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Showing below up to 500 results in range #1 to #500.
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- .fxt → FXT
- .gxt → GXT
- .gxt2 → GXT2
- .ped → Decision Maker
- .set → SET
- 003D → List of unsupported opcodes
- 003E → List of unsupported opcodes
- 003F → List of unsupported opcodes
- 0040 → List of unsupported opcodes
- 0041 → List of unsupported opcodes
- 0047 → List of unsupported opcodes
- 0048 → List of unsupported opcodes
- 0049 → List of unsupported opcodes
- 004A → List of unsupported opcodes
- 004B → List of unsupported opcodes
- 0052 → List of unused opcodes
- 009D → List of unsupported opcodes
- 00A3: → 00A3
- 00B2 → List of unsupported opcodes
- 00B3 → List of unsupported opcodes
- 00B4 → List of unsupported opcodes
- 00B5 → List of unsupported opcodes
- 00B6 → List of unsupported opcodes
- 00B7 → List of unsupported opcodes
- 00B8 → List of unsupported opcodes
- 00B9 → List of unsupported opcodes
- 00C7 → List of unsupported opcodes
- 00C8 → List of unsupported opcodes
- 00C9 → List of unsupported opcodes
- 00CA → List of unsupported opcodes
- 00CB → List of unsupported opcodes
- 00CC → List of unsupported opcodes
- 00CD → List of unsupported opcodes
- 00CE → List of unsupported opcodes
- 00CF → List of unsupported opcodes
- 00D0 → List of unsupported opcodes
- 00D1 → List of unsupported opcodes
- 00D2 → List of unsupported opcodes
- 00D3 → List of unsupported opcodes
- 00D4 → List of unsupported opcodes
- 00D5 → List of unsupported opcodes
- 0115 → List of unsupported opcodes
- 0116 → List of unsupported opcodes
- 011B → List of unsupported opcodes
- 011D → List of unsupported opcodes
- 011E → List of unsupported opcodes
- 011F → List of unsupported opcodes
- 0120 → List of unsupported opcodes
- 0124 → List of unsupported opcodes
- 0125 → List of unsupported opcodes
- 0127 → List of unsupported opcodes
- 0128 → List of unsupported opcodes
- 012B → List of unsupported opcodes
- 012C → List of unsupported opcodes
- 012D → List of unsupported opcodes
- 012E → List of unsupported opcodes
- 012F → List of unsupported opcodes
- 022b → 022B
- 02BD → 02BC#Setting FBI and army to be required
- 02BE → 02BC#Setting FBI and army to be required
- 04A0 → 049F#Getting the distance
- 0506: → 0506
- 0553 → List of unsupported opcodes
- 0554 → List of unsupported opcodes
- 0558 → List of unsupported opcodes
- 0559 → List of unsupported opcodes
- 055C → List of unsupported opcodes
- 0567 → List of unsupported opcodes
- 056F → List of unsupported opcodes
- 0576 → List of unsupported opcodes
- 0577 → List of unsupported opcodes
- 0589 → List of unsupported opcodes
- 0590 → List of unsupported opcodes
- 0845 → 0844
- 0846 → 0844
- 0847 → 0844
- 2DFX (RW Section) → 2d Effect (RW Section)
- 2dfx (RW Section) → 2d Effect (RW Section)
- ACTIVATE VECTOR MAP → NOP native function
- ADD TEXT WIDGET → Native function returning false
- ADD TO WIDGET COMBO → NOP native function
- ADD WIDGET FLOAT READ ONLY → Native function returning false
- ADD WIDGET FLOAT SLIDER → Native function returning false
- ADD WIDGET READ ONLY → Native function returning false
- ADD WIDGET SLIDER → Native function returning false
- ADD WIDGET STRING → Native function returning false
- ADD WIDGET TOGGLE → Native function returning false
- ALLOW ALL CHAR PROPS → NOP native function
- ARE ANY CAR CHEATS ACTIVATED → Native function returning false
- ARE MEASUREMENTS IN METRES → Native function returning false
- ASI → ASI Loader
- ASI Loader (GTA 4) → ASI Loader (GTA4)
- AWARD NETWORK POINTS → NOP native function
- American.gxt → GXT
- Angle → Template:Direction
- Animation → IFP
- Anm → RenderWare binary stream file
- Archive → Archive file
- Archive File → Archive file
- Asi Loader → ASI Loader
- Audio Streams → Audio stream
- Audio streams → Audio stream
- B → .b
- BIK → Bink
- BREAKPOINT → NOP native function
- Binary IPL → Item Placement#Binary format
- Binary Ipl → Item Placement#Binary format
- Binary Item Placement → Item Placement#Binary format
- Binary to decimal conversion → Flag field
- Blips → Blip
- Breakable model (RW Section) → Breakable (RW Section)
- Bsp → RenderWare binary stream file
- CAN PED DO SHIMMY HERE → Native function returning false
- CARS → CARS (IDE Section)
- CARS (Ipl Section) → CARS (IPL Section)
- CLEAR ALL SCRIPT FIRE FLAGS → NOP native function
- CLEAR CONVERSATION FOR CHAR → NOP native function
- CLEAR UP TRIP SKIP → NOP native function
- CLEAR WANTED LEVEL IN GARAGE → NOP native function
- CLEO3 → CLEO
- CLEO4 → CLEO
- CLEO 3 → CLEO
- CLEO 4 → CLEO
- CLOSE DEBUG FILE → NOP native function
- COL → Collision File
- COL2 → Collision File
- COL3 → Collision File
- COLL → Collision File
- CREATE FORSALE PROPERTY PICKUP → NOP native function
- CREATE LOCKED PROPERTY PICKUP → NOP native function
- CREATE PROTECTION PICKUP → NOP native function
- CREATE USER 3D MARKER → NOP native function
- CREATE WIDGET GROUP → Native function returning false
- CS → CLEO
- CUT → Cutscene
- Car Spawn → Spawn a vehicle
- Carrec.img → Carrec
- Cars → CARS (IDE Section)
- Cars (IPL Section) → CARS (IPL Section)
- Cars (Ipl Section) → CARS (IPL Section)
- Cd image → IMG archive
- CheatDevice(LCS) → CheatDevice (LCS)
- CheatDevice(VCS) → CheatDevice (VCS)
- Cleo → CLEO
- Clump (RW Section) → RpClump
- Col → Collision File
- Col2 → Collision File
- Col3 → Collision File
- Coll → Collision File
- CollEditor II → Collision File Editor II
- Collision Tree → Coll Tree (RW Section)
- Collision file → Collision File
- Collision files → Collision File
- Collision model → Collision File
- Conditional statement → Create a script#Conditions
- Create a thread → Create a script
- Cull.ipl → CULL
- Cullzoneempty.dat → Cullzone.dat
- Cutscene.dat → Cutscene#The DAT-File
- DEBUG OFF → NOP native function
- DEBUG ON → NOP native function
- DELETE DUMMY CHAR → NOP native function
- DELETE WIDGET → NOP native function
- DELETE WIDGET GROUP → NOP native function
- DFF → Model File
- DFF File Format → Model File
- DFF Model → Model File
- DIR → IMG archive
- DISPLAY PLAYBACK RECORDED CAR → NOP native function
- DOES CAMERA EXIST WITH NETWORK ID → Native function returning false
- DOES WIDGET GROUP EXIST → Native function returning false
- DO WEAPON STUFF AT START OF 2P GAME → NOP native function
- DRAW DEBUG SPHERE → NOP native function
- DTZ → Game.dtz
- DYOM → Design Your Own Mission
- Dat → DAT
- Data Files (San Andreas) → DAT
- Default.dat → Gta.dat
- Default.ide → Item Definition
- Detach object → DETACH OBJECT
- Dir → IMG archive
- Dma → RenderWare binary stream file
- Dynamic Object → Object.dat
- ENABLE CONVERSATION → NOP native function
- ENABLE XBOX SCREEN SAVER → NOP native function
- END WIDGET GROUP → NOP native function
- ENSURE PLAYER HAS DRIVE BY WEAPON → NOP native function
- Effects.fxp → Particle (SA)
- Enex → ENEX
- External Script → Streamed Script
- External script → Streamed Script
- FAQ → Frequently Asked Questions
- FAST FORWARD TO NEXT BUS STOP → NOP native function
- FIND TIME POSITION IN RECORDED RECORDING → Native function returning false
- FINISH SETTING UP CONVERSATION → NOP native function
- FINISH SETTING UP CONVERSATION NO SUBTITLES → NOP native function
- FINISH WIDGET COMBO → Native function returning false
- FORCE AIR DRAG MULT → NOP native function
- FXP → Particle (SA)
- Fistfite → Fistfite.dat
- Frame (RW Section) → Node Name (RW Section)
- Frame List Struct → Frame List (RW Section)
- Frame List Struct (RW Section) → Frame List (RW Section)#Structure
- Furnitur.dat → DAT
- Fxp → Particle (SA)
- G-IMG → G-Tools
- G-TXD → G-Tools
- GET BLIP INFO ID POSITION → NOP native function
- GET CHAR ANIM EVENT TIME → NOP native function
- GET CHAR AREA VISIBLE → NOP native function
- GET CLOSEST STRAIGHT ROAD → NOP native function
- GET CONSOLE COMMAND → Native function returning false
- GET DEAD CHAR COORDINATES → GET CHAR COORDINATES
- GET MODEL NAME OF CAR FOR DEBUG ONLY → GET MODEL NAME FOR DEBUG
- GET MOTION CONTROL PREFERENCE → Native function returning false
- GET MOTION SENSOR VALUES → Native function returning false
- GET PAD ORIENTATION → Native function returning false
- GET PAD PITCH ROLL → Native function returning false
- GET RANDOM CAR OF TYPE IN AREA → NOP native function
- GET ROOM NAME FROM CHAR DEBUG → GET MODEL NAME FOR DEBUG
- GIMS → GTA IV Modding Suite
- GIVE CONTROL OF NETWORK ID TO CLIENT → NOP native function
- GIVE MELEE ATTACK TO CHAR → NOP native function
- GTA3script → SCM language
- GTA3script Definitions → SCM language III/VC definitions
- GTA3script III/VC definitions → SCM language III/VC definitions
- GTA3script definitions → SCM language III/VC definitions
- GTA3script language → SCM language
- GTA4 → Category:GTA 4
- GTA4 Water Height Editor → Water Height Editor
- GTA: San Andreas v2.0 - Modding The GTA3.IMG → San Andreas v2.0 Modding
- GTALCSscript → SCM language
- GTAModding.com:About → GTAMods Wiki:About
- GTASAscript → SCM language
- GTAVCSscript → SCM language
- GTAVCscript → SCM language
- GTA 1 → Category:GTA 1
- GTA 2 → Category:GTA 2
- GTA 3 → Category:GTA 3
- GTA 4 → Category:GTA 4
- GTA 5 → Category:GTA 5
- GTA III → Category:GTA 3
- GTA IV → Category:GTA 4
- GTA LCS → Category:GTA LCS
- GTA SA → Category:GTA SA
- GTA SA Paths → Paths (GTA SA)
- GTA SA Saves → Saves (GTA SA)
- GTA San Andreas → Category:GTA SA
- GTA United → GTA: United
- GTA V → Category:GTA 5
- GTA VC → Category:GTA VC
- GTA VCS → Category:GTA VCS
- GTA V Native declarations → Native function#GTA V
- GTA Vice City → Category:GTA VC
- Geometry (RW Section) → RpGeometry
- Geometry List Struct (RW Section) → Geometry List (RW Section)#Structure
- Geometry Struct → RpGeometry
- Gosub → 0050
- Grand Theft Auto 4 → Category:GTA 4
- Grand Theft Auto II → Category:GTA 2
- Grand Theft Auto III → Category:GTA 3
- Grand Theft Auto IV → Category:GTA 4
- Grand Theft Auto V → Category:GTA 5
- Grge → GRGE
- Gta-sa.dat → Gta.dat
- Gta-vc.dat → Gta.dat
- Gta3.dat → Gta.dat
- Gta3.dir → IMG archive
- Gta3.img → IMG archive
- GtaTournament → GTATournament
- Gta vc.dat → Gta.dat
- Gtama → GTAMA
- HAS RELOADED WITH MOTION CONTROL → Native function returning false
- HAS TRAIN DERAILED → Native function returning false
- Heading → Template:Direction
- Hidden package → Collectibles
- IDE → Item Definition
- III/VC Definitions → SCM language III/VC definitions
- III/VC definitions → SCM language III/VC definitions
- III SCM → III/VC SCM
- IMG → IMG archive
- IMG Archive → IMG archive
- IMPROVE CAR BY CHEATING → NOP native function
- INIT DEBUG WIDGETS → NOP native function
- IPL → Item Placement
- IPL Stream → Item Placement#Binary format
- IS AUSSIE VERSION → Native function returning false
- IS CAR VISIBLY DAMAGED → Native function returning false
- IS CHAR HEAD MISSING → Native function returning false
- IS CHAR HOLDING OBJECT → Native function returning false
- IS CONVERSATION AT NODE → Native function returning false
- IS GERMAN VERSION → Native function returning false
- IS IN ATTRACT MODE → Native function returning false
- IS JAPANESE VERSION → Native function returning false
- IS PLAYER IN POSITION FOR CONVERSATION → Native function returning false
- IS PLAYER LOGGING IN NP → Native function returning false
- IS PLAYER ONLINE GAMESPY → Native function returning false
- IS PLAYER ONLINE NP → Native function returning false
- IS PLAYER USING JETPACK → Native function returning false
- IS RECORDING GOING ON FOR CAR → Native function returning false
- IS RUNNING NETWORK SCRIPT → Native function returning false
- IS TRIP SKIP WAITING FOR SCRIPT TO FADE IN → Native function returning false
- IS XBOX360 VERSION → Native function returning false
- Ide → Item Definition
- Img → IMG archive
- Img archive → IMG archive
- Img tool → IMG Tool
- Inst → INST
- Instance → INST
- Interiour → Interior
- Item Definition File → Item Definition
- Item definition → Item Definition
- Item placement → Item Placement
- Jump → JUMP
- Ked → KEd
- LCS SCM → LCS/VCS SCM
- LINE → NOP native function
- LOAD GROUP DECISION MAKER → NOP native function
- LOCK DOOR → NOP native function
- Liberty City Stories → Category:GTA LCS
- List of Weapon IDs → List of Weapons (GTA4)
- List of Weapons → Weapon#Lists of Weapons
- List of native functions → List of native functions (GTA IV)
- List of statistics (GTA 4) → List of statistics (GTA4)
- MPACK → Mission Pack
- MTA → Multi Theft Auto
- MZON → ZONE#GTA 4
- Map Placement → WPL
- Map placement → WPL
- Marker → Blip
- Material (RW Section) → RpMaterial
- Math → Math operations
- Memory Addresses SA → Memory Addresses (SA)
- Mesh Extension (RW Section) → Breakable (RW Section)
- Mission Scripting → Mission Scripting (Overview)
- Mission Scripting Basics → Mission Scripting (Overview)
- Mission pack → Mission Pack
- Mission script → Mission Scripting (Overview)
- Mission scripting → Mission Scripting (Overview)
- Mobile textures (SA) → Mobile textures (SA/VC)
- Model → Model File
- Model file → Model File
- Mult → MULT
- Night Vertex Colors (RW Section) → Extra Vert Colour (RW Section)
- OPEN DEBUG FILE → NOP native function
- Occl → OCCL
- Occlusion → OCCL
- Opcode → SCM Instruction
- OpenGL Native Data → War Drum OpenGL Native Data
- PRINT MISSION DESCRIPTION → NOP native function
- PROPAGATE CAM TO NET PLAYER → NOP native function
- PS2 Native Geometry → Native Data PLG (RW Section)
- Particle.txd → Particle (VC)
- Path → Paths
- Paths (Vice City) → PATH
- Ped.dat → Ped type#Relationship groups
- Pedtype → Ped type
- Pick → PICK
- RAGE Engine → RAGE
- RAW → SFX
- REGISTER MISSION GIVEN → NOP native function
- REMOVE ALL SCRIPT FIRES → NOP native function
- REMOVE USER 3D MARKER → NOP native function
- RENDER RADIOHUD SPRITE IN LOBBY → NOP native function
- REP → Replays (GTA SA)
- RESET CONSOLE COMMAND → NOP native function
- RESTRICT CHAR PROPS → NOP native function
- RETURN CONTROL OF NETWORK ID TO SERVER → NOP native function
- RPF → RPF archive
- RRR → Carrec
- Rage → RAGE
- Relationship group → Ped type
- Relationship groups → Ped type
- Renderware → RenderWare
- Replay.rep → Replays (GTA SA)
- RwTypes → RwSections
- Rws → RenderWare binary stream file
- SA-MP → San Andreas Multiplayer
- SA:MP → San Andreas Multiplayer
- SAAT → San Andreas Audio Toolkit
- SAMI → Mod Installer
- SAMP → San Andreas Multiplayer
- SAVE FLOAT TO DEBUG FILE → NOP native function
- SAVE INT TO DEBUG FILE → NOP native function
- SAVE NEWLINE TO DEBUG FILE → NOP native function
- SAVE STRING TO DEBUG FILE → NOP native function
- SA Paths → Paths (GTA SA)
- SCM → Main.scm
- SCM function → 0AB1
- SCR → SCM language
- SCRIPT ASSERT → NOP native function
- SDT → SFX
- SET ALL MOTION CONTROL PREFERENCES ON OFF → NOP native function
- SET ALL PEDS SPAWNED ARE COPS → NOP native function
- SET ALL TAXIS HAVE NITRO → NOP native function
- SET AREA NAME → NOP native function
- SET CAR CAN GO AGAINST TRAFFIC → NOP native function
- SET CAR HAS BEEN CREATED IN INTERIOR → NOP native function
- SET CAR HEAVY → NOP native function
- SET CAR HYDRAULICS → NOP native function
- SET CAR LIGHTS ON → NOP native function
- SET CHAR HAS BEEN CREATED IN INTERIOR → NOP native function
- SET CHAR NAME DEBUG → NOP native function
- SET CHAR WEAPON SKILL → NOP native function
- SET CONTENTS OF TEXT WIDGET → NOP native function
- SET CREATE RANDOM GANG MEMBERS → NOP native function
- SET DEBUG TEXT VISIBLE → NOP native function
- SET GANG WEAPONS → NOP native function
- SET GROUP DECISION MAKER → NOP native function
- SET GROUP DEFAULT TASK ALLOCATOR → NOP native function
- SET LOCK STATE OF CLOSEST OBJECT OF TYPE → NOP native function
- SET MELEE ACTION SENSE RANGE FOR RIOT2 → NOP native function
- SET NETWORK ID STOP SYNCING → NOP native function
- SET ONLY CREATE RANDOM GANG MEMBERS → NOP native function
- SET PLAYER INVISIBLE TO AI → NOP native function
- SET SCRIPT FIRE AUDIO → NOP native function
- SET SPRITE HDR MULTIPLIER → NOP native function
- SET UP CONVERSATION END NODE WITH SCRIPTED SPEECH → NOP native function
- SET UP CONVERSATION END NODE WITH SPEECH → NOP native function
- SET UP CONVERSATION NODE WITH SCRIPTED SPEECH → NOP native function
- SET UP TRIP SKIP → NOP native function
- SET UP TRIP SKIP AFTER MISSION → NOP native function
- SET UP TRIP SKIP FOR SPECIFIC VEHICLE → NOP native function
- SET UP TRIP SKIP FOR VEHICLE FINISHED BY SCRIPT → NOP native function
- SET UP TRIP SKIP TO BE FINISHED BY SCRIPT → NOP native function
- SET VEHICLE AREA VISIBLE → NOP native function
- START CHAR FACIAL TALK → NOP native function
- START NEW WIDGET COMBO → NOP native function
- START RECORDING CAR → NOP native function
- START SCRIPTED CONVERSATION → NOP native function
- START SETTING UP CONVERSATION → NOP native function
- STOP CHAR FACIAL TALK → NOP native function
- STOP PROFILE TIMER → NOP native function
- STOP PROPAGATING CAM TO NET PLAYER → NOP native function
- STOP RECORDING CAR → NOP native function
- STOP RECORDING CARS → NOP native function
- STORE CAR CHAR IS IN → NOP native function
- Sa-ufiles.dat → User Files#San Andreas
- San Andreas → Category:GTA SA
- San Andreas Mod Installer → Mod Installer
- Sanny Builder 3 → Sanny Builder
- Sanny builder → Sanny Builder
- Savegame → .b
- Saves → .b
- Scm → Main.scm
- Scripted Path → Script Path
- Setting → SET
- Soundtrack → 0952
- Spath → Script Path
- Spath.dat → Script Path
- Spath0.dat → Script Path
- Stats.html → User Files
- Stats.txt → User Files
- Stream → Audio stream
- Streamed Scripts → Streamed Script
- Streamed script → Streamed Script
- Struct → Struct (RW Section)
- Stunt → JUMP
- Stunt Jump → JUMP
- TAKE SCREEN SHOT → NOP native function
- TASK COMPLEX PICKUP OBJECT → NOP native function
- TASK DIVE AND GET UP → NOP native function
- TASK DIVE FROM ATTACHMENT AND GET UP → NOP native function
- TASK FLEE CHAR → NOP native function
- TASK FLEE POINT → NOP native function
- TASK GREET PARTNER → NOP native function
- TASK HAND GESTURE → NOP native function
- TASK HOLD OBJECT → NOP native function
- TASK HOLSTERING WEAPON → NOP native function
- TASK LOOK ABOUT → NOP native function
- TASK SCRATCH HEAD → NOP native function
- TASK WALK ALONGSIDE CHAR → NOP native function
- TASK WEAPON ROLL → NOP native function
- TURN ON RADIOHUD IN LOBBY → NOP native function
- TXD → Texture archive
- Texture → Texture archive
- Texture Native (RW Section) → Raster (RW Section)
- Texture dictionary → Texture archive
- The Green Light District → The Green Light District (Modification)
- The Lost and Damned → Category:GTA 4
- Thread → Script
- TimeCyc Definition → Time cycle
- Time Cycle → Time cycle
- Timecyc.dat → Time cycle
- Timecycp.dat → Time cycle#timecyc.dat and timecycp.dat
- Train → Rail transport
- Train2.dat → Train.dat
- Tram → Rail transport
- Unique Jump → JUMP
- User files → User Files
- User tracks → User Files#San Andreas
- VCS SCM → LCS/VCS SCM
- VC SCM → III/VC SCM
- Vehicle → Vehicle Formats
- VehicleAudioSettings.cfg → Vehicle Audio Loader
- Vehicle ID List → List of vehicles
- Vehicle Models → List of vehicles (V)
- Vehicles Color → Carcols.dat
- Vice City → Category:GTA VC
- Vice City Stories → Category:GTA VCS