Difference between revisions of "Talk:List of native functions (GTA IV)"

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(New page: ==For future reference== Here's the list of all native functions that were used in original IV scripts (so, it's not complete). http://private.sannybuilder.com/natives_out.txt This list c...)
 
(For future reference)
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==For future reference==
 
==For future reference==
 
Here's the list of all native functions that were used in original IV scripts (so, it's not complete).
 
Here's the list of all native functions that were used in original IV scripts (so, it's not complete).
http://private.sannybuilder.com/natives_out.txt
+
http://public.sannybuilder.com/GTA4/natives.txt
  
 
This list contains information about how much input parameters each function has and how much values it returns after execution. Should be useful when describing them.
 
This list contains information about how much input parameters each function has and how much values it returns after execution. Should be useful when describing them.

Revision as of 16:48, 26 December 2008

For future reference

Here's the list of all native functions that were used in original IV scripts (so, it's not complete). http://public.sannybuilder.com/GTA4/natives.txt

This list contains information about how much input parameters each function has and how much values it returns after execution. Should be useful when describing them.

I also have the descriptions for almost all natives with what type each parameter has and its possible name, like this

2	1	HAS_CAR_BEEN_DAMAGED_BY_WEAPON(handle car, int weapon)

Will public it bit later.