Difference between revisions of "TASK PLAY ANIM"

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Char will play an animation
 
Char will play an animation
  
'''Alice-Example: ''' TASK_PLAY_ANIM(CharHandle.a, "hello", "gestures@niko", f(8), 0, 0, 0, 0, -1)
+
Alice-Example:  
 +
TASK_PLAY_ANIM(CharHandle.a, "hello", "gestures@niko", f(8), 0, 0, 0, 0, -1)
 +
 
 +
SCO Code example:
 +
TASK_PLAY_ANIM( 0, "f_insertcard", "amb@atm", 8.00000000, 0, 0, 0, 0, -2 );

Latest revision as of 21:46, 24 July 2012

TASK_PLAY_ANIM
Number of parameters: 9
Parameter #TypeDescription
1.integerCharHandle
2.stringAnimationID
3.stringAnimationSet, use REQUEST_ANIMS to load an AnimationSet
4.floatSpeed
5.booleanLoop the Animation
6.floatX
7.floatY
8.floatZ
9.intMS
Return value:
TypeDescription
None

Char will play an animation

Alice-Example:

TASK_PLAY_ANIM(CharHandle.a, "hello", "gestures@niko", f(8), 0, 0, 0, 0, -1)

SCO Code example:

TASK_PLAY_ANIM( 0, "f_insertcard", "amb@atm", 8.00000000, 0, 0, 0, 0, -2 );