Difference between revisions of "TRIGGER MUSIC EVENT"

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* AH1_START
 
* AH1_START
 
Taken from ''agency_heist1.txt''
 
Taken from ''agency_heist1.txt''
 +
 +
== Entire List Taken From Entire Decompiled Scripts ==
 +
 +
AH1_FAIL
 +
AH1_BACK_IN_CAR
 +
AH1_STOP
 +
AH1_RESTART
 +
AH1_START
 +
AH2A_MISSION_START
 +
AH2A_EXIT_SITE
 +
AH2A_FLEE_SITE
 +
AH2A_FIRST_FLOOR_RESTART
 +
AH2A_MISSION_FAIL
 +
AH3A_ABSEIL_RT
 +
AH3A_RUBBLE_RT
 +
AH3A_FIB_DOCS_RT
 +
AH3A_FIRE_FLOOR_RT
 +
AH3A_MOP_RT
 +
AH3A_EXIT
 +
AH3A_TRUCK_ENTERED
 +
AH3A_ABSEIL_DONE
 +
AH3A_ELEV_CS
 +
AH3A_LIFT_LOOK
 +
AH3A_ABSEILING
 +
AH3A_INTO_FLAMES
 +
AH3A_DOWN_ONE
 +
AH3A_2ND_STAIRWELL
 +
AH3A_DOORS_EXPLODE
 +
AH3A_GET_TO_ELEV
 +
AH3A_BLOW_BACK
 +
AH3A_SKYLIGHT
 +
AH3A_FLOOR_CRACK
 +
AH3A_START_ESCAPE
 +
AH3A_STAIRWELL
 +
AH3A_GET_DOCS
 +
AH3A_C4_PLANTED
 +
AH3A_LIFT_CCTV
 +
AH3A_EXIT_LIFT
 +
AH3A_EXIT_TRUCK
 +
AH3A_DETONATE
 +
AH3A_LEAVING
 +
AH3A_MOP_RETURNED
 +
AH3A_LAST_BOMB
 +
AH3A_MORE_MOPPING
 +
AH3A_HEAD_TO_LOO
 +
AH3A_FIRST_BOMB
 +
AH3A_DOOR_OPEN
 +
AH3A_START
 +
AH3A_STOP
 +
AH3B_ALARM
 +
AH3B_COPS
 +
AH3B_LOST_COPS_VEH
 +
AH3B_LOST_COPS
 +
AH3B_VAN_ENTERED_WANTED
 +
AH3B_VAN_ENTERED
 +
AH3B_RAPPEL_STARTS
 +
AH3B_CHOPPER_APPEARS
 +
AH3B_ON_GROUND
 +
AH3B_HALF_RAPPEL
 +
AH3B_RAPPEL_CS
 +
AH3B_ENTERED_BURN
 +
AH3B_HELI_FALLS
 +
AH3B_AFTER_HELI_CS
 +
AH3B_ENEMIES_ARRIVE
 +
AH3B_DATA_FINISHED
 +
AH3B_INSIDE_BUILDING
 +
AH3B_ON_PC
 +
AH3B_HACKED_PC
 +
AH3B_JUMPED
 +
AH3B_LANDED
 +
AH3B_ON_FLOOR
 +
AH3B_HELI_LIFT_OFF
 +
AH3B_HELI_CS
 +
AH3B_VAN_READY
 +
AH3B_CHOPPER_DEAD
 +
AH3B_HELI_HIT
 +
AH3B_HELI_CRASHED
 +
AH3B_HELI_SHOOTS_HELI
 +
AH3B_ENEMY_DOWN
 +
AH3B_DOOR_52
 +
AH3B_STAIRWELL
 +
AH3B_LOCKED_DOOR
 +
AH3B_SKYDIVE_RT
 +
AH3B_HACK_RT
 +
AH3B_DOWNLOADING_RT
 +
AH3B_STAIRWELL_RT
 +
AH3B_BURNTOUT_RT
 +
AH3B_BURNTOUT_TWO_RT
 +
AH3B_RAPPEL_RT
 +
AH3B_GET_TO_VAN_RT
 +
AH3B_EVADE_COPS_RT
 +
AH3B_NO_WANTED_ESCAPE_RT
 +
AH3B_DEAD
 +
AHP1_START
 +
AHP1_STOP
 +
AHP1_FAIL
 +
AC_DONE
 +
AC_DELIVERED
 +
AC_START
 +
AC_END
 +
ARM1_RADIO_ON
 +
ARM1_RADIO_OFF
 +
ARM2_MISSION_FAIL
 +
ARM3_START
 +
ARM3_RESTART_1
 +
ARM3_WINDOW
 +
ARM3_RESTART_2
 +
ARM3_RESTART_3
 +
ARM3_GARAGE_STOP
 +
ARM3_CAR
 +
ARM3_RESTART_4
 +
ARM3_CALL
 +
ARM3_MIC
 +
ARM3_RESTART_5
 +
ARM3_CS
 +
ARM3_RESTART_6
 +
ARM3_SPEED
 +
ARM3_RESTART_7
 +
ARM3_HIT
 +
ARM3_HIT_STOP
 +
ARM3_RESTART_8
 +
ARM3_FAIL
 +
ASS5_FAIL
 +
ASS5_STOP
 +
ASS5_KILL
 +
ASS5_ROOF
 +
ASS5_TOP
 +
ASS5_START
 +
ASS5_LIFT
 +
ASS5_DRIVE
 +
ASS5_RESTART3
 +
ASS5_RESTART2
 +
ASS5_RESTART1
 +
ASS3_FAIL
 +
ASS3_RADIO_FADE_OUT
 +
ASS3_RADIO_PASS
 +
ASS3_COPS
 +
ASS3_RADIO_END
 +
ASS3_KILL
 +
ASS3_START
 +
ASS3_RESTART2
 +
ASS3_RESTART1
 +
ASS1_FAIL
 +
ASS1_ALERT
 +
ASS1_LOST
 +
ASS1_START
 +
ASS1_STOP
 +
ASS1_RESTART1
 +
RC18A_STOP
 +
RC18A_END_OS
 +
RC18A_START
 +
RC18A_INCREASE
 +
RC18A_CS_SKIP_BEFORE
 +
RC18A_CS_SKIP_AFTER
 +
RC18A_RESTART
 +
RC18B_END
 +
RC18B_START
 +
OJBJ_STOP
 +
CAR1_MISSION_START
 +
CAR1_MISSION_RESTART
 +
CAR1_COP_BIKES
 +
CAR1_COPS_RESTART
 +
CAR1_APPROACH
 +
CAR1_CHASE_START
 +
CAR1_PULL_OVER
 +
CAR1_CHASE_RESTART
 +
CAR1_BRIDGE
 +
CAR1_MISSION_FAIL
 +
CAR2_MISSION_FAIL
 +
CAR2_STOP
 +
CAR3_MISSION_FAIL
 +
CAR3_DELIVER
 +
CAR3_STOP_TRACK
 +
CAR3_DROP
 +
CAR3_SET_ALERT
 +
CAR3_DRIVE
 +
CAR3_TRAILER
 +
CAR3_MISSION_START
 +
CAR3_TRAILER_RESTART
 +
CAR3_CAR_RESTART
 +
CAR3_ESCAPE_RESTART
 +
CAR3_DELIVER_RESTART
 +
CAR4_TRUCK_RESTART
 +
CAR4_RADIO_1
 +
CAR4_RADIO_2
 +
CAR4_RADIO_2_START_TRACK
 +
CAR4_CLIMB
 +
CAR4_REVERSE
 +
CAR4_MISSION_FAIL
 +
CHN1_WAVE_3_RT
 +
CHN1_AFTER_GRENADE_RT
 +
CHN1_OUTSIDE_RT
 +
CHN1_WAVE_ZERO_RT
 +
CHN1_FINAL_CS
 +
CHN1_FINAL_CS_SKIP
 +
CHN1_ENEMIES_FLEE
 +
CHN1_LAST_GUYS
 +
CHN1_HEAD_TO_BACK
 +
CHN1_BACK_ROOF
 +
CHN1_FIRST_FLOOR
 +
CHN1_G_LAUNCHER
 +
CHN1_FROM_LEFT
 +
CHN1_CAR_ARRIVES
 +
CHN1_START
 +
CHN1_ICE_BIN
 +
CHN1_NOW
 +
CHN1_CS_SKIP
 +
CHN1_GAMEPLAY_STARTS
 +
CHN1_FAIL
 +
CHN2_MISSION_FAIL
 +
CHN2_TREV_RADIO_1_FRTA
 +
CHN2_TREV_RADIO_2_FRTA
 +
dh2a_dead
 +
DH2A_MISSION_COMPLETE
 +
dh2a_mission_complete
 +
DH2A_DIVER
 +
DH2A_MINISUB
 +
DH2A_FINAL_EXP
 +
DH2A_DETONATE
 +
DH2A_CHOPPER_DEAD
 +
DH2A_FRANK_JUMPS
 +
dh2a_clear_path
 +
DH2A_ALL_CLEAR
 +
dh2a_early_alarm
 +
dh2a_double_guards
 +
dh2a_main_alarm
 +
dh2a_3rd_bomb_planted
 +
dh2a_2nd_bomb_planted
 +
DH2A_START
 +
DH2A_READY_FOR_2ND
 +
DH2A_ON_BRIDGE
 +
DH2A_1ST_SWITCH
 +
DH2A_RIB
 +
DH2A_GOODS_RT
 +
DH2A_DETONATE_RT
 +
DH2A_WAY_OUT_RT
 +
DH2A_4TH_BOMB_RT
 +
DH2A_3RD_BOMB_RT
 +
DH2A_2ND_BOMB_RT
 +
DH2A_1ST_BOMB_RT
 +
DH2A_SNIPE_GUARDS_RT
 +
DH2B_FAIL
 +
DH2B_SUB_RETURNED
 +
DH2B_CLEAR_MERRY
 +
DH2B_ALL_DEAD
 +
DH2B_HELIS_ARRIVE
 +
DH2B_GOT_SUB_2ND
 +
DH2B_GOT_CONTAINER
 +
DH2B_TREV_SUB
 +
DH2B_BOATS
 +
DH2B_START
 +
DH2B_GOT_SUB
 +
DH2B_FLY_AWAY_RT
 +
DH2B_PICK_SUB_RT
 +
DH2B_GET_SURFACE_RT
 +
DH2B_FIND_CONT_RT
 +
DH2B_DROP_SUB_RT
 +
DH2B_FLY_SEA_RT
 +
DH2B_PICK_UP_RT
 +
DHP1_FAIL
 +
DHP1_STOP
 +
DHP1_VEHICLE_ARRIVE
 +
DHP1_START
 +
DHP1_RELEASED
 +
DHP1_SUB
 +
DHP1_ATTACKED
 +
DH1_START
 +
DH1_STOP
 +
EPS1_FAIL
 +
EPS1_STOP
 +
EPS1_START
 +
EPS2_FAIL
 +
EPS2_STOP
 +
EPS2_START
 +
EPS_FAIL
 +
EPS3_STOP
 +
EPS3_START
 +
EPS4_STOP
 +
EPS4_START
 +
EPS5_START
 +
EPS5_STOP
 +
EPS6_START
 +
EPS6_STOP
 +
EPS7_START
 +
EPS7_STOP
 +
EPS8_FAIL
 +
EPS8_ESCAPE
 +
EPS8_PASS
 +
EPS8_START
 +
EXL1_MISSION_FAILED
 +
EXL2_ON_FOOT_RT
 +
EXL2_SNIPE_RT
 +
EXL2_FLY_HELI_RT
 +
EXL2_MISSION_FAIL
 +
EXL2_SNIPE_START
 +
EXL2_RPG_HELI
 +
EXL2_RPG_FIRED
 +
EXL2_RPG_DEAD
 +
EXL2_ON_FOOT
 +
EXL2_HELI_CS
 +
EXL2_SWITCH_START
 +
EXL2_HELI_LIFT
 +
EXL2_TRUCK
 +
EXL2_DEER
 +
EXL3_STOP
 +
EXL3_MISSION_FAIL
 +
EXTREME1_FAIL
 +
EXTREME1_STOP
 +
EXTREME1_CYCLE
 +
EXTREME1_BIKE
 +
EXTREME1_LAND
 +
EXTREME1_JUMP
 +
EXTREME1_RESTART1
 +
EXTREME1_START
 +
EXTREME2_FAIL
 +
EXTREME2_PARA
 +
EXTREME2_STOP
 +
EXTREME2_RESTART2
 +
EXTREME2_READY
 +
EXTREME2_JUMP
 +
EXTREME2_START
 +
EXTREME2_RUNWAY
 +
EXTREME2_ENTER
 +
EXTREME2_RESTART1
 +
EXTREME3_FAIL
 +
EXTREME3_STOP
 +
EXTREME3_START
 +
EXTREME3_RESTART1
 +
EXT4_JUMPED_OS
 +
FAM1_FAIL
 +
FAM1_RADIO_START
 +
FAM1_START
 +
FAM1_CLOSE_YACHT
 +
FAM1_FRANKLIN_JUMPS
 +
FAM1_1ST_ENEMY_OS
 +
FAM1_JIMMY_BOOM
 +
FAM1_FRANK_LEAPS
 +
FAM1_BROKE_CAR
 +
FAM1_JIMMY_LANDS
 +
FAM1_FADE_RADIO
 +
FAM1_DO_CHASE_RT
 +
FAM1_JIMMY_APPEARS_RT
 +
FAM1_FRANK_JUMPS_RT
 +
FAM2_STOP
 +
FAM2_COMPLETE
 +
FAM2_ON_JETSKI
 +
FAM2_COMING
 +
FAM2_SHOOTING
 +
FAM2_LOST_HIM
 +
FAM2_NECK_GRAB
 +
FAM2_CS_SKIP
 +
FAM2_SPLASH
 +
FAM2_NEAR_YACHT
 +
FAM2_CHASE_RT
 +
FAM3_MISSION_FAIL
 +
FAM3_END
 +
FAM3_MEX_CHASE
 +
FAM3_MEX_LOST
 +
FAM3_HOUSE_COLLAPSE
 +
FAM3_ARRIVE_HOUSE
 +
FAM3_HOOKED_UP
 +
FAM3_TRUCK_PULL
 +
FAM3_BALCONY
 +
FAM3_CHASE_START
 +
FAM3_MISSION_START
 +
FAM3_CHASE_RESTART
 +
FAM3_HOUSE_RESTART
 +
FAM3_PULL_RESTART
 +
FAM3_MEX_RESTART
 +
FAM4_CHASE_RESTART
 +
FAM4_MISSION_START
 +
FAM4_STOP_TRACK
 +
FAM4_CHASE_START
 +
FAM4_MISSION_FAIL
 +
FAM5_YOGA_MUSIC_ENDS
 +
FAM5_YOGA_MUSIC_CHANGE_DOWN
 +
FAM5_YOGA_MOVE_START
 +
FAM5_YOGA_MUSIC_CHANGE
 +
FAM5_YOGA_MUSIC_START
 +
FAM5_YOGA_MUSIC_RESTART
 +
RC6A_FAIL
 +
RC6A_FINISH
 +
RC6A_START
 +
FANATIC2_FAIL
 +
FANATIC2_STOP
 +
FANATIC2_RESTART1
 +
FANATIC2_START
 +
FANATIC3_FAIL
 +
FANATIC3_RUN
 +
FANATIC3_CYCLE
 +
FANATIC3_START
 +
FANATIC3_RESTART3
 +
FANATIC3_RESTART2
 +
FANATIC3_RESTART1
 +
FBI1_SHOOTOUT_HALFWAY_RT
 +
FBI1_OUTSIDE_CORONERS_RT
 +
FBI1_ALARM
 +
FBI1_SHOOTOUT_RT
 +
FBI1_WAKE_UP_RT
 +
FBI1_COPS_LOST
 +
FBI1_RADIO
 +
FBI1_LAND_TRUCK
 +
FBI1_LOSE_COPS_START
 +
FBI1_THREE_DEAD
 +
FBI1_LIFT_ENEMY
 +
FBI1_STAIRWELL
 +
FBI1_2ND_STAIRWELL
 +
FBI1_TOP_FLOOR
 +
FBI1_ESCAPE
 +
FBI1_CALL_NORTON
 +
FBI1_LEAK
 +
FBI1_FIND_BODY
 +
FBI1_WAKE_UP
 +
FBI1_GET_GUN
 +
FBI1_DEAD
 +
FIB2_DEATH_FAIL
 +
FBI3_BACK_TO_MICHAEL
 +
FBI3_TORTURE
 +
FBI3_TORTURE_DONE
 +
FBI3_MICHAEL_ARRIVES_2
 +
FBI3_TORTURE_START
 +
FBI3_MICHAEL_MUSIC_2
 +
FBI3_MICHAEL_MUSIC_1
 +
FBI3_MICHAEL_ARRIVES_1
 +
FBI3_START
 +
FBI3_TORTURE_RT
 +
FBI3_FAIL
 +
FBI4_GETAWAY_RESTART
 +
FBI4_COVER_RESTART
 +
FBI4_EXPLODE_RESTART_ST
 +
fbi4_TRUCK_RAM_RESTART_ST
 +
FBI4_SWITCH_BINOC_ST
 +
fbi4_DEPOT_STOP_TRACK
 +
FBI4_ENTER_VEHICLE_MA
 +
FBI4_PETROL
 +
FBI4_PETROL_EXPLODE
 +
fbi4_SHOOTOUT_MID_MA
 +
fbi4_SHOOTOUT_MA
 +
fbi4_PLANT_BOMB_MA
 +
fbi4_EXPLODE_MA
 +
fbi4_TRUCK_RAM_MA
 +
fbi4_PARK_AMBULANCE_OS
 +
fbi4_PRE_TRUCK_RAM_MA
 +
FBI4_RAM_OS
 +
FBI4_SWITCH_1
 +
FBI4_MISSION_FAIL
 +
FBI5A_LOAD_CRATE_MA
 +
FBI5A_TREV_RADIO_FRTA
 +
FBI5A_STOP_TRACK
 +
FBI5A_CONTAINER
 +
FBI5A_TO_AIRPORT
 +
FBI5A_SWITCH_HELI_MA
 +
FBI5A_HELI_OS
 +
FBI5A_FIGHT_END_MA
 +
FBI5A_CHEM_START
 +
FBI5A_ALARM_MA
 +
FBI5A_FIGHT_START_MA
 +
FBI5A_BLUE_DOOR
 +
FBI5A_FIGHT_RAMP_UP_MA
 +
FBI5A_LIFT_EXIT
 +
FBI5A_GET_CHEMICALS_MA
 +
FBI5A_ENTER_LAB_STEALTH_ST
 +
FBI5A_ENTER_LAB_STOP_TRACK
 +
FBI5A_SWIM_UP
 +
FBI5A_CUT_PIPE_END
 +
FBI5A_CUT_PIPE_START
 +
debug_stop_oneshot
 +
FBI5A_DIVE_OUT_MA
 +
FBI5A_MISSION_START_ST
 +
FBI5A_MISSION_FAIL
 +
FBI5A_FLY_RESTART
 +
FBI5A_HELI_RESTART
 +
FBI5A_FORKLIFT_RESTART
 +
FBI5A_FIGHT_RESTART
 +
FBI5A_LIFT_RESTART
 +
FBI5A_CUT_PIPE_RESTART
 +
FINA_END
 +
FINA_NITRO_CRASH
 +
FINA_FAIL
 +
FINA_CHASE
 +
FINA_START
 +
FINA_KILL_RESTART
 +
FINA_RESTART_CHASE
 +
FINB_TOWER
 +
FINB_CHOOSE
 +
FINB_CLIMB
 +
FINB_FAIL
 +
FINB_STEPS
 +
FINB_ARRIVE
 +
FINB_CHASE
 +
FINB_START
 +
FINB_RESTART_CLIMB
 +
FINB_RESTART_STEPS
 +
FINB_RESTART_ARRIVE
 +
FINB_RESTART_CHASE
 +
FIN1_AT_VEHICLES
 +
FIN1_CS_SKIP
 +
FIN1_SHOOTOUT_4
 +
FIN1_GUNS_DONE
 +
FIN1_SHOOTOUT_3
 +
FIN1_SO_1_RT
 +
FIN1_BEFORE_GUNS
 +
FIN1_SO_2_RT
 +
FIN1_SO_4_RT
 +
FIN1_SO_3_RT
 +
FIN1_FAIL
 +
FIN1_TREV_HELPED
 +
FIN1_SHOOTOUT_2
 +
FIN1_SHOOTOUT_1
 +
FIN1_START
 +
FIN1_PREP
 +
FIN1_SWAT_ARRIVE
 +
FIN1_RADIO_FADE
 +
FINC2_FAIL
 +
AH1_HOLE_RESTART
 +
FH1_END
 +
FH1_TRUCKS
 +
FH1_ONION86
 +
FH1_TRUCKS_2
 +
FH1_FAIL
 +
FH2A_FINAL_DRIVE_RADIO
 +
FH2A_MISSION_FAIL
 +
FH2A_MISSION_END
 +
FH2A_GETAWAY_RESTART
 +
FH2A_GETAWAY_DRIVE_MA
 +
FH2A_JUMP_START
 +
FH2A_JUMP_LAND_MA
 +
FH2A_ENTER_TUNNEL
 +
FH2A_ENTER_TRUCK
 +
FH2A_FIGHT_RESTART
 +
FH2A_FIGHT_END
 +
FH2A_CARS
 +
FH2A_FIGHT_MID
 +
FH2A_FIGHT_DROP
 +
FH2A_TRAFFIC_END
 +
FH2A_FIGHT_PRE
 +
FH2A_TRAFFIC_RESTART
 +
FH2A_TRAFFIC_START
 +
FH2A_LEAVE_BANK_RESTART
 +
FH2A_CARTS_RESTART
 +
FH2A_LEAVE_BANK_MA
 +
FH2A_CARTS_MA
 +
FH2A_BANK_MID_RESTART
 +
FH2A_GOLD
 +
FH2A_BANK_MID
 +
FH2A_ACCESS_BANK_RESTART
 +
FH2A_ENTER_LIFT
 +
FH2A_VAN_RESTART
 +
FH2A_ARRIVE_BANK
 +
FH2A_ARRIVE_BANK_2
 +
FH2A_ENTER_BANK_MA
 +
FH2A_ACCESS_BANK_MA
 +
FH2A_MISSION_RESTART
 +
FH2A_STOP_TRACK
 +
FH2A_VAN_ST
 +
FH2A_MISSION_START_OS
 +
FH2A_RADIO_FADE_OUT
 +
FH2A_MISSION_START_ST
 +
FH2B_MISSION_END
 +
FH2B_DROPPED_RESTART
 +
FH2B_GOLD_DROPPED
 +
FH2B_DROP_GOLD_RESTART
 +
FH2B_HELI_CHASE_RESTART
 +
FH2B_ESCAPE_RESTART
 +
FH2B_ENTER_VEHICLE
 +
FH2B_SWITCH_3
 +
FH2B_CREW_ESCAPE
 +
FH2B_CARPARK
 +
FH2B_LEAVE_RESTART
 +
FH2B_LEAVE_BANK
 +
FH2B_FIGHT_START
 +
FH2B_FIGHT_1_RESTART
 +
FH2B_SWITCH_2
 +
FH2B_HELI_RESTART
 +
FH2B_HELI_ARRIVE
 +
FH2B_NOOSE_FIGHT_RESTART
 +
FH2B_NOOSE_FIGHT
 +
FH2B_BOMBS_RESTART
 +
FH2B_PLANT_BOMBS
 +
FH2B_EXPLODE
 +
FH2B_DRILL_RESTART
 +
FH2B_WALL_SMASH
 +
FH2B_PARK_CUTTER
 +
FH2B_DRILL_START
 +
FH2B_MISSION_START
 +
FH2B_MISSION_FAIL
 +
FHPRA_FAIL
 +
FHPRA_STOP
 +
FHPRA_VAN
 +
FHPRA_START
 +
FHPRB_STOP
 +
FHPRB_LOST
 +
FHPRB_COPS
 +
FHPRB_START
 +
FHPRB_TRUCK
 +
FHPRC_FAIL
 +
FHPRD_FAIL
 +
FHPRD_STOP
 +
FHPRD_END
 +
FHPRD_TRAIN
 +
FHPRD_SIDINGS
 +
FHPRD_START
 +
FHPRD_RESTART_2
 +
FHPRD_RESTART_1
 +
FHPRD_RESTART_3
 +
GLOBAL_KILL_MUSIC
 +
MP_RADIO_FADE_IN
 +
MP_DM_COUNTDOWN_KILL
 +
MP_DM_COUNTDOWN_30_SEC
 +
OJBJ_STOP_TRACK
 +
MP_DM_COUNTDOWN_30_SEC_FIRA
 +
MP_MC_STOP
 +
OJBJ_LANDED
 +
OJBJ_JUMPED_MA
 +
OJBJ_START
 +
MP_RADIO_FADE_OUT
 +
MP_DM_STOP_TRACK
 +
MP_DM_START_ALL
 +
MP_DM_LAST
 +
MP_DM_COUNTDOWN_60_SEC_FIRA
 +
GA_LEAVE_AREA
 +
GA_KILL_START
 +
GA_KILL_ALERTED_RS
 +
GA_KILL_ALERTED
 +
GA_KILL_HALF_RS
 +
GA_KILL_HALF
 +
GA_KILL_LEAVE_RS
 +
GA_KILL_LEAVE
 +
GA_KILL_COMPLETE
 +
GA_STOP
 +
FM_INTRO_START
 +
FM_INTRO_DRIVE_START
 +
FM_INTRO_DRIVE_END
 +
MP_MC_FAIL
 +
MP_PRE_COUNTDOWN_RADIO
 +
PRE_MP_DM_COUNTDOWN_30_SEC
 +
MP_LTS
 +
MP_MC_START_COCK_SONG_1
 +
MP_MC_GENERAL_1
 +
MP_MC_START_WAVERY_1
 +
MP_MC_START_TOUGHT_SEA_RACE_1
 +
MP_MC_START
 +
MP_MC_START_CITY
 +
MP_MC_START_COUNTRY
 +
MP_MC_START_CAR_STEAL_CHIPS_2
 +
MP_MC_START_EYE_IN_SKY_3
 +
MP_MC_START_FUNK_JAM_3
 +
MP_MC_START_FUNK_JAM_TWO_4
 +
MP_MC_START_BEYOND_4
 +
MP_MC_START_BURNING_BAR_8
 +
MP_MC_START_PB1_8
 +
MP_MC_START_DARK_ROBBERY_8
 +
MP_MC_START_DIAMOND_DIARY_8
 +
MP_MC_START_DEBUNKED_8
 +
MP_MC_START_PB2_PUSSYFACE_8
 +
MP_MC_START_DR_DESTRUCTO_8
 +
MP_MC_START_DRAGONER_8
 +
MP_MC_START_GREYHOUND_8
 +
MP_MC_START_MEATY_8
 +
MP_MC_START_MISSION_SEVEN_8
 +
MP_MC_START_NINE_BLURT_8
 +
MP_MC_START_SCRAP_YARD_8
 +
MP_MC_START_SILVER_PUSSY_8
 +
MP_MC_START_VODKA_8
 +
MP_MC_START_STREETS_OF_FORTUNE_8
 +
MP_MC_START_TRACK_EIGHT_8
 +
MP_MC_START_VACUUM_8
 +
MP_MC_START_VINEGAR_TITS_8
 +
MP_MC_START_CITY_8
 +
MP_MC_START_GUN_NOVEL_8
 +
MP_MC_START_CHOP_8
 +
MP_MC_START_NT_ELC_8
 +
MP_MC_START_NT_DEF_8
 +
MP_MC_START_NT_TKB_4
 +
MP_MC_RADIO_OUT_SCORE_IN
 +
FRA0_OPEN_CAR
 +
FRA0_FOUND
 +
FRA0_MOUNT
 +
FRA0_DISMOUNT
 +
FRA0_BOY
 +
FRA0_MISSION_FAIL
 +
FRA0_SWITCH_1
 +
FRA1_MISSION_FAIL
 +
FRA1_STOP_TRACK
 +
FRA1_WATER_ARRIVE
 +
FRA1_SPEED
 +
FRA1_FIGHT_LEAVE
 +
FRA1_MISSION_START
 +
FRA1_HUSTLER
 +
FRA1_FIGHT_START
 +
FRA1_FIGHT_RESTART
 +
FRA1_FIGHT_LEAVE_RESTART
 +
FRA1_SPEED_RESTART
 +
FRA2_FLEE_RT
 +
FRA2_RETURN_LAMAR
 +
FRA2_END_VEHICLE
 +
FRA2_END_ON_FOOT
 +
FRA2_FAIL
 +
FRA2_CUT_LAMAR_RT
 +
FRA2_GOT_LAMAR
 +
FRA2_ATTACK_RT
 +
FRA2_ALERTED
 +
FRA2_GET_TO_LAMAR
 +
FRA2_HEAD_TO_POS
 +
FRA2_IN_POSITION
 +
FRA2_START
 +
MGGF_START
 +
MGGF_STOP
 +
MGSR_FELL_OFF
 +
MGSR_BACK_ON
 +
MGSR_START
 +
MGSR_STOP
 +
JH2B_MISSION_FAIL
 +
JH2A_MISSION_FAIL
 +
JH2A_ARRIVE_STOP_TRACK
 +
JH2B_ARRIVE_STOP_TRACK
 +
JH2A_ENTER_TRUCK
 +
JH2B_ENTER_TRUCK
 +
JH2A_STORM_DRAIN_MA
 +
JH2B_STORM_DRAIN_MA
 +
JH2A_ARRIVE_DRAIN_MA
 +
JH2A_ONTO_BIKE_MA
 +
JH2B_ONTO_BIKE_MA
 +
JH2A_JUMP_OS
 +
JH2B_JUMP_OS
 +
JH2B_ENTER_TUNNEL_MA
 +
JH2A_ENTER_TUNNEL_MA
 +
JH2A_TUNNEL_MID
 +
JH2B_TUNNEL_MID
 +
JH2A_EXIT_TUNNEL_MA
 +
JH2B_EXIT_TUNNEL_MA
 +
JH2A_EXIT_SHOP_MA
 +
JH2B_EXIT_SHOP_MA
 +
JH2B_SECURITY_MA
 +
JH2B_RADIO_FADE
 +
JH2B_MISSION_START_ST
 +
JH2B_ENTER_SHOP_MA
 +
JH2B_MISSION_RESTART
 +
JH2A_GAS_SHOP_OS
 +
JH2A_ENTER_SHOP_MA
 +
JH2A_GAS_SHOP_MA
 +
JH2B_VEHICLE
 +
JH2B_START
 +
JH2A_RADIO_FADE
 +
JH2A_MISSION_START_OS
 +
JH2A_VEHICLE
 +
JH2A_MISSION_START_ST
 +
JH2A_ENTER_SHOP_RESTART
 +
JH2B_ENTER_SHOP_RESTART
 +
JH2A_EXIT_SHOP_RESTART
 +
JH2A_ONTO_BIKE_RESTART
 +
JH2B_ONTO_BIKE_RESTART
 +
JH2A_GAS_SHOP_RESTART
 +
JH2A_EXIT_TUNNEL_RESTART
 +
JH2B_EXIT_TUNNEL_RESTART
 +
JHP1A_FAIL
 +
JHP1A_ATTACK
 +
JHP1A_START
 +
JHP1A_WAREHOUSE
 +
JHP1A_VAN
 +
JHP1A_RADIO_1
 +
JHP1A_RADIO_2
 +
JHP1B_FAIL
 +
JHP1B_VAN
 +
JHP1B_STOP
 +
JHP1B_START
 +
JHP2A_STOP
 +
JHP2A_START
 +
JHP2A_FAIL
 +
JH1_FAIL
 +
JH1_RESTART_1
 +
JH1_RESTART_2
 +
JH1_RESTART_3
 +
JH1_STOP_TRACK_ACTION
 +
JH1_STORE
 +
JH1_START
 +
JOSH3_MISSION_FAIL
 +
JOSH3_COPS_LOST_RADIO
 +
JOSH3_COPS_LOST
 +
JOSH3_COPS
 +
JOSH3_HOUSE_EXPLODE
 +
JOSH3_PETROL
 +
JOSH3_START
 +
JOSH3_RESTART1
 +
JOSH4_MISSION_FAIL
 +
JOSH4_RESTART1
 +
JOSH4_COPS_LOST_RADIO
 +
JOSH4_COPS_LOST
 +
JOSH4_START
 +
JOSH4_ACTION
 +
JOSH4_VEHICLE
 +
LM1_TERMINADOR_CLIMB_LADDER_RESTART
 +
LM1_TERMINADOR_ENTER_CAR
 +
LM1_TERMINADOR_LOST_ON_FOOT
 +
LM1_COPS_LOST_RADIO
 +
LM1_TERMINADOR_GAMEPLAY_BEGINS
 +
LM1_TERMINADOR_GAMEPLAY_BEGINS_RESTART
 +
LM1_TERMINADOR_ENTER_WAREHOUSE_RESTART
 +
LM1_TERMINADOR_ENTERED_ROOM
 +
LM1_TERMINADOR_CLUMSY_ASS
 +
LM1_TERMINADOR_SMOKE
 +
LM1_TERMINADOR_ENTER_WAREHOUSE
 +
LM1_TERMINADOR_HALF_WAREHOUSE
 +
LM1_TERMINADOR_ALL_WAREHOUSE
 +
LM1_TERMINADOR_2ND_DOOR_EXPLODES
 +
LM1_TERMINADOR_EXIT_WAREHOUSE
 +
LM1_TERMINADOR_CLIMB_LADDER
 +
LM1_TERMINADOR_LANDED
 +
LM1_TERMINADOR_CORRIDOR
 +
LM1_TERMINADOR_DOORS_OPEN
 +
LM1_TERMINADOR_1ST_DOOR_EXPLODES
 +
LM1_TERMINADOR_CS_DOORS
 +
LM1_TERMINADOR_MISSION_START
 +
LM1_TERMINADOR_HEAD_SHOT
 +
LM1_TERMINADOR_MISSION_FAIL
 +
GTA_ONLINE_STOP_SCORE
 +
SOL1_FAIL
 +
SOL1_END
 +
SOL1_GOT_IT
 +
SOL1_TRAIN_JUMP
 +
SOL1_CRASH
 +
SOL1_BUS_JUMP
 +
SOL1_AIR_TRAFFIC
 +
SOL1_ALMOST_CRASHED
 +
SOL1_ENGINE_HIT
 +
SOL1_FRANKLIN_STARTS
 +
SOL1_START
 +
SOL1_VEH
 +
SOL1_SNIPER_READY
 +
SOL1_APP_ACTIVE
 +
SOL1_DRIVE_TO_OBS_RT
 +
SOL1_SHOOT_PLANE_RT
 +
SOL1_CHASE_PLANE_RT
 +
SOL1_CRASHED_PLANE_RT
 +
MIC1_FAIL
 +
MIC1_FLIGHT_LANDED
 +
MIC1_KIDNAPPED
 +
MIC1_READY_TO_FLY
 +
MIC1_FIRST_TWO_DEAD
 +
MIC1_1ST_VAN
 +
MCH1_SURROUND
 +
MIC1_TRAIN
 +
MIC1_GRAVE_CS
 +
MIC1_SHOOTOUT_START
 +
MIC1_GAMEPLAY_STARTS
 +
MIC1_ARGUE_CS_SKIP
 +
MIC1_DRIVE_TO_GRAVEYARD
 +
MIC1_ARRIVED_CHURCH
 +
MIC1_TREVOR_PLANE
 +
MIC1_FLIGHT_ARRIVING
 +
MIC1_SHOOTOUT_RT
 +
MIC1_SKIPPED_TO_KIDNAP
 +
MIC1_FLY_HOME_RT
 +
MIC2_START
 +
MIC2_FRANK_VEH
 +
MIC2_FIND_A_WAY
 +
MIC2_SWITCHED
 +
MIC2_FIGHT_BEGINS
 +
MIC2_FIGHT_CONT
 +
MIC2_ABATTOIR_PROGRESS
 +
MIC2_ACID_BATH_OS
 +
MIC2_MULCHED
 +
MIC2_SPINNING_BLADES
 +
MIC2_HANGING_MICHAEL
 +
MIC2_BACK_TO_FRANK
 +
MIC3_FRANK_DOWN
 +
MIC2_FRANK_SAVED
 +
MIC2_VEHICLE_READY
 +
MIC2_LOSE_TRIADS
 +
MIC2_TRIADS_LOST
 +
MIC2_RADIO_SETUP
 +
MIC2_OVER
 +
MIC2_DEAD
 +
MIC2_FIND_MIKE_RT
 +
MIC2_FIGHT_BEGINS_RT
 +
MIC2_HANGING_RT
 +
MIC2_MICHAEL_ESCAPE_RT
 +
MIC2_TRIADS_CHASE_RT
 +
MIC3_STOP_TRACK
 +
MIC3_ESCAPE
 +
MIC3_SNIPE
 +
MIC3_CRASH
 +
MIC3_HELI
 +
MIC3_FIGHT_START
 +
MIC3_INTRO
 +
MIC3_MISSION_START
 +
MIC3_STEVE_SHOT
 +
MIC3_FIGHT_RESTART
 +
MIC3_TREV_HELI_RESTART
 +
MIC3_MT_FIGHT_RESTART
 +
MIC3_FOUNTAIN_RESTART
 +
MIC3_DAVE_ESCAPES_RESTART
 +
MIC3_ESCAPE_RESTART
 +
MIC3_VEHICLE_ESCAPE_RESTART
 +
MIC3_MEET
 +
MIC3_MISSION_FAIL
 +
SOL5_FAIL
 +
SOL5_ENDING_CS
 +
SOL5_MICHAEL_CLOBBERED
 +
SOL5_BACK_TO_TRACEY
 +
SOL5_BAD_GUYS
 +
SOL5_GROUND_FLOOR
 +
SOL5_MORE_MERRY
 +
SOL5_HOSTAGE_DEAD
 +
SOL5_HOSTAGE_TAKER
 +
SOL5_FRONT_DOORS
 +
SOL5_AMANDA_SAVED
 +
SOL5_LIMO_ENTERED
 +
SOL5_IN_DRIVEWAY
 +
SOL5_GAMEPLAY_STARTS
 +
SOL5_START
 +
SOL5_LIMO_RADIO
 +
SOL5_GAMEPLAY_RT
 +
SOL5_SAVE_A_RT
 +
SOL5_SAVE_T_RT
 +
SOL5_FIGHT_BAD_RT
 +
SOL5_ENTER_HOUSE_RT
 +
MM1_FAIL
 +
MM1_STOP
 +
MM2_FAIL
 +
MM2_START_STA
 +
MM2_STOP
 +
MM2_START_FORA
 +
MM2_RESTART1
 +
MM3_FAIL
 +
MM3_STOP
 +
MM3_START_STA
 +
MM3_START_FORA
 +
MM3_TRACTOR
 +
MM3_RESTART1
 +
MIC1_LEFT_HOUSE
 +
MIC1_PRE_MISSION_MUSIC
 +
MIC1_INTRO_CS_BEGINS
 +
NIGEL1C_FAIL
 +
NIGEL1C_END
 +
NIGEL1C_START
 +
NIGEL1C_FORA
 +
MGTR_COMPLETE
 +
PAP2_FAIL
 +
PAP2_START
 +
PAP2_SPOTTED_RESTART
 +
PAP2_CAR_RESTART
 +
PAP2_STOP
 +
PAP2_CAR
 +
PAP2_SPOTTED
 +
PAP3_START_FORA
 +
PAP3_START
 +
PAP3_STOP
 +
PAP3_FAIL
 +
PROLOGUE_TEST_MISSION_START
 +
PROLOGUE_TEST_HOSTAGES
 +
PROLOGUE_TEST_PRE_SAFE_EXPLOSION
 +
PROLOGUE_TEST_COLLECT_MONEY
 +
PROLOGUE_TEST_COLLECT_CASH
 +
PROLOGUE_TEST_GUARD_HOSTAGE
 +
PROLOGUE_TEST_GUARD_HOSTAGE_OS
 +
PROLOGUE_TEST_GUARD_HOSTAGE_RT
 +
PROLOGUE_TEST_GUARD_SWITCH
 +
PROLOGUE_TEST_HEAD_TO_SECURITY_ROOM_MA
 +
PROLOGUE_TEST_COVER_AT_BLAST_DOORS
 +
PROLOGUE_TEST_BLAST_DOORS_EXPLODE
 +
PROLOGUE_TEST_SHUTTER_OPEN_OS
 +
PROLOGUE_TEST_COP_GUNFIGHT
 +
PROLOGUE_TEST_COP_GUNFIGHT_PROGRESS
 +
PROLOGUE_TEST_COP_GUNFIGHT_RT
 +
PROLOGUE_TEST_HEAD_TO_GETAWAY_VEHICLE
 +
PROLOGUE_TEST_GETAWAY_CUTSCENE
 +
PROLOGUE_TEST_GETAWAY_RT
 +
PROLOGUE_TEST_POLICE_CAR_CHASE
 +
PROLOGUE_TEST_POLICE_CAR_CRASH
 +
PROLOGUE_TEST_CAR_CHASE
 +
PROLOGUE_TEST_POLICE_DRIVE_BY
 +
PROLOGUE_TEST_ROADBLOCK_WARNING
 +
PROLOGUE_TEST_POLICE_CAR_CHASE_OS
 +
PROLOGUE_TEST_TRAIN_CRASH
 +
PROLOGUE_TEST_BRAD_DOWN
 +
PROLOGUE_TEST_AFTER_TRAIN
 +
PROLOGUE_TEST_FINALE_RT
 +
PROLOGUE_TEST_GRAB_WOMAN
 +
PROLOGUE_TEST_FINAL_CUTSCENE_MA
 +
PROLOGUE_TEST_FINAL_CUTSCENE
 +
PROLOGUE_TEST_MISSION_END
 +
PROLOGUE_TEST_FAIL
 +
PROLOGUE_TEST_KILL_ONESHOT
 +
PROLOGUE_TEST_MISSION_CLEANUP
 +
RAMPAGE_STOP
 +
RAMPAGE_1_OS
 +
RAMPAGE_2_OS
 +
RAMPAGE_3_OS
 +
RAMPAGE_4_OS
 +
RAMPAGE_5_OS
 +
RAMPAGE_1_START
 +
RAMPAGE_2_START
 +
RAMPAGE_3_START
 +
RAMPAGE_4_START
 +
RAMPAGE_5_START
 +
RAMPAGE_FAIL
 +
RE14A_FAIL
 +
RE14A_SAFE
 +
RE14A_START
 +
RE14A_PIPES
 +
RE6_BOTH_DEAD
 +
RE6_END
 +
AC_EN_ROUTE_CULT
 +
AC_LEFT_AREA
 +
RE6_START
 +
AC_STOP
 +
RE20_FAIL
 +
RE20_FADE_RADIO_OUT
 +
RE20_START
 +
RE20_END
 +
RE28_OS
 +
RE35_OS
 +
RE51A_SHOP
 +
RE9_SPOTTED
 +
RH2A_PLATFORM
 +
RH2A_TRAIN
 +
RH2A_STOP_TRACK
 +
RH2A_MISSION_FAIL
 +
RH2A_SWITCH_3
 +
RH2A_CLUCK_FIGHT_START
 +
RH2A_PICK_UP
 +
RH2A_CLUCK_ARRIVE
 +
RH2A_SWITCH_2
 +
RH2A_SWITCH_1
 +
RH2A_FIGHT_RAMP_UP
 +
RH2A_FIGHT_PAUSE
 +
RH2A_FIGHT_MID
 +
RH2A_POST_HELI_CRASH_MA
 +
RH2A_MOVE_AWAY_MA
 +
RH2A_FENCE
 +
RH2A_SHOOT_TANK
 +
RH2A_FIGHT_START
 +
RH2A_TREV_FACE
 +
RH2A_MISSION_START
 +
RH2A_ENTER_BANK
 +
RH2A_ENTER_GATE
 +
RH2A_TREV_DOOR
 +
RH2A_RADIO_ARRIVAL
 +
RH2A_BANK_RESTART
 +
RH2A_HELI_ARRIVE_RESTART
 +
RH2A_PAUSE_RESTART
 +
RH2A_SWITCH_1_RESTART
 +
RH2A_SWITCH_2_RESTART
 +
RH2A_RESCUE_RESTART
 +
RH2A_CLUCK_ARRIVE_RESTART
 +
RHP1_TRUCK
 +
RHP1_END
 +
RHP1_START
 +
RHP1_FAIL
 +
RH1_FAIL
 +
RH1_RACE
 +
RH1_START
 +
MICHAELS_HOUSE
 +
MICHAELS_HOUSE_STOP
 +
SOL1_TAKE_OFF
 +
SOL1_SCARED_THEM
 +
SOL1_ENDS
 +
SOL1_FIST_FIGHT
 +
SOL1_FIGHT_DONE
 +
SOL1_START_FIGHT
 +
SOL1_GAMEPLAY
 +
SOL1_HELI_ROOF
 +
SOL1_BEGIN
 +
SOL1_1ST_ENEMY
 +
SOL1_GET_SOL_RT
 +
SOL1_FIGHT_RT
 +
SOL1_STEALTH_RT
 +
SOL2_FAIL
 +
SOL2_STOP
 +
SOL2_CAR
 +
SOL2_RESTART1
 +
SOL2_START
 +
TRV4_FAIL
 +
TRV4_LOSE_COPS
 +
TRV4_JET_ENTERED
 +
TRV4_COPS_LOST
 +
TRV4_SUCK_CS
 +
TRV4_RUN
 +
TRV4_AIRPORT_ENTERED
 +
TRV4_CHASE
 +
TRV4_EXIT_CARS
 +
TRV4_GAMEPLAY_START
 +
TRV4_CAR_ENTERED
 +
TRV4_START
 +
TRV4_START_CS_SKIP
 +
TRV4_START_RT
 +
TRV4_FOOT_CHASE_RT
 +
TRV4_EVADE_RT
 +
MGSP_END
 +
MGSP_FAIL
 +
MGSP_START
 +
MGTN_START
 +
MGTN_END
 +
OJDA_STOP
 +
OJDA_COMPLETE
 +
OJDA1_TAXI
 +
OJDA4_TRAIN_HIT
 +
OJDA3_BOMB_HIT
 +
OJDA2_1ST_DROPPED
 +
OJDA1_2ND_DROPPED
 +
OJDA1_1ST_DROPPED
 +
OJDA4_1_LEFT
 +
OJDA5_FIRST_BOMBS
 +
OJDA4_RETURN
 +
OJDA3_LAST_ONE
 +
OJDA2_HEAD_BACK
 +
OJDA5_BASE_DESTROYED
 +
OJDA5_AT_BASE
 +
OJDA3_HATCH
 +
OJDA4_AIRBORNE
 +
OJDA3_AIRBORNE
 +
OJDA2_AIRBORNE
 +
OJDA1_AIRBORNE
 +
OJDA5_AIRBORNE
 +
OJDA4_TRAIN
 +
OJDA4_BOATS
 +
OJDA2_READY_1ST
 +
OJDA1_READY_2ND
 +
OJDA4_START
 +
OJDA3_START
 +
OJDA2_START
 +
OJDA1_START
 +
OJDA5_START
 +
OJDG_STOP
 +
OJDG1_START
 +
OJDG2_START
 +
OJDG1_SAFE_PACKAGE
 +
OJDG_COMPLETE
 +
OJDG2_MORE_DEAD
 +
OJDG2_MORE_ENEMIES
 +
OJDG2_FIRST_ENEMIES_DEAD
 +
OJDG2_PACKAGE_STOLEN
 +
OJDG2_TREV_FIRST
 +
OJDG2_PACKAGE_OBTAINED
 +
OJDG2_1ST_SET_DEAD
 +
OJDG1_PACKAGE
 +
OJDG1_ENEMIES_DEAD
 +
OJDG1_GOING_LOST
 +
OJDG1_GOING_WANTED
 +
TRV1_FAIL
 +
TRV1_END_TRUCK
 +
TRV1_RAM_TRAILER
 +
TRV1_THREATEN
 +
TRV1_TRAILER_SMASHED
 +
TRV1_DRIVE_TRAILER_RT
 +
TRV1_TRUCK
 +
TRV1_TRAILER
 +
TRV1_AT_CARAVAN
 +
TRV1_BIKERS_FLEE
 +
TRV1_EXPLODE
 +
TRV1_CHASING
 +
TRV1_START
 +
TRV1_CHASE_STARTS
 +
TRV1_CHASE_CS_SKIP
 +
TRV1_PUSH_TRAILER_RT
 +
TRV1_ORTEGA_RT
 +
TRV1_CHASE_BIKERS_RT
 +
TRV1_CARAVAN_RT
 +
TRV2_MISSION_FAIL
 +
TRV2_RACE
 +
TRV2_MISSION_END
 +
TRV2_WING_PLANE
 +
TRV2_FLY
 +
TRV2_GO_TO_RON
 +
TRV2_FIGHT_START
 +
TRV2_TO_PLANE
 +
TRV2_MISSION_START
 +
TRV2_RACE_RESTART
 +
TRV2_FLY_RESTART
 +
TRV2_WING_RESTART
 +
TRV2_STEAL_PLANE_RESTART
 +
TRV2_TOWER_RESTART
 +
TRV2_SNIPE_RESTART
 +
TRV3_FAIL
 +
MGTR_STOP
 +
MGTR_ON_BIKE
 +
MGTR_ON_FOOT
 +
MGTR_LAST_SWIM
 +
MGTR_LAST_CYCLE
 +
MGTR_LAST_FOOT
 +
MGTR_MUSIC_START
 +
MGYG_END
 +
MGYG_POSITION_COMPLETE
 +
MGYG_START

Revision as of 23:26, 9 May 2015

TRIGGER_MUSIC_EVENT
Number of parameters: 1
Parameter #TypeDescription
1.StringMusic file to play, e.g "AH1_RESTART"
Return value:
TypeDescription
None

Stop the music using CANCEL_MUSIC_EVENT

Examples

  • AH1_RESTART
  • AH1_FAIL
  • AH1_BACK_IN_CAR
  • AH1_STOP
  • AH1_START

Taken from agency_heist1.txt

Entire List Taken From Entire Decompiled Scripts

AH1_FAIL AH1_BACK_IN_CAR AH1_STOP AH1_RESTART AH1_START AH2A_MISSION_START AH2A_EXIT_SITE AH2A_FLEE_SITE AH2A_FIRST_FLOOR_RESTART AH2A_MISSION_FAIL AH3A_ABSEIL_RT AH3A_RUBBLE_RT AH3A_FIB_DOCS_RT AH3A_FIRE_FLOOR_RT AH3A_MOP_RT AH3A_EXIT AH3A_TRUCK_ENTERED AH3A_ABSEIL_DONE AH3A_ELEV_CS AH3A_LIFT_LOOK AH3A_ABSEILING AH3A_INTO_FLAMES AH3A_DOWN_ONE AH3A_2ND_STAIRWELL AH3A_DOORS_EXPLODE AH3A_GET_TO_ELEV AH3A_BLOW_BACK AH3A_SKYLIGHT AH3A_FLOOR_CRACK AH3A_START_ESCAPE AH3A_STAIRWELL AH3A_GET_DOCS AH3A_C4_PLANTED AH3A_LIFT_CCTV AH3A_EXIT_LIFT AH3A_EXIT_TRUCK AH3A_DETONATE AH3A_LEAVING AH3A_MOP_RETURNED AH3A_LAST_BOMB AH3A_MORE_MOPPING AH3A_HEAD_TO_LOO AH3A_FIRST_BOMB AH3A_DOOR_OPEN AH3A_START AH3A_STOP AH3B_ALARM AH3B_COPS AH3B_LOST_COPS_VEH AH3B_LOST_COPS AH3B_VAN_ENTERED_WANTED AH3B_VAN_ENTERED AH3B_RAPPEL_STARTS AH3B_CHOPPER_APPEARS AH3B_ON_GROUND AH3B_HALF_RAPPEL AH3B_RAPPEL_CS AH3B_ENTERED_BURN AH3B_HELI_FALLS AH3B_AFTER_HELI_CS AH3B_ENEMIES_ARRIVE AH3B_DATA_FINISHED AH3B_INSIDE_BUILDING AH3B_ON_PC AH3B_HACKED_PC AH3B_JUMPED AH3B_LANDED AH3B_ON_FLOOR AH3B_HELI_LIFT_OFF AH3B_HELI_CS AH3B_VAN_READY AH3B_CHOPPER_DEAD AH3B_HELI_HIT AH3B_HELI_CRASHED AH3B_HELI_SHOOTS_HELI AH3B_ENEMY_DOWN AH3B_DOOR_52 AH3B_STAIRWELL AH3B_LOCKED_DOOR AH3B_SKYDIVE_RT AH3B_HACK_RT AH3B_DOWNLOADING_RT AH3B_STAIRWELL_RT AH3B_BURNTOUT_RT AH3B_BURNTOUT_TWO_RT AH3B_RAPPEL_RT AH3B_GET_TO_VAN_RT AH3B_EVADE_COPS_RT AH3B_NO_WANTED_ESCAPE_RT AH3B_DEAD AHP1_START AHP1_STOP AHP1_FAIL AC_DONE AC_DELIVERED AC_START AC_END ARM1_RADIO_ON ARM1_RADIO_OFF ARM2_MISSION_FAIL ARM3_START ARM3_RESTART_1 ARM3_WINDOW ARM3_RESTART_2 ARM3_RESTART_3 ARM3_GARAGE_STOP ARM3_CAR ARM3_RESTART_4 ARM3_CALL ARM3_MIC ARM3_RESTART_5 ARM3_CS ARM3_RESTART_6 ARM3_SPEED ARM3_RESTART_7 ARM3_HIT ARM3_HIT_STOP ARM3_RESTART_8 ARM3_FAIL ASS5_FAIL ASS5_STOP ASS5_KILL ASS5_ROOF ASS5_TOP ASS5_START ASS5_LIFT ASS5_DRIVE ASS5_RESTART3 ASS5_RESTART2 ASS5_RESTART1 ASS3_FAIL ASS3_RADIO_FADE_OUT ASS3_RADIO_PASS ASS3_COPS ASS3_RADIO_END ASS3_KILL ASS3_START ASS3_RESTART2 ASS3_RESTART1 ASS1_FAIL ASS1_ALERT ASS1_LOST ASS1_START ASS1_STOP ASS1_RESTART1 RC18A_STOP RC18A_END_OS RC18A_START RC18A_INCREASE RC18A_CS_SKIP_BEFORE RC18A_CS_SKIP_AFTER RC18A_RESTART RC18B_END RC18B_START OJBJ_STOP CAR1_MISSION_START CAR1_MISSION_RESTART CAR1_COP_BIKES CAR1_COPS_RESTART CAR1_APPROACH CAR1_CHASE_START CAR1_PULL_OVER CAR1_CHASE_RESTART CAR1_BRIDGE CAR1_MISSION_FAIL CAR2_MISSION_FAIL CAR2_STOP CAR3_MISSION_FAIL CAR3_DELIVER CAR3_STOP_TRACK CAR3_DROP CAR3_SET_ALERT CAR3_DRIVE CAR3_TRAILER CAR3_MISSION_START CAR3_TRAILER_RESTART CAR3_CAR_RESTART CAR3_ESCAPE_RESTART CAR3_DELIVER_RESTART CAR4_TRUCK_RESTART CAR4_RADIO_1 CAR4_RADIO_2 CAR4_RADIO_2_START_TRACK CAR4_CLIMB CAR4_REVERSE CAR4_MISSION_FAIL CHN1_WAVE_3_RT CHN1_AFTER_GRENADE_RT CHN1_OUTSIDE_RT CHN1_WAVE_ZERO_RT CHN1_FINAL_CS CHN1_FINAL_CS_SKIP CHN1_ENEMIES_FLEE CHN1_LAST_GUYS CHN1_HEAD_TO_BACK CHN1_BACK_ROOF CHN1_FIRST_FLOOR CHN1_G_LAUNCHER CHN1_FROM_LEFT CHN1_CAR_ARRIVES CHN1_START CHN1_ICE_BIN CHN1_NOW CHN1_CS_SKIP CHN1_GAMEPLAY_STARTS CHN1_FAIL CHN2_MISSION_FAIL CHN2_TREV_RADIO_1_FRTA CHN2_TREV_RADIO_2_FRTA dh2a_dead DH2A_MISSION_COMPLETE dh2a_mission_complete DH2A_DIVER DH2A_MINISUB DH2A_FINAL_EXP DH2A_DETONATE DH2A_CHOPPER_DEAD DH2A_FRANK_JUMPS dh2a_clear_path DH2A_ALL_CLEAR dh2a_early_alarm dh2a_double_guards dh2a_main_alarm dh2a_3rd_bomb_planted dh2a_2nd_bomb_planted DH2A_START DH2A_READY_FOR_2ND DH2A_ON_BRIDGE DH2A_1ST_SWITCH DH2A_RIB DH2A_GOODS_RT DH2A_DETONATE_RT DH2A_WAY_OUT_RT DH2A_4TH_BOMB_RT DH2A_3RD_BOMB_RT DH2A_2ND_BOMB_RT DH2A_1ST_BOMB_RT DH2A_SNIPE_GUARDS_RT DH2B_FAIL DH2B_SUB_RETURNED DH2B_CLEAR_MERRY DH2B_ALL_DEAD DH2B_HELIS_ARRIVE DH2B_GOT_SUB_2ND DH2B_GOT_CONTAINER DH2B_TREV_SUB DH2B_BOATS DH2B_START DH2B_GOT_SUB DH2B_FLY_AWAY_RT DH2B_PICK_SUB_RT DH2B_GET_SURFACE_RT DH2B_FIND_CONT_RT DH2B_DROP_SUB_RT DH2B_FLY_SEA_RT DH2B_PICK_UP_RT DHP1_FAIL DHP1_STOP DHP1_VEHICLE_ARRIVE DHP1_START DHP1_RELEASED DHP1_SUB DHP1_ATTACKED DH1_START DH1_STOP EPS1_FAIL EPS1_STOP EPS1_START EPS2_FAIL EPS2_STOP EPS2_START EPS_FAIL EPS3_STOP EPS3_START EPS4_STOP EPS4_START EPS5_START EPS5_STOP EPS6_START EPS6_STOP EPS7_START EPS7_STOP EPS8_FAIL EPS8_ESCAPE EPS8_PASS EPS8_START EXL1_MISSION_FAILED EXL2_ON_FOOT_RT EXL2_SNIPE_RT EXL2_FLY_HELI_RT EXL2_MISSION_FAIL EXL2_SNIPE_START EXL2_RPG_HELI EXL2_RPG_FIRED EXL2_RPG_DEAD EXL2_ON_FOOT EXL2_HELI_CS EXL2_SWITCH_START EXL2_HELI_LIFT EXL2_TRUCK EXL2_DEER EXL3_STOP EXL3_MISSION_FAIL EXTREME1_FAIL EXTREME1_STOP EXTREME1_CYCLE EXTREME1_BIKE EXTREME1_LAND EXTREME1_JUMP EXTREME1_RESTART1 EXTREME1_START EXTREME2_FAIL EXTREME2_PARA EXTREME2_STOP EXTREME2_RESTART2 EXTREME2_READY EXTREME2_JUMP EXTREME2_START EXTREME2_RUNWAY EXTREME2_ENTER EXTREME2_RESTART1 EXTREME3_FAIL EXTREME3_STOP EXTREME3_START EXTREME3_RESTART1 EXT4_JUMPED_OS FAM1_FAIL FAM1_RADIO_START FAM1_START FAM1_CLOSE_YACHT FAM1_FRANKLIN_JUMPS FAM1_1ST_ENEMY_OS FAM1_JIMMY_BOOM FAM1_FRANK_LEAPS FAM1_BROKE_CAR FAM1_JIMMY_LANDS FAM1_FADE_RADIO FAM1_DO_CHASE_RT FAM1_JIMMY_APPEARS_RT FAM1_FRANK_JUMPS_RT FAM2_STOP FAM2_COMPLETE FAM2_ON_JETSKI FAM2_COMING FAM2_SHOOTING FAM2_LOST_HIM FAM2_NECK_GRAB FAM2_CS_SKIP FAM2_SPLASH FAM2_NEAR_YACHT FAM2_CHASE_RT FAM3_MISSION_FAIL FAM3_END FAM3_MEX_CHASE FAM3_MEX_LOST FAM3_HOUSE_COLLAPSE FAM3_ARRIVE_HOUSE FAM3_HOOKED_UP FAM3_TRUCK_PULL FAM3_BALCONY FAM3_CHASE_START FAM3_MISSION_START FAM3_CHASE_RESTART FAM3_HOUSE_RESTART FAM3_PULL_RESTART FAM3_MEX_RESTART FAM4_CHASE_RESTART FAM4_MISSION_START FAM4_STOP_TRACK FAM4_CHASE_START FAM4_MISSION_FAIL FAM5_YOGA_MUSIC_ENDS FAM5_YOGA_MUSIC_CHANGE_DOWN FAM5_YOGA_MOVE_START FAM5_YOGA_MUSIC_CHANGE FAM5_YOGA_MUSIC_START FAM5_YOGA_MUSIC_RESTART RC6A_FAIL RC6A_FINISH RC6A_START FANATIC2_FAIL FANATIC2_STOP FANATIC2_RESTART1 FANATIC2_START FANATIC3_FAIL FANATIC3_RUN FANATIC3_CYCLE FANATIC3_START FANATIC3_RESTART3 FANATIC3_RESTART2 FANATIC3_RESTART1 FBI1_SHOOTOUT_HALFWAY_RT FBI1_OUTSIDE_CORONERS_RT FBI1_ALARM FBI1_SHOOTOUT_RT FBI1_WAKE_UP_RT FBI1_COPS_LOST FBI1_RADIO FBI1_LAND_TRUCK FBI1_LOSE_COPS_START FBI1_THREE_DEAD FBI1_LIFT_ENEMY FBI1_STAIRWELL FBI1_2ND_STAIRWELL FBI1_TOP_FLOOR FBI1_ESCAPE FBI1_CALL_NORTON FBI1_LEAK FBI1_FIND_BODY FBI1_WAKE_UP FBI1_GET_GUN FBI1_DEAD FIB2_DEATH_FAIL FBI3_BACK_TO_MICHAEL FBI3_TORTURE FBI3_TORTURE_DONE FBI3_MICHAEL_ARRIVES_2 FBI3_TORTURE_START FBI3_MICHAEL_MUSIC_2 FBI3_MICHAEL_MUSIC_1 FBI3_MICHAEL_ARRIVES_1 FBI3_START FBI3_TORTURE_RT FBI3_FAIL FBI4_GETAWAY_RESTART FBI4_COVER_RESTART FBI4_EXPLODE_RESTART_ST fbi4_TRUCK_RAM_RESTART_ST FBI4_SWITCH_BINOC_ST fbi4_DEPOT_STOP_TRACK FBI4_ENTER_VEHICLE_MA FBI4_PETROL FBI4_PETROL_EXPLODE fbi4_SHOOTOUT_MID_MA fbi4_SHOOTOUT_MA fbi4_PLANT_BOMB_MA fbi4_EXPLODE_MA fbi4_TRUCK_RAM_MA fbi4_PARK_AMBULANCE_OS fbi4_PRE_TRUCK_RAM_MA FBI4_RAM_OS FBI4_SWITCH_1 FBI4_MISSION_FAIL FBI5A_LOAD_CRATE_MA FBI5A_TREV_RADIO_FRTA FBI5A_STOP_TRACK FBI5A_CONTAINER FBI5A_TO_AIRPORT FBI5A_SWITCH_HELI_MA FBI5A_HELI_OS FBI5A_FIGHT_END_MA FBI5A_CHEM_START FBI5A_ALARM_MA FBI5A_FIGHT_START_MA FBI5A_BLUE_DOOR FBI5A_FIGHT_RAMP_UP_MA FBI5A_LIFT_EXIT FBI5A_GET_CHEMICALS_MA FBI5A_ENTER_LAB_STEALTH_ST FBI5A_ENTER_LAB_STOP_TRACK FBI5A_SWIM_UP FBI5A_CUT_PIPE_END FBI5A_CUT_PIPE_START debug_stop_oneshot FBI5A_DIVE_OUT_MA FBI5A_MISSION_START_ST FBI5A_MISSION_FAIL FBI5A_FLY_RESTART FBI5A_HELI_RESTART FBI5A_FORKLIFT_RESTART FBI5A_FIGHT_RESTART FBI5A_LIFT_RESTART FBI5A_CUT_PIPE_RESTART FINA_END FINA_NITRO_CRASH FINA_FAIL FINA_CHASE FINA_START FINA_KILL_RESTART FINA_RESTART_CHASE FINB_TOWER FINB_CHOOSE FINB_CLIMB FINB_FAIL FINB_STEPS FINB_ARRIVE FINB_CHASE FINB_START FINB_RESTART_CLIMB FINB_RESTART_STEPS FINB_RESTART_ARRIVE FINB_RESTART_CHASE FIN1_AT_VEHICLES FIN1_CS_SKIP FIN1_SHOOTOUT_4 FIN1_GUNS_DONE FIN1_SHOOTOUT_3 FIN1_SO_1_RT FIN1_BEFORE_GUNS FIN1_SO_2_RT FIN1_SO_4_RT FIN1_SO_3_RT FIN1_FAIL FIN1_TREV_HELPED FIN1_SHOOTOUT_2 FIN1_SHOOTOUT_1 FIN1_START FIN1_PREP FIN1_SWAT_ARRIVE FIN1_RADIO_FADE FINC2_FAIL AH1_HOLE_RESTART FH1_END FH1_TRUCKS FH1_ONION86 FH1_TRUCKS_2 FH1_FAIL FH2A_FINAL_DRIVE_RADIO FH2A_MISSION_FAIL FH2A_MISSION_END FH2A_GETAWAY_RESTART FH2A_GETAWAY_DRIVE_MA FH2A_JUMP_START FH2A_JUMP_LAND_MA FH2A_ENTER_TUNNEL FH2A_ENTER_TRUCK FH2A_FIGHT_RESTART FH2A_FIGHT_END FH2A_CARS FH2A_FIGHT_MID FH2A_FIGHT_DROP FH2A_TRAFFIC_END FH2A_FIGHT_PRE FH2A_TRAFFIC_RESTART FH2A_TRAFFIC_START FH2A_LEAVE_BANK_RESTART FH2A_CARTS_RESTART FH2A_LEAVE_BANK_MA FH2A_CARTS_MA FH2A_BANK_MID_RESTART FH2A_GOLD FH2A_BANK_MID FH2A_ACCESS_BANK_RESTART FH2A_ENTER_LIFT FH2A_VAN_RESTART FH2A_ARRIVE_BANK FH2A_ARRIVE_BANK_2 FH2A_ENTER_BANK_MA FH2A_ACCESS_BANK_MA FH2A_MISSION_RESTART FH2A_STOP_TRACK FH2A_VAN_ST FH2A_MISSION_START_OS FH2A_RADIO_FADE_OUT FH2A_MISSION_START_ST FH2B_MISSION_END FH2B_DROPPED_RESTART FH2B_GOLD_DROPPED FH2B_DROP_GOLD_RESTART FH2B_HELI_CHASE_RESTART FH2B_ESCAPE_RESTART FH2B_ENTER_VEHICLE FH2B_SWITCH_3 FH2B_CREW_ESCAPE FH2B_CARPARK FH2B_LEAVE_RESTART FH2B_LEAVE_BANK FH2B_FIGHT_START FH2B_FIGHT_1_RESTART FH2B_SWITCH_2 FH2B_HELI_RESTART FH2B_HELI_ARRIVE FH2B_NOOSE_FIGHT_RESTART FH2B_NOOSE_FIGHT FH2B_BOMBS_RESTART FH2B_PLANT_BOMBS FH2B_EXPLODE FH2B_DRILL_RESTART FH2B_WALL_SMASH FH2B_PARK_CUTTER FH2B_DRILL_START FH2B_MISSION_START FH2B_MISSION_FAIL FHPRA_FAIL FHPRA_STOP FHPRA_VAN FHPRA_START FHPRB_STOP FHPRB_LOST FHPRB_COPS FHPRB_START FHPRB_TRUCK FHPRC_FAIL FHPRD_FAIL FHPRD_STOP FHPRD_END FHPRD_TRAIN FHPRD_SIDINGS FHPRD_START FHPRD_RESTART_2 FHPRD_RESTART_1 FHPRD_RESTART_3 GLOBAL_KILL_MUSIC MP_RADIO_FADE_IN MP_DM_COUNTDOWN_KILL MP_DM_COUNTDOWN_30_SEC OJBJ_STOP_TRACK MP_DM_COUNTDOWN_30_SEC_FIRA MP_MC_STOP OJBJ_LANDED OJBJ_JUMPED_MA OJBJ_START MP_RADIO_FADE_OUT MP_DM_STOP_TRACK MP_DM_START_ALL MP_DM_LAST MP_DM_COUNTDOWN_60_SEC_FIRA GA_LEAVE_AREA GA_KILL_START GA_KILL_ALERTED_RS GA_KILL_ALERTED GA_KILL_HALF_RS GA_KILL_HALF GA_KILL_LEAVE_RS GA_KILL_LEAVE GA_KILL_COMPLETE GA_STOP FM_INTRO_START FM_INTRO_DRIVE_START FM_INTRO_DRIVE_END MP_MC_FAIL MP_PRE_COUNTDOWN_RADIO PRE_MP_DM_COUNTDOWN_30_SEC MP_LTS MP_MC_START_COCK_SONG_1 MP_MC_GENERAL_1 MP_MC_START_WAVERY_1 MP_MC_START_TOUGHT_SEA_RACE_1 MP_MC_START MP_MC_START_CITY MP_MC_START_COUNTRY MP_MC_START_CAR_STEAL_CHIPS_2 MP_MC_START_EYE_IN_SKY_3 MP_MC_START_FUNK_JAM_3 MP_MC_START_FUNK_JAM_TWO_4 MP_MC_START_BEYOND_4 MP_MC_START_BURNING_BAR_8 MP_MC_START_PB1_8 MP_MC_START_DARK_ROBBERY_8 MP_MC_START_DIAMOND_DIARY_8 MP_MC_START_DEBUNKED_8 MP_MC_START_PB2_PUSSYFACE_8 MP_MC_START_DR_DESTRUCTO_8 MP_MC_START_DRAGONER_8 MP_MC_START_GREYHOUND_8 MP_MC_START_MEATY_8 MP_MC_START_MISSION_SEVEN_8 MP_MC_START_NINE_BLURT_8 MP_MC_START_SCRAP_YARD_8 MP_MC_START_SILVER_PUSSY_8 MP_MC_START_VODKA_8 MP_MC_START_STREETS_OF_FORTUNE_8 MP_MC_START_TRACK_EIGHT_8 MP_MC_START_VACUUM_8 MP_MC_START_VINEGAR_TITS_8 MP_MC_START_CITY_8 MP_MC_START_GUN_NOVEL_8 MP_MC_START_CHOP_8 MP_MC_START_NT_ELC_8 MP_MC_START_NT_DEF_8 MP_MC_START_NT_TKB_4 MP_MC_RADIO_OUT_SCORE_IN FRA0_OPEN_CAR FRA0_FOUND FRA0_MOUNT FRA0_DISMOUNT FRA0_BOY FRA0_MISSION_FAIL FRA0_SWITCH_1 FRA1_MISSION_FAIL FRA1_STOP_TRACK FRA1_WATER_ARRIVE FRA1_SPEED FRA1_FIGHT_LEAVE FRA1_MISSION_START FRA1_HUSTLER FRA1_FIGHT_START FRA1_FIGHT_RESTART FRA1_FIGHT_LEAVE_RESTART FRA1_SPEED_RESTART FRA2_FLEE_RT FRA2_RETURN_LAMAR FRA2_END_VEHICLE FRA2_END_ON_FOOT FRA2_FAIL FRA2_CUT_LAMAR_RT FRA2_GOT_LAMAR FRA2_ATTACK_RT FRA2_ALERTED FRA2_GET_TO_LAMAR FRA2_HEAD_TO_POS FRA2_IN_POSITION FRA2_START MGGF_START MGGF_STOP MGSR_FELL_OFF MGSR_BACK_ON MGSR_START MGSR_STOP JH2B_MISSION_FAIL JH2A_MISSION_FAIL JH2A_ARRIVE_STOP_TRACK JH2B_ARRIVE_STOP_TRACK JH2A_ENTER_TRUCK JH2B_ENTER_TRUCK JH2A_STORM_DRAIN_MA JH2B_STORM_DRAIN_MA JH2A_ARRIVE_DRAIN_MA JH2A_ONTO_BIKE_MA JH2B_ONTO_BIKE_MA JH2A_JUMP_OS JH2B_JUMP_OS JH2B_ENTER_TUNNEL_MA JH2A_ENTER_TUNNEL_MA JH2A_TUNNEL_MID JH2B_TUNNEL_MID JH2A_EXIT_TUNNEL_MA JH2B_EXIT_TUNNEL_MA JH2A_EXIT_SHOP_MA JH2B_EXIT_SHOP_MA JH2B_SECURITY_MA JH2B_RADIO_FADE JH2B_MISSION_START_ST JH2B_ENTER_SHOP_MA JH2B_MISSION_RESTART JH2A_GAS_SHOP_OS JH2A_ENTER_SHOP_MA JH2A_GAS_SHOP_MA JH2B_VEHICLE JH2B_START JH2A_RADIO_FADE JH2A_MISSION_START_OS JH2A_VEHICLE JH2A_MISSION_START_ST JH2A_ENTER_SHOP_RESTART JH2B_ENTER_SHOP_RESTART JH2A_EXIT_SHOP_RESTART JH2A_ONTO_BIKE_RESTART JH2B_ONTO_BIKE_RESTART JH2A_GAS_SHOP_RESTART JH2A_EXIT_TUNNEL_RESTART JH2B_EXIT_TUNNEL_RESTART JHP1A_FAIL JHP1A_ATTACK JHP1A_START JHP1A_WAREHOUSE JHP1A_VAN JHP1A_RADIO_1 JHP1A_RADIO_2 JHP1B_FAIL JHP1B_VAN JHP1B_STOP JHP1B_START JHP2A_STOP JHP2A_START JHP2A_FAIL JH1_FAIL JH1_RESTART_1 JH1_RESTART_2 JH1_RESTART_3 JH1_STOP_TRACK_ACTION JH1_STORE JH1_START JOSH3_MISSION_FAIL JOSH3_COPS_LOST_RADIO JOSH3_COPS_LOST JOSH3_COPS JOSH3_HOUSE_EXPLODE JOSH3_PETROL JOSH3_START JOSH3_RESTART1 JOSH4_MISSION_FAIL JOSH4_RESTART1 JOSH4_COPS_LOST_RADIO JOSH4_COPS_LOST JOSH4_START JOSH4_ACTION JOSH4_VEHICLE LM1_TERMINADOR_CLIMB_LADDER_RESTART LM1_TERMINADOR_ENTER_CAR LM1_TERMINADOR_LOST_ON_FOOT LM1_COPS_LOST_RADIO LM1_TERMINADOR_GAMEPLAY_BEGINS LM1_TERMINADOR_GAMEPLAY_BEGINS_RESTART LM1_TERMINADOR_ENTER_WAREHOUSE_RESTART LM1_TERMINADOR_ENTERED_ROOM LM1_TERMINADOR_CLUMSY_ASS LM1_TERMINADOR_SMOKE LM1_TERMINADOR_ENTER_WAREHOUSE LM1_TERMINADOR_HALF_WAREHOUSE LM1_TERMINADOR_ALL_WAREHOUSE LM1_TERMINADOR_2ND_DOOR_EXPLODES LM1_TERMINADOR_EXIT_WAREHOUSE LM1_TERMINADOR_CLIMB_LADDER LM1_TERMINADOR_LANDED LM1_TERMINADOR_CORRIDOR LM1_TERMINADOR_DOORS_OPEN LM1_TERMINADOR_1ST_DOOR_EXPLODES LM1_TERMINADOR_CS_DOORS LM1_TERMINADOR_MISSION_START LM1_TERMINADOR_HEAD_SHOT LM1_TERMINADOR_MISSION_FAIL GTA_ONLINE_STOP_SCORE SOL1_FAIL SOL1_END SOL1_GOT_IT SOL1_TRAIN_JUMP SOL1_CRASH SOL1_BUS_JUMP SOL1_AIR_TRAFFIC SOL1_ALMOST_CRASHED SOL1_ENGINE_HIT SOL1_FRANKLIN_STARTS SOL1_START SOL1_VEH SOL1_SNIPER_READY SOL1_APP_ACTIVE SOL1_DRIVE_TO_OBS_RT SOL1_SHOOT_PLANE_RT SOL1_CHASE_PLANE_RT SOL1_CRASHED_PLANE_RT MIC1_FAIL MIC1_FLIGHT_LANDED MIC1_KIDNAPPED MIC1_READY_TO_FLY MIC1_FIRST_TWO_DEAD MIC1_1ST_VAN MCH1_SURROUND MIC1_TRAIN MIC1_GRAVE_CS MIC1_SHOOTOUT_START MIC1_GAMEPLAY_STARTS MIC1_ARGUE_CS_SKIP MIC1_DRIVE_TO_GRAVEYARD MIC1_ARRIVED_CHURCH MIC1_TREVOR_PLANE MIC1_FLIGHT_ARRIVING MIC1_SHOOTOUT_RT MIC1_SKIPPED_TO_KIDNAP MIC1_FLY_HOME_RT MIC2_START MIC2_FRANK_VEH MIC2_FIND_A_WAY MIC2_SWITCHED MIC2_FIGHT_BEGINS MIC2_FIGHT_CONT MIC2_ABATTOIR_PROGRESS MIC2_ACID_BATH_OS MIC2_MULCHED MIC2_SPINNING_BLADES MIC2_HANGING_MICHAEL MIC2_BACK_TO_FRANK MIC3_FRANK_DOWN MIC2_FRANK_SAVED MIC2_VEHICLE_READY MIC2_LOSE_TRIADS MIC2_TRIADS_LOST MIC2_RADIO_SETUP MIC2_OVER MIC2_DEAD MIC2_FIND_MIKE_RT MIC2_FIGHT_BEGINS_RT MIC2_HANGING_RT MIC2_MICHAEL_ESCAPE_RT MIC2_TRIADS_CHASE_RT MIC3_STOP_TRACK MIC3_ESCAPE MIC3_SNIPE MIC3_CRASH MIC3_HELI MIC3_FIGHT_START MIC3_INTRO MIC3_MISSION_START MIC3_STEVE_SHOT MIC3_FIGHT_RESTART MIC3_TREV_HELI_RESTART MIC3_MT_FIGHT_RESTART MIC3_FOUNTAIN_RESTART MIC3_DAVE_ESCAPES_RESTART MIC3_ESCAPE_RESTART MIC3_VEHICLE_ESCAPE_RESTART MIC3_MEET MIC3_MISSION_FAIL SOL5_FAIL SOL5_ENDING_CS SOL5_MICHAEL_CLOBBERED SOL5_BACK_TO_TRACEY SOL5_BAD_GUYS SOL5_GROUND_FLOOR SOL5_MORE_MERRY SOL5_HOSTAGE_DEAD SOL5_HOSTAGE_TAKER SOL5_FRONT_DOORS SOL5_AMANDA_SAVED SOL5_LIMO_ENTERED SOL5_IN_DRIVEWAY SOL5_GAMEPLAY_STARTS SOL5_START SOL5_LIMO_RADIO SOL5_GAMEPLAY_RT SOL5_SAVE_A_RT SOL5_SAVE_T_RT SOL5_FIGHT_BAD_RT SOL5_ENTER_HOUSE_RT MM1_FAIL MM1_STOP MM2_FAIL MM2_START_STA MM2_STOP MM2_START_FORA MM2_RESTART1 MM3_FAIL MM3_STOP MM3_START_STA MM3_START_FORA MM3_TRACTOR MM3_RESTART1 MIC1_LEFT_HOUSE MIC1_PRE_MISSION_MUSIC MIC1_INTRO_CS_BEGINS NIGEL1C_FAIL NIGEL1C_END NIGEL1C_START NIGEL1C_FORA MGTR_COMPLETE PAP2_FAIL PAP2_START PAP2_SPOTTED_RESTART PAP2_CAR_RESTART PAP2_STOP PAP2_CAR PAP2_SPOTTED PAP3_START_FORA PAP3_START PAP3_STOP PAP3_FAIL PROLOGUE_TEST_MISSION_START PROLOGUE_TEST_HOSTAGES PROLOGUE_TEST_PRE_SAFE_EXPLOSION PROLOGUE_TEST_COLLECT_MONEY PROLOGUE_TEST_COLLECT_CASH PROLOGUE_TEST_GUARD_HOSTAGE PROLOGUE_TEST_GUARD_HOSTAGE_OS PROLOGUE_TEST_GUARD_HOSTAGE_RT PROLOGUE_TEST_GUARD_SWITCH PROLOGUE_TEST_HEAD_TO_SECURITY_ROOM_MA PROLOGUE_TEST_COVER_AT_BLAST_DOORS PROLOGUE_TEST_BLAST_DOORS_EXPLODE PROLOGUE_TEST_SHUTTER_OPEN_OS PROLOGUE_TEST_COP_GUNFIGHT PROLOGUE_TEST_COP_GUNFIGHT_PROGRESS PROLOGUE_TEST_COP_GUNFIGHT_RT PROLOGUE_TEST_HEAD_TO_GETAWAY_VEHICLE PROLOGUE_TEST_GETAWAY_CUTSCENE PROLOGUE_TEST_GETAWAY_RT PROLOGUE_TEST_POLICE_CAR_CHASE PROLOGUE_TEST_POLICE_CAR_CRASH PROLOGUE_TEST_CAR_CHASE PROLOGUE_TEST_POLICE_DRIVE_BY PROLOGUE_TEST_ROADBLOCK_WARNING PROLOGUE_TEST_POLICE_CAR_CHASE_OS PROLOGUE_TEST_TRAIN_CRASH PROLOGUE_TEST_BRAD_DOWN PROLOGUE_TEST_AFTER_TRAIN PROLOGUE_TEST_FINALE_RT PROLOGUE_TEST_GRAB_WOMAN PROLOGUE_TEST_FINAL_CUTSCENE_MA PROLOGUE_TEST_FINAL_CUTSCENE PROLOGUE_TEST_MISSION_END PROLOGUE_TEST_FAIL PROLOGUE_TEST_KILL_ONESHOT PROLOGUE_TEST_MISSION_CLEANUP RAMPAGE_STOP RAMPAGE_1_OS RAMPAGE_2_OS RAMPAGE_3_OS RAMPAGE_4_OS RAMPAGE_5_OS RAMPAGE_1_START RAMPAGE_2_START RAMPAGE_3_START RAMPAGE_4_START RAMPAGE_5_START RAMPAGE_FAIL RE14A_FAIL RE14A_SAFE RE14A_START RE14A_PIPES RE6_BOTH_DEAD RE6_END AC_EN_ROUTE_CULT AC_LEFT_AREA RE6_START AC_STOP RE20_FAIL RE20_FADE_RADIO_OUT RE20_START RE20_END RE28_OS RE35_OS RE51A_SHOP RE9_SPOTTED RH2A_PLATFORM RH2A_TRAIN RH2A_STOP_TRACK RH2A_MISSION_FAIL RH2A_SWITCH_3 RH2A_CLUCK_FIGHT_START RH2A_PICK_UP RH2A_CLUCK_ARRIVE RH2A_SWITCH_2 RH2A_SWITCH_1 RH2A_FIGHT_RAMP_UP RH2A_FIGHT_PAUSE RH2A_FIGHT_MID RH2A_POST_HELI_CRASH_MA RH2A_MOVE_AWAY_MA RH2A_FENCE RH2A_SHOOT_TANK RH2A_FIGHT_START RH2A_TREV_FACE RH2A_MISSION_START RH2A_ENTER_BANK RH2A_ENTER_GATE RH2A_TREV_DOOR RH2A_RADIO_ARRIVAL RH2A_BANK_RESTART RH2A_HELI_ARRIVE_RESTART RH2A_PAUSE_RESTART RH2A_SWITCH_1_RESTART RH2A_SWITCH_2_RESTART RH2A_RESCUE_RESTART RH2A_CLUCK_ARRIVE_RESTART RHP1_TRUCK RHP1_END RHP1_START RHP1_FAIL RH1_FAIL RH1_RACE RH1_START MICHAELS_HOUSE MICHAELS_HOUSE_STOP SOL1_TAKE_OFF SOL1_SCARED_THEM SOL1_ENDS SOL1_FIST_FIGHT SOL1_FIGHT_DONE SOL1_START_FIGHT SOL1_GAMEPLAY SOL1_HELI_ROOF SOL1_BEGIN SOL1_1ST_ENEMY SOL1_GET_SOL_RT SOL1_FIGHT_RT SOL1_STEALTH_RT SOL2_FAIL SOL2_STOP SOL2_CAR SOL2_RESTART1 SOL2_START TRV4_FAIL TRV4_LOSE_COPS TRV4_JET_ENTERED TRV4_COPS_LOST TRV4_SUCK_CS TRV4_RUN TRV4_AIRPORT_ENTERED TRV4_CHASE TRV4_EXIT_CARS TRV4_GAMEPLAY_START TRV4_CAR_ENTERED TRV4_START TRV4_START_CS_SKIP TRV4_START_RT TRV4_FOOT_CHASE_RT TRV4_EVADE_RT MGSP_END MGSP_FAIL MGSP_START MGTN_START MGTN_END OJDA_STOP OJDA_COMPLETE OJDA1_TAXI OJDA4_TRAIN_HIT OJDA3_BOMB_HIT OJDA2_1ST_DROPPED OJDA1_2ND_DROPPED OJDA1_1ST_DROPPED OJDA4_1_LEFT OJDA5_FIRST_BOMBS OJDA4_RETURN OJDA3_LAST_ONE OJDA2_HEAD_BACK OJDA5_BASE_DESTROYED OJDA5_AT_BASE OJDA3_HATCH OJDA4_AIRBORNE OJDA3_AIRBORNE OJDA2_AIRBORNE OJDA1_AIRBORNE OJDA5_AIRBORNE OJDA4_TRAIN OJDA4_BOATS OJDA2_READY_1ST OJDA1_READY_2ND OJDA4_START OJDA3_START OJDA2_START OJDA1_START OJDA5_START OJDG_STOP OJDG1_START OJDG2_START OJDG1_SAFE_PACKAGE OJDG_COMPLETE OJDG2_MORE_DEAD OJDG2_MORE_ENEMIES OJDG2_FIRST_ENEMIES_DEAD OJDG2_PACKAGE_STOLEN OJDG2_TREV_FIRST OJDG2_PACKAGE_OBTAINED OJDG2_1ST_SET_DEAD OJDG1_PACKAGE OJDG1_ENEMIES_DEAD OJDG1_GOING_LOST OJDG1_GOING_WANTED TRV1_FAIL TRV1_END_TRUCK TRV1_RAM_TRAILER TRV1_THREATEN TRV1_TRAILER_SMASHED TRV1_DRIVE_TRAILER_RT TRV1_TRUCK TRV1_TRAILER TRV1_AT_CARAVAN TRV1_BIKERS_FLEE TRV1_EXPLODE TRV1_CHASING TRV1_START TRV1_CHASE_STARTS TRV1_CHASE_CS_SKIP TRV1_PUSH_TRAILER_RT TRV1_ORTEGA_RT TRV1_CHASE_BIKERS_RT TRV1_CARAVAN_RT TRV2_MISSION_FAIL TRV2_RACE TRV2_MISSION_END TRV2_WING_PLANE TRV2_FLY TRV2_GO_TO_RON TRV2_FIGHT_START TRV2_TO_PLANE TRV2_MISSION_START TRV2_RACE_RESTART TRV2_FLY_RESTART TRV2_WING_RESTART TRV2_STEAL_PLANE_RESTART TRV2_TOWER_RESTART TRV2_SNIPE_RESTART TRV3_FAIL MGTR_STOP MGTR_ON_BIKE MGTR_ON_FOOT MGTR_LAST_SWIM MGTR_LAST_CYCLE MGTR_LAST_FOOT MGTR_MUSIC_START MGYG_END MGYG_POSITION_COMPLETE MGYG_START