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  • | description = Prints a high-priority [[Text#Big message|big message]] == Styles of text ==
    4 KB (704 words) - 04:26, 1 December 2016
  • ...lder. Go to your Sanny Builder folder and open data\gta3\SCM.INI using any text editor. Go to https://raw.githubusercontent.com/cleolibrary/III.VC.CLEO/mas ...lder. Go to your Sanny Builder folder and open data\vc\VCSCM.INI using any text editor. Go to https://raw.githubusercontent.com/cleolibrary/III.VC.CLEO/mas
    13 KB (2,150 words) - 04:08, 8 August 2017
  • | description = Use [[Text#Intro text|text]] commands ...= 0 = don't use text commands, {{hint|1|or any value other than 0}} = use text commands
    2 KB (370 words) - 02:44, 21 December 2016
  • | description = Sets the background of the [[Text#Intro text|text]] ...nd to extend backwards from the left side of the text to the wrap x of the text.
    1 KB (188 words) - 00:51, 23 November 2016
  • | description = Sets the [[Text#Intro text|text]] to be right-aligned ...p x]] or [[0342|centering]] of the text. The lead image on this page shows text displayed in Vice City at the x position of 100.0 and y positions starting
    1 KB (184 words) - 06:24, 2 November 2016
  • ...mally shown after completing the final story mission. It is a long list of text that slowly scrolls up. The speed of the scrolling can be affected by the [ ...n the current text and the next text. All text is center aligned. For some text, a different language setting shows different line separations as noted in
    27 KB (1,973 words) - 21:12, 2 October 2015
  • | description = Displays [[Text#Intro text|text]] on the screen ....0), and (200.0, 200.0), from top left to bottom right. Note that the last text is wrapped due to the default [[0343|wrap x]] of 182.0.
    1 KB (208 words) - 05:21, 13 January 2019
  • | command = SET_<wbr>TEXT_<wbr>BACKGROUND_<wbr>ONLY_<wbr>TEXT | description = Sets the background of the text to enclose centered text
    1 KB (156 words) - 17:08, 12 February 2016
  • | description = Sets the centering of the [[Text#Intro text|text]] ...ze]], which defaults to a size of 640.0. The lead image on this page shows text displayed in Vice City at the x position of 100.0 and y positions starting
    1 KB (170 words) - 00:40, 23 November 2016
  • | description = Sets the wrap x of the [[Text#Intro text|text]] ...2|Centered text]] ignores this property. The lead image on this page shows text displayed in Vice City at the x position of 10.0 and y positions starting a
    937 bytes (146 words) - 00:21, 16 June 2017
  • | description = Sets the color of the [[Text#Intro text|text]] ...the black text shadow beneath the text. The lead image on this page shows text displayed in Vice City. The colors in order of descent are default color an
    1 KB (166 words) - 05:52, 2 November 2016
  • | description = Sets the scale of the [[Text#Intro text|text]] ...ird uses (0.8,2.0), and the fourth uses (-0.48,-1.12). Note that the third text is wrapped due to the default [[0343|wrap x]] of 182.0.
    959 bytes (148 words) - 05:24, 2 November 2016
  • | description = Sets the size of centered [[Text#Intro text|text]] ...e size will be wrapped to the next line. The lead image on this page shows text displayed in GTA III at the x position of 200.0 and y positions of 10.0 and
    928 bytes (139 words) - 09:29, 23 November 2016
  • | p3d = Ammo count ([[#Pickup text|see below]] for special cases) == Pickup text ==
    3 KB (452 words) - 20:04, 7 July 2017
  • | description = Sets the [[GXT#Character maps|font]] of the [[Text#Intro text|text]] ...les and may adversely affect other text. The lead image on this page shows text displayed in GTA III starting with font 0 at the top.
    864 bytes (123 words) - 01:12, 23 November 2016
  • ...mostly stored in plain text format that can be opened and edited using any text-editing program (like [[Wikipedia:Notepad|Notepad]]), but there are tools t == Text Format ==
    9 KB (1,492 words) - 23:12, 12 January 2021
  • | description = Sets the text to be proportional ...s starting at 10.0 and separated by 50.0. The first line uses proportional text and the second line does not use it.
    826 bytes (121 words) - 03:28, 13 February 2016
  • | description = Sets the color of the background of the text ...tyle="color: #808080;">&#x2b1b;</span>). The lead image on this page shows text displayed in GTA III. The colors in order of descent are default color and
    1 KB (163 words) - 16:55, 12 February 2016
  • | description = Displays [[Text#Display text|text]] with one number on the screen This opcode displays text at any position on the screen, behaving almost like opcode [[033E]] but inc
    929 bytes (134 words) - 04:12, 2 June 2016
  • | description = Displays [[Text#Display text|text]] with two numbers on the screen This opcode displays text at any position on the screen, behaving almost like opcode [[033E]] but inc
    1 KB (154 words) - 04:19, 2 June 2016

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