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Showing below up to 100 results in range #1 to #100.
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- (hist) Texture Native Struct [18 bytes]
- (hist) ABORT ALL GARAGE ACTIVITY [22 bytes]
- (hist) ACTIVATE FRONTEND [22 bytes]
- (hist) ACTIVATE NETWORK SETTINGS MENU [22 bytes]
- (hist) ACTIVATE REPLAY MENU [22 bytes]
- (hist) ACTIVATE SAVE MENU [22 bytes]
- (hist) ACTIVATE SCRIPT POPULATION ZONE [22 bytes]
- (hist) .ymf [38 bytes]
- (hist) .ynv [42 bytes]
- (hist) NETWORK GET NEXT TEXT CHAT [45 bytes]
- (hist) ACTIVATE DAMAGE TRACKER ON NETWORK ID [47 bytes]
- (hist) NETWORK IS GAME RANKED [49 bytes]
- (hist) DO SCREEN FADE IN UNHACKED [51 bytes]
- (hist) NETWORK SET TEAM ONLY CHAT [51 bytes]
- (hist) DO SCREEN FADE OUT UNHACKED [52 bytes]
- (hist) .ytd [53 bytes]
- (hist) .ytyp [53 bytes]
- (hist) GET NUMBER OF PLAYERS [54 bytes]
- (hist) DISPLAY HUD [60 bytes]
- (hist) CLEAR ALL CHAR PROPS [61 bytes]
- (hist) ADD BLIP FOR WEAPON [62 bytes]
- (hist) DISPLAY RADAR [62 bytes]
- (hist) GET CHAR WILL COWER INSTEAD OF FLEEING [62 bytes]
- (hist) GET PED CLIMB STATE [62 bytes]
- (hist) NETWORK GET MAX SLOTS [62 bytes]
- (hist) DELETE CHAR [63 bytes]
- (hist) DOES CHAR EXIST [63 bytes]
- (hist) EXTINGUISH CAR FIRE [63 bytes]
- (hist) GET CHAR MONEY [63 bytes]
- (hist) GET CHAR READY TO BE EXECUTED [63 bytes]
- (hist) GET CHAR READY TO BE STUNNED [63 bytes]
- (hist) CANCEL CURRENTLY PLAYING AMBIENT SPEECH [64 bytes]
- (hist) CLEAR CHAR LAST DAMAGE BONE [64 bytes]
- (hist) CLEAR CHAR LAST DAMAGE ENTITY [64 bytes]
- (hist) CLEAR CHAR LAST WEAPON DAMAGE [64 bytes]
- (hist) CLEAR CHAR SECONDARY TASK [64 bytes]
- (hist) CLEAR CHAR TASKS [64 bytes]
- (hist) CLEAR CHAR TASKS IMMEDIATELY [64 bytes]
- (hist) CLEAR ROOM FOR CHAR [64 bytes]
- (hist) EXPLODE CHAR HEAD [64 bytes]
- (hist) EXTINGUISH CHAR FIRE [64 bytes]
- (hist) FORCE CHAR TO DROP WEAPON [64 bytes]
- (hist) GET ANIM GROUP FROM CHAR [64 bytes]
- (hist) IS CHAR WAITING FOR WORLD COLLISION [64 bytes]
- (hist) REMOVE CHAR DEFENSIVE AREA [64 bytes]
- (hist) REMOVE CHAR FROM GROUP [64 bytes]
- (hist) SET CHAR RANDOM COMPONENT VARIATION [64 bytes]
- (hist) IS THIS MACHINE THE SERVER [64 bytes]
- (hist) NETWORK GET NUM PLAYERS MET [64 bytes]
- (hist) DEACTIVATE FRONTEND [67 bytes]
- (hist) DEACTIVATE NETWORK SETTINGS MENU [67 bytes]
- (hist) DELETE ALL TRAINS [67 bytes]
- (hist) DELETE PLAYER [67 bytes]
- (hist) DESTROY MOBILE PHONE [67 bytes]
- (hist) DISPLAY LOADING THIS FRAME WITH SCRIPT SPRITES [67 bytes]
- (hist) DO AUTO SAVE [67 bytes]
- (hist) ENABLE END CREDITS FADE [67 bytes]
- (hist) ENABLE FRONTEND RADIO [67 bytes]
- (hist) FAIL KILL FRENZY [67 bytes]
- (hist) FAKE DEATHARREST [67 bytes]
- (hist) DONT DISPLAY LOADING ON FADE THIS FRAME [67 bytes]
- (hist) IS PED A MISSION PED [68 bytes]
- (hist) IS PED ATTACHED TO ANY CAR [68 bytes]
- (hist) IS PED DOING DRIVEBY [68 bytes]
- (hist) IS PED FLEEING [68 bytes]
- (hist) IS PED HOLDING AN OBJECT [68 bytes]
- (hist) IS PED IN COMBAT [68 bytes]
- (hist) IS PED IN COVER [68 bytes]
- (hist) IS PED JACKING [68 bytes]
- (hist) IS PED RAGDOLL [68 bytes]
- (hist) IS PED RETREATING [68 bytes]
- (hist) IS CHAR DUCKING [68 bytes]
- (hist) PANIC SCREAM [68 bytes]
- (hist) SET TRAIN SPEED [69 bytes]
- (hist) IS CHAR FATALLY INJURED [69 bytes]
- (hist) IS CHAR GESTURING [69 bytes]
- (hist) IS CHAR GETTING IN TO A CAR [69 bytes]
- (hist) IS CHAR GETTING UP [69 bytes]
- (hist) IS CHAR IN AIR [69 bytes]
- (hist) IS CHAR IN ANY BOAT [69 bytes]
- (hist) IS CHAR IN ANY CAR [69 bytes]
- (hist) IS CHAR IN ANY HELI [69 bytes]
- (hist) IS CHAR IN ANY PLANE [69 bytes]
- (hist) IS CHAR IN ANY TRAIN [69 bytes]
- (hist) IS CHAR IN FLYING VEHICLE [69 bytes]
- (hist) IS CHAR IN MELEE COMBAT [69 bytes]
- (hist) IS CHAR IN TAXI [69 bytes]
- (hist) IS CHAR IN WATER [69 bytes]
- (hist) IS CHAR INJURED [69 bytes]
- (hist) IS CHAR MALE [69 bytes]
- (hist) IS CHAR ON FIRE [69 bytes]
- (hist) IS CHAR ON FOOT [69 bytes]
- (hist) IS CHAR SHOOTING [69 bytes]
- (hist) IS CHAR SITTING IDLE [69 bytes]
- (hist) IS CHAR STOPPED [69 bytes]
- (hist) IS CHAR STUCK UNDER CAR [69 bytes]
- (hist) IS CHAR SWIMMING [69 bytes]
- (hist) IS CHAR USING ANY SCENARIO [69 bytes]
- (hist) IS CHAR VISIBLE [69 bytes]
- (hist) AMBIENT AUDIO BANK NO LONGER NEEDED [70 bytes]