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  • | description = Creates a [[pickup]] | syntax2 = Pickup.Create( [''var''], [''int1''], [''int2''], [''flt1''] [''flt2''] [''flt3'']
    17 KB (2,631 words) - 08:25, 15 August 2022
  • | description = Creates a [[pickup]] with ammo | p2d = [[0213#Pickup types|Type]]
    3 KB (452 words) - 20:04, 7 July 2017
  • [[File:04A6.png|thumb|04A6 pickup in Vice City]] | command = CREATE_<wbr>PROTECTION_<wbr>PICKUP
    1 KB (229 words) - 16:07, 2 December 2016
  • [[File:02F0.png|thumb|02F0 pickup]] | description = Creates a mine [[pickup]]
    2 KB (285 words) - 12:19, 26 November 2016
  • [[File:02F1.png|thumb|02F1 pickup]] | description = Creates a nautical mine [[pickup]]
    2 KB (296 words) - 12:24, 26 November 2016
  • | description = Adds a sprite [[blip]] and a marker to the [[pickup]] | syntax1 = 03DD: create_marker_above_pickup [''pickup handle''] icon [''int''] handle [''var'']
    910 bytes (139 words) - 09:32, 16 October 2016
  • | description = Adds a [[blip]] with properties to the [[pickup]] | syntax1 = 03DB: create_marker_above_pickup [''pickup handle''] [''int1''] [''int2''] handle [''var'']
    1 KB (170 words) - 01:07, 10 October 2016
  • : Creates a photo pickup :: Variable to store the handle of the pickup
    990 bytes (162 words) - 00:53, 20 November 2016
  • [[File:055B.png|thumb|055B pickup]] | command = CREATE_<wbr>CLOTHES_<wbr>PICKUP
    2 KB (212 words) - 11:03, 27 November 2016
  • | style="padding: 0;" | <div class="thumbcaption">A hidden package pickup in GTA III.</div> | style="padding: 0;" | <div class="thumbcaption">A hidden package pickup in Vice City.</div>
    2 KB (349 words) - 07:13, 23 December 2016
  • [[File:02E1.png|thumb|02E1 pickup in Vice City]] | command = CREATE_<wbr>MONEY_<wbr>PICKUP
    1 KB (181 words) - 23:47, 26 December 2016
  • [[File:0517.png|thumb|0517 pickup in Vice City]] | command = CREATE_<wbr>LOCKED_<wbr>PROPERTY_<wbr>PICKUP
    1 KB (157 words) - 22:15, 2 December 2016
  • [[File:0518.png|thumb|0518 pickup in Vice City]] | command = CREATE_<wbr>FORSALE_<wbr>PROPERTY_<wbr>PICKUP
    2 KB (239 words) - 16:12, 2 December 2016
  • : Adds a [[blip]] and a marker to the pickup : 03DC: [''var''] = create_marker_above_pickup [''pickup handle'']
    867 bytes (134 words) - 00:37, 20 November 2016
  • | description = Creates a horseshoe [[pickup]] | p4d = Variable to store the handle of the pickup
    1,006 bytes (150 words) - 00:54, 20 November 2016
  • | description = Sets cash of money pickup | syntax1 = 094A: set_money_pickup [''pickup handle''] cash_to [''int'']
    368 bytes (48 words) - 02:58, 30 November 2016
  • | description = Creates a floating package [[pickup]] | p4d = Variable to store the handle of the pickup
    949 bytes (135 words) - 05:17, 2 January 2017
  • | description = Creates a single [[Pickup#Pac-Man pickups|donkey magazine pickup]] ...one. No object model appears and only the halo appears but collecting the pickup increases the [[02C5|number of donkey magazine pickups collected]] by 1. Th
    828 bytes (119 words) - 10:38, 9 October 2016
  • | description = Creates an oyster [[pickup]] | p4d = Variable to store the handle of the pickup
    536 bytes (69 words) - 00:54, 20 November 2016
  • | description = Creates a collection of [[Pickup#Pac-Man pickups|donkey magazine pickups]] This opcode creates a collection of donkey magazine [[pickup]]s. The pickups are created using a model that [[MatchModelString#GTA III|m
    5 KB (444 words) - 01:09, 4 December 2016

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