Difference between revisions of "Vehicletasks.ymt"

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(Created page with " ==CTaskCarReactToVehicleCollision== ===MaxDamageToIgnore=== This controls the intensity of impact required to make the character lurch forward in their seat. ==CTaskMotion...")
 
(No difference)

Latest revision as of 07:24, 13 February 2022

CTaskCarReactToVehicleCollision

MaxDamageToIgnore

This controls the intensity of impact required to make the character lurch forward in their seat.

CTaskMotionInVehicle

HeavyBrakeYAcceleration

This controls the intensity of braking required to make the character lurch forward in their seat.

CTaskMotionInAutomobile

ShuntDamageMultiplierAI

This controls how much health the AI lose by being crashed into.

ShuntDamageMultiplierPlayer

This controls how much health the player loses by crashing their vehicle.