree with a one from GTA SA. Only format of .cfg is invented myself.
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Same structure of audio properties is not invented myself and must agree with a one from GTA SA. Only format of .cfg is invented myself. Next thing i would like people to encourage trying to find out what left values in structure are doing in game. There are many unknown fields.
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<span style="font-family:Courier New">'''{{#if:Seemann|[[User:fastman92|fastman92]]}}<sup>[[Special:Contributions/fastman92|?]][[User_talk:fastman92|!]]</sup>'''</span>
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:File names should be reserved to default game files. Files from user-created tools should be under the umbrella of the tool's name, in your case '''Vehicle Audio Loader'''. Unless you have named your tool as "VehicleAudioSettings.cfg," I agree with Seemann that this should be moved.--[[User:Spaceeinstein|Spaceeinstein]] 22:04, 13 September 2011 (UTC)

Latest revision as of 13:34, 14 September 2011

Why do we have an article about one file without proper description of the tool itselt? I recommend to make a separate article about Vehicle Audio Loader and move the content of this page (VehicleAudioSettings.cfg) to it. Seemann?! 12:04, 13 September 2011 (UTC)

What to add more. It is just loader compiled as ASI plugin and reads vehicleAudioSettings.cfg, then puts values into newly allocated memory of gta_sa.exe + changed 2 pointers. Same structure of audio properties is not invented myself and must agree with a one from GTA SA. Only format of .cfg is invented myself. Next thing i would like people to encourage trying to find out what left values in structure are doing in game. There are many unknown fields. fastman92?!

File names should be reserved to default game files. Files from user-created tools should be under the umbrella of the tool's name, in your case Vehicle Audio Loader. Unless you have named your tool as "VehicleAudioSettings.cfg," I agree with Seemann that this should be moved.--Spaceeinstein 22:04, 13 September 2011 (UTC)