Difference between revisions of "User:SSX-Breaker"

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(Modifications of SSX-Breaker)
Line 1: Line 1:
 +
Contains some stuff from [http://squiddy.marway.org/gta/mods/functions.txt Squiddy's Functions] & [http://gtaconnection.net/files/modelingman/vcfunc.htm Modelingman's Functions].
 +
 
==Display==
 
==Display==
; 0x68AEE0: Cinema top border height [float].
+
; 004A6510
; 0x68AEE4: Cinema bottom border height [float].
+
: <code>RenderEffects</code>
; 0x7E46F5: Cinema border on/off [byte].
+
; 004A6190
; 0xA10AF6: Replay display on/off [byte].
+
: <code>Render2DStuff</code>
; 0x86963A: Hud on/off [byte].
+
; 004A69D0
; 0x869652: Widescreen on/off [byte].
+
: <code>LoadingScreen</code>
 
+
; 004A68A0
==Mp3 player==
+
: <code>LoadingIslandScreen</code>
; 0xA108B0: Number of mp3s found [dword].
+
; 00557320
; 0xA10B50: Mp3 station playing [byte].
+
: <code>CHud::Draw</code>
; 0x9753E0: Pointer to first mp3 file block [dword].
 
; 0x97881C: Index of mp3 playing [dword].
 
; 0x978550: Pointer to HDIG Driver (mss) [dword].
 
; 0x978668: Current stream (mss) [dword].
 
; 0x94C104: Total length of all mp3s (in milliseconds) [dword].
 
 
 
==Loading screen==
 
; 0xA0CE94: Progress [float].
 
; 0x68E6FC: Progress step [float].
 
; 0x68E70C: Bar width [float].
 
; 0x68E710: Bar height [float].
 
; 0x68E708: Distance from bottom [float].
 
; 0x68E704: Distance from left [float].
 
 
 
==Menu==
 
; 0x703997: Selected menu index [byte].
 
; 0x936908: Mouse button pressed [byte].
 
; 0x869660: Selected menu item id [byte].
 
; 0x869728: Current menu id [byte].
 
; 0x68D5D4: Stats menu scroll speed [float].
 
; 0x68D12C: Stats menu line spacing [float].
 
  
==Player block==
+
==CHeli==
; +1032: Current weapon blocks [24 bytes].
+
; 005AC50E
; +354: Health [float].
+
: <code>CHeli::DrawCoronas (( CEntity* ))</code>
 +
; 005acda0
 +
: <code>CHeli::Process (( void ))</code>
  
===Weapon Block===
+
==Render==
; +12: Ammo [dword].
+
; 00574790
 +
: <code>CSpecialFX::Render</code>
 +
; 0056CC40
 +
: <code>CShadows::RenderStoredShadows</code>
 +
; 0056C690
 +
: <code>CShadows::RenderStaticShadows</code>
 +
; 00567F20
 +
: <code>CRubbish::Render</code>
 +
; 005608C0
 +
: <code>CParticle::Render</code>
 +
; 005729F0
 +
: <code>CBulletTraces::Render</code>
 +
; 00570DA0
 +
: <code>C3dMarker::RenderArrow</code>
 +
; 00570BA0
 +
: <code>C3dMarker::Render</code>
 +
; 00543500
 +
: <code>CCoronas::Render</code>
  
==Entity Block==
+
==Mission Script==
; +34: Position X [float].
+
; 00451010
; +38: Position Y [float].
+
: <code>COpcode::GetParameters</code>
; +3C: Position Z [float].
 
  
==Helicopter::Process Block==
+
==No Category==
; 0xA10ADB: Police helicopter state [byte].
+
; 00441F70
 +
: <code>DeactivateSlowMotion</code>
 +
; 005D5170
 +
: <code>CWeaponInfo:GetFireType</code>
 +
; 00541570
 +
: <code>CRGBA::CRGBA</code>
 +
; 005F9EE0
 +
: <code>CMusicManager::DisplayRadioStationName</code>
 +
; 00487200
 +
: <code>CDebug::DebugDisplayTextBuffer</code>
 +
; 0042A650
 +
: <code>CDarkel::Update</code>
 +
; 00429FD0
 +
: <code>CDarkel::ReadStatus</code>
 +
; 0042A7A0
 +
: <code>CDarkel::Init</code>
 +
; 00429FC0
 +
: <code>CDarkel::FrenzyOnGoing</code>
 +
; 00429FE0
 +
: <code>CDarkel::DrawMessages</code>
 +
; 0046FC1C
 +
: <code>CCamera::DrawBordersForWideScreen</code>
 +
; 00552500
 +
: <code>AsciiToUnicode</code>
 +
; 00466AD0
 +
: <code>CAccidentManager::CountActiveAccidents ((void))</code>
 +
; 00466AF0
 +
: <code>CAccidentManager::FindNearestAccident (( float,float,float,float *))</code>
 +
; 00401010
 +
: <code>CAnimBlendAssocGroup::CopyAnimation (( uint ))</code>
 +
; 00401190
 +
: <code>CAnimBlendAssocGroup::GetAnimation ((char const *))</code>
 +
; 00401180
 +
: <code>CAnimBlendAssocGroup::GetAnimation (( uint ))</code>
 +
; 00401770
 +
: <code>CAnimBlendAssociation::SetCurrentTime ((float))</code>
 +
; 004016C0
 +
: <code>CAnimBlendAssociation::SetDeleteCallback ((void (*)( CAnimBlendAssociation *,void *),void *))</code>
 +
; 004016A0
 +
: <code>CAnimBlendAssociation::SetFinishCallback ((void (*)( CAnimBlendAssociation *,void *),void *))</code>
 +
; 00401700
 +
: <code>CAnimBlendAssociation::Start ((float))</code>
 +
; 00401740
 +
: <code>CAnimBlendAssociation::SyncAnimation (( CAnimBlendAssociation *))</code>
 +
; 004058B0
 +
: <code>CAnimManager::AddAnimation (( RpClump *, AssocGroupId,AnimationId ))</code>
 +
; 00405640
 +
: <code>CAnimManager::BlendAnimation (( RpClump *, AssocGroupId,AnimationId,float ))</code>
 +
; 00405960
 +
: <code>CAnimManager::GetAnimAssociation (( AssocGroupId,AnimationId ))</code>
 +
; 00405990
 +
: <code>CAnimManager::GetAnimation ((char const *, CAnimBlock *))</code>
 +
; 006857B0
 +
: <code>CAnimManager::ms_aAnimAssocDefinitions (void)</code>
 +
; 00418CA0
 +
: <code>CAutoPilot::RemoveOnePathNode ((void))</code>
 +
; 0059E620
 +
: <code>CAutomobile::CAutomobile (( int,uchar ))</code>
 +
; 0059D1F0
 +
: <code>CAutomobile::GetComponentWorldPosition (( int,CVector &))</code>
 +
; 0059D260
 +
: <code>CAutomobile::HydraulicControl ((void))</code>
 +
; 0059D1D0
 +
: <code>CAutomobile::IsComponentPresent (( int ))</code>
 +
; 0059CF50
 +
: <code>CAutomobile::OpenDoor (( int,eDoors,float ))</code>
 +
; 0059D100
 +
: <code>CAutomobile::SetComponentRotation (( int,float,float,float ))</code>
 +
; 0059E590
 +
: <code>CAutomobile::SetModelIndex (( uint ))</code>
 +
; 0059E2B0
 +
: <code>CAutomobile::SetupSuspensionLines ((void))</code>
 +
; 0059E600
 +
: <code>CAutomobile::~CAutomobile ((void))</code>
 +
; 005C48C0
 +
: <code>CBulletInfo::Initialise ((void))</code>
 +
; 005C48A0
 +
: <code>CBulletInfo::Shutdown ((void))</code>
 +
; 005C3DE0
 +
: <code>CBulletInfo::Update ((void))</code>
 +
; 00419B90
 +
: <code>CCarAI::AddAmbulanceOccupants (( CAutomobile *))</code>
 +
; 00419B70
 +
: <code>CCarAI::AddFiretruckOccupants (( CAutomobile *))</code>
 +
; 0041D300
 +
: <code>CCarCtrl::ClearInterestingVehicleList ((void))</code>
 +
; 0041CC20
 +
: <code>CCarCtrl::FindLinksToGoWithTheseNodes (( CVehicle *))</code>
 +
; 0041C940
 +
: <code>CCarCtrl::GenerateEmergencyServicesCar ((void))</code>
 +
; 0041C460
 +
: <code>CCarCtrl::GenerateOneEmergencyServicesCar (( uint,float,float,float ))</code>
 +
; 0041D350
 +
: <code>CCarCtrl::IsThisVehicleInteresting (( CVehicle *))</code>
 +
; 0041D000
 +
: <code>CCarCtrl::JoinCarWithRoadSystem (( CVehicle *))</code>
 +
; 0041CEB0
 +
: <code>CCarCtrl::JoinCarWithRoadSystemGotoCoors (( CVehicle *, float,float,float,bool ))</code>
 +
; 0041C2F0
 +
: <code>CCarCtrl::MapCouldMoveInThisArea (( float,float ))</code>
 +
; 0041D370
 +
: <code>CCarCtrl::RegisterVehicleOfInterest (( CVehicle *))</code>
 +
; 0041D320
 +
: <code>CCarCtrl::RemoveFromInterestingVehicleList (( CVehicle *))</code>
 +
; 0041D2D0
 +
: <code>CCarCtrl::SwitchVehicleToRealPhysics (( CVehicle *))</code>
 +
; 0041C350
 +
: <code>CCarCtrl::UpdateCarCount (( CVehicle *, uchar ))</code>
 +
; 005A9810
 +
: <code>CDamageManager::GetDoorStatus (( int ))</code>
 +
; 005A9820
 +
: <code>CDamageManager::SetDoorStatus (( int,uint ))</code>
 +
; 005A9A10
 +
: <code>CDoor::IsClosed ((void))</code>
 +
; 005A9B50
 +
: <code>CDoor::Open ((float))</code>
 +
; 005A9AB0
 +
: <code>CDoor::RetAngleWhenClosed ((void))</code>
 +
; 00487D10
 +
: <code>CEntity::GetDistanceFromCentreOfMassToBaseOfModel ((void))</code>
 +
; 004C6AC0
 +
: <code>CEntity::RegisterReference (( CEntity **))</code>
 +
; 004898B0
 +
: <code>CEntity::SetModelIndex (( uint ))</code>
 +
; 005C5720
 +
: <code>CExplosion::AddExplosion (( CEntity *, CEntity *, eExplosionType,CVector const &, uint ))</code>
 +
; 005C6900
 +
: <code>CExplosion::Initialise ((void))</code>
 +
; 005C6820
 +
: <code>CExplosion::Shutdown ((void))</code>
 +
; 005C4BA0
 +
: <code>CExplosion::Update ((void))</code>
 +
; 0048DFB0
 +
: <code>CFileMgr::LoadFile ((char const *, uchar *, int ))</code>
 +
; 0048E030
 +
: <code>CFileMgr::SetDir ((char const *))</code>
 +
; 0048E5D0
 +
: <code>CFire::Extinguish ((void))</code>
 +
; 0048F170
 +
: <code>CFireManager::FindNearestFire (( CVector,float *))</code>
 +
; 0053A6F0
 +
: <code>CGangs::GetGangPedModelOverride ((short))</code>
 +
; 004DFB00
 +
: <code>CMatrix::CMatrix (( RwMatrix *, bool ))</code>
 +
; 004DF240
 +
: <code>CMatrix::SetRotate (( float,float,float ))</code>
 +
; 004DF4F0
 +
: <code>CMatrix::SetRotateX ((float))</code>
 +
; 004DF450
 +
: <code>CMatrix::SetRotateY ((float))</code>
 +
; 004DF3B0
 +
: <code>CMatrix::SetRotateZ ((float))</code>
 +
; 004DF8F0
 +
: <code>CMatrix::UpdateRW ((void))</code>
 +
; 004DFAE0
 +
: <code>CMatrix::~CMatrix ((void))</code>
 +
; 004AAA60
 +
: <code>CPad::GetCarGunFired ((void))</code>
 +
; 004AAC90
 +
: <code>CPad::GetLookLeft ((void))</code>
 +
; 004AAC60
 +
: <code>CPad::GetLookRight ((void))</code>
 +
; 004AB060
 +
: <code>CPad::GetPad (( int ))</code>
 +
; 00439070
 +
: <code>CPathFind::DoPathSearch (( uchar,CVector,int,CVector,CPathNode **,short *, short,CVehicle *,float *, float,int ))</code>
 +
; 00436E40
 +
: <code>CPathFind::FindNodeClosestToCoorsFavourDirection (( float,float,float,uchar,float,float ))</code>
 +
; 004382B0
 +
: <code>CPathFind::NewGenerateCarCreationCoors (( float,float,float,float,float,float,bool,CVector *, int *, int *,float *, bool ))</code>
 +
; 00438F90
 +
: <code>CPathFind::RemoveBadStartNode (( CVector,CPathNode **,short *))</code>
 +
; 0050D4B0
 +
: <code>CPed::BuildPedLists ((void))</code>
 +
; 0050DC20
 +
: <code>CPed::CPed (( uint ))</code>
 +
; 004F4950
 +
: <code>CPed::CheckForExplosions ((CVector2D &))</code>
 +
; 0050B4A0
 +
: <code>CPed::ClearAimFlag ((void))</code>
 +
; 0050B9C0
 +
: <code>CPed::ClearLookFlag ((void))</code>
 +
; 00521720
 +
: <code>CPed::ClearObjective ((void))</code>
 +
; 00517BA0
 +
: <code>CPed::EnterCar ((void))</code>
 +
; 005164D0
 +
: <code>CPed::GetPositionToOpenCarDoor (( CVehicle *, uint ))</code>
 +
; 0050D9F0
 +
: <code>CPed::Initialise ((void))</code>
 +
; 005C84D0
 +
: <code>CPed::IsPedDoingDriveByShooting ((void))</code>
 +
; 004F4930
 +
: <code>CPed::IsPlayer (const(void))</code>
 +
; 00518AD0
 +
: <code>CPed::LineUpPedWithCar (( uint ))</code>
 +
; 00527570
 +
: <code>CPed::LoadFightData ((void))</code>
 +
; 0050B700
 +
: <code>CPed::MoveHeadToLook ((void))</code>
 +
; 0050D360
 +
: <code>CPed::OurPedCanSeeThisOne (( CEntity *))</code>
 +
; 005179D0
 +
: <code>CPed::QuitEnteringCar ((void))</code>
 +
; 0050CCF0
 +
: <code>CPed::RestartNonPartialAnims ((void))</code>
 +
; 004F17D0
 +
: <code>CPed::RestoreHeadingRate ((void))</code>
 +
; 0050C600
 +
: <code>CPed::RestorePreviousState ((void))</code>
 +
; 0050BE00
 +
: <code>CPed::ScanForThreats ((void))</code>
 +
; 0050B510
 +
: <code>CPed::SetAimFlag (( CEntity *))</code>
 +
; 0050B5B0
 +
: <code>CPed::SetAimFlag ((float))</code>
 +
; 005155E0
 +
: <code>CPed::SetAnimOffsetForEnterOrExitVehicle ((void))</code>
 +
; 004F65C0
 +
: <code>CPed::SetDie (( AnimationId,float,float ))</code>
 +
; 004F6A20
 +
: <code>CPed::SetEvasiveDive (( CPhysical *, uchar ))</code>
 +
; 0050BB70
 +
: <code>CPed::SetLookFlag (( CEntity *, bool ))</code>
 +
; 0050D900
 +
: <code>CPed::SetModelIndex (( uint ))</code>
 +
; 0050CD50
 +
: <code>CPed::SetMoveAnim ((void))</code>
 +
; 0050D110
 +
: <code>CPed::SetMoveState (( eMoveState ))</code>
 +
; 0050D8E0
 +
: <code>CPed::SetPedStats (( ePedStats ))</code>
 +
; 0050CC40
 +
: <code>CPed::SetStoredState ((void))</code>
 +
; 004F28A0
 +
: <code>CPed::SetWaitState (( eWaitState,void *))</code>
 +
; 0050D120
 +
: <code>CPed::SortPeds (( CPed **, int,int ))</code>
 +
; 0050CD20
 +
: <code>CPed::StopNonPartialAnims ((void))</code>
 +
; 004F18A0
 +
: <code>CPed::Wait ((void))</code>
 +
; 0050DA70
 +
: <code>CPed::~CPed ((void))</code>
 +
; 0052FA10
 +
: <code>CPedIK::CPedIK (( CPed *))</code>
 +
; 00530F00
 +
: <code>CPedType::Initialise ((void))</code>
 +
; 004BAE90
 +
: <code>CPhysical::AddToMovingList ((void))</code>
 +
; 004BACC0
 +
: <code>CPhysical::ApplyTurnForce (( float,float,float,float,float,float ))</code>
 +
; 004BB650
 +
: <code>CPhysical::CPhysical ((void))</code>
 +
; 004BB630
 +
: <code>CPhysical::~CPhysical ((void))</code>
 +
; 005371B0
 +
: <code>CPlayerPed::ReApplyMoveAnims ((void))</code>
 +
; 00536620
 +
: <code>CPlayerPed::SetRealMoveAnim ((void))</code>
 +
; 00532070
 +
: <code>CPlayerPed::SetWantedLevelNoDrop (( int ))</code>
 +
; 004C1350
 +
: <code>CPool_10CColModels_10CColModels_::CPool_10CColModels_10CColModels_(( int ))</code>
 +
; 004C03D0
 +
: <code>CPool_10CColModels_10CColModels_::Flush((void))</code>
 +
; 004A7560
 +
: <code>CPool_10CColModels_10CColModels_::GetNoOfUsedSpaces((void))</code>
 +
; 004C03C0
 +
: <code>CPool_10CColModels_10CColModels_::~CPool_10CColModels_10CColModels_((void))</code>
 +
; 004C0DD0
 +
: <code>CPool_10CTreadable_10CTreadable_::CPool_10CTreadable_10CTreadable_(( int ))</code>
 +
; 004C0510
 +
: <code>CPool_10CTreadable_10CTreadable_::Flush((void))</code>
 +
; 004A74A0
 +
: <code>CPool_10CTreadable_10CTreadable_::GetNoOfUsedSpaces((void))</code>
 +
; 004C0500
 +
: <code>CPool_10CTreadable_10CTreadable_::~CPool_10CTreadable_10CTreadable_((void))</code>
 +
; 004C0850
 +
: <code>CPool_14CEntryInfoNode_14CEntryInfoNode_::CPool_14CEntryInfoNode_14CEntryInfoNode_(( int ))</code>
 +
; 004C0650
 +
: <code>CPool_14CEntryInfoNode_14CEntryInfoNode_::Flush((void))</code>
 +
; 004A7410
 +
: <code>CPool_14CEntryInfoNode_14CEntryInfoNode_::GetNoOfUsedSpaces((void))</code>
 +
; 004C0640
 +
: <code>CPool_14CEntryInfoNode_14CEntryInfoNode_::~CPool_14CEntryInfoNode_14CEntryInfoNode_((void))</code>
 +
; 004C11F0
 +
: <code>CPool_18cAudioScriptObject_18cAudioScriptObject_::CPool_18cAudioScriptObject_18cAudioScriptObject_(( int ))</code>
 +
; 004C0420
 +
: <code>CPool_18cAudioScriptObject_18cAudioScriptObject_::Flush((void))</code>
 +
; 004A7530
 +
: <code>CPool_18cAudioScriptObject_18cAudioScriptObject_::GetNoOfUsedSpaces((void))</code>
 +
; 004C0410
 +
: <code>CPool_18cAudioScriptObject_18cAudioScriptObject_::~CPool_18cAudioScriptObject_18cAudioScriptObject_((void))</code>
 +
; 004C09B0
 +
: <code>CPool_4CPed_10CPlayerPed_::CPool_4CPed_10CPlayerPed_(( int ))</code>
 +
; 004C0600
 +
: <code>CPool_4CPed_10CPlayerPed_::Flush((void))</code>
 +
; 00451CF0
 +
: <code>CPool_4CPed_10CPlayerPed_::GetIndex(( CPed *))</code>
 +
; 004A7440
 +
: <code>CPool_4CPed_10CPlayerPed_::GetNoOfUsedSpaces((void))</code>
 +
; 004C05F0
 +
: <code>CPool_4CPed_10CPlayerPed_::~CPool_4CPed_10CPlayerPed_((void))</code>
 +
; 004C1090
 +
: <code>CPool_6CDummy_9CDummyPed_::CPool_6CDummy_9CDummyPed_(( int ))</code>
 +
; 004C0470
 +
: <code>CPool_6CDummy_9CDummyPed_::Flush((void))</code>
 +
; 004A7500
 +
: <code>CPool_6CDummy_9CDummyPed_::GetNoOfUsedSpaces((void))</code>
 +
; 004C0460
 +
: <code>CPool_6CDummy_9CDummyPed_::~CPool_6CDummy_9CDummyPed_((void))</code>
 +
; 004C0F30
 +
: <code>CPool_7CObject_13CCutsceneHead_::CPool_7CObject_13CCutsceneHead_(( int ))</code>
 +
; 004C04C0
 +
: <code>CPool_7CObject_13CCutsceneHead_::Flush((void))</code>
 +
; 004A74D0
 +
: <code>CPool_7CObject_13CCutsceneHead_::GetNoOfUsedSpaces((void))</code>
 +
; 004C04B0
 +
: <code>CPool_7CObject_13CCutsceneHead_::~CPool_7CObject_13CCutsceneHead_((void))</code>
 +
; 004C06E0
 +
: <code>CPool_8CPtrNode_8CPtrNode_::CPool_8CPtrNode_8CPtrNode_(( int ))</code>
 +
; 004C1530
 +
: <code>CPool_8CPtrNode_8CPtrNode_::Delete(( CPtrNode *))</code>
 +
; 004C06A0
 +
: <code>CPool_8CPtrNode_8CPtrNode_::Flush((void))</code>
 +
; 004A73E0
 +
: <code>CPool_8CPtrNode_8CPtrNode_::GetNoOfUsedSpaces((void))</code>
 +
; 004C1560
 +
: <code>CPool_8CPtrNode_8CPtrNode_::New((void))</code>
 +
; 004C0690
 +
: <code>CPool_8CPtrNode_8CPtrNode_::~CPool_8CPtrNode_8CPtrNode_((void))</code>
 +
; 004C0C70
 +
: <code>CPool_9CBuilding_9CBuilding_::CPool_9CBuilding_9CBuilding_(( int ))</code>
 +
; 004C0560
 +
: <code>CPool_9CBuilding_9CBuilding_::Flush((void))</code>
 +
; 004A7470
 +
: <code>CPool_9CBuilding_9CBuilding_::GetNoOfUsedSpaces((void))</code>
 +
; 004C0550
 +
: <code>CPool_9CBuilding_9CBuilding_::~CPool_9CBuilding_9CBuilding_((void))</code>
 +
; 004C0040
 +
: <code>CPools::CheckPoolsEmpty ((void))</code>
 +
; 004BFF80
 +
: <code>CPools::GetObject (( int ))</code>
 +
; 004BFFA0
 +
: <code>CPools::GetObjectRef (( CObject *))</code>
 +
; 004C0000
 +
: <code>CPools::GetPed (( int ))</code>
 +
; 004C0020
 +
: <code>CPools::GetPedRef (( CPed *))</code>
 +
; 004BFFC0
 +
: <code>CPools::GetVehicle (( int ))</code>
 +
; 004BFFE0
 +
: <code>CPools::GetVehicleRef (( CVehicle *))</code>
 +
; 004C0070
 +
: <code>CPools::ShutDown ((void))</code>
 +
; 0053A8A0
 +
: <code>CPopulation::AddPedInCar (( CVehicle *, int ))</code>
 +
; 0053A720
 +
: <code>CPopulation::UpdatePedCount (( ePedType,uchar ))</code>
 +
; 005C7C30
 +
: <code>CProjectileInfo::Initialise ((void))</code>
 +
; 005C7C10
 +
: <code>CProjectileInfo::Shutdown ((void))</code>
 +
; 005C6A20
 +
: <code>CProjectileInfo::Update ((void))</code>
 +
; 004C14B0
 +
: <code>CPtrList::Flush ((void))</code>
 +
; 004C1500
 +
: <code>CPtrNode::__dl ((void *))</code>
 +
; 004C1520
 +
: <code>CPtrNode::__nw (( uint ))</code>
 +
; 004C3A70
 +
: <code>CRadar::ClearBlipForEntity (( eBlipType,int ))</code>
 +
; 0044FD7
 +
: <code>CRunningScript::Process((void))</code>
 +
; 0044B40
 +
: <code>CRunningScript::ProcessCommands0To99((int))</code>
 +
; 006084C
 +
: <code>CRunningScript::ProcessCommands1000To1099((int))</code>
 +
; 0060673
 +
: <code>CRunningScript::ProcessCommands1100To1199((int))</code>
 +
; 0063065
 +
: <code>CRunningScript::ProcessCommands1200To1299((int))</code>
 +
; 0062E94
 +
: <code>CRunningScript::ProcessCommands1300To1399((int))</code>
 +
; 0063760
 +
: <code>CRunningScript::ProcessCommands1400To1499((int))</code>
 +
; 00444BE
 +
: <code>CRunningScript::ProcessCommands200To299((int))</code>
 +
; 0045367
 +
: <code>CRunningScript::ProcessCommands300To399((int))</code>
 +
; 00451F9
 +
: <code>CRunningScript::ProcessCommands400To499((int))</code>
 +
; 0045758
 +
: <code>CRunningScript::ProcessCommands500To599((int))</code>
 +
; 00456E2
 +
: <code>CRunningScript::ProcessCommands600To699((int))</code>
 +
; 0045503
 +
: <code>CRunningScript::ProcessCommands700To799((int))</code>
 +
; 0045B22
 +
: <code>CRunningScript::ProcessCommands800To899((int))</code>
 +
; 00458EC
 +
: <code>CRunningScript::ProcessCommands900To999((int))</code>
 +
; 0044FBE
 +
: <code>CRunningScript::ProcessOneCommand((void))</code>
 +
; 005C83B0
 +
: <code>CShotInfo::Initialise ((void))</code>
 +
; 005C8390
 +
: <code>CShotInfo::Shutdown ((void))</code>
 +
; 005C7E60
 +
: <code>CShotInfo::Update ((void))</code>
 +
; 005778B0
 +
: <code>CSprite::CalcScreenCoors ((RwV3d const &,RwV3d *,float *,float *, bool ))</code>
 +
; 00576690
 +
: <code>CSprite::RenderOneXLUSprite ((float,float,float,float,float,uchar,uchar,uchar,short,float,uchar))</code>
 +
; 0040E310
 +
: <code>CStreaming::RequestModel (( int,int ))</code>
 +
; 0040AEA0
 +
: <code>CStreaming::SetModelIsDeletable (( int ))</code>
 +
; 004DC500
 +
: <code>CTheZones::GetZoneInfoForTimeOfDay (( CVector const *, CZoneInfo *))</code>
 +
; 005B8E60
 +
: <code>CVehicle::AddPassenger (( CPed *))</code>
 +
; 005B8D50
 +
: <code>CVehicle::AddPassenger (( CPed *, uchar ))</code>
 +
; 005BAC10
 +
: <code>CVehicle::CVehicle (( uchar ))</code>
 +
; 005BA960
 +
: <code>CVehicle::CanBeDeleted ((void))</code>
 +
; 005B8460
 +
: <code>CVehicle::CanPedOpenLocks (( CPed const *))</code>
 +
; 005C8E40
 +
: <code>CVehicle::DoFixedMachineGuns ((void))</code>
 +
; 005B9020
 +
: <code>CVehicle::InflictDamage (( CEntity *, eWeaponType,float ))</code>
 +
; 005B84B0
 +
: <code>CVehicle::IsOnItsSide ((void))</code>
 +
; 005B84F0
 +
: <code>CVehicle::IsUpsideDown ((void))</code>
 +
; 005B8F50
 +
: <code>CVehicle::ProcessDelayedExplosion ((void))</code>
 +
; 005B9770
 +
: <code>CVehicle::ProcessWheel (( CVector &, CVector &, CVector &, CVector &, int,float,float,float,char,float *, tWheelState *))</code>
 +
; 005BA900
 +
: <code>CVehicle::ProcessWheelRotation (( tWheelState,CVector const &, CVector const &,float))</code>
 +
; 005B8920
 +
: <code>CVehicle::RemoveDriver ((void))</code>
 +
; 005B8CE0
 +
: <code>CVehicle::RemovePassenger (( CPed *))</code>
 +
; 005B89F0
 +
: <code>CVehicle::SetDriver (( CPed *))</code>
 +
; 005BAA40
 +
: <code>CVehicle::SetModelIndex (( uint ))</code>
 +
; 005B8870
 +
: <code>CVehicle::SetUpDriver ((void))</code>
 +
; 005B8700
 +
: <code>CVehicle::SetupPassenger (( int ))</code>
 +
; 005B8520
 +
: <code>CVehicle::UsesSiren ((void))</code>
 +
; 005BAAE0
 +
: <code>CVehicle::__dl ((void *))</code>
 +
; 005BAB00
 +
: <code>CVehicle::__nw (( uint ))</code>
 +
; 005BAB20
 +
: <code>CVehicle::__nw ((void))</code>
 +
; 005BAB30
 +
: <code>CVehicle::~CVehicle ((void))</code>
 +
; 005C8AE0
 +
: <code>CWeapon::BlowUpExplosiveThings (( CEntity *))</code>
 +
; 005CEE60
 +
: <code>CWeapon::DoBulletImpact (( CEntity *, CEntity *, CVector *, CVector *, CColPoint *,CVector2D))</code>
 +
; 005CA400
 +
: <code>CWeapon::DoDriveByAutoAiming (( CEntity *, CVector *, CVector *))</code>
 +
; 005CA8B0
 +
: <code>CWeapon::DoTankDoomAiming (( CEntity *, CEntity *, CVector *, CVector *))</code>
 +
; 005D45E0
 +
: <code>CWeapon::Fire (( CEntity *, CVector *))</code>
 +
; 005D44E0
 +
: <code>CWeapon::FireFromCar (( CAutomobile *, bool ))</code>
 +
; 005D0560
 +
: <code>CWeapon::FireHeliGun (( CEntity *, CVector *, CVector *,float))</code>
 +
; 005D1140
 +
: <code>CWeapon::FireInstantHit (( CEntity *, CVector *))</code>
 +
; 005CB0A0
 +
: <code>CWeapon::FireInstantHitFromCar (( CAutomobile *, bool ))</code>
 +
; 005CBFF0
 +
: <code>CWeapon::FireM16_1stPerson(( CEntity *))</code>
 +
; 005CCF90
 +
: <code>CWeapon::FireProjectile (( CEntity *, CVector *,float))</code>
 +
; 005CD340
 +
: <code>CWeapon::FireShotgun (( CEntity *, CVector *))</code>
 +
; 005CC730
 +
: <code>CWeapon::FireSniper (( CEntity *))</code>
 +
; 005C8AB0
 +
: <code>CWeapon::HasWeaponAmmoToBeUsed ((void))</code>
 +
; 005D4E20
 +
: <code>CWeapon::Initialise (( eWeaponType,int ))</code>
 +
; 005D4DF0
 +
: <code>CWeapon::InitialiseWeapons ((void))</code>
 +
; 005C9B50
 +
: <code>CWeapon::IsType2Handed((void))</code>
 +
; 005C8C30
 +
: <code>CWeapon::MakePedsJumpAtShot (( CPhysical *, CVector *, CVector *))</code>
 +
; 005CA3C0
 +
: <code>CWeapon::Reload ((void))</code>
 +
; 005D4DD0
 +
: <code>CWeapon::ShutdownWeapons ((void))</code>
 +
; 005CA0B0
 +
: <code>CWeapon::Update (( int ))</code>
 +
; 005D4DB0
 +
: <code>CWeapon::UpdateWeapons ((void))</code>
 +
; 005D5050
 +
: <code>CWeaponEffects::ClearCrossHair ((void))</code>
 +
; 005D4E90
 +
: <code>CWeaponEffects::Render ((void))</code>
 +
; 005D5710
 +
: <code>CWeaponInfo::GetWeaponInfo (( eWeaponType ))</code>
 +
; 005D5750
 +
: <code>CWeaponInfo::Initialise ((void))</code>
 +
; 005D5250
 +
: <code>CWeaponInfo::LoadWeaponData ((void))</code>
 +
; 005D5730
 +
: <code>CWeaponInfo::Shutdown ((void))</code>
 +
; 004DB3F0
 +
: <code>CWorld::Add (( CEntity *))</code>
 +
; 004D6370
 +
: <code>CWorld::FindObjectsKindaColliding (( CVector const &, float,bool,short *, short,CEntity **, bool,bool,bool,bool,bool ))</code>
 +
; 004D8B00
 +
: <code>CWorld::ProcessVerticalLine (( CVector const &, float,CColPoint &, CEntity *&, bool,bool,bool,bool,bool,bool,CStoredCollPoly *))</code>
 +
; 004DB310
 +
: <code>CWorld::Remove (( CEntity *))</code>
 +
; 00407AC0
 +
: <code>RpAnimBlendClumpFillFrameArray ( RpClump *, AnimBlendFrameData **)</code>
 +
; 00407780
 +
: <code>RpAnimBlendClumpGetAssociation ( RpClump *, uint )</code>
 +
; 00402E20
 +
: <code>RpAnimBlendClumpGetFirstAssociation ( RpClump *)</code>
 +
; 00407890
 +
: <code>RpAnimBlendClumpInit ( RpClump *)</code>
 +
; 00407870
 +
: <code>RpAnimBlendClumpIsInitialized ( RpClump *)</code>
 +
; 00407800
 +
: <code>RpAnimBlendClumpRemoveAllAssociations ( RpClump *)</code>
 +
; 004077B0
 +
: <code>RpAnimBlendClumpRemoveAssociations ( RpClump *, uint )</code>
 +
; 00407830
 +
: <code>RpAnimBlendClumpSetBlendDeltas ( RpClump *, uint,float )</code>
 +
; 004075D0
 +
: <code>RpAnimBlendGetNextAssociation ( CAnimBlendAssociation *)</code>
 +
; 006453B0
 +
: <code>RwFrameForAllObjects</code>
 +
; 00649BA0
 +
: <code>RwRenderStateSet</code>
 +
; 004DFF20
 +
: <code>__ml( CMatrix const &, CVector const &)</code>
 +
; 005F9E20
 +
: <code>cDMAudio::CreateEntity (( eAudioType,void *))</code>
 +
; 005F9E00
 +
: <code>cDMAudio::DestroyEntity (( int ))</code>
 +
; 005F9DA0
 +
: <code>cDMAudio::PlayOneShot (( int,ushort,float ))</code>
 +
; 005F9DD0
 +
: <code>cDMAudio::SetEntityStatus (( int,uchar ))</code>
  
==See Also==
+
==Text display (CFont)==
* [[Function Memory Addresses (VC)]]
+
; 00550170
 +
: <code>CFont::SetColor</code>
 +
; 00550100
 +
: <code>CFont::SetWrapx</code>
 +
; 00550230
 +
: <code>CFont::SetScale</code>
 +
; 00550060
 +
: <code>CFont::SetRightJustifyOn</code>
 +
; 00550020
 +
: <code>CFont::SetPropsOn</code>
 +
; 0054FFE0
 +
: <code>CFont::SetFontStyle</code>
 +
; 005500F0
 +
: <code>CFont::SetCentreSize</code>
 +
; 00550120
 +
: <code>CFont::SetCentreOn</code>
 +
; 00550110
 +
: <code>CFont::SetCentreOff</code>
 +
; 005500E0
 +
: <code>CFont::SetBackgroundOn</code>
 +
; 005500D0
 +
: <code>CFont::SetBackgroundOff</code>
 +
; 00551040
 +
: <code>CFont::PrintString</code>
 +
; 00551620
 +
: <code>CFont::PrintChar</code>
  
==External Link==
+
[[Category:Memory Addresses]]
*[http://www.gtaforums.com/index.php?showtopic=117195 Documenting GTA3/VC memory addresses] - GTAForums topic
 
[[Category:Memory Addresses]][[Category:GTA VC]]
 

Revision as of 20:47, 24 May 2009

Contains some stuff from Squiddy's Functions & Modelingman's Functions.

Display

004A6510
RenderEffects
004A6190
Render2DStuff
004A69D0
LoadingScreen
004A68A0
LoadingIslandScreen
00557320
CHud::Draw

CHeli

005AC50E
CHeli::DrawCoronas (( CEntity* ))
005acda0
CHeli::Process (( void ))

Render

00574790
CSpecialFX::Render
0056CC40
CShadows::RenderStoredShadows
0056C690
CShadows::RenderStaticShadows
00567F20
CRubbish::Render
005608C0
CParticle::Render
005729F0
CBulletTraces::Render
00570DA0
C3dMarker::RenderArrow
00570BA0
C3dMarker::Render
00543500
CCoronas::Render

Mission Script

00451010
COpcode::GetParameters

No Category

00441F70
DeactivateSlowMotion
005D5170
CWeaponInfo:GetFireType
00541570
CRGBA::CRGBA
005F9EE0
CMusicManager::DisplayRadioStationName
00487200
CDebug::DebugDisplayTextBuffer
0042A650
CDarkel::Update
00429FD0
CDarkel::ReadStatus
0042A7A0
CDarkel::Init
00429FC0
CDarkel::FrenzyOnGoing
00429FE0
CDarkel::DrawMessages
0046FC1C
CCamera::DrawBordersForWideScreen
00552500
AsciiToUnicode
00466AD0
CAccidentManager::CountActiveAccidents ((void))
00466AF0
CAccidentManager::FindNearestAccident (( float,float,float,float *))
00401010
CAnimBlendAssocGroup::CopyAnimation (( uint ))
00401190
CAnimBlendAssocGroup::GetAnimation ((char const *))
00401180
CAnimBlendAssocGroup::GetAnimation (( uint ))
00401770
CAnimBlendAssociation::SetCurrentTime ((float))
004016C0
CAnimBlendAssociation::SetDeleteCallback ((void (*)( CAnimBlendAssociation *,void *),void *))
004016A0
CAnimBlendAssociation::SetFinishCallback ((void (*)( CAnimBlendAssociation *,void *),void *))
00401700
CAnimBlendAssociation::Start ((float))
00401740
CAnimBlendAssociation::SyncAnimation (( CAnimBlendAssociation *))
004058B0
CAnimManager::AddAnimation (( RpClump *, AssocGroupId,AnimationId ))
00405640
CAnimManager::BlendAnimation (( RpClump *, AssocGroupId,AnimationId,float ))
00405960
CAnimManager::GetAnimAssociation (( AssocGroupId,AnimationId ))
00405990
CAnimManager::GetAnimation ((char const *, CAnimBlock *))
006857B0
CAnimManager::ms_aAnimAssocDefinitions (void)
00418CA0
CAutoPilot::RemoveOnePathNode ((void))
0059E620
CAutomobile::CAutomobile (( int,uchar ))
0059D1F0
CAutomobile::GetComponentWorldPosition (( int,CVector &))
0059D260
CAutomobile::HydraulicControl ((void))
0059D1D0
CAutomobile::IsComponentPresent (( int ))
0059CF50
CAutomobile::OpenDoor (( int,eDoors,float ))
0059D100
CAutomobile::SetComponentRotation (( int,float,float,float ))
0059E590
CAutomobile::SetModelIndex (( uint ))
0059E2B0
CAutomobile::SetupSuspensionLines ((void))
0059E600
CAutomobile::~CAutomobile ((void))
005C48C0
CBulletInfo::Initialise ((void))
005C48A0
CBulletInfo::Shutdown ((void))
005C3DE0
CBulletInfo::Update ((void))
00419B90
CCarAI::AddAmbulanceOccupants (( CAutomobile *))
00419B70
CCarAI::AddFiretruckOccupants (( CAutomobile *))
0041D300
CCarCtrl::ClearInterestingVehicleList ((void))
0041CC20
CCarCtrl::FindLinksToGoWithTheseNodes (( CVehicle *))
0041C940
CCarCtrl::GenerateEmergencyServicesCar ((void))
0041C460
CCarCtrl::GenerateOneEmergencyServicesCar (( uint,float,float,float ))
0041D350
CCarCtrl::IsThisVehicleInteresting (( CVehicle *))
0041D000
CCarCtrl::JoinCarWithRoadSystem (( CVehicle *))
0041CEB0
CCarCtrl::JoinCarWithRoadSystemGotoCoors (( CVehicle *, float,float,float,bool ))
0041C2F0
CCarCtrl::MapCouldMoveInThisArea (( float,float ))
0041D370
CCarCtrl::RegisterVehicleOfInterest (( CVehicle *))
0041D320
CCarCtrl::RemoveFromInterestingVehicleList (( CVehicle *))
0041D2D0
CCarCtrl::SwitchVehicleToRealPhysics (( CVehicle *))
0041C350
CCarCtrl::UpdateCarCount (( CVehicle *, uchar ))
005A9810
CDamageManager::GetDoorStatus (( int ))
005A9820
CDamageManager::SetDoorStatus (( int,uint ))
005A9A10
CDoor::IsClosed ((void))
005A9B50
CDoor::Open ((float))
005A9AB0
CDoor::RetAngleWhenClosed ((void))
00487D10
CEntity::GetDistanceFromCentreOfMassToBaseOfModel ((void))
004C6AC0
CEntity::RegisterReference (( CEntity **))
004898B0
CEntity::SetModelIndex (( uint ))
005C5720
CExplosion::AddExplosion (( CEntity *, CEntity *, eExplosionType,CVector const &, uint ))
005C6900
CExplosion::Initialise ((void))
005C6820
CExplosion::Shutdown ((void))
005C4BA0
CExplosion::Update ((void))
0048DFB0
CFileMgr::LoadFile ((char const *, uchar *, int ))
0048E030
CFileMgr::SetDir ((char const *))
0048E5D0
CFire::Extinguish ((void))
0048F170
CFireManager::FindNearestFire (( CVector,float *))
0053A6F0
CGangs::GetGangPedModelOverride ((short))
004DFB00
CMatrix::CMatrix (( RwMatrix *, bool ))
004DF240
CMatrix::SetRotate (( float,float,float ))
004DF4F0
CMatrix::SetRotateX ((float))
004DF450
CMatrix::SetRotateY ((float))
004DF3B0
CMatrix::SetRotateZ ((float))
004DF8F0
CMatrix::UpdateRW ((void))
004DFAE0
CMatrix::~CMatrix ((void))
004AAA60
CPad::GetCarGunFired ((void))
004AAC90
CPad::GetLookLeft ((void))
004AAC60
CPad::GetLookRight ((void))
004AB060
CPad::GetPad (( int ))
00439070
CPathFind::DoPathSearch (( uchar,CVector,int,CVector,CPathNode **,short *, short,CVehicle *,float *, float,int ))
00436E40
CPathFind::FindNodeClosestToCoorsFavourDirection (( float,float,float,uchar,float,float ))
004382B0
CPathFind::NewGenerateCarCreationCoors (( float,float,float,float,float,float,bool,CVector *, int *, int *,float *, bool ))
00438F90
CPathFind::RemoveBadStartNode (( CVector,CPathNode **,short *))
0050D4B0
CPed::BuildPedLists ((void))
0050DC20
CPed::CPed (( uint ))
004F4950
CPed::CheckForExplosions ((CVector2D &))
0050B4A0
CPed::ClearAimFlag ((void))
0050B9C0
CPed::ClearLookFlag ((void))
00521720
CPed::ClearObjective ((void))
00517BA0
CPed::EnterCar ((void))
005164D0
CPed::GetPositionToOpenCarDoor (( CVehicle *, uint ))
0050D9F0
CPed::Initialise ((void))
005C84D0
CPed::IsPedDoingDriveByShooting ((void))
004F4930
CPed::IsPlayer (const(void))
00518AD0
CPed::LineUpPedWithCar (( uint ))
00527570
CPed::LoadFightData ((void))
0050B700
CPed::MoveHeadToLook ((void))
0050D360
CPed::OurPedCanSeeThisOne (( CEntity *))
005179D0
CPed::QuitEnteringCar ((void))
0050CCF0
CPed::RestartNonPartialAnims ((void))
004F17D0
CPed::RestoreHeadingRate ((void))
0050C600
CPed::RestorePreviousState ((void))
0050BE00
CPed::ScanForThreats ((void))
0050B510
CPed::SetAimFlag (( CEntity *))
0050B5B0
CPed::SetAimFlag ((float))
005155E0
CPed::SetAnimOffsetForEnterOrExitVehicle ((void))
004F65C0
CPed::SetDie (( AnimationId,float,float ))
004F6A20
CPed::SetEvasiveDive (( CPhysical *, uchar ))
0050BB70
CPed::SetLookFlag (( CEntity *, bool ))
0050D900
CPed::SetModelIndex (( uint ))
0050CD50
CPed::SetMoveAnim ((void))
0050D110
CPed::SetMoveState (( eMoveState ))
0050D8E0
CPed::SetPedStats (( ePedStats ))
0050CC40
CPed::SetStoredState ((void))
004F28A0
CPed::SetWaitState (( eWaitState,void *))
0050D120
CPed::SortPeds (( CPed **, int,int ))
0050CD20
CPed::StopNonPartialAnims ((void))
004F18A0
CPed::Wait ((void))
0050DA70
CPed::~CPed ((void))
0052FA10
CPedIK::CPedIK (( CPed *))
00530F00
CPedType::Initialise ((void))
004BAE90
CPhysical::AddToMovingList ((void))
004BACC0
CPhysical::ApplyTurnForce (( float,float,float,float,float,float ))
004BB650
CPhysical::CPhysical ((void))
004BB630
CPhysical::~CPhysical ((void))
005371B0
CPlayerPed::ReApplyMoveAnims ((void))
00536620
CPlayerPed::SetRealMoveAnim ((void))
00532070
CPlayerPed::SetWantedLevelNoDrop (( int ))
004C1350
CPool_10CColModels_10CColModels_::CPool_10CColModels_10CColModels_(( int ))
004C03D0
CPool_10CColModels_10CColModels_::Flush((void))
004A7560
CPool_10CColModels_10CColModels_::GetNoOfUsedSpaces((void))
004C03C0
CPool_10CColModels_10CColModels_::~CPool_10CColModels_10CColModels_((void))
004C0DD0
CPool_10CTreadable_10CTreadable_::CPool_10CTreadable_10CTreadable_(( int ))
004C0510
CPool_10CTreadable_10CTreadable_::Flush((void))
004A74A0
CPool_10CTreadable_10CTreadable_::GetNoOfUsedSpaces((void))
004C0500
CPool_10CTreadable_10CTreadable_::~CPool_10CTreadable_10CTreadable_((void))
004C0850
CPool_14CEntryInfoNode_14CEntryInfoNode_::CPool_14CEntryInfoNode_14CEntryInfoNode_(( int ))
004C0650
CPool_14CEntryInfoNode_14CEntryInfoNode_::Flush((void))
004A7410
CPool_14CEntryInfoNode_14CEntryInfoNode_::GetNoOfUsedSpaces((void))
004C0640
CPool_14CEntryInfoNode_14CEntryInfoNode_::~CPool_14CEntryInfoNode_14CEntryInfoNode_((void))
004C11F0
CPool_18cAudioScriptObject_18cAudioScriptObject_::CPool_18cAudioScriptObject_18cAudioScriptObject_(( int ))
004C0420
CPool_18cAudioScriptObject_18cAudioScriptObject_::Flush((void))
004A7530
CPool_18cAudioScriptObject_18cAudioScriptObject_::GetNoOfUsedSpaces((void))
004C0410
CPool_18cAudioScriptObject_18cAudioScriptObject_::~CPool_18cAudioScriptObject_18cAudioScriptObject_((void))
004C09B0
CPool_4CPed_10CPlayerPed_::CPool_4CPed_10CPlayerPed_(( int ))
004C0600
CPool_4CPed_10CPlayerPed_::Flush((void))
00451CF0
CPool_4CPed_10CPlayerPed_::GetIndex(( CPed *))
004A7440
CPool_4CPed_10CPlayerPed_::GetNoOfUsedSpaces((void))
004C05F0
CPool_4CPed_10CPlayerPed_::~CPool_4CPed_10CPlayerPed_((void))
004C1090
CPool_6CDummy_9CDummyPed_::CPool_6CDummy_9CDummyPed_(( int ))
004C0470
CPool_6CDummy_9CDummyPed_::Flush((void))
004A7500
CPool_6CDummy_9CDummyPed_::GetNoOfUsedSpaces((void))
004C0460
CPool_6CDummy_9CDummyPed_::~CPool_6CDummy_9CDummyPed_((void))
004C0F30
CPool_7CObject_13CCutsceneHead_::CPool_7CObject_13CCutsceneHead_(( int ))
004C04C0
CPool_7CObject_13CCutsceneHead_::Flush((void))
004A74D0
CPool_7CObject_13CCutsceneHead_::GetNoOfUsedSpaces((void))
004C04B0
CPool_7CObject_13CCutsceneHead_::~CPool_7CObject_13CCutsceneHead_((void))
004C06E0
CPool_8CPtrNode_8CPtrNode_::CPool_8CPtrNode_8CPtrNode_(( int ))
004C1530
CPool_8CPtrNode_8CPtrNode_::Delete(( CPtrNode *))
004C06A0
CPool_8CPtrNode_8CPtrNode_::Flush((void))
004A73E0
CPool_8CPtrNode_8CPtrNode_::GetNoOfUsedSpaces((void))
004C1560
CPool_8CPtrNode_8CPtrNode_::New((void))
004C0690
CPool_8CPtrNode_8CPtrNode_::~CPool_8CPtrNode_8CPtrNode_((void))
004C0C70
CPool_9CBuilding_9CBuilding_::CPool_9CBuilding_9CBuilding_(( int ))
004C0560
CPool_9CBuilding_9CBuilding_::Flush((void))
004A7470
CPool_9CBuilding_9CBuilding_::GetNoOfUsedSpaces((void))
004C0550
CPool_9CBuilding_9CBuilding_::~CPool_9CBuilding_9CBuilding_((void))
004C0040
CPools::CheckPoolsEmpty ((void))
004BFF80
CPools::GetObject (( int ))
004BFFA0
CPools::GetObjectRef (( CObject *))
004C0000
CPools::GetPed (( int ))
004C0020
CPools::GetPedRef (( CPed *))
004BFFC0
CPools::GetVehicle (( int ))
004BFFE0
CPools::GetVehicleRef (( CVehicle *))
004C0070
CPools::ShutDown ((void))
0053A8A0
CPopulation::AddPedInCar (( CVehicle *, int ))
0053A720
CPopulation::UpdatePedCount (( ePedType,uchar ))
005C7C30
CProjectileInfo::Initialise ((void))
005C7C10
CProjectileInfo::Shutdown ((void))
005C6A20
CProjectileInfo::Update ((void))
004C14B0
CPtrList::Flush ((void))
004C1500
CPtrNode::__dl ((void *))
004C1520
CPtrNode::__nw (( uint ))
004C3A70
CRadar::ClearBlipForEntity (( eBlipType,int ))
0044FD7
CRunningScript::Process((void))
0044B40
CRunningScript::ProcessCommands0To99((int))
006084C
CRunningScript::ProcessCommands1000To1099((int))
0060673
CRunningScript::ProcessCommands1100To1199((int))
0063065
CRunningScript::ProcessCommands1200To1299((int))
0062E94
CRunningScript::ProcessCommands1300To1399((int))
0063760
CRunningScript::ProcessCommands1400To1499((int))
00444BE
CRunningScript::ProcessCommands200To299((int))
0045367
CRunningScript::ProcessCommands300To399((int))
00451F9
CRunningScript::ProcessCommands400To499((int))
0045758
CRunningScript::ProcessCommands500To599((int))
00456E2
CRunningScript::ProcessCommands600To699((int))
0045503
CRunningScript::ProcessCommands700To799((int))
0045B22
CRunningScript::ProcessCommands800To899((int))
00458EC
CRunningScript::ProcessCommands900To999((int))
0044FBE
CRunningScript::ProcessOneCommand((void))
005C83B0
CShotInfo::Initialise ((void))
005C8390
CShotInfo::Shutdown ((void))
005C7E60
CShotInfo::Update ((void))
005778B0
CSprite::CalcScreenCoors ((RwV3d const &,RwV3d *,float *,float *, bool ))
00576690
CSprite::RenderOneXLUSprite ((float,float,float,float,float,uchar,uchar,uchar,short,float,uchar))
0040E310
CStreaming::RequestModel (( int,int ))
0040AEA0
CStreaming::SetModelIsDeletable (( int ))
004DC500
CTheZones::GetZoneInfoForTimeOfDay (( CVector const *, CZoneInfo *))
005B8E60
CVehicle::AddPassenger (( CPed *))
005B8D50
CVehicle::AddPassenger (( CPed *, uchar ))
005BAC10
CVehicle::CVehicle (( uchar ))
005BA960
CVehicle::CanBeDeleted ((void))
005B8460
CVehicle::CanPedOpenLocks (( CPed const *))
005C8E40
CVehicle::DoFixedMachineGuns ((void))
005B9020
CVehicle::InflictDamage (( CEntity *, eWeaponType,float ))
005B84B0
CVehicle::IsOnItsSide ((void))
005B84F0
CVehicle::IsUpsideDown ((void))
005B8F50
CVehicle::ProcessDelayedExplosion ((void))
005B9770
CVehicle::ProcessWheel (( CVector &, CVector &, CVector &, CVector &, int,float,float,float,char,float *, tWheelState *))
005BA900
CVehicle::ProcessWheelRotation (( tWheelState,CVector const &, CVector const &,float))
005B8920
CVehicle::RemoveDriver ((void))
005B8CE0
CVehicle::RemovePassenger (( CPed *))
005B89F0
CVehicle::SetDriver (( CPed *))
005BAA40
CVehicle::SetModelIndex (( uint ))
005B8870
CVehicle::SetUpDriver ((void))
005B8700
CVehicle::SetupPassenger (( int ))
005B8520
CVehicle::UsesSiren ((void))
005BAAE0
CVehicle::__dl ((void *))
005BAB00
CVehicle::__nw (( uint ))
005BAB20
CVehicle::__nw ((void))
005BAB30
CVehicle::~CVehicle ((void))
005C8AE0
CWeapon::BlowUpExplosiveThings (( CEntity *))
005CEE60
CWeapon::DoBulletImpact (( CEntity *, CEntity *, CVector *, CVector *, CColPoint *,CVector2D))
005CA400
CWeapon::DoDriveByAutoAiming (( CEntity *, CVector *, CVector *))
005CA8B0
CWeapon::DoTankDoomAiming (( CEntity *, CEntity *, CVector *, CVector *))
005D45E0
CWeapon::Fire (( CEntity *, CVector *))
005D44E0
CWeapon::FireFromCar (( CAutomobile *, bool ))
005D0560
CWeapon::FireHeliGun (( CEntity *, CVector *, CVector *,float))
005D1140
CWeapon::FireInstantHit (( CEntity *, CVector *))
005CB0A0
CWeapon::FireInstantHitFromCar (( CAutomobile *, bool ))
005CBFF0
CWeapon::FireM16_1stPerson(( CEntity *))
005CCF90
CWeapon::FireProjectile (( CEntity *, CVector *,float))
005CD340
CWeapon::FireShotgun (( CEntity *, CVector *))
005CC730
CWeapon::FireSniper (( CEntity *))
005C8AB0
CWeapon::HasWeaponAmmoToBeUsed ((void))
005D4E20
CWeapon::Initialise (( eWeaponType,int ))
005D4DF0
CWeapon::InitialiseWeapons ((void))
005C9B50
CWeapon::IsType2Handed((void))
005C8C30
CWeapon::MakePedsJumpAtShot (( CPhysical *, CVector *, CVector *))
005CA3C0
CWeapon::Reload ((void))
005D4DD0
CWeapon::ShutdownWeapons ((void))
005CA0B0
CWeapon::Update (( int ))
005D4DB0
CWeapon::UpdateWeapons ((void))
005D5050
CWeaponEffects::ClearCrossHair ((void))
005D4E90
CWeaponEffects::Render ((void))
005D5710
CWeaponInfo::GetWeaponInfo (( eWeaponType ))
005D5750
CWeaponInfo::Initialise ((void))
005D5250
CWeaponInfo::LoadWeaponData ((void))
005D5730
CWeaponInfo::Shutdown ((void))
004DB3F0
CWorld::Add (( CEntity *))
004D6370
CWorld::FindObjectsKindaColliding (( CVector const &, float,bool,short *, short,CEntity **, bool,bool,bool,bool,bool ))
004D8B00
CWorld::ProcessVerticalLine (( CVector const &, float,CColPoint &, CEntity *&, bool,bool,bool,bool,bool,bool,CStoredCollPoly *))
004DB310
CWorld::Remove (( CEntity *))
00407AC0
RpAnimBlendClumpFillFrameArray ( RpClump *, AnimBlendFrameData **)
00407780
RpAnimBlendClumpGetAssociation ( RpClump *, uint )
00402E20
RpAnimBlendClumpGetFirstAssociation ( RpClump *)
00407890
RpAnimBlendClumpInit ( RpClump *)
00407870
RpAnimBlendClumpIsInitialized ( RpClump *)
00407800
RpAnimBlendClumpRemoveAllAssociations ( RpClump *)
004077B0
RpAnimBlendClumpRemoveAssociations ( RpClump *, uint )
00407830
RpAnimBlendClumpSetBlendDeltas ( RpClump *, uint,float )
004075D0
RpAnimBlendGetNextAssociation ( CAnimBlendAssociation *)
006453B0
RwFrameForAllObjects
00649BA0
RwRenderStateSet
004DFF20
__ml( CMatrix const &, CVector const &)
005F9E20
cDMAudio::CreateEntity (( eAudioType,void *))
005F9E00
cDMAudio::DestroyEntity (( int ))
005F9DA0
cDMAudio::PlayOneShot (( int,ushort,float ))
005F9DD0
cDMAudio::SetEntityStatus (( int,uchar ))

Text display (CFont)

00550170
CFont::SetColor
00550100
CFont::SetWrapx
00550230
CFont::SetScale
00550060
CFont::SetRightJustifyOn
00550020
CFont::SetPropsOn
0054FFE0
CFont::SetFontStyle
005500F0
CFont::SetCentreSize
00550120
CFont::SetCentreOn
00550110
CFont::SetCentreOff
005500E0
CFont::SetBackgroundOn
005500D0
CFont::SetBackgroundOff
00551040
CFont::PrintString
00551620
CFont::PrintChar